Weapons (KHD)
Weapons (武器 Buki ) are a type of equipment in Kingdom Hearts 358/2 Days. Each playable character has their own type of weapon, except for Roxas and Xion, who share the same Keyblades. Different weapons are unlocked by equipping Gears, and Units can be installed to boost the weapon's stats or unlock abilities, with the number of Units that can be installed based on the size of the Gear panel. The Ultima Weapon ability panel can be installed to boost a weapon's strength even more. Besides having different stats, each weapon also changes the attacks used in a combo. Members of Organization XIII have a unique weapon for each gear, while characters exclusive to Mission Mode only have a total of two or three weapons.
Roxas and Xion's KeybladesEdit
Keyblade | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Kingdom Key (キングダムチェーン Kingudamu Chēn , lit. "Kingdom Chain") |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No gear | |
The most basic of Keyblades. Install a weapon panel to transform it. | |||||||||||||||||
Kingdom Key+ (キングダムチェーン+ Kingudamu Chēn+ , lit. "Kingdom Chain+") |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.3 | 1.19 | 1.19 | 1: Defender 2: Damage Control 3: Second Chance |
Zero Gear + 0 Ability Units Zero Gear + 3 Ability Units[1] | |
An upgraded Kingdom Key. | |||||||||||||||||
Missing Ache (ミッシングエイク Misshingu Eiku ) |
+20 | — | +80 | +0 | — | +0 | — | +3 | — | +2 | — | 1.2 | 1.13 | 1.0 | — | Skill Gear | |
A weapon that lets you string together faster, longer ground combos. | |||||||||||||||||
Missing Ache+ (ミッシングエイク+ Misshingu Eiku+ ) |
+22 | +1 | +78 | +0 | +1 | +0 | +1 | +4 | +1 | +2 | +1 | 1.12 | 1.13 | 1.0 | 1: Combo Boost | Skill Gear+ | |
An upgraded Missing Ache. Lets you string together faster, longer ground combos. | |||||||||||||||||
Ominous Blight (オミナスブライト Ominasu Buraito ) |
+45 | +1 | +55 | +0 | +1 | +0 | +1 | +6 | +2 | +3 | +1 | 1.2 | 1.19 | 1.0 | 1: Combo Boost 2: Combo-Jump |
Technical Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||||
Ominous Blight+ (オミナスブライト+ Ominasu Buraito+ ) |
+50 | +1 | +50 | +0 | +1 | +0 | +1 | +8 | +2 | +4 | +1 | 1.2 | 1.19 | 1.0 | 1: Chain Power 2: Chain Time |
Technical Gear+ | |
An upgraded Ominous Blight. Lets you string together faster, much longer ground combos. | |||||||||||||||||
Abaddon Plasma (アバドンプラズマ Abadon Purazuma ) |
+71 | +1 | +29 | +0 | +1 | +0 | +1 | +12 | +2 | +8 | +1 | 1.3 | 1.13 | 1.0 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Duel Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Abaddon Plasma+ (アバドンプラズマ+ Abadon Purazuma+ ) |
+76 | +1 | +24 | +0 | +1 | +0 | +1 | +9 | +2 | +6 | +1 | 1.3 | 1.13 | 1.0 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Duel Gear+ | |
An upgraded Abaddon Plasma. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Abaddon Plasma++ (アバドンプラズマ++ Abadon Purazuma++ ) |
+62 | +1 | +38 | +0 | +1 | +0 | +1 | +12 | +5 | +7 | +0 | 1.3 | 1.13 | 1.0 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Duel Gear++ | |
The ultimate Abaddon Plasma. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Pain of Solitude (ソリチュードペイン Sorichūdo Pein , lit. "Solitude Pain") |
+24 | — | +76 | +12 | — | +0 | — | +2 | — | +3 | — | 1.0 | 1.0 | 1.0 | — | Loaded Gear | |
A weapon that boosts your Magic to give it more power. | |||||||||||||||||
Pain of Solitude+ (ソリチュードペイン+ Sorichūdo Pein+ , lit. "Solitude Pain+") |
+55 | +1 | +45 | +15 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish | Loaded Gear+ | |
An upgraded Pain of Solitude. Boosts your Magic to give it more power. | |||||||||||||||||
Sign of Innocence (イノセントサイン Inosento Sain , lit. "Innocent Sign") |
+60 | +1 | +40 | +18 | +2 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish 2: Magic Bracer |
Chrono Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
Sign of Innocence+ (イノセントサイン+ Inosento Sain+ , lit. "Innocent Sign+") |
+62 | +1 | +38 | +25 | +2 | +0 | +1 | +4 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Blizzard Finish 2: Magic Bracer |
Chrono Gear+ | |
An upgraded Sign of Innocence. Boosts your Magic to give it a lot more power. | |||||||||||||||||
Crown of Guilt (ギルティクラウン Giruti Kuraun , lit. "Guilty Crown") |
+67 | +1 | +33 | +29 | +1 | +0 | +2 | +6 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Bracer 3: Magic Finale |
Phantom Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
Crown of Guilt+ (ギルティクラウン+ Giruti Kuraun+ , lit. "Guilty Crown+") |
+73 | +1 | +27 | +36 | +1 | +0 | +2 | +6 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish 2: Magic Bracer 3: Magic Finale |
Phantom Gear+ | |
An upgraded Crown of Guilt. Boosts your Magic to give it incredible power. | |||||||||||||||||
Crown of Guilt++ (ギルティクラウン++ Giruti Kuraun++ , lit. "Guilty Crown++") |
+76 | +1 | +24 | +39 | +5 | +0 | +1 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Magic Finale 3: Magical Strike |
Phantom Gear++ | |
The ultimate Crown of Guilt. Boosts your Magic to give it incredible power. | |||||||||||||||||
Abyssal Tide (タイドフロムアビス Taido Furomu Abisu , lit. "Tide From Abyss") |
+55 | +1 | +45 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1.0 | 1.0 | 1.13 | 1: Combo Boost 2: Combo-Jump |
Lift Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Abyssal Tide+ (タイドフロムアビス+ Taido Furomu Abisu+ , lit. "Tide From Abyss+") |
+60 | +1 | +40 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Combo-Jump |
Lift Gear+ | |
An upgraded Abyssal Tide. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Leviathan (リヴァイアサン Rivaiasan ) |
+54 | +1 | +46 | +0 | +1 | +0 | +1 | +6 | +1 | +4 | +2 | 1.0 | 1.0 | 1.19 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Nimble Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Leviathan+ (リヴァイアサン+ Rivaiasan+ ) |
+70 | +1 | +30 | +0 | +1 | +0 | +1 | +6 | +1 | +4 | +2 | 1.0 | 1.0 | 1.19 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Nimble Gear+ | |
An upgraded Leviathan. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
True Light's Flight (トゥルーライトソアー Turū Raito Soā , lit. "True Light Soar") |
+55 | +1 | +45 | +0 | +1 | +4 | +2 | +2 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Defender |
Wild Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
True Light's Flight+ (トゥルーライトソアー+ Turū Raito Soā+ , lit. "True Light Soar+") |
+65 | +1 | +35 | +0 | +1 | +4 | +2 | +2 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Defender |
Wild Gear+ | |
An upgraded True Light's Fligh. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Rejection of Fate (フェイトリベリオン Feito Riberion , lit. "Fate Rebellion") |
+52 | +1 | +48 | +0 | +1 | +6 | +1 | +3 | +1 | +6 | +1 | 1.0 | 1.13 | 1.0 | 1: Offensive Block 2: Defender 3: Second Chance |
Ominous Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Rejection of Fate+ (フェイトリベリオン+ Feito Riberion+ , lit. "Fate Rebellion+") |
+70 | +1 | +30 | +0 | +1 | +6 | +2 | +3 | +1 | +5 | +1 | 1.0 | 1.13 | 1.0 | 1: Offensive Block 2: Defender 3: Damage Control |
Ominous Gear+ | |
An upgraded Rejection of Fate. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Midnight Roar (ミッドナイトロアー Middonaito Roā ) |
+70 | +1 | +30 | +0 | +1 | +1 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender | Valor Gear | |
A weapon that possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Midnight Roar+ (ミッドナイトロアー+ Middonaito Roā+ ) |
+75 | +1 | +25 | +0 | +1 | +1 | +1 | +0 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker | Valor Gear+ | |
An upgraded Midnight Roar. Possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Glimpse of Darkness (ダークネスゲイザー Dākunesu Geizā , lit. "Darkness Gazer") |
+70 | +2 | +30 | +0 | +1 | +2 | +1 | +4 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker |
Fearless Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Glimpse of Darkness+ (ダークネスゲイザー+ Dākunesu Geizā+ , lit. "Darkness Gazer+") |
+78 | +2 | +32 | +0 | +1 | +2 | +1 | +0 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker |
Fearless Gear+ | |
An upgraded Glimpse of Darkness. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Total Eclipse (トータルエクリプス Tōtaru Ekuripusu ) |
+65 | +2 | +35 | +0 | +1 | +3 | +1 | +0 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker 3: Combo-Block |
Prestige Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Total Eclipse+ (トータルエクリプス+ Tōtaru Ekuripusu+ ) |
+70 | +2 | +30 | +0 | +1 | +3 | +1 | +6 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker 3: Brick Wall |
Prestige Gear+ | |
An upgraded Total Eclipse. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Silent Dirge (サイレントダージュ Sairento Dāju ) |
+64 | +3 | +36 | +23 | +3 | +4 | +1 | +8 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Combo-Block 3: Brick Wall |
Crisis Gear | |
A weapon that provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Silent Dirge+ (サイレントダージュ+ Sairento Dāju+ ) |
+70 | +3 | +30 | +28 | +3 | +4 | +1 | +0 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Combo-Block 3: Brick Wall |
Crisis Gear+ | |
An upgraded Silent Dirge. Provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Lunar Eclipse (ルナエクリプス Runa Ekuripusu ) |
+100 | +3 | +15 | +31 | +3 | +5 | +1 | +0 | +1 | +14 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Grand Slam 3: Damage Control |
Omega Gear | |
A weapon that boosts versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
Lunar Eclipse+ (ルナエクリプス+ Runa Ekuripusu+ ) |
+110 | +3 | +15 | +34 | +3 | +5 | +1 | +10 | +1 | +15 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Brick Wall 3: Vitality Barrier |
Omega Gear+ | |
An upgraded Lunar Eclipse. Provides versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
Darker Than Dark (ダーカーザンダーカー Dākā Zan Dākā , lit. "Darker Than Darker") |
+75 | +1 | +25 | +37 | +3 | +8 | +3 | +4 | +1 | +10 | +1 | 1.0 | 1.18 | 1.0 | 1: Magic Bracer 2: Vitality Barrier 3: Damage Control |
Hazard Gear | |
A weapon that offers high Magic and combo reach. | |||||||||||||||||
Darker Than Dark+ (ダーカーザンダーカー+ Dākā Zan Dākā+ , lit. "Darker Than Darker+") |
+100 | +1 | +15 | +45 | +3 | +8 | +3 | +4 | +1 | +12 | +1 | 1.0 | 1.18 | 1.0 | 1: Fire Finish 2: Thunder Finish 3: Blizzard Finish |
Hazard Gear+ | |
An upgraded Darker Than Dark. Offers high Magic and combo reach. | |||||||||||||||||
Astral Blast (アストラルブラスト Asutoraru Burasuto ) |
+88 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +8 | +3 | 1.0 | 1.25 | 1.25 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear | |
A weapon that lets you string together longer ground and aerial combos. | |||||||||||||||||
Astral Blast+ (アストラルブラスト+ Asutoraru Burasuto+ ) |
+93 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +9 | +3 | 1.0 | 1.25 | 1.25 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear+ | |
An upgraded Astral Blast. Lets you string together longer ground and aerial combos. | |||||||||||||||||
Maverick Flare (ヘレティックフレア Heretikku Furea , lit. "Heretic Flare") |
+80 | +3 | +20 | +0 | +1 | +2 | +1 | +12 | +3 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Champion Gear | |
A weapon that offers high Strength and ground combo speed. | |||||||||||||||||
Maverick Flare+ (ヘレティックフレア+ Heretikku Furea+ , lit. "Heretic Flare+") |
+100 | +3 | +15 | +0 | +1 | +2 | +1 | +16 | +3 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Champion Gear+ | |
An upgraded Maverick Flare. Offers high Strength and ground combo speed. | |||||||||||||||||
Twilight Blaze (トワイライトブレイズ Towairaito Bureizu ) |
+120 | +3 | +15 | +0 | +1 | +3 | +1 | +20 | +3 | +14 | +1 | 1.0 | 1.13 | 1.0 | 1: Combo-Jump 2: Combo-Block 3: Critical Boost |
Ultimate Gear | |
A weapon that boasts superior Strength and ground combo speed. | |||||||||||||||||
Twilight Blaze+ (トワイライトブレイズ+ Towairaito Bureizu+ ) |
+125 | +3 | +15 | +0 | +1 | +3 | +1 | +15 | +3 | +16 | +1 | 1.0 | 1.13 | 1.0 | 1: Combo Boost 2: Chain Power 3: Chain Time |
Ultimate Gear+ | |
An upgraded Twilight Blaze. Boasts superior Strength and ground combo speed. | |||||||||||||||||
Omega Weapon (オメガウェポン Omega Wepon ) |
+90 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 1.2 | 1.19 | 1.19 | 0: Risky Play 1: Vitality Surge 2: Vitality Barrier 3: Alive 'n' Kicking |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
Omega Weapon+ (オメガウェポン+ Omega Wepon+ ) |
+95 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 1.1 | 1.19 | 1.19 | 1: Vitality Surge 2: Vitality Barrier 3: Alive 'n' Kicking |
Pandora's Gear+ | |
An upgraded Omega Weapon. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Oathkeeper (約束のお守り Yakusoku no Omamori , lit. "Promise's Charm") |
+100 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +13 | +4 | 1.0 | 1.19 | 1.19 | 1: Defender | Zero Gear + 1 Ability Unit | |
A weapon transformation brought about by installing an Ability Unit in a Kingdom Key+. | |||||||||||||||||
Two Become One (めぐりあう二人 Meguriau Futari , lit. "Serendipitous Duo") |
+110 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +24 | +4 | 1.2 | 1.19 | 1.19 | 1: Defender 2: Damage Control |
Zero Gear + 2 Ability Units | |
A weapon transformation brought about by installing another Ability Unit in an Oathkeeper. | |||||||||||||||||
Umbrella (アンブレラ Anburera ) |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.3 | 1.0 | 1.0 | 1: Offensive Block | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
Aubade (オウバードロード Oubādo Rōdo , lit. "Aubade Lord") |
+80 | +1 | +20 | +0 | +1 | +0 | +1 | +4 | +5 | +9 | +5 | 1.4 | 1.19 | 1.0 | 1: Striker 2: Grand Slam |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Roxas's unique weaponsEdit
Keyblade | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Wooden Stick (木の棒 Ki no Bō ) |
+0 | — | +0 | +0 | — | +0 | — | +0 | — | +0 | — | 1.0 | 1.0 | 1.0 | — | During Mission 31: Eliminate the Bully Dog. | |
Struggle Sword (ストラグルソード Sutoraguru Sōdo ) |
+0 | — | +0 | +0 | — | +0 | — | +0 | — | +0 | — | 1.0 | 1.0 | 1.0 | — | During Mission 37: Vacation. | |
Oathkeeper & Oblivion (二刀流 Nitōryū , lit. "Dual-Wielding") |
+685[2] +108[3] |
+4 | +15 | +34 | +4 | +3 | +4 | +15 | +4 | +16 | +4 | 1.0 | 1.13 | 1.13 | 1: Defender 2: Damage Control 3: Second Chance |
During Mission 93: Believe. Zero Gear + 3 Ability Units[4] | |
Oathkeeper: A Keyblade radiant with light. Oblivion: A Keyblade black as darkness. |
Xemnas's Ethereal BladesEdit
Ethereal Blades | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Malice (マーシリス Māshirusu , lit. "Merciless") |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||||
Sanction (サンクション Sankushon ) |
+20 | — | +80 | +0 | — | +0 | — | +2 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | Skill Gear | |
A weapon that performs well in midair. Great for taking on fliers. | |||||||||||||||||
Sanction+ (サンクション+ Sankushon+ ) |
+22 | +1 | +78 | +0 | +1 | +0 | +1 | +2 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost | Skill Gear+ | |
An upgraded Sanction. Performs well in midair. Great for taking on fliers. | |||||||||||||||||
Overlord (オーバーロード Ōbārōdo ) |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Time |
Technical Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Overlord+ (オーバーロード+ Ōbārōdo+ ) |
+50 | +1 | +50 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time |
Technical Gear+ | |
An upgraded Overlord. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Veneration (ヴェネラブル Veneraburu , lit. "Venerable") |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +6 | +1 | +6 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Combo-Air Slide |
Duel Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Veneration+ (ヴェネラブル+ Veneraburu+ , lit. "Venerable+") |
+50 | +1 | +50 | +0 | +1 | +0 | +1 | +8 | +1 | +7 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Time 3: Combo-Air Slide |
Duel Gear+ | |
An upgraded Veneration. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Veneration++ (ヴェネラブル++ Veneraburu++ , lit. "Venerable++") |
+76 | +1 | +24 | +0 | +1 | +0 | +1 | +6 | +0 | +8 | +5 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Combo-Air Slide |
Duel Gear++ | |
The ultimate Veneration. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Autocracy (オートクラシィ Ōtokurasyi ) |
+24 | — | +76 | +12 | — | +0 | — | +2 | — | +3 | — | 1.0 | 1.0 | 1.0 | — | Loaded Gear | |
A weapon that boosts your Magic to give it more power. | |||||||||||||||||
Autocracy+ (オートクラシィ+ Ōtokurasyi+ ) |
+32 | +1 | +68 | +15 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer | Loaded Gear+ | |
An upgraded Autocracy. Boosts your Magic to give it more power. | |||||||||||||||||
Conquest (コンクエスト Konkuesuto ) |
+50 | +1 | +50 | +18 | +2 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Fire Finish |
Chrono Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
Conquest+ (コンクエスト+ Konkuesuto+ ) |
+65 | +1 | +35 | +25 | +2 | +0 | +1 | +4 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Thunder Finish |
Chrono Gear+ | |
An upgraded Conquest. Boosts your Magic to give it a lot more power. | |||||||||||||||||
Terminus (ターミネイション Tāmineishon , lit. "Termination") |
+60 | +1 | +40 | +29 | +2 | +0 | +1 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish 3: Magic Finale |
Phantom Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
Terminus+ (ターミネイション+ Tāmineishon+ , lit. "Termination+") |
+70 | +1 | +30 | +36 | +2 | +0 | +1 | +6 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Magic Finale |
Phantom Gear+ | |
An upgraded Terminus. Boosts your Magic to give it incredible power. | |||||||||||||||||
Terminus++ (ターミネイション++ Tāmineishon++ , lit. "Termination++") |
+80 | +1 | +20 | +39 | +5 | +0 | +1 | +6 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Magic Finale 3: Magical Strike |
Phantom Gear++ | |
The ultimate Terminus. Boosts your Magic to give it incredible power. | |||||||||||||||||
Judgment (ジャッジメント Jajjimento ) |
+48 | +1 | +52 | +0 | +1 | +0 | +1 | +6 | +2 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Time |
Lift Gear | |
A weapon that lets you string together faster, longer ground combos. | |||||||||||||||||
Judgment+ (ジャッジメント+ Jajjimento+ ) |
+30 | +1 | +70 | +0 | +1 | +0 | +1 | +8 | +2 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time |
Lift Gear+ | |
An upgraded Judgment. Lets you string together faster, longer ground combos. | |||||||||||||||||
Discipline (バニッシュメント Banisshumento , lit. "Banishment") |
+70 | +1 | +30 | +0 | +1 | +0 | +1 | +9 | +2 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Nimble Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Discipline+ (バニッシュメント+ Banisshumento+ , lit. "Banishment+") |
+54 | +1 | +46 | +0 | +1 | +0 | +1 | +12 | +2 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Time 3: Heart Bonus |
Nimble Gear+ | |
An upgraded Discipline. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Aristocracy (アリストクラート Arisutokurāto , lit. "Aristocrat") |
+48 | +1 | +52 | +0 | +1 | +4 | +2 | +2 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Chain Power |
Wild Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Aristocracy+ (アリストクラート+ Arisutokurāto+ , lit. "Aristocrat+") |
+30 | +1 | +70 | +0 | +1 | +4 | +2 | +2 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Chain Time |
Wild Gear+ | |
An upgraded Aristocracy. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Superiority (インヴィンシブル Invinshiburu , lit. "Invincible") |
+65 | +1 | +35 | +0 | +1 | +6 | +2 | +3 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Chain Power 3: Combo-Block |
Ominous Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Superiority+ (インヴィンシブル+ Invinshiburu+ , lit. "Invincible+") |
+68 | +1 | +32 | +0 | +1 | +6 | +2 | +3 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Chain Time 3: Combo-Block |
Ominous Gear+ | |
An upgraded Superiority. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Aggression (アグレッション Aguresshon ) |
+44 | +1 | +56 | +0 | +1 | +1 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker | Valor Gear | |
A weapon that possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Aggression+ (アグレッション+ Aguresshon+ ) |
+46 | +1 | +54 | +0 | +1 | +1 | +1 | +0 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender | Valor Gear+ | |
An upgraded Aggression. Possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Fury (フューリアス Fyūriasu , lit. "Furious") |
+52 | +1 | +48 | +0 | +1 | +2 | +1 | +4 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Grand Slam |
Fearless Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Fury+ (フューリアス+ Fyūriasu+ , lit. "Furious+") |
+57 | +1 | +43 | +0 | +1 | +2 | +1 | +0 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Second Chance |
Fearless Gear+ | |
An upgraded Fury. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Despair (ディスペアー Disupeā ) |
+70 | +2 | +30 | +0 | +1 | +3 | +1 | +0 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Second Chance 3: Vitality Barrier |
Prestige Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Despair+ (ディスペアー+ Disupeā+ ) |
+80 | +2 | +20 | +0 | +1 | +3 | +1 | +6 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Grand Slam 3: Vitality Surge |
Prestige Gear+ | |
An upgraded Despair. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Triumph (トライアンフ Toraianfu ) |
+55 | +1 | +45 | +31 | +3 | +8 | +3 | +4 | +1 | +8 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Fire Finish 3: Blizzard Finish |
Crisis Gear | |
A weapon that offers high Magic and combo reach. | |||||||||||||||||
Triumph+ (トライアンフ+ Toraianfu+ ) |
+62 | +1 | +38 | +37 | +3 | +8 | +3 | +4 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Thunder Finish 3: Aero Finish |
Crisis Gear+ | |
An upgraded Triumph. Offers high Magic and combo reach. | |||||||||||||||||
Ruination (ルーイネイション Rūineishon ) |
+73 | +1 | +27 | +41 | +3 | +0 | +3 | +10 | +1 | +13 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Blizzard Finish 3: Combo-Block |
Omega Gear | |
A weapon that boasts superior Magic and combo reach. | |||||||||||||||||
Ruination+ (ルーイネイション+ Rūineishon+ ) |
+103 | +1 | +15 | +45 | +3 | +0 | +3 | +10 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Aero Finish 3: Combo-Block |
Omega Gear+ | |
An upgraded Ruination. Boasts superior Magic and combo reach. | |||||||||||||||||
Domination (ドミネイション Domineishon ) |
+97 | +3 | +15 | +28 | +3 | +4 | +1 | +0 | +1 | +14 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Fire Finish 3: Blizzard Finish |
Hazard Gear | |
A weapon that provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Domination+ (ドミネイション+ Domineishon+ ) |
+109 | +3 | +15 | +34 | +3 | +4 | +1 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Thunder Finish 3: Aero Finish |
Hazard Gear+ | |
An upgraded Domination. Provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Annihilation (アナイアレイション Anaiareishon ) |
+95 | +3 | +15 | +0 | +1 | +2 | +1 | +16 | +3 | +10 | +1 | 1.1 | 1.0 | 1.0 | 1: Striker 2: Grand Slam 3: Critical Boost |
Rage Gear | |
A weapon that offers high Strength and ground combo speed. | |||||||||||||||||
Annihilation+ (アナイアレイション+ Anaiareishon+ ) |
+105 | +3 | +15 | +0 | +1 | +2 | +1 | +12 | +3 | +10 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Vitality Surge |
Rage Gear+ | |
An upgraded Annihilation. Offers high Strength and ground combo speed. | |||||||||||||||||
Tyrant (タイラント Tairanto ) |
+67 | +1 | +33 | +0 | +1 | +0 | +1 | +10 | +3 | +9 | +3 | 1.0 | 1.19 | 1.19 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Champion Gear | |
A weapon that lets you string together longer ground and aerial combos. | |||||||||||||||||
Tyrant+ (タイラント+ Tairanto+ ) |
+80 | +1 | +20 | +0 | +1 | +0 | +1 | +10 | +3 | +9 | +3 | 1.0 | 1.19 | 1.19 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Champion Gear+ | |
An upgraded Tyrant. Lets you string together longer ground and aerial combos. | |||||||||||||||||
Magnificence (マグニフィセント Magunifisento , lit. "Magnificent") |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +13 | +3 | 1.2 | 1.25 | 1.25 | 1: Chain Time 2: Heart Bonus 3: Combo-Air Slide |
Ultimate Gear | |
A weapon that lets you string together much longer ground and aerial combos. | |||||||||||||||||
Magnificence+ (マグニフィセント+ Magunifisento+ , lit. "Magnificent+") |
+94 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +12 | +3 | 1.2 | 1.25 | 1.25 | 1: Chain Power 2: Chain Time 3: Combo-Jump |
Ultimate Gear+ | |
An upgraded Magnificence. Lets you string together much longer ground and aerial combos. | |||||||||||||||||
Infinity (インフィニティ Infiniti ) |
+92 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 1.2 | 1.13 | 1.13 | 0: Risky Play 1: Magic Finale 2: Grand Slam 3: Second Chance |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
Infinity+ (インフィニティ+ Infiniti+ ) |
+125 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 1.1 | 1.13 | 1.13 | 1: Magic Finale 2: Grand Slam 3: Second Chance |
Pandora's Gear+ | |
An upgraded Infinity. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Interdiction (フォービドゥン Fōbidun , lit. "Forbidden") |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.0 | 1.13 | 1.13 | 1: Magic Bracer 2: Magic Finale 3: Combo-Air Slide |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||||
Round Fan (ラウンドファン Raundo Fan ) |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Aero Finish | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
Absolute (アブソリュート Abusoryūto ) |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 1.1 | 1.0 | 1.0 | 1: Aero Finish 2: Combo-Air Slide |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Xigbar's ArrowgunsEdit
Arrowguns | Strength | Magic | Defense | Critical Rate | Critical Bonus | Ammo Capacity | Abilities | Obtained | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | |||||
Stand-Alone (スタンドアローン Sutando-Arōn ) |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 12 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||
Killer Bee (キラービー Kirā Bī ) |
+20 | — | +80 | +0 | — | +0 | — | +3 | — | +2 | — | 16 | — | Skill Gear | |
A weapon that lets you string together faster, longer ground combos. | |||||||||||||||
Killer Bee+ (キラービー+ Kirā Bī+ ) |
+22 | +1 | +78 | +0 | +1 | +0 | +1 | +4 | +1 | +2 | +1 | 16 | 1: Combo Boost | Skill Gear+ | |
An upgraded Killer Bee. Lets you string together faster, longer ground combos. | |||||||||||||||
Stingray (スティングレイ Sutingurei ) |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +6 | +2 | +3 | +1 | 36 | 1: Combo Boost 2: Combo-Jump |
Technical Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||
Stingray+ (スティングレイ+ Sutingurei+ ) |
+50 | +1 | +50 | +0 | +1 | +0 | +1 | +8 | +2 | +4 | +1 | 36 | 1: Chain Power 2: Chain Time |
Technical Gear+ | |
An upgraded Stingray. Lets you string together faster, much longer ground combos. | |||||||||||||||
Counterweight (カウンターウェイト Kauntāweito ) |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +9 | +2 | +6 | +1 | 36 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Duel Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||
Counterweight+ (カウンターウェイト+ Kauntāweito+ ) |
+50 | +1 | +50 | +0 | +1 | +0 | +1 | +12 | +2 | +7 | +1 | 36 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Duel Gear+ | |
An upgraded Counterweight. Lets you string together faster, incredibly long ground combos. | |||||||||||||||
Counterweight++ (カウンターウェイト++ Kauntāweito++ ) |
+76 | +1 | +24 | +0 | +1 | +0 | +1 | +12 | +5 | +8 | +0 | 48 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Duel Gear++ | |
The ultimate Counterweight. Lets you string together faster, incredibly long ground combos. | |||||||||||||||
Precision (アキュラシー Akyurashī , lit. "Accuracy") |
+30 | — | +70 | +0 | — | +0 | — | +2 | — | +4 | — | 16 | — | Loaded Gear | |
A weapon that enables your attacks to reach a wide area. | |||||||||||||||
Precision+ (アキュラシー+ Akyurashī+ , lit. "Accuracy+") |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 16 | 1: Defender | Loaded Gear+ | |
An upgraded Precision. Enables your attacks to reach a wide area. | |||||||||||||||
Dual Head (デュアルヘッド Dyuaru Heddo ) |
+57 | +1 | +43 | +0 | +1 | +4 | +2 | +2 | +1 | +7 | +1 | 9 | 1: Defender 2: Combo-Block |
Chrono Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||
Dual Head+ (デュアルヘッド+ Dyuaru Heddo+ ) |
+60 | +1 | +40 | +0 | +1 | +4 | +2 | +2 | +1 | +5 | +1 | 12 | 1: Vitality Barrier 2: Combo-Block |
Chrono Gear+ | |
An upgraded Dual Head. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||
Bahamut (バハムート Bahamūto ) |
+90 | +1 | +15 | +0 | +1 | +6 | +2 | +3 | +1 | +10 | +1 | 9 | 1: Defender 2: Combo-Block 3: Damage Control |
Phantom Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||
Bahamut+ (バハムート+ Bahamūto+ ) |
+65 | +1 | +35 | +0 | +1 | +0 | +2 | +8 | +1 | +13 | +1 | 12 | 1: Vitality Barrier 2: Combo-Block 3: Second Chance |
Phantom Gear+ | |
An upgraded Bahamut. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||
Bahamut++ (バハムート++ Bahamūto++ ) |
+80 | +1 | +20 | +0 | +1 | +6 | +5 | +3 | +1 | +7 | +1 | 24 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Phantom Gear++ | |
The ultimate Bahamut. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||
Gullwing (ガルウイング Garu'uingu ) |
+22 | +1 | +78 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 24 | 1: Chain Power 2: Combo-Jump |
Lift Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||
Gullwing+ (ガルウイング+ Garu'uingu+ ) |
+48 | +1 | +52 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 24 | 1: Combo Boost 2: Combo-Jump |
Lift Gear+ | |
An upgraded Gullwing. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||
Blue Frame (ブルーフレーム Burū Furēmu ) |
+54 | +1 | +46 | +0 | +1 | +0 | +1 | +6 | +1 | +4 | +2 | 24 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Nimble Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||
Blue Frame+ (ブルーフレーム+ Burū Furēmu+ ) |
+70 | +1 | +30 | +0 | +1 | +0 | +1 | +6 | +1 | +4 | +2 | 24 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Nimble Gear+ | |
An upgraded Blue Frame. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||
Star Shell (スターシェル Sutā Sheru ) |
+25 | +1 | +75 | +14 | +2 | +0 | +1 | +4 | +1 | +3 | +1 | 12 | 1: Magic Bracer 2: Thunder Finish |
Wild Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||
Star Shell+ (スターシェル+ Sutā Sheru+ ) |
+40 | +1 | +60 | +28 | +2 | +0 | +1 | +4 | +1 | +3 | +1 | 12 | 1: Magic Bracer 2: Fire Finish |
Wild Gear+ | |
An upgraded Star Shell. Boosts your Magic to give it a lot more power. | |||||||||||||||
Sunrise (サンライズ Sanraizu ) |
+55 | +1 | +45 | +29 | +2 | +0 | +1 | +6 | +1 | +4 | +0 | 12 | 1: Magic Bracer 2: Blizzard Finish 3: Magic Finale |
Ominous Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||
Sunrise+ (サンライズ+ Sanraizu+ ) |
+71 | +1 | +29 | +31 | +2 | +0 | +1 | +6 | +1 | +5 | +1 | 12 | 1: Magic Bracer 2: Aero Finish 3: Magic Finale |
Ominous Gear+ | |
An upgraded Sunrise. Boosts your Magic to give it incredible power. | |||||||||||||||
Ignition (プライマー Puraimā , lit. "Primer") |
+44 | +1 | +56 | +0 | +1 | +1 | +1 | +2 | +1 | +5 | +1 | 16 | 1: Striker | Valor Gear | |
A weapon that possesses high Strength. Useful against tough enemies. | |||||||||||||||
Ignition+ (プライマー+ Puraimā+ , lit. "Primer+") |
+46 | +1 | +54 | +0 | +1 | +1 | +1 | +0 | +1 | +6 | +1 | 16 | 1: Striker | Valor Gear+ | |
An upgraded Ignition. Possesses high Strength. Useful against tough enemies. | |||||||||||||||
Armstrong (アームストロング Āmusutorongu ) |
+45 | +2 | +55 | +0 | +1 | +2 | +1 | +0 | +1 | +6 | +1 | 3 | 1: Striker 2: Grand Slam |
Fearless Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||
Armstrong+ (アームストロング+ Āmusutorongu+ ) |
+50 | +2 | +50 | +0 | +1 | +2 | +1 | +4 | +1 | +6 | +1 | 3 | 1: Striker 2: Grand Slam |
Fearless Gear+ | |
An upgraded Armstrong. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||
Hard-Boiled Heat (ハードボイルド Hādo-Boirudo , lit. "Hard-Boiled") |
+69 | +3 | +31 | +0 | +1 | +3 | +1 | +0 | +1 | +10 | +1 | 12 | 1: Striker 2: Grand Slam 3: Vitality Surge |
Prestige Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||
Hard-Boiled Heat+ (ハードボイルド+ Hādo Boirudo+ , lit. "Hard-Boiled+") |
+90 | +2 | +15 | +0 | +1 | +3 | +1 | +6 | +1 | +11 | +1 | 12 | 1: Striker 2: Grand Slam 3: Vitality Surge |
Prestige Gear+ | |
An upgraded Hard-Boiled Heat. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||
Diablo Eye (ディアボロアイ Diaboro Ai ) |
+66 | +3 | +34 | +0 | +1 | +2 | +3 | +12 | +1 | +9 | +1 | 36 | 1: Combo Boost 2: Grand Slam 3: Critical Boost |
Crisis Gear | |
A weapon that offers high Strength and ground combo speed. | |||||||||||||||
Diablo Eye+ (ディアボロアイ+ Diaboro Ai+ ) |
+73 | +3 | +27 | +0 | +1 | +2 | +3 | +16 | +1 | +11 | +1 | 36 | 1: Vitality Surge 2: Chain Time 3: Heart Bonus |
Crisis Gear+ | |
An upgraded Diablo Eye. Offers high Strength and ground combo speed. | |||||||||||||||
Double Tap (ダブルタップ Daburu Tappu ) |
+87 | +3 | +15 | +0 | +1 | +3 | +1 | +15 | +3 | +16 | +1 | 36 | 1: Vitality Surge 2: Chain Time 3: Heart Bonus |
Omega Gear | |
A weapon that boasts superior Strength and ground combo speed. | |||||||||||||||
Double Tap+ (ダブルタップ+ Daburu Tappu+ ) |
+125 | +3 | +15 | +0 | +1 | +3 | +1 | +20 | +3 | +14 | +1 | 36 | 1: Striker 2: Grand Slam 3: Damage Control |
Omega Gear+ | |
An upgraded Double Tap. Boasts superior Strength and ground combo speed. | |||||||||||||||
Stardust (スターダスト Sutādasuto ) |
+84 | +1 | +16 | +37 | +3 | +0 | +1 | +8 | +1 | +12 | +3 | 24 | 1: Aero Finish 2: Combo-Jump 3: Combo-Air Slide |
Hazard Gear | |
A weapon that offers high Magic and extended aerial combos. | |||||||||||||||
Stardust+ (スターダスト+ Sutādasuto+ ) |
+96 | +1 | +15 | +45 | +3 | +0 | +1 | +8 | +1 | +10 | +3 | 24 | 1: Aero Finish 2: Combo Boost 3: Chain Power |
Hazard Gear+ | |
An upgraded Stardust. Offers high Magic and extended aerial combos. | |||||||||||||||
Energy Muzzle (マズルエナジー Mazuru Enajī , lit. "Muzzle Energy") |
+95 | +3 | +15 | +0 | +1 | +0 | +3 | +8 | +1 | +10 | +1 | 24 | 1: Vitality Surge 2: Vitality Barrier 3: Combo-Block |
Rage Gear | |
A weapon that offers high Strength and combo reach. | |||||||||||||||
Energy Muzzle+ (マズルエナジー+ Mazuru Enajī+ , lit. "Muzzle Energy+") |
+105 | +3 | +15 | +0 | +1 | +0 | +3 | +8 | +1 | +10 | +1 | 24 | 1: Defender 2: Striker 3: Damage Control |
Rage Gear+ | |
An upgraded Energy Muzzle. Offers high Strength and combo reach. | |||||||||||||||
Crime & Punishment (クライム&ペナルティ Kuraimu & Penaruti , lit. "Crime & Penalty") |
+64 | +1 | +36 | +0 | +1 | +0 | +1 | +8 | +1 | +9 | +1 | 12 | 1: Defender 2: Combo-Jump 3: Combo-Air Slide |
Champion Gear | |
A weapon that lets you string together longer aerial combos with wider reach. | |||||||||||||||
Crime & Punishment+ (クライム&ペナルティ+ Kuraimu & Penaruti+ , lit. "Crime & Penalty+") |
+67 | +1 | +33 | +0 | +1 | +0 | +3 | +8 | +1 | +9 | +3 | 12 | 1: Vitality Barrier 2: Combo-Jump 3: Combo-Air Slide |
Champion Gear+ | |
An upgraded Crime & Punishment. Lets you string together longer aerial combos with wider reach. | |||||||||||||||
Cupid's Arrow (キューピッドアロー Kyūpiddo Arō , lit. "Cupid Arrow") |
+94 | +1 | +15 | +0 | +1 | +0 | +3 | +10 | +3 | +12 | +1 | 12 | 1: Vitality Barrier 2: Combo-Jump 3: Combo-Air Slide |
Ultimate Gear | |
A weapon that lets you string together much longer aerial combos with wider reach. | |||||||||||||||
Cupid's Arrow+ (キューピッドアロー+ Kyūpiddo Arō+ , lit. "Cupid Arrow+") |
+90 | +1 | +15 | +0 | +1 | +0 | +3 | +10 | +3 | +13 | +1 | 12 | 1: Defender 2: Combo-Jump 3: Combo-Air Slide |
Ultimate Gear+ | |
An upgraded Cupid's Arrow. Lets you string together much longer aerial combos with wider reach. | |||||||||||||||
Final Weapon (ファイナルウェポン Fainaru Wepon ) |
+92 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 24 | 0: Risky Play 1: Combo-Jump 2: Combo-Block 3: Combo-Air Slide |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||
Final Weapon+ (ファイナルウェポン+ Fainaru Wepon+ ) |
+125 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 12 | 1: Combo-Jump 2: Combo-Block 3: Combo-Air Slide |
Pandora's Gear+ | |
An upgraded Final Weapon. Possesses formidable power and exceptional capabilities. | |||||||||||||||
Sharpshooter (シャープシューター Shāpushūtā ) |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 32 | 1: Combo Boost 2: Chain Power 3: Chain Time |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||
Dryer (ドライヤー Doraiyā ) |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 12 | 1: Fire Finish | Casual Gear | |
This looks awfully familiar... | |||||||||||||||
Trumpet (トランペット Toranpetto ) |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 12 | 1: Aero Finish 2: Chain Time |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Xaldin's LancesEdit
Lances | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Zephyr (疾風 Shippū , lit. "Gale") |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||||
Moonglade (月影 Getsuei , lit. "Moonlight") |
+20 | — | +80 | +0 | — | +0 | — | +2 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | Skill Gear | |
A weapon that performs well in midair. Great for taking on fliers. | |||||||||||||||||
Moonglade+ (月影+ Getsuei+ , lit. "Moonlight+") |
+22 | +1 | +78 | +0 | +1 | +0 | +1 | +2 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump | Skill Gear+ | |
An upgraded Moonglade. Performs well in midair. Great for taking on fliers. | |||||||||||||||||
Aer (新月破 Shingetsuha , lit. "New Moon Destruction") |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo Boost |
Technical Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Aer+ (新月破+ Shingetsuha+ , lit. "New Moon Destruction+") |
+50 | +1 | +50 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Power |
Technical Gear+ | |
An upgraded Aer. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Nescience (無明海 Mumyōkai , lit. "Sea of Ignorance") |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +6 | +1 | +6 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Power 3: Combo-Air Slide |
Duel Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Nescience+ (無明海+ Mumyōkai+ , lit. "Sea of Ignorance+") |
+50 | +1 | +50 | +0 | +1 | +0 | +1 | +8 | +1 | +7 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo Boost 3: Combo-Air Slide |
Duel Gear+ | |
An upgraded Nescience. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Nescience++ (無明海++ Mumyōkai++ , lit. "Sea of Ignorance++") |
+76 | +1 | +24 | +0 | +1 | +0 | +1 | +6 | +0 | +8 | +5 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo-Air Slide 3: Aero Finish |
Duel Gear++ | |
The ultimate Nescience. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Brume (陽炎 Kagerō , lit. "Heat Haze") |
+30 | — | +70 | +0 | — | +0 | — | +2 | — | +4 | — | 1.0 | 1.0 | 1.0 | — | Loaded Gear | |
A weapon that enables your attacks to reach a wide area. | |||||||||||||||||
Brume+ (陽炎+ Kagerō+ , lit. "Heat Haze+") |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender | Loaded Gear+ | |
An upgraded Brume. Enables your attacks to reach a wide area. | |||||||||||||||||
Asura (阿修羅 Ashura ) |
+57 | +1 | +43 | +0 | +1 | +4 | +2 | +2 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block |
Chrono Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Asura+ (阿修羅+ Ashura+ ) |
+60 | +1 | +40 | +0 | +1 | +4 | +2 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Vitality Barrier 2: Offensive Block |
Chrono Gear+ | |
An upgraded Asura. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Crux (南斗竜将 Nanto Ryūshō , lit. "Southern Dipper Dragon General") |
+69 | +1 | +31 | +0 | +1 | +0 | +2 | +8 | +1 | +13 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block 3: Damage Control |
Phantom Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Crux+ (南斗竜将+ Nanto Ryūshō+ , lit. "Southern Dipper Dragon General+") |
+80 | +1 | +20 | +0 | +1 | +6 | +2 | +3 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block 3: Second Chance |
Phantom Gear+ | |
An upgraded Crux. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Crux++ (南斗竜将++ Nanto Ryūshō++ , lit. "Southern Dipper Dragon General++") |
+92 | +1 | +15 | +0 | +1 | +6 | +5 | +3 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block 3: Combo-Block |
Phantom Gear++ | |
The ultimate Crux. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Paladin (猛将 Mōshō , lit. "Brave General") |
+48 | +2 | +52 | +0 | +1 | +2 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Defender |
Lift Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Paladin+ (猛将+ Mōshō+ , lit. "Brave General+") |
+61 | +2 | +39 | +0 | +1 | +2 | +1 | +4 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Defender |
Lift Gear+ | |
An upgraded Paladin. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Fellking (烈王 Retsuō ) |
+68 | +2 | +32 | +0 | +1 | +3 | +1 | +0 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Vitality Barrier 3: Second Chance |
Nimble Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Fellking+ (烈王+ Retsuō+ ) |
+87 | +2 | +15 | +0 | +1 | +3 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Surge 3: Grand Slam |
Nimble Gear+ | |
An upgraded Fellking. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Nightcloud (夕雲 Yūgumo ) |
+29 | +1 | +71 | +0 | +1 | +0 | +1 | +8 | +2 | +4 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power |
Wild Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||||
Nightcloud+ (夕雲+ Yūgumo+ ) |
+44 | +1 | +56 | +0 | +1 | +0 | +1 | +6 | +2 | +3 | +1 | 1.1 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time |
Wild Gear+ | |
An upgraded Nightcloud. Lets you string together faster, much longer ground combos. | |||||||||||||||||
Shimmer (紫電 Shiden , lit. "Swordflash") |
+69 | +1 | +31 | +0 | +1 | +0 | +1 | +9 | +2 | +5 | +1 | 1.1 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Ominous Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Shimmer+ (紫電+ Shiden+ , lit. "Swordflash+") |
+87 | +1 | +15 | +0 | +1 | +0 | +1 | +12 | +2 | +6 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Critical Boost |
Ominous Gear+ | |
An upgraded Shimmer. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Vortex (旋風 Senpū , lit. "Whirlwind") |
+31 | +1 | +69 | +17 | +1 | +0 | +1 | +2 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer | Valor Gear | |
A weapon that boosts your Magic to give it more power. | |||||||||||||||||
Vortex+ (旋風+ Senpū+ , lit. "Whirlwind+") |
+36 | +1 | +64 | +19 | +1 | +0 | +1 | +2 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer | Valor Gear+ | |
An upgraded Vortex. Boosts your Magic to give it more power. | |||||||||||||||||
Scission (斬空 Zankū , lit. "Slice Sky") |
+20 | +1 | +80 | +25 | +2 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish |
Fearless Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
Scission+ (斬空+ Zankū+ , lit. "Slice Sky+") |
+48 | +1 | +52 | +29 | +2 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish |
Fearless Gear+ | |
An upgraded Scission. Boosts your Magic to give it a lot more power. | |||||||||||||||||
Heavenfall (撃天 Gekiten , lit. "Conquer Heavens") |
+31 | +1 | +69 | +31 | +2 | +0 | +1 | +6 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish 3: Blizzard Finish |
Prestige Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
Heavenfall+ (撃天+ Gekiten+ , lit. "Conquer Heavens+") |
+36 | +1 | +64 | +39 | +2 | +0 | +1 | +6 | +1 | +8 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish 3: Thunder Finish |
Prestige Gear+ | |
An upgraded Heavenfall. Boosts your Magic to give it incredible power. | |||||||||||||||||
Aether (弦月断 Gengetsudan , lit. "Half-Moon Judgment") |
+55 | +1 | +45 | +31 | +3 | +0 | +1 | +8 | +1 | +8 | +3 | 1.0 | 1.0 | 1.0 | 1: Aero Finish 2: Combo-Jump 3: Combo-Air Slide |
Crisis Gear | |
A weapon that offers high Magic and extended aerial combos. | |||||||||||||||||
Aether+ (弦月断+ Gengetsudan+ , lit. "Half-Moon Judgment+") |
+62 | +1 | +38 | +37 | +3 | +0 | +1 | +8 | +1 | +9 | +3 | 1.0 | 1.0 | 1.0 | 1: Aero Finish 2: Magic Bracer 3: Magic Finale |
Crisis Gear+ | |
An upgraded Aether. Offers high Magic and extended aerial combos. | |||||||||||||||||
Mazzaroth (星月天 Hoshigatten , lit. "Star Moon") |
+73 | +1 | +27 | +41 | +3 | +0 | +1 | +10 | +1 | +13 | +3 | 1.0 | 1.0 | 1.0 | 1: Aero Finish 2: Magic Bracer 3: Magical Strike |
Omega Gear | |
A weapon that boasts superior Magic and greatly extended aerial combos. | |||||||||||||||||
Mazzaroth+ (星月天+ Hoshigatten+ , lit. "Star Moon+") |
+103 | +1 | +15 | +45 | +3 | +0 | +1 | +10 | +1 | +12 | +2 | 1.0 | 1.0 | 1.0 | 1: Aero Finish 2: Combo-Jump 3: Combo-Air Slide |
Omega Gear+ | |
An upgraded Mazzaroth. Boasts superior Magic and greatly extended aerial combos. | |||||||||||||||||
Hegemon (覇道帝 Hadō Mikado , lit. "Military Rule Emperor") |
+101 | +3 | +15 | +0 | +1 | +0 | +3 | +8 | +1 | +15 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Grand Slam 3: Damage Control |
Hazard Gear | |
A weapon that offers high Strength and combo reach. | |||||||||||||||||
Hegemon+ (覇道帝+ Hadō Mikado+ , lit. "Military Rule Emperor+") |
+114 | +3 | +15 | +0 | +1 | +0 | +3 | +8 | +1 | +11 | +0 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Vitality Surge 3: Vitality Barrier |
Hazard Gear+ | |
An upgraded Hegemon. Offers high Strength and combo reach. | |||||||||||||||||
Foxfire (不知火 Shiranui , lit. "Phosphorescent Light") |
+88 | +1 | +15 | +34 | +3 | +0 | +1 | +8 | +1 | +8 | +3 | 1.2 | 1.0 | 1.0 | 1: Aero Finish 2: Chain Power 3: Chain Time |
Rage Gear | |
A weapon that offers high Magic and ground combo speed. | |||||||||||||||||
Foxfire+ (不知火+ Shiranui+ , lit. "Phosphorescent Light+") |
+93 | +1 | +15 | +37 | +3 | +0 | +1 | +8 | +3 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Aero Finish 2: Combo Boost 3: Critical Boost |
Rage Gear+ | |
An upgraded Foxfire. Offers high Magic and ground combo speed. | |||||||||||||||||
Yaksha (夜叉鬼 Yashaki , lit. "Yaksha Demon") |
+64 | +1 | +36 | +0 | +1 | +0 | +3 | +8 | +1 | +9 | +3 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block 3: Combo-Block |
Champion Gear | |
A weapon that lets you string together longer aerial combos with wider reach. | |||||||||||||||||
Yaksha+ (夜叉鬼+ Yashaki+ , lit. "Yaksha Demon+") |
+67 | +1 | +33 | +0 | +1 | +0 | +3 | +8 | +1 | +9 | +3 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block 3: Combo-Air Slide |
Champion Gear+ | |
An upgraded Yaksha. Lets you string together longer aerial combos with wider reach. | |||||||||||||||||
Cynosura (北斗竜将 Hokuto Ryūshō , lit. "Big Dipper Dragon General") |
+90 | +1 | +15 | +0 | +1 | +0 | +3 | +10 | +1 | +13 | +3 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Offensive Block 3: Combo-Air Slide |
Ultimate Gear | |
A weapon that lets you string together much longer aerial combos with wider reach. | |||||||||||||||||
Cynosura+ (北斗竜将+ Hokuto Ryūshō+ , lit. "Big Dipper Dragon General+") |
+94 | +1 | +15 | +0 | +1 | +0 | +3 | +10 | +1 | +12 | +3 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Offensive Block 3: Combo-Jump |
Ultimate Gear+ | |
An upgraded Cynosura. Lets you string together much longer aerial combos with wider reach. | |||||||||||||||||
Dragonreign (天覇真竜王 Tenpa Shinryūō , lit. "Heaven-reigning True Dragon King") |
+92 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 1.0 | 1.0 | 1.0 | 0: Risky Play 1: Offensive Block 2: Combo-Block 3: Combo-Air Slide |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
Dragonreign+ (天覇真竜王+ Tenpa Shinryūō+ , lit. "Heaven-reigning True Dragon King+") |
+125 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Combo-Block 3: Combo-Air Slide |
Pandora's Gear+ | |
An upgraded Dragonreign. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Lindworm (竜牙閃 Ryūgasen , lit. "Dragon's Fang Flash") |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo-Air Slide 3: Aero Finish |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||||
Broom (一掃 Issō , lit. "Clean Sweep") |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Aero Finish | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
Wyvern (飛竜 Hiryū , lit. "Flying Dragon") |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Combo-Air Slide |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Vexen's ShieldsEdit
Shield | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Tester Zero (テスター・ゼロ Tesutā Zero ) |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||||
Product One (プロダクト・ワン Purodakuto Wan ) |
+18 | — | +82 | +11 | — | +0 | — | +2 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | Skill Gear | |
A weapon that boosts your Magic to give it more power. | |||||||||||||||||
Product One+ (プロダクト・ワン+ Purodakuto Wan+ ) |
+20 | +1 | +80 | +12 | +1 | +0 | +1 | +2 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer | Skill Gear+ | |
An upgraded Product One. Boosts your Magic to give it more power. | |||||||||||||||||
Deep Freeze (リフリジレイター Rifurijireitā , lit. "Refrigerator") |
+36 | +1 | +64 | +14 | +2 | +0 | +1 | +4 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish |
Technical Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
Deep Freeze+ (リフリジレイター+ Rifurijireitā+ , lit. "Refrigerator+") |
+44 | +1 | +56 | +21 | +2 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish |
Technical Gear+ | |
An upgraded Deep Freeze. Boosts your Magic to give it a lot more power. | |||||||||||||||||
Cryolite Shield (クレオライトシールド Kureoraito Shīrudo ) |
+35 | +1 | +65 | +31 | +2 | +0 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Magical Strike |
Duel Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
Cryolite Shield+ (クレオライトシールド+ Kureoraito Shīrudo+ ) |
+45 | +1 | +55 | +35 | +2 | +0 | +1 | +8 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Magic Finale |
Duel Gear+ | |
An upgraded Cryolite Shield. Boosts your Magic to give it incredible power. | |||||||||||||||||
Cryolite Shield++ (クレオライトシールド++ Kureoraito Shīrudo++ ) |
+68 | +1 | +32 | +39 | +5 | +0 | +1 | +6 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Blizzard Finish 2: Magic Bracer 3: Magical Strike |
Duel Gear++ | |
The ultimate Cryolite Shield. Boosts your Magic to give it incredible power. | |||||||||||||||||
False Theory (ファルスセオリー Farusu Seorī ) |
+30 | — | +70 | +0 | — | +0 | — | +2 | — | +4 | — | 1.0 | 1.0 | 1.0 | — | Loaded Gear | |
A weapon that enables your attacks to reach a wide area. | |||||||||||||||||
False Theory+ (ファルスセオリー+ Farusu Seorī+ ) |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block | Loaded Gear+ | |
An upgraded False Theory. Enables your attacks to reach a wide area. | |||||||||||||||||
Glacier (グレイシャー Gureishā ) |
+60 | +1 | +40 | +0 | +1 | +4 | +2 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Defender |
Chrono Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Glacier+ (グレイシャー+ Gureishā+ ) |
+68 | +1 | +32 | +0 | +1 | +4 | +2 | +2 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Combo-Block |
Chrono Gear+ | |
An upgraded Glacier. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Absolute Zero (アブソリュート・ゼロ Abusoryūto Zero ) |
+69 | +1 | +31 | +0 | +1 | +0 | +2 | +8 | +1 | +13 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Defender 3: Vitality Barrier |
Phantom Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Absolute Zero+ (アブソリュート・ゼロ+ Abusoryūto Zero+ ) |
+80 | +1 | +20 | +0 | +1 | +6 | +2 | +3 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Defender 3: Combo-Block |
Phantom Gear+ | |
An upgraded Absolute Zero. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Absolute Zero++ (アブソリュート・ゼロ++ Abusoryūto Zero++ ) |
+92 | +1 | +15 | +0 | +1 | +6 | +5 | +3 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Vitality Barrier 3: Combo-Block |
Phantom Gear++ | |
The ultimate Absolute Zero. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Gunz (ギュンツ Gyuntsu ) |
+22 | +1 | +78 | +0 | +1 | +0 | +1 | +8 | +2 | +3 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Block |
Lift Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||||
Gunz+ (ギュンツ+ Gyuntsu+ ) |
+48 | +1 | +52 | +0 | +1 | +0 | +1 | +6 | +2 | +4 | +1 | 1.1 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time |
Lift Gear+ | |
An upgraded Gunz. Lets you string together faster, much longer ground combos. | |||||||||||||||||
Mindel (ミンデル Minderu ) |
+54 | +1 | +46 | +0 | +1 | +0 | +1 | +12 | +2 | +4 | +1 | 1.2 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Nimble Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Mindel+ (ミンデル+ Minderu+ ) |
+70 | +1 | +30 | +0 | +1 | +0 | +1 | +9 | +2 | +4 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Offensive Block 3: Combo-Block |
Nimble Gear+ | |
An upgraded Mindel. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Snowslide (スノウスライド Sunousuraido ) |
+29 | +1 | +71 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump |
Wild Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Snowslide+ (スノウスライド+ Sunousuraido+ ) |
+44 | +1 | +56 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Combo-Jump |
Wild Gear+ | |
An upgraded Snowslide. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Iceberg (アイスバーグ Aisubāgu ) |
+65 | +1 | +35 | +0 | +1 | +0 | +1 | +6 | +1 | +5 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Ominous Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Iceberg+ (アイスバーグ+ Aisubāgu+ ) |
+78 | +1 | +22 | +0 | +1 | +0 | +1 | +6 | +1 | +6 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Ominous Gear+ | |
An upgraded Iceberg. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Inquisition (リサーチャー Risāchā , lit. "Researcher") |
+44 | +1 | +56 | +0 | +1 | +1 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender | Valor Gear | |
A weapon that possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Inquisition+ (リサーチャー+ Risāchā+ , lit. "Researcher+") |
+46 | +1 | +54 | +0 | +1 | +1 | +1 | +0 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender | Valor Gear+ | |
An upgraded Inquisition. Possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Scrutiny (エクスペリメント Ekusuperimento , lit. "Experiment") |
+49 | +2 | +51 | +0 | +1 | +2 | +1 | +0 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker |
Fearless Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Scrutiny+ (エクスペリメント+ Ekusuperimento+ , lit. "Experiment+") |
+58 | +2 | +42 | +0 | +1 | +2 | +1 | +4 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Vitality Barrier |
Fearless Gear+ | |
An upgraded Scrutiny. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Empiricism (クローズドツール Kurōzudo Tsūru , lit. "Closed Tool") |
+69 | +2 | +31 | +0 | +1 | +3 | +1 | +0 | +1 | +10 | +1 | 1.1 | 1.0 | 1.0 | 1: Defender 2: Vitality Barrier 3: Second Chance |
Prestige Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Empiricism+ (クローズドツール+ Kurōzudo Tsūru+ , lit. "Closed Tool+") |
+85 | +2 | +15 | +0 | +1 | +3 | +1 | +6 | +1 | +11 | +1 | 1.1 | 1.0 | 1.0 | 1: Defender 2: Striker 3: Vitality Surge |
Prestige Gear+ | |
An upgraded Empiricism. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Edification (ラボラトリー Raboratorī , lit. "Laboratory") |
+64 | +3 | +36 | +23 | +3 | +4 | +1 | +8 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Brick Wall |
Crisis Gear | |
A weapon that provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Edification+ (ラボラトリー+ Raboratorī+ , lit. "Laboratory+") |
+70 | +3 | +30 | +28 | +3 | +4 | +1 | +0 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Combo-Block |
Crisis Gear+ | |
An upgraded Edification. Provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Contrivance (コントライバンス Kontoraibansu ) |
+84 | +3 | +16 | +31 | +3 | +5 | +1 | +10 | +1 | +15 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Alive 'n' Kicking |
Omega Gear | |
A weapon that provides versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
Contrivance+ (コントライバンス+ Kontoraibansu+ ) |
+120 | +3 | +15 | +34 | +5 | +5 | +1 | +0 | +1 | +14 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Brick Wall |
Omega Gear+ | |
An upgraded Contrivance. Provides versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
Würm (ウルム Urumu ) |
+84 | +1 | +16 | +37 | +3 | +0 | +1 | +8 | +3 | +12 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Blizzard Finish 3: Combo-Block |
Hazard Gear | |
A weapon that offers high Magic and ground combo speed. | |||||||||||||||||
Würm+ (ウルム+ Urumu+ ) |
+96 | +1 | +15 | +45 | +3 | +0 | +1 | +8 | +3 | +10 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Blizzard Finish 3: Magic Bracer |
Hazard Gear+ | |
An upgraded Würm. Offers high Magic and ground combo speed. | |||||||||||||||||
Subzero (サブ・ゼロ Sabu Zero ) |
+78 | +1 | +22 | +0 | +1 | +0 | +3 | +8 | +1 | +8 | +3 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Combo-Air Slide 3: Vitality Barrier |
Rage Gear | |
A weapon that lets you string together longer aerial combos with wider reach. | |||||||||||||||||
Subzero+ (サブ・ゼロ+ Sabu Zero+ ) |
+88 | +1 | +15 | +0 | +1 | +0 | +3 | +8 | +1 | +9 | +3 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Combo-Jump 3: Vitality Barrier |
Rage Gear+ | |
An upgraded Subzero. Lets you string together longer aerial combos with wider reach. | |||||||||||||||||
Cold Blood (コールドブラッド Kōrudo Buraddo ) |
+64 | +1 | +36 | +36 | +3 | +0 | +3 | +8 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Blizzard Finish 3: Magic Bracer |
Champion Gear | |
A weapon that offers high Magic and combo reach. | |||||||||||||||||
Cold Blood+ (コールドブラッド+ Kōrudo Buraddo+ ) |
+67 | +1 | +33 | +37 | +3 | +0 | +3 | +8 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Blizzard Finish 3: Combo-Block |
Champion Gear+ | |
An upgraded Cold Blood. Offers high Magic and combo reach. | |||||||||||||||||
Diamond Shield (ダイヤモンドシールド Daiyamondo Shīrudo ) |
+90 | +1 | +15 | +36 | +3 | +0 | +3 | +10 | +1 | +13 | +1 | 1.1 | 1.0 | 1.0 | 1: Offensive Block 2: Blizzard Finish 3: Combo-Block |
Ultimate Gear | |
A weapon that boasts superior Magic and combo reach. | |||||||||||||||||
Diamond Shield+ (ダイヤモンドシールド+ Daiyamondo Shīrudo+ ) |
+94 | +1 | +15 | +45 | +3 | +0 | +3 | +10 | +1 | +12 | +1 | 1.1 | 1.0 | 1.0 | 1: Offensive Block 2: Blizzard Finish 3: Magic Bracer |
Ultimate Gear+ | |
An upgraded Diamond Shield. Boasts superior Magic and combo reach. | |||||||||||||||||
Aegis (シールドオブイージス Shīrudo obu Ījisu , lit. "Shield of Aegis") |
+92 | +5 | +15 | +0 | +5 | +30 | +5 | +10 | +5 | +11 | +5 | 1.0 | 1.0 | 1.0 | 0: Risky Play 1: Magic Bracer 2: Offensive Block 3: Blizzard Finish |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
Aegis+ (シールドオブイージス+ Shīrudo obu Ījisu+ , lit. "Shield of Aegis+") |
+125 | +1 | +15 | +0 | +1 | +34 | +1 | +10 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Offensive Block 3: Blizzard Finish |
Pandora's Gear+ | |
An upgraded Aegis. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Frozen Pride (フリーズプライド Furīzu Puraido , lit. "Freeze Pride") |
+124 | +4 | +15 | +0 | +4 | +30 | +4 | +10 | +4 | +19 | +4 | 1.0 | 1.0 | 1.0 | 1: Blizzard Finish 2: Offensive Block 3: Combo-Block |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||||
Pot Lid (ポットリッド Potto Riddo ) |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
Snowman (スノウマン Sunouman ) |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Blizzard Finish 2: Aero Finish |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Lexaeus's Axe SwordsEdit
Axe Sword | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Reticence (不動 Fudō , lit. "Immovable") |
+30 | — | +70 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||||
Goliath (剛力 Gōriki , lit. "Herculean Strength") |
+32 | — | +68 | +0 | — | +1 | — | +2 | — | +3 | — | 1.0 | 1.0 | 1.0 | — | Skill Gear | |
A weapon that possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Goliath+ (剛力+ Gōriki+ , lit. "Herculean Strength+") |
+37 | +1 | +63 | +0 | +1 | +1 | +1 | +0 | +1 | +3 | + | 1.0 | 1.0 | 1.0 | 1: Striker | Skill Gear+ | |
An upgraded Goliath. Possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Copper Red (あかがね Akagane , lit. "Copper") |
+51 | +2 | +49 | +0 | +1 | +2 | +1 | +4 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Surge |
Technical Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Copper Red+ (あかがね+ Akagane+ , lit. "Copper+") |
+62 | +2 | +38 | +0 | +1 | +2 | +1 | +0 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Defender |
Technical Gear+ | |
An upgraded Copper Red. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Daybreak (あかつき Akatsuki ) |
+50 | +2 | +50 | +0 | +1 | +3 | +1 | +6 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Damage Control 3: Brick Wall |
Duel Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Daybreak+ (あかつき+ Akatsuki+ ) |
+63 | +2 | +37 | +0 | +1 | +0 | +1 | +8 | +1 | +8 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Grand Slam 3: Brick Wall |
Duel Gear+ | |
An upgraded Daybreak. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Daybreak++ (あかつき++ Akatsuki++ ) |
+93 | +5 | +15 | +0 | +1 | +3 | +1 | +0 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Surge 3: Grand Slam |
Duel Gear++ | |
The ultimate Daybreak. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Colossus (鬼人 Kijin , lit. "Ogre") |
+30 | — | +70 | +0 | — | +0 | — | +2 | — | +4 | — | 1.0 | 1.0 | 1.0 | — | Loaded Gear | |
A weapon that enables your attacks to reach a wide area. | |||||||||||||||||
Colossus+ (鬼人+ Kijin+ , lit. "Ogre+") |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender | Loaded Gear+ | |
An upgraded Colossus. Enables your attacks to reach a wide area. | |||||||||||||||||
Ursa Major (破軍星 Hagunsei , lit. "Alkaid") |
+57 | +1 | +43 | +0 | +1 | +4 | +2 | +2 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block |
Chrono Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Ursa Major+ (破軍星+ Hagunsei+ , lit. "Alkaid+") |
+60 | +1 | +40 | +0 | +1 | +4 | +2 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Vitality Barrier 2: Offensive Block |
Chrono Gear+ | |
An upgraded Ursa Major. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Megacosm (天地人 Tenchijin , lit. "Heaven, Earth, and Man") |
+64 | +1 | +36 | +0 | +1 | +0 | +2 | +8 | +1 | +13 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Damage Control 3: Brick Wall |
Phantom Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Megacosm+ (天地人+ Tenchijin+ , lit. "Heaven, Earth, and Man+") |
+80 | +1 | +20 | +0 | +1 | +6 | +2 | +3 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Vitality Barrier 3: Combo-Block |
Phantom Gear+ | |
An upgraded Megacosm. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Megacosm++ (天地人++ Tenchijin++ , lit. "Heaven, Earth, and Man++") |
+92 | +1 | +15 | +0 | +1 | +6 | +5 | +3 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Vitality Barrier 3: Damage Control |
Phantom Gear++ | |
The ultimate Megacosm. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Terrene (うつせみの Utsusemi-no , lit. "Cicada Shell) |
+34 | +1 | +66 | +14 | +2 | +0 | +1 | +4 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Bracer |
Lift Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
Terrene+ (うつせみの+ Utsusemi-no+ , lit. "Cicada Shell+) |
+56 | +1 | +44 | +16 | +2 | +0 | +1 | +4 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish 2: Magic Bracer |
Lift Gear+ | |
An upgraded Terrene. Boosts your Magic to give it a lot more power. | |||||||||||||||||
Fuligin (ぬばたまの Nubatama-no , lit. "Darkness") |
+59 | +1 | +41 | +25 | +2 | +0 | +1 | +6 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Thunder Finish 3: Blizzard Finish |
Nimble Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
Fuligin+ (ぬばたまの+ Nubatama-no+ , lit. "Darkness+") |
+82 | +1 | +18 | +31 | +2 | +0 | +1 | +6 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Fire Finish 3: Aero Finish |
Nimble Gear+ | |
An upgraded Fuligin. Boosts your Magic to give it incredible power. | |||||||||||||||||
Hard Winter (豪雪 Gōsetsu , lit. "Heavy Snowfall") |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Combo-Jump |
Wild Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Hard Winter+ (豪雪+ Gōsetsu+ , lit. "Heavy Snowfall+") |
+49 | +1 | +51 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Combo-Jump |
Wild Gear+ | |
An upgraded Hard Winter. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Firefly (飛蛍 Hikei , lit. "Flying Firefly") |
+60 | +1 | +40 | +0 | +1 | +0 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Chain Power 3: Combo-Jump |
Ominous Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Firefly+ (飛蛍+ Hikei+ , lit. "Flying Firefly+") |
+81 | +1 | +19 | +0 | +1 | +0 | +1 | +6 | +1 | +6 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Combo Boost 3: Combo-Jump |
Ominous Gear+ | |
An upgraded Firefly. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Harbinger (さきがけ Sakigake ) |
+42 | +1 | +58 | +0 | +1 | +0 | +1 | +3 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power | Valor Gear | |
A weapon that offers high Strength and ground combo speed. | |||||||||||||||||
Harbinger+ (さきがけ+ Sakigake+ ) |
+45 | +1 | +55 | +0 | +1 | +0 | +1 | +4 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time | Valor Gear+ | |
An upgraded Harbinger. Offers high Strength and ground combo speed. | |||||||||||||||||
Redwood (つばき Tsubaki , lit. "Camellia") |
+39 | +1 | +61 | +0 | +1 | +0 | +1 | +6 | +2 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time |
Fearless Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||||
Redwood+ (つばき+ Tsubaki+ , lit. "Camellia+") |
+42 | +1 | +58 | +0 | +1 | +0 | +1 | +8 | +2 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power |
Fearless Gear+ | |
An upgraded Redwood. Lets you string together faster, much longer ground combos. | |||||||||||||||||
Sequoia (ひいらぎ Hiiragi , lit. "Holly Olive") |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +12 | +2 | +8 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Combo-Block |
Prestige Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Sequoia+ (ひいらぎ+ Hiiragi+ , lit. "Holly Olive+") |
+45 | +1 | +55 | +0 | +1 | +0 | +1 | +9 | +2 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Time 3: Combo-Block |
Prestige Gear+ | |
An upgraded Sequoia. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Iron Black (くろがね Kurogane , lit. "Iron") |
+78 | +3 | +22 | +0 | +1 | +0 | +1 | +8 | +3 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Defender |
Crisis Gear | |
A weapon that offers high Strength and ground combo speed. | |||||||||||||||||
Iron Black+ (くろがね+ Kurogane+ , lit. "Iron+") |
+85 | +3 | +15 | +0 | +1 | +0 | +1 | +8 | +3 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Grand Slam 3: Critical Boost |
Crisis Gear+ | |
An upgraded Iron Black. Offers high Strength and ground combo speed. | |||||||||||||||||
Earthshine (おぼろ月 Oborozuki , lit. "Hazy Moon") |
+90 | +3 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +16 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Grand Slam 3: Critical Boost |
Omega Gear | |
A weapon that boasts superior Strength and ground combo speed. | |||||||||||||||||
Earthshine+ (おぼろ月+ Oborozuki+ , lit. "Hazy Moon+") |
+125 | +3 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +14 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Brick Wall |
Omega Gear+ | |
An upgraded Earthshine. Boasts superior Strength and ground combo speed. | |||||||||||||||||
Octiron (五色がね Goshikigane , lit. "Prismatic Gold") |
+97 | +3 | +15 | +28 | +3 | +4 | +1 | +0 | +1 | +14 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Aero Finish 3: Alive 'n' Kicking |
Hazard Gear | |
A weapon that provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Octiron+ (五色がね+ Goshikigane+ , lit. "Prismatic Gold+") |
+109 | +3 | +15 | +34 | +3 | +4 | +1 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish 2: Blizzard Finish 3: Alive 'n' Kicking |
Hazard Gear+ | |
An upgraded Octiron. Provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Hyperion (きさぎ Kisagi , lit. "Wood Heron") |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +8 | +3 | +8 | +3 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Combo-Jump |
Rage Gear | |
A weapon that lets you string together longer ground and aerial combos. | |||||||||||||||||
Hyperion+ (きさぎ+ Kisagi+ , lit. "Wood Heron+") |
+92 | +1 | +15 | +0 | +1 | +0 | +1 | +8 | +3 | +9 | +3 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Combo-Jump |
Rage Gear+ | |
An upgraded Hyperion. Lets you string together longer ground and aerial combos. | |||||||||||||||||
Clarity (明鏡止水 Meikyō Shisui , lit. "Clear Mirror, Still Water") |
+76 | +3 | +24 | +0 | +1 | +0 | +3 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Damage Control 3: Combo-Block |
Champion Gear | |
A weapon that offers high Strength and combo reach. | |||||||||||||||||
Clarity+ (明鏡止水+ Meikyō Shisui+ , lit. "Clear Mirror, Still Water+") |
+80 | +3 | +20 | +0 | +1 | +0 | +3 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Brick Wall 3: Combo-Block |
Champion Gear+ | |
An upgraded Clarity. Offers high Strength and combo reach. | |||||||||||||||||
1001 Nights (千夜一夜 Sen'ya Ichiya ) |
+111 | +3 | +15 | +0 | +1 | +0 | +3 | +10 | +1 | +16 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Brick Wall 3: Combo-Block |
Ultimate Gear | |
A weapon that boasts superior Strength and combo reach. | |||||||||||||||||
1001 Nights+ (千夜一夜+ Sen'ya Ichiya+ ) |
+116 | +3 | +15 | +0 | +1 | +0 | +3 | +10 | +1 | +14 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Damage Control 3: Combo-Block |
Ultimate Gear+ | |
An upgraded 1001 Nights. Boasts superior Strength and combo reach. | |||||||||||||||||
Cardinal Virtue (風林火山 Fūrinkazan , lit. "Wind, Forest, Fire, and Mountain") |
+92 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 1.0 | 1.0 | 1.0 | 0: Risky Play 1: Vitality Surge 2: Vitality Barrier 3: Alive 'n' Kicking |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
Cardinal Virtue+ (風林火山+ Fūrinkazan+ , lit. "Wind, Forest, Fire, and Mountain+") |
+125 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Vitality Surge 2: Vitality Barrier 3: Alive 'n' Kicking |
Pandora's Gear+ | |
An upgraded Cardinal Virtue. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Skysplitter (破天 Haten ) |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.0 | 1.0 | 1.0 | 1: Grand Slam 2: Damage Control 3: Brick Wall |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||||
Bleep Bloop Bop (ピコピコハンマー Piko-piko Hanmā , lit. "Bleep Bloop Hammer") |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Heart Bonus | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
Monolith (石頭 Ishiatama , lit. "Rockhead") |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Second Chance 2: Vitality Barrier |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Zexion's LexiconsEdit
Lexicon | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Black Primer (黒き事典 Kuroki Jiten , lit. "Black Encyclopedia") |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||||
White Tome (白き辞典 Shiroki Jiten , lit. "White Dictionary") |
+18 | — | +82 | +11 | — | +0 | — | +2 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | Skill Gear | |
A weapon that boosts your Magic to give it more power. | |||||||||||||||||
White Tome+ (白き辞典+ Shiroki Jiten+ , lit. "White Dictionary+") |
+20 | +1 | +80 | +12 | +1 | +0 | +1 | +2 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer | Skill Gear+ | |
An upgraded White Tome. Boosts your Magic to give it more power. | |||||||||||||||||
Illicit Research (封じられし研究 Fūjirareshi Kenkyū , lit. "Sealed Research") |
+36 | +1 | +64 | +14 | +2 | +0 | +1 | +4 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Fire Finish |
Technical Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
Illicit Research+ (封じられし研究+ Fūjirareshi Kenkyū+ , lit. "Sealed Research+") |
+44 | +1 | +56 | +21 | +2 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Thunder Finish |
Technical Gear+ | |
An upgraded Illicit Research. Boosts your Magic to give it a lot more power. | |||||||||||||||||
Buried Secrets (知られざる秘伝 Shirarezaru Hiden ) |
+35 | +1 | +65 | +31 | +2 | +0 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Magic Finale |
Duel Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
Buried Secrets+ (知られざる秘伝+ Shirarezaru Hiden+ ) |
+45 | +1 | +55 | +35 | +2 | +0 | +1 | +8 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish 3: Magic Finale |
Duel Gear+ | |
Upgraded Buried Secrets. Boosts your Magic to give it incredible power. | |||||||||||||||||
Buried Secrets++ (知られざる秘伝++ Shirarezaru Hiden++ ) |
+68 | +1 | +32 | +39 | +5 | +0 | +1 | +6 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Magic Finale 3: Magical Strike |
Duel Gear++ | |
The ultimate Buried Secrets. Boosts your Magic to give it incredible power. | |||||||||||||||||
Arcane Compendium (怪異大全 Kaii Taizen ) |
+27 | — | +73 | +0 | — | +0 | — | +3 | — | +3 | — | 1.1 | 1.0 | 1.0 | — | Loaded Gear | |
A weapon that lets you string together faster, longer ground combos. | |||||||||||||||||
Arcane Compendium+ (怪異大全+ Kaii Taizen+ ) |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost | Loaded Gear+ | |
An upgraded Arcane Compendium. Lets you string together faster, longer ground combos. | |||||||||||||||||
Dissenter's Notes (異端者の手記 Itansha no Shuki ) |
+50 | +1 | +50 | +0 | +1 | +0 | +1 | +6 | +2 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power |
Chrono Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||||
Dissenter's Notes+ (異端者の手記+ Itansha no Shuki+ ) |
+55 | +1 | +45 | +0 | +1 | +0 | +1 | +8 | +2 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time |
Chrono Gear+ | |
An upgraded Dissenter's Notes. Lets you string together faster, longer ground combos. | |||||||||||||||||
Nefarious Codex (忌まわしき異本 Imawashiki Ihon , lit. "Nefarious Reprint") |
+53 | +1 | +47 | +0 | +1 | +0 | +1 | +12 | +2 | +13 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Combo-Jump |
Phantom Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Nefarious Codex+ (忌まわしき異本+ Imawashiki Ihon+ , lit. "Nefarious Reprint+") |
+65 | +1 | +35 | +0 | +1 | +0 | +1 | +9 | +2 | +7 | +1 | 1.1 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Phantom Gear+ | |
An upgraded Nefarious Codex. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Nefarious Codex++ (忌まわしき異本++ Imawashiki Ihon++ , lit. "Nefarious Reprint++") |
+86 | +1 | +15 | +0 | +1 | +0 | +1 | +12 | +5 | +10 | +0 | 1.1 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Phantom Gear++ | |
The ultimate Nefarious Codex. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Mystic Album (隠されし図典 Kakusareshi Zuten , lit. "Hidden Sourcebook") |
+50 | +2 | +50 | +0 | +1 | +2 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Surge |
Lift Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Mystic Album+ (隠されし図典+ Kakusareshi Zuten+ , lit. "Hidden Sourcebook+") |
+61 | +2 | +39 | +0 | +1 | +2 | +1 | +4 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Offensive Block |
Lift Gear+ | |
An upgraded Mystic Album. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Cursed Manual (呪われし教本 Norowareshi Kyōhon ) |
+75 | +2 | +25 | +0 | +1 | +3 | +1 | +0 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Second Chance 3: Combo-Block |
Nimble Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Cursed Manual+ (呪われし教本+ Norowareshi Kyōhon+ ) |
+87 | +2 | +15 | +0 | +1 | +3 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Surge 3: Offensive Block |
Nimble Gear+ | |
An upgraded Cursed Manual. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Taboo Text (禁断の秘録 Kindan no Hiroku ) |
+29 | +1 | +71 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump |
Wild Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Taboo Text+ (禁断の秘録+ Kindan no Hiroku+ ) |
+69 | +1 | +31 | +0 | +1 | +0 | +1 | +6 | +1 | +5 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Aero Finish 3: Combo-Air Slide |
Wild Gear+ | |
An upgraded Taboo Text. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Eldritch Esoterica (陰陽の大全集 In'yō no Taizenshū , lit. "Yin Yang Collection") |
+69 | +1 | +31 | +0 | +1 | +0 | +1 | +6 | +1 | +5 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Aero Finish 3: Combo-Air Slide |
Ominous Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Eldritch Esoterica+ (陰陽の大全集+ In'yō no Taizenshū+ , lit. "Yin Yang Collection+") |
+87 | +1 | +15 | +0 | +1 | +0 | +1 | +6 | +1 | +6 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Aero Finish 3: Combo-Jump |
Ominous Gear+ | |
Upgraded Eldritch Esoterica. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Freakish Bestiary (妖魔図録 Yōma Zuroku , lit. "Ghost Picture Guide") |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +2 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender | Valor Gear | |
A weapon that enables your attacks to reach a wide area. | |||||||||||||||||
Freakish Bestiary+ (妖魔図録+ Yōma Zuroku+ , lit. "Ghost Picture Guide+") |
+39 | +1 | +61 | +0 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender | Valor Gear+ | |
An upgraded Freakish Bestiary. Enables your attacks to reach a wide area. | |||||||||||||||||
Madman's Vita (賢人の異聞録 Kenjin no Ibunroku , lit. "Sage's Strange Record") |
+24 | +1 | +76 | +0 | +1 | +4 | +2 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block |
Fearless Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Madman's Vita+ (賢人の異聞録+ Kenjin no Ibunroku+ , lit. "Sage's Strange Record+") |
+30 | +1 | +70 | +0 | +1 | +4 | +2 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Combo-Block |
Fearless Gear+ | |
An upgraded Madman's Vita. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Untitled Writings (無名断章 Mumei Danshō , lit. "Untitled Fragments+") |
+37 | +1 | +63 | +0 | +1 | +6 | +2 | +3 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Chain Time 3: Combo-Block |
Prestige Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Untitled Writings+ (無名断章+ Mumei Danshō+ , lit. "Untitled Fragments+") |
+41 | +1 | +59 | +0 | +1 | +6 | +2 | +3 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Chain Time 3: Offensive Block |
Prestige Gear+ | |
Upgraded Untitled Writings. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Abandoned Dogma (捨てられし理論 Suterareshi Riron ) |
+60 | +3 | +40 | +36 | +3 | +0 | +1 | +8 | +1 | +8 | +1 | 1.1 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish 3: Alive 'n' Kicking |
Crisis Gear | |
A weapon that provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Abandoned Dogma+ (捨てられし理論+ Suterareshi Riron+ ) |
+67 | +3 | +33 | +42 | +3 | +0 | +1 | +8 | +1 | +9 | +1 | 1.1 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Alive 'n' Kicking |
Crisis Gear+ | |
Upgraded Abandoned Dogma. Provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Atlas of Omens (妖星詩集 Yōsei Shishū , lit. "Calamity Star Anthology") |
+73 | +1 | +27 | +41 | +1 | +0 | +3 | +10 | +3 | +13 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Offensive Block |
Omega Gear | |
A weapon that boasts superior Magic and combo reach. | |||||||||||||||||
Atlas of Omens+ (妖星詩集+ Yōsei Shishū+ , lit. "Calamity Star Anthology+") |
+103 | +1 | +15 | +45 | +1 | +0 | +3 | +10 | +3 | +12 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Combo-Block |
Omega Gear+ | |
An upgraded Atlas of Omens. Boasts superior Magic and combo reach. | |||||||||||||||||
Revolting Scrapbook (おぞましき写本 Ozomashiki Shahon , lit. "Repulsive Manuscript") |
+84 | +1 | +16 | +5 | +1 | +0 | +3 | +8 | +3 | +12 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Combo-Block |
Hazard Gear | |
A weapon that lets you string together longer ground combos with wider reach. | |||||||||||||||||
Revolting Scrapbook+ (おぞましき写本+ Ozomashiki Shahon+ , lit. "Repulsive Manuscript+") |
+96 | +1 | +15 | +7 | +1 | +0 | +3 | +8 | +3 | +10 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Offensive Block |
Hazard Gear+ | |
An upgraded Revolting Scrapbook. Lets you string together longer ground combos with wider reach. | |||||||||||||||||
Lost Heterodoxy (秘められし異説 Himerareshi Isetsu ) |
+98 | +3 | +15 | +25 | +3 | +4 | +1 | +0 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Thunder Finish 3: Blizzard Finish |
Rage Gear | |
A weapon that provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Lost Heterodoxy+ (秘められし異説+ Himerareshi Isetsu+ ) |
+100 | +3 | +15 | +28 | +3 | +4 | +1 | +8 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Fire Finish 3: Aero Finish |
Rage Gear+ | |
An upgraded Lost Heterodoxy. Provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Otherworldly Tales (別世界の戦記 Bessekai no Senki , lit. "Otherworldly War Records") |
+64 | +1 | +36 | +36 | +1 | +0 | +3 | +8 | +3 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Offensive Block 3: Second Chance |
Champion Gear | |
A weapon that offers high Magic and combo reach. | |||||||||||||||||
Otherworldly Tales+ (別世界の戦記+ Bessekai no Senki+ , lit. "Otherworldly War Records+") |
+67 | +1 | +33 | +37 | +1 | +0 | +3 | +8 | +3 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Combo-Block 3: Second Chance |
Champion Gear+ | |
Upgraded Otherworldly Tales. Offers high Magic and combo reach. | |||||||||||||||||
Indescribable Lore (語られざる秘法 Katararezaru Hihō , lit. "Unspeakable Rites") |
+90 | +3 | +15 | +41 | +3 | +0 | +1 | +10 | +1 | +13 | +1 | 1.2 | 1.0 | 1.0 | 1: Aero Finish 2: Blizzard Finish 3: Alive 'n' Kicking |
Ultimate Gear | |
A weapon that provides versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
Indescribable Lore+ (語られざる秘法+ Katararezaru Hihō+ , lit. "Unspeakable Rites+") |
+94 | +3 | +15 | +52 | +3 | +0 | +1 | +10 | +1 | +12 | +1 | 1.2 | 1.0 | 1.0 | 1: Magic Bracer 2: Magic Finale 3: Magical Strike |
Ultimate Gear+ | |
An upgraded Indescribable Lore. Provides versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
Radical Treatise (究極の異説 Kyūkyoku no Isetsu , lit. "Ultimate Argument") |
+92 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 1.1 | 1.0 | 1.0 | 0: Risky Play 1: Chain Time 2: Vitality Barrier 3: Heart Bonus |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
Radical Treatise+ (究極の異説+ Kyūkyoku no Isetsu+ , lit. "Ultimate Argument+") |
+125 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Vitality Barrier 3: Heart Bonus |
Pandora's Gear+ | |
An upgraded Radical Treatise. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Book of Retribution (裁きの書 Sabaki no Sho ) |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Heart Bonus 3: Magical Strike |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||||
Midnight Snack (研究の夜食 Kenkyū no Yashoku , lit. "Nighttime Research Snack") |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Heart Bonus | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
Dear Diary (秘密ノート Himitsu Nōto , lit. "Secret Notebook") |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Thunder Finish |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Saïx's ClaymoresEdit
Claymore | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
New Moon (ニュームーン Nyū Mūn ) |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||||
Werewolf (ウェアウルフ Weaurufu ) |
+40 | — | +60 | +0 | — | +1 | — | +2 | — | +3 | — | 1.0 | 1.0 | 1.0 | — | Skill Gear | |
A weapon that possesses high Strength. Useful against tough enemies." | |||||||||||||||||
Werewolf+ (ウェアウルフ+ Weaurufu+ ) |
+52 | +1 | +48 | +0 | +1 | +1 | +1 | +0 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker | Skill Gear+ | |
An upgraded Werewolf. Possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Artemis (アルテミス Arutemisu ) |
+51 | +2 | +49 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Grand Slam |
Technical Gear | |
A weapon that possesses a very high Strength. Effective against tough enemies. | |||||||||||||||||
Artemis+ (アルテミス+ Arutemisu+ ) |
+62 | +2 | +38 | +0 | +1 | +2 | +1 | +0 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Surge |
Technical Gear+ | |
An upgraded Artemis. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Luminary (ルミナリィ Ruminaryi ) |
+50 | +2 | +50 | +0 | +1 | +3 | +1 | +6 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Barrier 3: Brick Wall |
Duel Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Luminary+ (ルミナリィ+ Ruminaryi+ ) |
+63 | +2 | +37 | +0 | +1 | +4 | +1 | +8 | +1 | +8 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Surge 3: Alive 'n' Kicking |
Duel Gear+ | |
An upgraded Luminary. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Luminary++ (ルミナリィ++ Ruminaryi++ ) |
+93 | +5 | +15 | +0 | +1 | +3 | +1 | +0 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Vitality Surge 2: Vitality Barrier 3: Brick Wall |
Duel Gear++ | |
The ultimate Luminary. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Selene (セレーネ Serēne ) |
+27 | — | +73 | +0 | — | +0 | — | +3 | — | +3 | — | 1.0 | 1.0 | 1.0 | — | Loaded Gear | |
A weapon that lets you string together faster, longer ground combos. | |||||||||||||||||
Selene+ (セレーネ+ Serēne+ ) |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +4 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost | Loaded Gear+ | |
An upgraded Selene. Lets you string together faster, longer ground combos. | |||||||||||||||||
Moonrise (ムーンライズ Mūnraizu ) |
+55 | +1 | +45 | +0 | +1 | +2 | +1 | +6 | +2 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power |
Chrono Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||||
Moonrise+ (ムーンライズ+ Mūnraizu+ ) |
+58 | +1 | +42 | +0 | +1 | +0 | +1 | +8 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Combo-Jump |
Chrono Gear+ | |
An upgraded Moonrise. Lets you string together faster, much longer ground combos. | |||||||||||||||||
Astrologia (アストロロギア Asutororogia ) |
+66 | +1 | +34 | +0 | +1 | +0 | +1 | +12 | +2 | +13 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Chain Time |
Phantom Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Astrologia+ (アストロロギア+ Asutororogia+ ) |
+77 | +1 | +23 | +0 | +1 | +0 | +1 | +9 | +2 | +7 | +1 | 1.1 | 1.0 | 1.0 | 1: Chain Time 2: Combo-Jump 3: Critical Boost |
Phantom Gear+ | |
An upgraded Astrologia. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Astrologia++ (アストロロギア++ Asutororogia++ ) |
+86 | +1 | +15 | +0 | +1 | +0 | +1 | +12 | +5 | +10 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Phantom Gear++ | |
The ultimate Astrologia. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Crater (クレーター Kurētā ) |
+19 | +1 | +81 | +14 | +2 | +0 | +1 | +4 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Thunder Finish |
Lift Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
Crater+ (クレーター+ Kurētā+ ) |
+44 | +1 | +56 | +16 | +2 | +0 | +1 | +4 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Aero Finish 2: Blizzard Finish |
Lift Gear+ | |
An upgraded Crater. Boosts your magic to give it a lot more power. | |||||||||||||||||
Lunar Phase (ルナフェイズ Runa Feizu ) |
+49 | +1 | +51 | +25 | +2 | +0 | +1 | +6 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish 2: Aero Finish 3: Blizzard Finish |
Nimble Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
Lunar Phase+ (ルナフェイズ+ Runa Feizu+ ) |
+62 | +1 | +38 | +31 | +2 | +0 | +1 | +6 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Thunder Finish 3: Aero Finish |
Nimble Gear+ | |
An upgraded Lunar Phase. Boosts your Magic to give it incredible power. | |||||||||||||||||
Crescent (クレセント Kuresento ) |
+29 | +1 | +71 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time |
Wild Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Crescent+ (クレセント+ Kuresento+ ) |
+44 | +1 | +56 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo-Air Slide |
Wild Gear+ | |
An upgraded Crescent. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Gibbous (ギバウス Gibausu ) |
+69 | +1 | +31 | +0 | +1 | +0 | +1 | +6 | +1 | +5 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo-Air Slide 3: Critical Boost |
Ominous Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Gibbous+ (ギバウス+ Gibausu+ ) |
+69 | +1 | +31 | +0 | +1 | +0 | +1 | +6 | +1 | +5 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Critical Boost |
Ominous Gear+ | |
An upgraded Gibbous. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Berserker (ベルセルク Beruseruku ) |
+36 | +1 | +64 | +0 | +1 | +2 | +1 | +2 | +1 | +4 | +2 | 1.0 | 1.0 | 1.0 | 1: Defender | Valor Gear | |
A weapon that enables your attacks to reach a wide area. | |||||||||||||||||
Berserker+ (ベルセルク+ Beruseruku+ ) |
+39 | +1 | +61 | +0 | +1 | +2 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block | Valor Gear+ | |
An upgraded Berserker. Enables your attacks to reach a wide area. | |||||||||||||||||
Twilight (トワイライト Towairaito ) |
+24 | +1 | +76 | +0 | +1 | +4 | +2 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block |
Fearless Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Twilight+ (トワイライト+ Towairaito+ ) |
+33 | +1 | +67 | +0 | +1 | +4 | +2 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block |
Fearless Gear+ | |
An upgraded Twilight. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Queen of the Night (クイーンオブザナイト Kuīn obu za Naito ) |
+37 | +1 | +63 | +0 | +1 | +6 | +2 | +3 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block |
Prestige Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Queen of the Night+ (クイーンオブザナイト+ Kuīn obu za Naito+ ) |
+41 | +1 | +59 | +0 | +1 | +6 | +2 | +3 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block 3: Combo Boost |
Prestige Gear+ | |
An upgraded Queen of the Night. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Balsamic Moon (バルサミック Barusamikku , lit. "Balsamic") |
+63 | +3 | +37 | +36 | +3 | +4 | +1 | +8 | +1 | +8 | +1 | 1.0 | 1.0 | 1.0 | 1: Vitality Surge 2: Fire Finish 3: Aero Finish |
Crisis Gear | |
A weapon that provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Balsamic Moon+ (バルサミック+ Barusamikku+ , lit. "Balsamic+") |
+72 | +3 | +28 | +42 | +3 | +4 | +1 | +0 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Vitality Surge 2: Thunder Finish 3: Blizzard Finish |
Crisis Gear+ | |
An upgraded Balsamic Moon. Provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Orbit (オービット Ōbitto ) |
+78 | +3 | +22 | +48 | +3 | +5 | +1 | +10 | +1 | +13 | +1 | 1.0 | 1.0 | 1.0 | 1: Aero Finish 2: Blizzard Finish 3: Alive 'n' Kicking |
Omega Gear | |
A weapon that provides versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
Orbit+ (オービット+ Ōbitto+ ) |
+108 | +3 | +15 | +52 | +3 | +5 | +1 | +0 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Thunder Finish 3: Alive 'n' Kicking |
Omega Gear+ | |
An upgraded Orbit. Provides versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
Light Year (ライトイヤー Raito Iyā ) |
+101 | +3 | +15 | +0 | +1 | +8 | +3 | +0 | +1 | +15 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Combo-Block 3: Vitality Barrier |
Hazard Gear | |
A weapon that offers high Strength and combo reach. | |||||||||||||||||
Light Year+ (ライトイヤー+ Raito Iyā+ ) |
+114 | +3 | +15 | +0 | +1 | +8 | +3 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Combo-Block 3: Damage Control |
Hazard Gear+ | |
An upgraded Light Year. Offers high Strength and combo reach. | |||||||||||||||||
King of the Night (キングオブザナイト Kingu obu za Naito ) |
+88 | +1 | +15 | +0 | +1 | +8 | +3 | +8 | +1 | +8 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Rage Gear | |
A weapon that lets you string together longer aerial combos with wider reach. | |||||||||||||||||
King of the Night+ (キングオブザナイト+ Kingu obu za Naito+ ) |
+90 | +1 | +15 | +0 | +1 | +8 | +3 | +8 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear+ | |
An upgraded King of the Night. Lets you string together longer aerial combos with wider reach. | |||||||||||||||||
Moonset (ムーンセット Mūnsetto ) |
+71 | +3 | +29 | +0 | +1 | +4 | +1 | +12 | +3 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Striker 3: Vitality Surge |
Champion Gear | |
A weapon that offers high Strength and ground combo speed. | |||||||||||||||||
Moonset+ (ムーンセット+ Mūnsetto+ ) |
+76 | +3 | +24 | +0 | +1 | +4 | +1 | +16 | +3 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Grand Slam 3: Critical Boost |
Champion Gear+ | |
An upgraded Moonset. Offers high Strength and ground combo speed. | |||||||||||||||||
Horoscope (ホロスコープ Horosukōpu ) |
+108 | +3 | +15 | +0 | +1 | +5 | +1 | +15 | +3 | +16 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo-Jump 2: Grand Slam 3: Critical Boost |
Ultimate Gear | |
A weapon that boasts superior Strength and ground combo speed. | |||||||||||||||||
Horoscope+ (ホロスコープ Horosukōpu ) |
+112 | +3 | +15 | +0 | +1 | +5 | +1 | +20 | +3 | +14 | +1 | 1.2 | 1.0 | 1.0 | 1: Chain Power 2: Combo-Jump 3: Combo-Block |
Ultimate Gear+ | |
An upgraded Horoscope. Boasts superior Strength and ground combo speed. | |||||||||||||||||
Dichotomy (クロケアモルス Kurokea Morusu , lit. "Crocea Mors") |
+92 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 1.0 | 1.0 | 1.0 | 0: Risky Play 1: Chain Time 2: Heart Bonus 3: Vitality Surge |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
Dichotomy+ (クロケアモルス+ Kurokea Morusu+ , lit. "Crocea Mors+") |
+125 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Heart Bonus 3: Vitality Surge |
Pandora's Gear+ | |
An upgraded Dichotomy. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Lunatic (ルナティック Runatikku ) |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Critical Boost 3: Brick Wall |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||||
Just Desserts (デザートタイム Dezāto Taimu , lit. "Dessert Time") |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Heart Bonus | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
Bunnymoon (バニームーン Banīmūn ) |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Aero Finish |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Axel's ChakramsEdit
Chakrams | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Ashes (アッシュ Asshu , lit. "Ash") |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||||
Doldrums (ダルドラムズ Darudoramuzu ) |
+18 | — | +82 | +11 | — | +0 | — | +2 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | Skill Gear | |
A weapon that boosts your Magic to give it more power. | |||||||||||||||||
Doldrums+ (ダルドラムズ+ Darudoramuzu+ ) |
+20 | +1 | +80 | +12 | +1 | +0 | +1 | +2 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish | Skill Gear+ | |
An upgraded Doldrums. Boosts your Magic to give it more power. | |||||||||||||||||
Delayed Action (ディレイドアクション Direido Akushon ) |
+36 | +1 | +64 | +14 | +2 | +0 | +1 | +4 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Bracer |
Technical Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
Delayed Action+ (ディレイドアクション+ Direido Akushon+ ) |
+44 | +1 | +56 | +21 | +2 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Finale |
Technical Gear+ | |
An upgraded Delayed Action. Boosts your Magic to give it a lot more power. | |||||||||||||||||
Dive-Bombers (ダイヴボマー Daivu Bomā , lit. "Dive-Bomber") |
+35 | +1 | +65 | +31 | +2 | +0 | +1 | +6 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Finale 3: Magical Strike |
Duel Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
Dive-Bombers+ (ダイヴボマー+ Daivu Bomā+ , lit. "Dive-Bomber+") |
+45 | +1 | +55 | +35 | +2 | +0 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Bracer 3: Magic Finale |
Duel Gear+ | |
Upgraded Dive-Bombers. Boosts your Magic to give it incredible power. | |||||||||||||||||
Dive-Bombers++ (ダイヴボマー++ Daivu Bomā++ , lit. "Dive-Bomber++") |
+68 | +1 | +32 | +39 | +5 | +0 | +1 | +8 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Finale 3: Magical Strike |
Duel Gear++ | |
The ultimate Dive-Bombers. Boosts your Magic to give it incredible power. | |||||||||||||||||
Combustion (バーニング Bāningu , lit. "Burning") |
+27 | — | +73 | +0 | — | +0 | — | +3 | — | +3 | — | 1.1 | 1.13 | 1.0 | — | Loaded Gear | |
A weapon that lets you string together faster, longer ground combos. | |||||||||||||||||
Combustion+ (バーニング+ Bāningu+ , lit. "Burning+") |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +4 | +1 | +5 | +1 | 1.1 | 1.13 | 1.0 | 1: Combo Boost | Loaded Gear+ | |
An upgraded Combustion. Lets you string together faster, longer ground combos. | |||||||||||||||||
Moulin Rouge (ムーランルージュ Mūran Rūju ) |
+55 | +1 | +45 | +0 | +1 | +0 | +1 | +6 | +2 | +5 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump |
Chrono Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||||
Moulin Rouge+ (ムーランルージュ+ Mūran Rūju+ ) |
+58 | +1 | +42 | +0 | +1 | +0 | +1 | +8 | +2 | +6 | +1 | 1.1 | 1.0 | 1.0 | 1: Chain Power 2: Combo-Jump |
Chrono Gear+ | |
An upgraded Moulin Rouge. Lets you string together faster, much longer ground combos. | |||||||||||||||||
Blaze of Glory (ヒートアップ Hīto Appu , lit. "Heat Up") |
+66 | +1 | +34 | +0 | +1 | +0 | +1 | +12 | +2 | +13 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Chain Time |
Phantom Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Blaze of Glory+ (ヒートアップ+ Hīto Appu+ , lit. "Heat Up+") |
+77 | +1 | +23 | +0 | +1 | +0 | +1 | +9 | +2 | +7 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Combo-Jump |
Phantom Gear+ | |
An upgraded Blaze of Glory. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Blaze of Glory++ (ヒートアップ++ Hīto Appu++ , lit. "Heat Up++") |
+86 | +1 | +15 | +0 | +1 | +0 | +1 | +12 | +5 | +10 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Combo-Jump |
Phantom Gear++ | |
The ultimate Blaze of Glory. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Prometheus (プロメテウス Purometeusu ) |
+22 | +1 | +78 | +0 | +1 | +4 | +2 | +2 | +1 | +3 | +1 | 1.0 | 1.13 | 1.0 | 1: Offensive Block 2: Defender |
Lift Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Prometheus+ (プロメテウス+ Purometeusu+ ) |
+52 | +1 | +48 | +0 | +1 | +4 | +2 | +2 | +1 | +4 | +1 | 1.0 | 1.13 | 1.0 | 1: Offensive Block 2: Defender |
Lift Gear+ | |
An upgraded Prometheus. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Ifrit (イフリート Ifurīto ) |
+57 | +1 | +43 | +0 | +1 | +6 | +2 | +3 | +1 | +5 | +1 | 1.0 | 1.13 | 1.0 | 1: Offensive Block 2: Defender 3: Chain Power |
Nimble Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Ifrit+ (イフリート+ Ifurīto+ ) |
+73 | +1 | +27 | +0 | +1 | +6 | +2 | +3 | +1 | +4 | +1 | 1.0 | 1.13 | 1.0 | 1: Offensive Block 2: Defender 3: Chain Time |
Nimble Gear+ | |
An upgraded Ifrit. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Magma Ocean (マグマオーシャン Maguma Ōshan ) |
+44 | +1 | +56 | +0 | +1 | +0 | +4 | +4 | +3 | +3 | +2 | 1.0 | 1.0 | 1.13 | 1: Combo Boost 2: Combo-Jump |
Wild Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Magma Ocean+ (マグマオーシャン+ Maguma Ōshan+ ) |
+29 | +1 | +71 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1.0 | 1.0 | 1.13 | 1: Chain Power 2: Combo-Jump |
Wild Gear+ | |
An upgraded Magma Ocean. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Volcanics (ヴォルカニックス Vorukanikkusu ) |
+62 | +1 | +38 | +0 | +1 | +0 | +1 | +6 | +1 | +5 | +2 | 1.0 | 1.0 | 1.19 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Ominous Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Volcanics+ (ヴォルカニックス+ Vorukanikkusu+ ) |
+75 | +1 | +25 | +0 | +1 | +0 | +1 | +6 | +1 | +6 | +2 | 1.0 | 1.0 | 1.19 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Ominous Gear+ | |
An upgraded Volcanics. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Inferno (ブレイズ Bureizu , lit. "Blaze") |
+44 | +1 | +56 | +0 | +1 | +1 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender | Valor Gear | |
A weapon that possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Inferno+ (ブレイズ+ Bureizu+ , lit. "Blaze+") |
+46 | +1 | +54 | +0 | +1 | +1 | +1 | +0 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker | Valor Gear+ | |
An upgraded Inferno. Possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Sizzling Edge (レイジングエッジ Reijingu Ejji , lit. "Razing Edge") |
+55 | +2 | +45 | +0 | +1 | +2 | +1 | +4 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker |
Fearless Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Sizzling Edge+ (レイジングエッジ+ Reijingu Ejji+ , lit. "Razing Edge+") |
+60 | +2 | +40 | +0 | +1 | +2 | +1 | +0 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker |
Fearless Gear+ | |
An upgraded Sizzling Edge. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Corona (クラウニング Kurauningu , lit. "Crowning") |
+67 | +2 | +33 | +0 | +1 | +3 | +1 | +0 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker 3: Grand Slam |
Prestige Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Corona+ (クラウニング+ Kurauningu+ , lit. "Crowning+") |
+77 | +2 | +23 | +0 | +1 | +3 | +1 | +6 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker 3: Damage Control |
Prestige Gear+ | |
An upgraded Corona. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Ferris Wheels (フェリスホイール Ferisu Hoīru ) |
+55 | +1 | +45 | +31 | +3 | +0 | +1 | +12 | +3 | +8 | +1 | 1.2 | 1.0 | 1.0 | 1: Fire Finish 2: Combo Boost 3: Combo-Jump |
Crisis Gear | |
A weapon that offers high Magic and ground combo speed. | |||||||||||||||||
Ferris Wheels+ (フェリスホイール+ Ferisu Hoīru+ ) |
+62 | +1 | +38 | +37 | +3 | +0 | +1 | +16 | +3 | +9 | +1 | 1.2 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Bracer 3: Combo-Jump |
Crisis Gear+ | |
Upgraded Ferris Wheels. Offers high Magic and ground combo speed. | |||||||||||||||||
Burnout (バーニングアウト Bāningu Auto , lit. "Burning Out") |
+73 | +1 | +27 | +41 | +3 | +0 | +1 | +15 | +1 | +13 | +1 | 1.3 | 1.25 | 1.0 | 1: Fire Finish 2: Magic Bracer 3: Magical Strike |
Omega Gear | |
A weapon that boasts superior Magic and ground combo speed. | |||||||||||||||||
Burnout+ (バーニングアウト+ Bāningu Auto+ , lit. "Burning Out+") |
+103 | +1 | +15 | +45 | +3 | +0 | +1 | +20 | +3 | +12 | +1 | 1.3 | 1.25 | 1.0 | 1: Fire Finish 2: Combo Boost 3: Chain Power |
Omega Gear+ | |
An upgraded Burnout. Boasts superior Magic and ground combo speed. | |||||||||||||||||
Omega Trinity (オメガトリニティ Omega Toriniti ) | +84 | +1 | +16 | +0 | +1 | +8 | +3 | +6 | +1 | +12 | +3 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Chain Time 3: Combo-Jump |
Hazard Gear | |
A weapon that lets you string together longer aerial combos with wider reach. | |||||||||||||||||
Omega Trinity+ (オメガトリニティ+ Omega Toriniti+ ) | +96 | +1 | +15 | +0 | +1 | +8 | +3 | +6 | +1 | +10 | +3 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Chain Time 3: Combo-Air Slide |
Hazard Gear+ | |
An upgraded Omega Trinity. Lets you string together longer aerial combos with wider reach. | |||||||||||||||||
Outbreak (アウトブレイク Autobureiku ) |
+88 | +1 | +15 | +0 | +1 | +0 | +1 | +12 | +3 | +8 | +3 | 1.0 | 1.13 | 1.19 | 1: Combo Boost 2: Chain Power 3: Chain Time |
Rage Gear | |
A weapon that lets you string together longer ground and aerial combos. | |||||||||||||||||
Outbreak+ (アウトブレイク+ Autobureiku+ ) |
+93 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +9 | +3 | 1.0 | 1.13 | 1.19 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear+ | |
An upgraded Outbreak. Lets you string together longer ground and aerial combos. | |||||||||||||||||
Double Edge (ダブルエッジ Daburu Ejji ) |
+72 | +3 | +28 | +27 | +3 | +4 | +1 | +0 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Bracer 3: Brick Wall |
Champion Gear | |
A weapon that provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Double Edge+ (ダブルエッジ+ Daburu Ejji+ ) |
+76 | +3 | +24 | +28 | +3 | +4 | +1 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Finale 3: Grand Slam |
Champion Gear+ | |
An upgraded Double Edge. Provides versatility by boosting both Strength and Magic. | |||||||||||||||||
Wildfire (ラビッドスピナー Rabiddo Supinā , lit. "Rabid Spinner") |
+107 | +3 | +15 | +27 | +3 | +5 | +1 | +0 | +1 | +13 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Finale 3: Grand Slam |
Ultimate Gear | |
A weapon that provides versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
Wildfire+ (ラビッドスピナー+ Rabiddo Supinā+ , lit. "Rabid Spinner+") |
+110 | +3 | +15 | +34 | +3 | +5 | +1 | +10 | +1 | +15 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Magic Bracer 3: Brick Wall |
Ultimate Gear+ | |
An upgraded Wildfire. Provides versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
Prominence (プロミネンス Purominensu ) |
+92 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 1.0 | 1.13 | 1.13 | 0: Risky Play 1: Fire Finish 2: Critical Boost 3: Alive 'n' Kicking |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
Prominence+ (プロミネンス+ Purominensu+ ) |
+125 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 1.0 | 1.13 | 1.13 | 1: Fire Finish 2: Critical Boost 3: Grand Slam |
Pandora's Gear+ | |
An upgraded Prominence. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Eternal Flames (エターナルフレイム Etānaru Fureimu , lit. "Eternal Flame") |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.0 | 1.13 | 1.13 | 1: Defender 2: Damage Control 3: Second Chance |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||||
Pizza Cut (ピザカット Piza Katto ) |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
Conformers (風魔手裏剣 Fūma Shuriken , lit. "Fūma Shuriken") |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Grand Slam |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Demyx's SitarsEdit
Sitar | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Basic Model (ベーシックモデル Bēshikku Moderu ) |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||||
Tune-Up (チューンナップ Chūn-Nappu ) |
+18 | — | +82 | +11 | — | +0 | — | +2 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | Skill Gear | |
A weapon that boosts your Magic to give it more power. | |||||||||||||||||
Tune-Up+ (チューンナップ+ Chūn-Nappu+ ) |
+20 | +1 | +80 | +12 | +1 | +0 | +1 | +2 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer | Skill Gear+ | |
An upgraded Tune-Up. Boosts your Magic to give it more power. | |||||||||||||||||
Quartet (カルテット Karutetto ) |
+36 | +1 | +64 | +14 | +2 | +0 | +1 | +4 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish |
Technical Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
Quartet+ (カルテット+ Karutetto+ ) |
+44 | +1 | +56 | +21 | +2 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish |
Technical Gear+ | |
An upgraded Quartet. Boosts your Magic to give it a lot more power. | |||||||||||||||||
Quintet (クインテット Kuintetto ) |
+35 | +1 | +65 | +31 | +2 | +0 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Magic Finale |
Duel Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
Quintet+ (クインテット+ Kuintetto+ ) |
+45 | +1 | +55 | +35 | +2 | +0 | +1 | +8 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish 3: Magic Finale |
Duel Gear+ | |
An upgraded Quintet. Boosts your Magic to give it incredible power. | |||||||||||||||||
Quintet++ (クインテット++ Kuintetto++ ) |
+68 | +1 | +32 | +39 | +5 | +0 | +1 | +6 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish 3: Blizzard Finish |
Duel Gear++ | |
The ultimate Quintet. Boosts your Magic to give it incredible power. | |||||||||||||||||
Overture (オーヴァーテュア Ōvātyua ) |
+27 | — | +73 | +0 | — | +0 | — | +3 | — | +3 | — | 1.1 | 1.0 | 1.0 | — | Loaded Gear | |
A weapon that lets you string together faster, longer ground combos. | |||||||||||||||||
Overture+ (オーヴァーテュア+ Ōvātyua+ ) |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +4 | +1 | +5 | +1 | 1.1 | 1.0 | 1.0 | 1: Chain Time | Loaded Gear+ | |
An upgraded Overture. Lets you string together faster, longer ground combos. | |||||||||||||||||
Old Hand (オールドハンド Ōrudo Hando ) |
+50 | +1 | +50 | +0 | +1 | +0 | +1 | +6 | +2 | +5 | +1 | 1.2 | 1.0 | 1.0 | 1: Chain Time 2: Chain Power |
Chrono Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||||
Old Hand+ (オールドハンド+ Ōrudo Hando+ ) |
+55 | +1 | +45 | +0 | +1 | +0 | +1 | +8 | +2 | +6 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump |
Chrono Gear+ | |
An upgraded Old Hand. Lets you string together faster, much longer ground combos. | |||||||||||||||||
Da Capo (ダ・カーポ Da Kāpo ) |
+66 | +1 | +34 | +0 | +1 | +0 | +1 | +12 | +2 | +13 | +1 | 1.2 | 1.0 | 1.0 | 1: Chain Time 2: Chain Power 3: Heart Bonus |
Phantom Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Da Capo+ (ダ・カーポ+ Da Kāpo+ ) |
+77 | +1 | +23 | +0 | +1 | +0 | +1 | +9 | +2 | +7 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump 3: Heart Bonus |
Phantom Gear+ | |
An upgraded Da Capo. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Da Capo++ (ダ・カーポ++ Da Kāpo++ ) |
+86 | +1 | +15 | +0 | +1 | +0 | +1 | +12 | +2 | +10 | +1 | 1.3 | 1.0 | 1.0 | 1: Chain Time 2: Chain Power 3: Heart Bonus |
Phantom Gear++ | |
The ultimate Da Capo. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Power Chord (パワーコード Pawā Kōdo ) |
+61 | +2 | +39 | +0 | +1 | +2 | +1 | +4 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker |
Lift Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Power Chord+ (パワーコード+ Pawā Kōdo+ ) |
+70 | +2 | +30 | +0 | +1 | +2 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Surge |
Lift Gear+ | |
An upgraded Power Chord. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Fermata (クレッシェンド Kuresshendo , lit. "Crescendo") |
+68 | +2 | +32 | +0 | +1 | +3 | +1 | +0 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Surge 3: Offensive Block |
Nimble Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Fermata+ (クレッシェンド+ Kuresshendo+ , lit. "Crescendo+") |
+87 | +2 | +15 | +0 | +1 | +3 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker 3: Offensive Block |
Nimble Gear+ | |
An upgraded Fermata. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Interlude (インタリュード Intaryūdo ) |
+30 | +1 | +70 | +0 | +1 | +4 | +2 | +2 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block |
Wild Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Interlude+ (インタリュード+ Intaryūdo+ ) |
+48 | +1 | +52 | +0 | +1 | +4 | +2 | +2 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Combo-Block |
Wild Gear+ | |
An upgraded Interlude. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Serenade (セレナーデ Serenāde ) |
+72 | +1 | +28 | +0 | +1 | +6 | +2 | +3 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Combo-Block 3: Heart Bonus |
Ominous Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Serenade+ (セレナーデ+ Serenāde+ ) |
+90 | +1 | +15 | +0 | +1 | +6 | +2 | +3 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block 3: Heart Bonus |
Ominous Gear+ | |
An upgraded Serenade. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Songbird (ハミングバード Hamingubādo , lit. "Hummingbird") |
+34 | +1 | +66 | +0 | +1 | +0 | +1 | +2 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump | Valor Gear | |
A weapon that performs well in midair. Great for taking on fliers. | |||||||||||||||||
Songbird+ (ハミングバード+ Hamingubādo+ , lit. "Hummingbird+") |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump | Valor Gear+ | |
An upgraded Songbird. Performs well in midair. Great for taking on fliers. | |||||||||||||||||
Rise to Fame (ロードトゥメジャー Rōdo tu Mejā , lit. "Road to Major") |
+22 | +1 | +78 | +0 | +1 | +0 | +1 | +4 | +1 | +5 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Time |
Fearless Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Rise to Fame+ (ロードトゥメジャー+ Rōdo tu Mejā+ , lit. "Road to Major+") |
+27 | +1 | +73 | +0 | +1 | +0 | +1 | +4 | +1 | +5 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Power |
Fearless Gear+ | |
An upgraded Rise to Fame. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Rock Star (ザ・ロックスター Za Rokku Sutā , lit. "The Rock Star") |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +6 | +1 | +8 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Power 3: Combo-Air Slide |
Prestige Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Rock Star+ (ザ・ロックスター+ Za Rokku Sutā+ , lit. "The Rock Star+") |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +6 | +1 | +9 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Time 3: Combo-Air Slide |
Prestige Gear+ | |
An upgraded Rock Star. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Eight-Finger (エイトフィンガー Eito-Fingā ) |
+55 | +1 | +45 | +31 | +3 | +0 | +1 | +8 | +3 | +8 | +1 | 1.2 | 1.0 | 1.0 | 1: Chain Time 2: Chain Power 3: Aero Finish |
Crisis Gear | |
A weapon that offers high Magic and ground combo speed. | |||||||||||||||||
Eight-Finger+ (エイトフィンガー+ Eito-Fingā+ ) |
+62 | +1 | +38 | +37 | +3 | +0 | +1 | +8 | +3 | +9 | +1 | 1.2 | 1.0 | 1.0 | 1: Chain Time 2: Chain Power 3: Blizzard Finish |
Crisis Gear+ | |
An upgraded Eight-Finger. Offers high Magic and ground combo speed. | |||||||||||||||||
Concerto (コンチェルト Koncheruto ) |
+73 | +1 | +27 | +41 | +3 | +0 | +1 | +10 | +3 | +13 | +1 | 1.2 | 1.0 | 1.0 | 1: Chain Time 2: Heart Bonus 3: Blizzard Finish |
Omega Gear | |
A weapon that boasts superior Magic and ground combo speed. | |||||||||||||||||
Concerto+ (コンチェルト+ Koncheruto+ ) |
+103 | +1 | +15 | +45 | +3 | +0 | +1 | +10 | +3 | +12 | +1 | 1.2 | 1.0 | 1.0 | 1: Chain Time 2: Heart Bonus 3: Aero Finish |
Omega Gear+ | |
An upgraded Concerto. Boasts superior Magic and ground combo speed. | |||||||||||||||||
Harmonics (ハーモニクス Hāmonikusu ) |
+78 | +1 | +22 | +37 | +3 | +0 | +3 | +8 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Offensive Block 3: Aero Finish |
Hazard Gear | |
A weapon that offers high Magic and combo reach. | |||||||||||||||||
Harmonics+ (ハーモニクス+ Hāmonikusu+ ) |
+84 | +1 | +16 | +45 | +3 | +0 | +3 | +8 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Offensive Block 3: Blizzard Finish |
Hazard Gear+ | |
An upgraded Harmonics. Offers high Magic and combo reach. | |||||||||||||||||
Million Bucks (ミリオンダラー Mirion Darā , lit. "Million Dollar") |
+78 | +1 | +22 | +0 | +1 | +0 | +1 | +10 | +3 | +8 | +3 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear | |
A weapon that lets you string together longer ground and aerial combos. | |||||||||||||||||
Million Bucks+ (ミリオンダラー+ Mirion Darā+ , lit. "Million Dollar+") |
+88 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +9 | +3 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear+ | |
An upgraded Million Bucks. Lets you string together longer ground and aerial combos. | |||||||||||||||||
Fortissimo (フォルテッシモ Forutesshimo ) |
+64 | +1 | +36 | +6 | +1 | +0 | +3 | +8 | +3 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Offensive Block 3: Combo-Jump |
Champion Gear | |
A weapon that lets you string together longer ground combos with wider reach. | |||||||||||||||||
Fortissimo+ (フォルテッシモ+ Forutesshimo+ ) |
+67 | +1 | +33 | +7 | +1 | +0 | +3 | +8 | +3 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Offensive Block 3: Combo-Block |
Champion Gear+ | |
An upgraded Fortissimo. Lets you string together longer ground combos with wider reach. | |||||||||||||||||
Up to Eleven (エクストラゲージ Ekusutora Gēji , lit. "Extra Gauge") |
+90 | +1 | +15 | +36 | +1 | +0 | +3 | +10 | +3 | +13 | +3 | 1.1 | 1.0 | 1.0 | 1: Chain Time 2: Offensive Block 3: Combo-Block |
Ultimate Gear | |
A weapon that lets you string together much longer ground combos with wider reach. | |||||||||||||||||
Up to Eleven+ (エクストラゲージ+ Ekusutora Gēji+ , lit. "Extra Gauge+") |
+94 | +1 | +15 | +45 | +1 | +0 | +3 | +10 | +3 | +12 | +1 | 1.1 | 1.0 | 1.0 | 1: Chain Time 2: Offensive Block 3: Combo-Jump |
Ultimate Gear+ | |
An upgraded Up to Eleven. Lets you string together much longer ground combos with wider reach. | |||||||||||||||||
Sanctuary (サンクチュアリ Sankuchuari ) |
+92 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 1.0 | 1.0 | 1.0 | 0: Risky Play 1: Combo-Jump 2: Magic Bracer 3: Vitality Barrier |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
Sanctuary+ (サンクチュアリ+ Sankuchuari+ ) |
+125 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Magic Bracer 3: Vitality Barrier |
Pandora's Gear+ | |
An upgraded Sanctuary. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Arpeggio (アルペジオ Arupejio ) |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Heart Bonus 3: Magical Strike |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||||
Prince of Awesome (プリンスカスタム Purinsu Kasutamu , lit. "Prince Custom") |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
After School (アフタースクール Afutā Sukūru ) |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Chain Time |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Luxord's CardsEdit
Cards | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
The Fool (ザ・フール Za Fūru ) |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||||
The Magician (ザ・マジシャン Za Majishan ) |
+18 | — | +82 | +11 | — | +0 | — | +2 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | Skill Gear | |
A weapon that boosts your Magic to give it more power. | |||||||||||||||||
The Magician+ (ザ・マジシャン+ Za Majishan+ ) |
+20 | +1 | +80 | +12 | +1 | +0 | +1 | +2 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish | Skill Gear+ | |
An upgraded The Magician. Boosts your Magic to give it more power. | |||||||||||||||||
The Star (ザ・スター Za Sutā ) |
+20 | +1 | +80 | +12 | +1 | +0 | +1 | +2 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Thunder Finish |
Technical Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
The Star+ (ザ・スター+ Za Sutā+ ) |
+36 | +1 | +64 | +14 | +2 | +0 | +1 | +4 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish 2: Aero Finish |
Technical Gear+ | |
An upgraded The Star. Boosts your Magic to give it a lot more power. | |||||||||||||||||
The Moon (ザ・ムーン Za Mūn ) |
+35 | +1 | +65 | +31 | +2 | +0 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish 2: Aero Finish 3: Blizzard Finish |
Duel Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
The Moon+ (ザ・ムーン+ Za Mūn+ ) |
+45 | +1 | +55 | +35 | +2 | +0 | +1 | +8 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Thunder Finish 3: Aero Finish |
Duel Gear+ | |
An upgraded The Moon. Boosts your Magic to give it incredible power. | |||||||||||||||||
The Moon++ (ザ・ムーン++ Za Mūn++ ) |
+68 | +1 | +32 | +39 | +5 | +0 | +1 | +6 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Blizzard Finish 3: Magic Finale |
Duel Gear++ | |
The ultimate The Moon. Boosts your Magic to give it incredible power. | |||||||||||||||||
Justice (ジャスティス Jasutisu ) |
+30 | — | +70 | +0 | — | +0 | — | +2 | — | +4 | — | 1.0 | 1.0 | 1.0 | — | Loaded Gear | |
A weapon that enables your attacks to reach a wide area. | |||||||||||||||||
Justice+ (ジャスティス+ Jasutisu+ ) |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block | Loaded Gear+ | |
An upgraded Justice. Enables your attacks to reach a wide area. | |||||||||||||||||
The Hierophant (ザ・ヒエロハント Za Hierohanto ) |
+52 | +1 | +48 | +0 | +1 | +4 | +2 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Combo-Block |
Chrono Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
The Hierophant+ (ザ・ヒエロハント+ Za Hierohanto+ ) |
+57 | +1 | +43 | +0 | +1 | +4 | +2 | +2 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Combo-Block |
Chrono Gear+ | |
An upgraded The Hierophant. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
The World (ザ・ワールド Za Wārudo ) |
+69 | +1 | +31 | +0 | +1 | +0 | +2 | +8 | +1 | +13 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block 3: Combo-Block |
Phantom Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
The World+ (ザ・ワールド+ Za Wārudo+ ) |
+80 | +1 | +20 | +0 | +1 | +6 | +2 | +3 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Offensive Block 3: Vitality Barrier |
Phantom Gear+ | |
An upgraded The World. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
The World++ (ザ・ワールド++ Za Wārudo++ ) |
+92 | +1 | +15 | +0 | +1 | +6 | +5 | +3 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Damage Control 3: Combo-Block |
Phantom Gear++ | |
The ultimate The World. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Temperance (テンパランス Tenparansu ) |
+22 | +1 | +78 | +0 | +1 | +0 | +1 | +8 | +2 | +3 | +1 | 1.1 | 1.0 | 1.0 | 1: Chain Time 2: Chain Power |
Lift Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||||
Temperance+ (テンパランス+ Tenparansu+ ) |
+48 | +1 | +52 | +0 | +1 | +0 | +1 | +6 | +2 | +4 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power |
Lift Gear+ | |
An upgraded Temperance. Lets you string together faster, much longer ground combos. | |||||||||||||||||
The High Priestess (ザ・ハイプリステス Za Hai Purisutesu ) |
+54 | +1 | +46 | +0 | +1 | +0 | +1 | +12 | +2 | +4 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Critical Boost |
Nimble Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
The High Priestess+ (ザ・ハイプリステス+ Za Hai Purisutesu+ ) |
+67 | +1 | +33 | +0 | +1 | +0 | +1 | +9 | +2 | +4 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Critical Boost |
Nimble Gear+ | |
An upgraded The High Priestess. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
The Tower (ザ・タワー Za Tawā ) |
+29 | +1 | +71 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump |
Wild Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
The Tower+ (ザ・タワー+ Za Tawā+ ) |
+44 | +1 | +56 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Combo-Jump |
Wild Gear+ | |
An upgraded The Tower. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
The Hanged Man (ザ・ハングドマン Za Hangudo Man ) |
+54 | +1 | +46 | +0 | +1 | +0 | +1 | +6 | +1 | +5 | +2 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Combo-Air Slide 3: Critical Boost |
Ominous Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
The Hanged Man+ (ザ・ハングドマン+ Za Hangudo Man+ ) |
+67 | +1 | +33 | +0 | +1 | +0 | +1 | +6 | +1 | +6 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Ominous Gear+ | |
An upgraded The Hanged Man. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Death (デス Desu ) |
+44 | +1 | +56 | +0 | +1 | +1 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker | Valor Gear | |
A weapon that possesses high Strength. Useful against tough enemies. | |||||||||||||||||
Death+ (デス+ Desu+ ) |
+46 | +1 | +54 | +0 | +1 | +1 | +1 | +0 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender | Valor Gear+ | |
An upgraded Death. Possesses high Strength. Useful against tough enemies. | |||||||||||||||||
The Hermit (ザ・ハーミット Za Hāmitto ) |
+37 | +2 | +63 | +0 | +1 | +2 | +1 | +0 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Grand Slam |
Fearless Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
The Hermit+ (ザ・ハーミット+ Za Hāmitto+ ) |
+42 | +2 | +58 | +0 | +1 | +2 | +1 | +4 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Grand Slam |
Fearless Gear+ | |
An upgraded The Hermit. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Strength (ストレングス Sutorengusu ) |
+60 | +2 | +40 | +0 | +1 | +3 | +1 | +6 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Striker 3: Grand Slam |
Prestige Gear | |
A weapon that possesses—you guessed it—extreme Strength. Devastates tough enemies. | |||||||||||||||||
Strength+ (ストレングス+ Sutorengusu+ ) |
+62 | +2 | +38 | +0 | +1 | +3 | +1 | +0 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Grand Slam 3: Vitality Surge |
Prestige Gear+ | |
An upgraded Strength. Possesses—you guessed it—extreme Strength. Devastates tough enemies. | |||||||||||||||||
The Lovers (ザ・ラバーズ Za Rabāzu ) |
+64 | +3 | +36 | +23 | +3 | +4 | +1 | +8 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Blizzard Finish 3: Alive 'n' Kicking |
Crisis Gear | |
A weapon that provides versatility by boosting both Strength and Magic. | |||||||||||||||||
The Lovers+ (ザ・ラバーズ+ Za Rabāzu+ ) |
+70 | +3 | +30 | +28 | +3 | +4 | +1 | +0 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish 2: Aero Finish 3: Alive 'n' Kicking |
Crisis Gear+ | |
An upgraded The Lovers. Provides versatility by boosting both Strength and Magic. | |||||||||||||||||
The Chariot (ザ・チャリオット Za Chariotto ) |
+84 | +1 | +16 | +31 | +3 | +0 | +3 | +10 | +1 | +14 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish 2: Aero Finish 3: Combo-Block |
Omega Gear | |
A weapon that provides versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
The Chariot+ (ザ・チャリオット+ Za Chariotto+ ) |
+120 | +1 | +15 | +34 | +3 | +0 | +3 | +10 | +1 | +15 | +1 | 1.0 | 1.0 | 1.0 | 1: Fire Finish 2: Blizzard Finish 3: Offensive Block |
Omega Gear+ | |
An upgraded The Chariot. Provides versatility by greatly boosting both Strength and Magic. | |||||||||||||||||
The Sun (ザ・サン Za San ) |
+84 | +1 | +16 | +37 | +3 | +0 | +3 | +8 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Fire Finish 3: Blizzard Finish |
Hazard Gear | |
A weapon that offers high Magic and combo reach. | |||||||||||||||||
The Sun+ (ザ・サン+ Za San+ ) |
+96 | +1 | +15 | +45 | +3 | +0 | +3 | +8 | +1 | +10 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Thunder Finish 3: Aero Finish |
Hazard Gear+ | |
An upgraded The Sun. Offers high Magic and combo reach. | |||||||||||||||||
The Devil (ザ・デビル Za Debiru ) |
+88 | +1 | +15 | +4 | +1 | +0 | +3 | +8 | +3 | +8 | +1 | 1.2 | 1.0 | 1.0 | 1: Chain Time 2: Heart Bonus 3: Combo-Block |
Rage Gear | |
A weapon that lets you string together longer ground combos with wider reach. | |||||||||||||||||
The Devil+ (ザ・デビル+ Za Debiru+ ) |
+93 | +1 | +15 | +7 | +1 | +0 | +3 | +8 | +3 | +9 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Critical Boost 3: Combo-Block |
Rage Gear+ | |
An upgraded The Devil. Lets you string together longer ground combos with wider reach. | |||||||||||||||||
The Empress (ジ・エンプレス Ji Enpuresu ) |
+80 | +1 | +20 | +0 | +1 | +0 | +3 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Vitality Surge 3: Vitality Barrier |
Champion Gear | |
A weapon that offers high Strength and combo reach. | |||||||||||||||||
The Empress+ (ジ・エンプレス+ Ji Enpuresu+ ) |
+100 | +3 | +15 | +0 | +1 | +0 | +3 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Grand Slam 3: Second Chance |
Champion Gear+ | |
An upgraded The Empress. Offers high Strength and combo reach. | |||||||||||||||||
The Emperor (ジ・エンペラー Ji Enperā ) |
+112 | +3 | +15 | +0 | +1 | +0 | +3 | +10 | +1 | +14 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Grand Slam 3: Second Chance |
Ultimate Gear | |
A weapon that boasts superior Strength and combo reach. | |||||||||||||||||
The Emperor+ (ジ・エンペラー+ Ji Enperā+ ) |
+119 | +3 | +15 | +0 | +1 | +0 | +3 | +10 | +1 | +16 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Vitality Surge 3: Vitality Barrier |
Ultimate Gear+ | |
An upgraded The Emperor. Boasts superior Strength and combo reach. | |||||||||||||||||
The Joker (ザ・ジョーカー Za Jōkā ) |
+92 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 1.0 | 1.0 | 1.0 | 0: Risky Play 1: Grand Slam 2: Damage Control 3: Second Chance |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
The Joker+ (ザ・ジョーカー+ Za Jōkā+ ) |
+125 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Grand Slam 2: Damage Control 3: Second Chance |
Pandora's Gear+ | |
An upgraded The Joker. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Fair Game (フェアゲーム Fea Gēmu ) |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.0 | 1.0 | 1.0 | 1: Grand Slam 2: Critical Boost 3: Fire Finish |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||||
Finest Fantasy 13 (究極幻想13 Kyūkyoku Gensō 13 , lit. "Ultimate Illusion 13") |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
High Roller's Secret (勝負師のお守り Shōbushi no Omamori , lit. "Gambler's Charm") |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Grand Slam 2: Heart Bonus |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Marluxia's ScythesEdit
Scythe | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Fickle Erica (裏切りのエリカ Uragiri no Erika ) |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||||
Jilted Anemone (見放されしアネモネ Mihanasareshi Anemone ) |
+18 | — | +82 | +11 | — | +0 | — | +2 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | Skill Gear | |
A weapon that boosts your Magic to give it more power. | |||||||||||||||||
Jilted Anemone+ (見放されしアネモネ+ Mihanasareshi Anemone+ ) |
+20 | +1 | +80 | +12 | +1 | +0 | +1 | +2 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer | Skill Gear+ | |
An upgraded Jilted Anemone. Boosts your Magic to give it more power. | |||||||||||||||||
Proud Amaryllis (誇らしきアマリリス Hokorashiki Amaririsu ) |
+36 | +1 | +64 | +14 | +2 | +0 | +1 | +4 | +1 | +2 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish |
Technical Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
Proud Amaryllis+ (誇らしきアマリリス+ Hokorashiki Amaririsu+ ) |
+44 | +1 | +56 | +21 | +2 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Thunder Finish |
Technical Gear+ | |
An upgraded Proud Amaryllis. Boosts your Magic to give it a lot more power. | |||||||||||||||||
Mad Safflower (熱狂のサフラワー Nekkyō no Safurawā ) |
+35 | +1 | +65 | +31 | +2 | +0 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Magic Finale |
Duel Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
Mad Safflower+ (熱狂のサフラワー+ Nekkyō no Safurawā+ ) |
+45 | +1 | +55 | +35 | +2 | +0 | +1 | +8 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish 3: Magic Finale |
Duel Gear+ | |
An upgraded Mad Safflower. Boosts your Magic to give it incredible power. | |||||||||||||||||
Mad Safflower++ (熱狂のサフラワー++ Nekkyō no Safurawā++ ) |
+68 | +1 | +32 | +39 | +5 | +0 | +1 | +6 | +1 | +7 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish 3: Magic Finale |
Duel Gear++ | |
The ultimate Mad Safflower. Boosts your Magic to give it incredible power. | |||||||||||||||||
Poor Melissa (哀れなるメリッサ Aware-naru Merissa ) |
+27 | — | +73 | +0 | — | +0 | — | +3 | — | +1 | — | 1.1 | 1.0 | 1.0 | — | Loaded Gear | |
A weapon that lets you string together faster, longer ground combos. | |||||||||||||||||
Poor Melissa+ (哀れなるメリッサ+ Aware-naru Merissa+ ) |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost | Loaded Gear+ | |
An upgraded Poor Melissa. Lets you string together faster, longer ground combos. | |||||||||||||||||
Tragic Allium (悲しみのアリウム Kanashimi no Ariumu ) |
+55 | +1 | +45 | +0 | +1 | +0 | +1 | +6 | +2 | +5 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power |
Chrono Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||||
Tragic Allium+ (悲しみのアリウム+ Kanashimi no Ariumu+ ) |
+57 | +1 | +43 | +0 | +1 | +0 | +1 | +8 | +2 | +6 | +1 | 1.1 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time |
Chrono Gear+ | |
An upgraded Tragic Allium. Lets you string together faster, much longer ground combos. | |||||||||||||||||
Mournful Cineraria (苦しみのサイネリア Kurushimi no Saineria ) |
+66 | +1 | +34 | +0 | +1 | +0 | +1 | +12 | +2 | +13 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Phantom Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Mournful Cineraria+ (苦しみのサイネリア+ Kurushimi no Saineria+ ) |
+77 | +1 | +23 | +0 | +1 | +0 | +1 | +9 | +2 | +7 | +1 | 1.2 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Critical Boost |
Phantom Gear+ | |
An upgraded Mournful Cineraria. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Mournful Cineraria++ (苦しみのサイネリア++ Kurushimi no Saineria++ ) |
+86 | +1 | +15 | +0 | +1 | +0 | +1 | +12 | +5 | +10 | +1 | 1.3 | 1.0 | 1.0 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Phantom Gear++ | |
The ultimate Mournful Cineraria. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Pseudo Silene (いつわりのシレネ Itsuwari no Shirene ) |
+61 | +2 | +39 | +0 | +1 | +2 | +1 | +4 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Surge |
Lift Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Pseudo Silene+ (いつわりのシレネ+ Itsuwari no Shirene+ ) |
+68 | +2 | +32 | +0 | +1 | +2 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Vitality Surge |
Lift Gear+ | |
An upgraded Pseudo Silene. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Faithless Digitalis (不実なジギタリス Fujitsu na Jigitarisu ) |
+68 | +2 | +32 | +0 | +1 | +3 | +1 | +0 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Vitality Barrier 3: Brick Wall |
Nimble Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Faithless Digitalis+ (不実なジギタリス+ Fujitsu na Jigitarisu+ ) |
+87 | +2 | +15 | +0 | +1 | +3 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Vitality Surge 3: Grand Slam |
Nimble Gear+ | |
An upgraded Faithless Digitalis. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Grim Muscari (失望のムスカリ Shitsubō no Musukari ) |
+29 | +1 | +71 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo Boost |
Wild Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Grim Muscari+ (失望のムスカリ+ Shitsubō no Musukari+ ) |
+44 | +1 | +56 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Power |
Wild Gear+ | |
An upgraded Grim Muscari. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Docile Vallota (忍従のバロータ Ninjū no Barōta ) |
+69 | +1 | +31 | +0 | +1 | +0 | +1 | +6 | +1 | +5 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Power 3: Combo-Air Slide |
Ominous Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Docile Vallota+ (忍従のバロータ+ Ninjū no Barōta+ ) |
+87 | +1 | +15 | +0 | +1 | +0 | +1 | +6 | +1 | +6 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo Boost 3: Combo-Air Slide |
Ominous Gear+ | |
An upgraded Docile Vallota. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Quiet Belladonna (静かなるベラドンナ Shizuka-naru Beradonna ) |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +2 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time | Valor Gear | |
A weapon that enables your attacks to reach a wide area. | |||||||||||||||||
Quiet Belladonna+ (静かなるベラドンナ+ Shizuka-naru Beradonna+ ) |
+39 | +1 | +61 | +0 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power | Valor Gear+ | |
An upgraded Quiet Belladonna. Enables your attacks to reach a wide area. | |||||||||||||||||
Parting Ipheion (別れのイフェイオン Wakare no Ifeion ) |
+24 | +1 | +76 | +0 | +1 | +4 | +2 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Offensive Block |
Fearless Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Parting Ipheion+ (別れのイフェイオン+ Wakare no Ifeion+ ) |
+35 | +1 | +65 | +0 | +1 | +4 | +2 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Offensive Block |
Fearless Gear+ | |
An upgraded Parting Ipheion. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Lofty Gerbera (崇高なるガーベラ Sūkō-naru Gābera ) |
+37 | +1 | +63 | +0 | +1 | +6 | +2 | +3 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Offensive Block 3: Second Chance |
Prestige Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Lofty Gerbera+ (崇高なるガーベラ+ Sūkō-naru Gābera+ ) |
+41 | +1 | +59 | +0 | +1 | +6 | +2 | +3 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Offensive Block 3: Second Chance |
Prestige Gear+ | |
An upgraded Lofty Gerbera. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Gallant Achillea (勇ましきアキレア Isamashiki Akirea ) |
+55 | +1 | +45 | +31 | +3 | +0 | +1 | +8 | +3 | +8 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish 3: Critical Boost |
Crisis Gear | |
A weapon that offers high Magic and ground combo speed. | |||||||||||||||||
Gallant Achillea+ (勇ましきアキレア+ Isamashiki Akirea+ ) |
+62 | +1 | +38 | +37 | +3 | +0 | +1 | +8 | +3 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Critical Boost |
Crisis Gear+ | |
An upgraded Gallant Achillea. Offers high Magic and ground combo speed. | |||||||||||||||||
Noble Peony (高貴なるピオニィ Kōki-naru Pionyi ) |
+73 | +1 | +27 | +41 | +3 | +0 | +1 | +10 | +3 | +13 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Blizzard Finish 3: Grand Slam |
Omega Gear | |
A weapon that boasts superior Magic and ground combo speed. | |||||||||||||||||
Noble Peony+ (高貴なるピオニィ+ Kōki-naru Pionyi+ ) |
+103 | +1 | +15 | +45 | +3 | +0 | +1 | +10 | +3 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Aero Finish 3: Grand Slam |
Omega Gear+ | |
An upgraded Noble Peony. Boasts superior Magic and ground combo speed. | |||||||||||||||||
Fearsome Anise (恐るべきリコリス Osoru-beki Rikorisu , lit. "Fearsome Liquorice") |
+101 | +3 | +15 | +0 | +1 | +0 | +3 | +8 | +1 | +15 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Vitality Surge 3: Combo-Block |
Hazard Gear | |
A weapon that offers high Strength and combo reach. | |||||||||||||||||
Fearsome Anise+ (恐るべきリコリス+ Osoru-beki Rikorisu+ , lit. "Fearsome Liquorice+") |
+114 | +3 | +15 | +0 | +1 | +0 | +3 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Grand Slam 3: Combo-Block |
Hazard Gear+ | |
An upgraded Fearsome Anise. Offers high Strength and combo reach. | |||||||||||||||||
Vindictive Thistle (報復のティスル Hōfuku no Tisuru ) |
+78 | +1 | +22 | +0 | +1 | +0 | +1 | +8 | +3 | +8 | +3 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear | |
A weapon that lets you string together longer ground and aerial combos. | |||||||||||||||||
Vindictive Thistle+ (報復のティスル+ Hōfuku no Tisuru+ ) |
+88 | +1 | +15 | +0 | +1 | +0 | +1 | +8 | +3 | +9 | +3 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear+ | |
An upgraded Vindictive Thistle. Lets you string together longer ground and aerial combos. | |||||||||||||||||
Fair Helianthus (誘惑のヘリアンサス Yūwaku no Heriansasu ) |
+64 | +1 | +36 | +6 | +1 | +0 | +3 | +8 | +3 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Chain Time 3: Heart Bonus |
Champion Gear | |
A weapon that lets you string together longer ground combos with wider reach. | |||||||||||||||||
Fair Helianthus+ (誘惑のヘリアンサス+ Yūwaku no Heriansasu+ ) |
+67 | +1 | +33 | +7 | +1 | +0 | +3 | +8 | +3 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Combo-Jump 3: Combo-Block |
Champion Gear+ | |
An upgraded Fair Helianthus. Lets you string together longer ground combos with wider reach. | |||||||||||||||||
Solemn Magnolia (荘厳なるマグノリア Sōgon-naru Magunoria ) |
+90 | +1 | +15 | +36 | +1 | +0 | +3 | +10 | +3 | +13 | +1 | 1.1 | 1.0 | 1.0 | 1: Offensive Block 2: Combo-Jump 3: Combo-Block |
Ultimate Gear | |
A weapon that lets you string together much longer ground combos with wider reach. | |||||||||||||||||
Solemn Magnolia+ (荘厳なるマグノリア+ Sōgon-naru Magunoria+ ) |
+94 | +1 | +15 | +45 | +1 | +0 | +3 | +10 | +3 | +12 | +1 | 1.2 | 1.0 | 1.0 | 1: Offensive Block 2: Chain Time 3: Heart Bonus |
Ultimate Gear+ | |
An upgraded Solemn Magnolia. Lets you string together much longer ground combos with wider reach. | |||||||||||||||||
Hallowed Lotus (神聖なるロータス Shinsei-naru Rōtasu ) |
+92 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 1.0 | 1.0 | 1.0 | 0: Risky Play 1: Grand Slam 2: Critical Boost 3: Second Chance |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
Hallowed Lotus+ (神聖なるロータス+ Shinsei-naru Rōtasu+ ) |
+125 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Grand Slam 2: Critical Boost 3: Second Chance |
Pandora's Gear+ | |
An upgraded Hallowed Lotus. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Graceful Dahlia (優美なるダリア Yūbi-naru Daria ) |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Heart Bonus |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||||
Stirring Ladle (かき乱すレイドル Kaki-midasu Reidoru ) |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
Dainty Bellflowers (優雅なるスズラン Yūga-naru Suzuran , lit. "Dainty Lillies-of-the-Valley") |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Heart Bonus 2: Second Chance |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Larxene's KnivesEdit
Knives | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Trancheuse (トランシャン Toranshan , lit. "Tranchant") |
+15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | 1.0 | 1.0 | 1.0 | — | No Gear | |
Your most basic weapon. Nothing really sets it apart. | |||||||||||||||||
Orage (オラージュ Orāju ) |
+20 | — | +80 | +0 | — | +0 | — | +3 | — | +2 | — | 1.1 | 1.0 | 1.0 | — | Skill Gear | |
A weapon that lets you string together faster, longer ground combos. | |||||||||||||||||
Orage+ (オラージュ+ Orāju+ ) |
+22 | +1 | +78 | +0 | +1 | +0 | +1 | +4 | +1 | +2 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo-Jump | Skill Gear+ | |
An upgraded Orage. Lets you string together faster, longer ground combos. | |||||||||||||||||
Tourbillon (トゥルビオン Turubion ) |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +6 | +2 | +3 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo Boost |
Technical Gear | |
A weapon that lets you string together faster, much longer ground combos. | |||||||||||||||||
Tourbillon+ (トゥルビオン+ Turubion+ ) |
+50 | +1 | +50 | +0 | +1 | +0 | +1 | +8 | +2 | +4 | +1 | 1.1 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Power |
Technical Gear+ | |
An upgraded Tourbillion. Lets you string together faster, much longer ground combos. | |||||||||||||||||
Tempête (タンペート Tanpēto ) |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +9 | +2 | +6 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Power 3: Chain Time |
Duel Gear | |
A weapon that lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Tempête+ (タンペート+ Tanpēto+ ) |
+50 | +1 | +50 | +0 | +1 | +0 | +1 | +12 | +2 | +7 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo Boost 3: Critical Boost |
Duel Gear+ | |
An upgraded Tempête. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Tempête++ (タンペート++ Tanpēto++ ) |
+76 | +1 | +24 | +0 | +1 | +0 | +1 | +12 | +5 | +8 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Combo-Jump |
Duel Gear++ | |
The ultimate Tempête. Lets you string together faster, incredibly long ground combos. | |||||||||||||||||
Carmin (カルマン Karuman ) |
+24 | — | +76 | +12 | — | +0 | — | +2 | — | +3 | — | 1.0 | 1.0 | 1.0 | — | Loaded Gear | |
A weapon that boosts your Magic to give it more power. | |||||||||||||||||
Carmin+ (カルマン+ Karuman+ ) |
+32 | +1 | +68 | +15 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish | Loaded Gear+ | |
An upgraded Carmin. Boosts your Magic to give it more power. | |||||||||||||||||
Météore (メテオール Meteōru ) |
+41 | +1 | +59 | +18 | +2 | +0 | +1 | +4 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Thunder Finish |
Chrono Gear | |
A weapon that boosts your Magic to give it a lot more power. | |||||||||||||||||
Météore+ (メテオール+ Meteōru+ ) |
+48 | +1 | +52 | +25 | +2 | +0 | +1 | +4 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish 2: Fire Finish |
Chrono Gear+ | |
An upgraded Météore. Boosts your Magic to give it a lot more power. | |||||||||||||||||
Etoile (エトワール Etowāru ) |
+60 | +1 | +40 | +29 | +2 | +0 | +1 | +8 | +1 | +11 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Finale 2: Thunder Finish 3: Magic Bracer |
Phantom Gear | |
A weapon that boosts your Magic to give it incredible power. | |||||||||||||||||
Etoile+ (エトワール+ Etowāru+ ) |
+70 | +1 | +30 | +36 | +2 | +0 | +1 | +6 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Finale 2: Thunder Finish 3: Aero Finish |
Phantom Gear+ | |
An upgraded Etoile. Boosts your Magic to give it incredible power. | |||||||||||||||||
Etoile++ (エトワール++ Etowāru++ ) |
+80 | +1 | +20 | +39 | +5 | +0 | +1 | +6 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Finale 2: Thunder Finish 3: Magical Strike |
Phantom Gear++ | |
The ultimate Etoile. Boosts your Magic to give it incredible power. | |||||||||||||||||
Irrégulier (イレギュリエ Iregyurie ) |
+36 | +2 | +64 | +0 | +1 | +2 | +1 | +4 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Combo Boost |
Lift Gear | |
A weapon that possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Irrégulier+ (イレギュリエ+ Iregyurie+ ) |
+46 | +2 | +54 | +0 | +1 | +2 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Chain Power |
Lift Gear+ | |
An upgraded Irrégulier. Possesses very high Strength. Effective against tough enemies. | |||||||||||||||||
Dissonance (ディソナンス Disonansu ) |
+68 | +2 | +32 | +0 | +1 | +3 | +1 | +0 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Striker 2: Grand Slam 3: Combo-Block |
Nimble Gear | |
A weapon that possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Dissonance+ (ディソナンス+ Disonansu+ ) |
+87 | +2 | +15 | +0 | +1 | +3 | +1 | +6 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Combo-Block |
Nimble Gear+ | |
An upgraded Dissonance. Possesses extreme Strength. Devastates tough enemies. | |||||||||||||||||
Eruption (エリュプシオン Eryupushion ) |
+30 | +1 | +70 | +0 | +1 | +4 | +2 | +2 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Power 2: Offensive Block |
Wild Gear | |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Eruption+ (エリュプシオン+ Eryupushion+ ) |
+48 | +1 | +52 | +0 | +1 | +4 | +2 | +2 | +1 | +3 | +1 | 1.0 | 1.0 | 1.0 | 1: Chain Time 2: Offensive Block |
Wild Gear+ | |
An upgraded Eruption. Enables your attacks to reach a wide area and deal heavy damage. | |||||||||||||||||
Soleil Couchant (ソレイユ・クーシャン Soreiyu Kūshan ) |
+72 | +1 | +28 | +0 | +1 | +6 | +2 | +3 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Chain Time 3: Offensive Block |
Ominous Gear | |
A weapon that enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Soleil Couchant+ (ソレイユ・クーシャン+ Soreiyu Kūshan+ ) |
+90 | +1 | +15 | +0 | +1 | +6 | +2 | +3 | +1 | +6 | +1 | 1.0 | 1.0 | 1.0 | 1: Defender 2: Chain Power 3: Offensive Block |
Ominous Gear+ | |
An upgraded Soleil Couchant. Enables your attacks to reach a wide area and deal immense damage. | |||||||||||||||||
Indigo (アンディゴ Andigo ) |
+34 | +1 | +66 | +0 | +1 | +0 | +1 | +2 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump | Valor Gear | |
A weapon that performs well in midair. Great for taking on fliers. | |||||||||||||||||
Indigo+ (アンディゴ+ Andigo+ ) |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump | Valor Gear+ | |
An upgraded Indigo. Performs well in midair. Great for taking on fliers. | |||||||||||||||||
Vague (ヴァーグ Vāgu ) |
+22 | +1 | +78 | +0 | +1 | +0 | +1 | +4 | +1 | +5 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo Boost |
Fearless Gear | |
A weapon that performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Vague+ (ヴァーグ+ Vāgu+ ) |
+27 | +1 | +73 | +0 | +1 | +0 | +1 | +4 | +1 | +5 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Power |
Fearless Gear+ | |
An upgraded Vague. Performs very well in midair. Excellent for taking on fliers. | |||||||||||||||||
Déluge (デリューズ Deryūzu ) |
+35 | +1 | +65 | +0 | +1 | +0 | +1 | +6 | +1 | +8 | +2 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Power 3: Combo-Air Slide |
Prestige Gear | |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Déluge+ (デリューズ+ Deryūzu+ ) |
+40 | +1 | +60 | +0 | +1 | +0 | +1 | +6 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo Boost 3: Combo-Air Slide |
Prestige Gear+ | |
An upgraded Déluge. Performs extremely well in midair. Outstanding for taking on fliers. | |||||||||||||||||
Rafale (ラファール Rafāru ) |
+55 | +1 | +45 | +0 | +1 | +0 | +1 | +8 | +3 | +8 | +3 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo-Air Slide 3: Combo Boost |
Crisis Gear | |
A weapon that lets you string together longer ground and aerial combos. | |||||||||||||||||
Rafale+ (ラファール+ Rafāru+ ) |
+62 | +1 | +38 | +0 | +1 | +0 | +1 | +8 | +3 | +9 | +3 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo-Air Slide 3: Chain Power |
Crisis Gear+ | |
An upgraded Rafale. Lets you string together longer ground and aerial combos. | |||||||||||||||||
Typhon (ティフォン Tifon ) |
+73 | +1 | +27 | +0 | +1 | +0 | +1 | +10 | +3 | +13 | +3 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo-Air Slide 3: Critical Boost |
Omega Gear | |
A weapon that lets you string together much longer ground and aerial combos. | |||||||||||||||||
Typhon+ (ティフォン+ Tifon+ ) |
+103 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +12 | +3 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Critical Boost |
Omega Gear+ | |
An upgraded Typhon. Lets your string together much longer ground and aerial combos. | |||||||||||||||||
Extirpeur (エクスティルペ Ekusutirupe , lit. "Extirper") |
+84 | +1 | +16 | +37 | +3 | +0 | +1 | +8 | +1 | +12 | +3 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Thunder Finish 3: Aero Finish |
Hazard Gear | |
A weapon that offers high Magic and extended aerial combos. | |||||||||||||||||
Extirpeur+ (エクスティルペ+ Ekusutirupe+ , lit. "Extirper+") |
+96 | +1 | +15 | +45 | +3 | +0 | +1 | +8 | +1 | +10 | +3 | 1.0 | 1.0 | 1.0 | 1: Combo-Air Slide 2: Thunder Finish 3: Aero Finish |
Hazard Gear+ | |
An upgraded Extirpeur. Offers high Magic and extended aerial combos. | |||||||||||||||||
Croix du Sud (クロワ・デュ・シュド Kurowa dyu Shudo ) |
+88 | +1 | +15 | +34 | +3 | +0 | +3 | +8 | +1 | +8 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Thunder Finish 3: Aero Finish |
Rage Gear | |
A weapon that offers high Magic and combo reach. | |||||||||||||||||
Croix du Sud+ (クロワ・デュ・シュド+ Kurowa dyu Shudo+ ) |
+93 | +1 | +15 | +37 | +3 | +0 | +3 | +8 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Magic Bracer 2: Thunder Finish 3: Fire Finish |
Rage Gear+ | |
An upgraded Croix du Sud. Offers high Magic and combo reach. | |||||||||||||||||
Lumineuse (リュミヌーズ Ryuminūzu ) |
+64 | +1 | +36 | +6 | +1 | +0 | +3 | +3 | +1 | +9 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Power 3: Chain Time |
Champion Gear | |
A weapon that lets you string together longer ground combos with wider reach. | |||||||||||||||||
Lumineuse+ (リュミヌーズ+ Ryuminūzu+ ) |
+67 | +1 | +33 | +7 | +1 | +0 | +3 | +8 | +3 | +9 | +1 | 1.2 | 1.0 | 1.0 | 1: Offensive Block 2: Chain Power 3: Chain Time |
Champion Gear+ | |
An upgraded Lumineuse. Lets you string together longer ground combos with wider reach. | |||||||||||||||||
Clair de Lune (クレール・ドゥ・リュヌ Kurēru du Ryunu ) |
+90 | +1 | +15 | +15 | +1 | +0 | +3 | +10 | +3 | +13 | +1 | 1.2 | 1.0 | 1.0 | 1: Offensive Block 2: Chain Time 3: Heart Bonus |
Ultimate Gear | |
A weapon that lets you string together much longer ground combos with wider reach. | |||||||||||||||||
Clair de Lune+ (クレール・ドゥ・リュヌ+ Kurēru du Ryunu+ ) |
+94 | +1 | +15 | +16 | +1 | +0 | +3 | +10 | +3 | +12 | +1 | 1.2 | 1.0 | 1.0 | 1: Combo-Jump 2: Chain Time 3: Heart Bonus |
Ultimate Gear+ | |
An upgraded Claire de Lune. Lets you string together much longer ground combos with wider reach. | |||||||||||||||||
Vol de Nuit (ヴォル・ドゥ・ニュイ Voru du Nyui ) |
+92 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +11 | +5 | 1.0 | 1.0 | 1.0 | 0: Risky Play 1: Combo Boost 2: Chain Power 3: Chain Time |
Pandora's Gear | |
A formidable weapon with exceptional capabilities. | |||||||||||||||||
Vol de Nuit+ (ヴォル・ドゥ・ニュイ+ Voru du Nyui+ ) |
+125 | +1 | +15 | +34 | +1 | +0 | +1 | +10 | +1 | +12 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo Boost 2: Chain Power 3: Chain Time |
Pandora's Gear+ | |
An upgraded Vol de Nuit. Possesses formidable power and exceptional capabilities. | |||||||||||||||||
Foudre (エクレール Ekurēru , lit. "Éclair") |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.0 | 1.0 | 1.0 | 1: Combo-Jump 2: Combo-Air Slide 3: Thunder Finish |
Zero Gear | |
A powerful weapon that draws forth its wielder's true worth. | |||||||||||||||||
Demoiselle (リベリュール Riberyūru , lit. "Libellule") |
+36 | +1 | +64 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1.0 | 1.0 | 1.0 | 1: Combo-Air Slide | Casual Gear | |
This looks awfully familiar... | |||||||||||||||||
Ampoule (アンプール Anpūru ) |
+90 | +1 | +15 | +0 | +1 | +0 | +1 | +0 | +1 | +9 | +1 | 1.0 | 1.0 | 1.0 | 1: Thunder Finish 2: Fire Finish |
Mystery Gear | |
A weapon that draws forth its wielder's personality. |
Riku's SwordsEdit
Sword | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Soul Eater (ソウルイーター Souru Ītā ) |
+70 | +1[5] +2[6] +3[7] |
+30 | +0 | +1[5] +2[6] +3[7] |
+0 | +1[5] +2[6] +3[7] |
+5 | +1[5] +2[6] +3[7] |
+7 | +1[5] +2[6] +3[7] |
1.0 | 1.13 | 1.13 | 1: Striker 2: Grand Slam 3: Critical Boost |
No gear Skill Gear, Skill Gear+ Technical Gear, Technical Gear+ Duel Gear, Duel Gear+ Loaded Gear, Loaded Gear+ Chrono Gear, Chrono Gear+ Phantom Gear, Phantom Gear+, Phantom Gear++ Lift Gear, Lift Gear+ Nimble Gear, Nimble Gear+ Wild Gear, Wild Gear+ Ominous Gear, Ominous Gear+ Valor Gear, Valor Gear+ Fearless Gear, Fearless Gear+ Prestige Gear, Prestige Gear+ Hazard Gear, Hazard Gear+ Casual Gear Mystery Gear | |
A sword that swims with darkness. Possesses high Strength. | |||||||||||||||||
Soul Eater+ (ソウルイーター+ Souru Ītā+ ) |
+100 | +3 | +15 | +15 | +3 | +0 | +3 | +7 | +5 | +10 | +3 | 1.13 | 1.13 | 1.13 | 1: Striker 2: Grand Slam 3: Critical Boost |
Duel Gear++ Crisis Gear, Crisis Gear+ Rage Gear, Rage Gear+ | |
An upgraded Soul Eater. Possesses high Strength. | |||||||||||||||||
Soul Eater++ (ソウルイーター++ Souru Ītā++ ) |
+120 | +3 | +15 | +25 | +3 | +0 | +3 | +12 | +3 | +15 | +3 | 1.0 | 1.13 | 1.13 | 1: Striker 2: Grand Slam 3: Critical Boost |
Omega Gear, Omega Gear+ Champion Gear, Champion Gear+, Ultimate Gear, Ultimate Gear+ | |
The ultimate Soul Eater. Possesses high Strength. | |||||||||||||||||
Oblivion (過ぎ去りし思い出 Sugisarashi Omoide , lit. "Passing Memories") |
+110 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +20 | +5 | 1.0 | 1.13 | 1.13 | 0: Risky Play 1: Defender 2: Damage Control 3: Second Chance |
Pandora's Gear | |
A Keyblade black as darkness. Boasts superior Strength and Magic. | |||||||||||||||||
Oblivion+ (過ぎ去りし思い出+ Sugisarashi Omoide+ , lit. "Passing Memories+") |
+125 | +1 | +15 | +30 | +1 | +0 | +1 | +10 | +1 | +23 | +1 | 1.0 | 1.13 | 1.13 | 1: Defender 2: Damage Control 3: Second Chance |
Pandora's Gear+ | |
An upgraded Oblivion. Boasts superior Strength and Magic. | |||||||||||||||||
Way to the Dawn (ウェイトゥザドーン Wei tu za Dōn ) |
+124 | +4 | +15 | +30 | +4 | +0 | +4 | +10 | +4 | +19 | +4 | 1.0 | 1.13 | 1.13 | 1: Vitality Surge 2: Vitality Barrier 3: Alive 'n' Kicking |
Zero Gear | |
Riku's Keyblade. Boasts superior Strength and Magic. |
Donald's StavesEdit
Staff | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Mage's Staff (まどうしの杖 Madōshi no Tsue ) |
+60 | +1[5] +2[6] +3[7] |
+40 | +30 | +1[5] +2[6] +3[7] |
+0 | +1[5] +2[6] +3[7] |
+5 | +1[5] +2[6] +3[7] |
+8 | +1[5] +2[6] +3[7] |
1.0 | 1.13 | 1.13 | 1: Magic Bracer 2: Magic Finale 3: Magical Strike |
No gear Skill Gear, Skill Gear+ Technical Gear, Technical Gear+ Duel Gear, Duel Gear+ Loaded Gear, Loaded Gear+ Chrono Gear, Chrono Gear+ Phantom Gear, Phantom Gear+, Phantom Gear++ Lift Gear, Lift Gear+ Nimble Gear, Nimble Gear+ Wild Gear, Wild Gear+ Ominous Gear, Ominous Gear+ Valor Gear, Valor Gear+ Fearless Gear, Fearless Gear+ Prestige Gear, Prestige Gear+ Hazard Gear, Hazard Gear+ Casual Gear Mystery Gear | |
A staff that belongs in the hands of a real wizard. | |||||||||||||||||
Mage's Staff+ (まどうしの杖+ Madōshi no Tsue+ ) |
+80 | +3 | +20 | +35 | +3 | +3 | +3 | +8 | +3 | +10 | +3 | 1.0 | 1.13 | 1.13 | 1: Magic Bracer 2: Magic Finale 3: Magical Strike |
Duel Gear++ Crisis Gear, Crisis Gear+, Rage Gear, Rage Gear+ | |
An upgraded Mage's Staff. Possesses high Magic. | |||||||||||||||||
Mage's Staff++ (まどうしの杖++ Madōshi no Tsue++ ) |
+85 | +3 | +15 | +40 | +3 | +5 | +3 | +10 | +3 | +13 | +3 | 1.0 | 1.13 | 1.13 | 1: Magic Bracer 2: Magic Finale 3: Magical Strike |
Omega Gear, Omega Gear+ Champion Gear, Champion Gear+ Ultimate Gear, Ultimate Gear+ | |
The ultimate Mage's Staff. Possesses superior Magic. | |||||||||||||||||
Centurion (センチュリオン Senchurion ) |
+88 | +5 | +15 | +32 | +5 | +0 | +5 | +12 | +5 | +19 | +5 | 1.0 | 1.0 | 1.0 | 0: Risky Play 1: Damage Control 2: Brick Wall 3: Alive 'n' Kicking |
Pandora's Gear | |
An extremely capable weapon with the strength to smash through boulders. | |||||||||||||||||
Centurion+ (センチュリオン+ Senchurion+ ) |
+95 | +1 | +15 | +32 | +1 | +0 | +1 | +12 | +1 | +19 | +1 | 1.0 | 1.0 | 1.0 | 1: Damage Control 2: Brick Wall 3: Alive 'n' Kicking |
Pandora's Gear+ | |
An upgraded Centurion. Strong enough to smash through boulders. Extremely capable. | |||||||||||||||||
Dream Rod (ロッドオブドリーム Roddo obu Dorīmu , lit. "Rod of Dream") |
+111 | +4 | +15 | +50 | +4 | +10 | +4 | +10 | +4 | +15 | +4 | 1.0 | 1.13 | 1.13 | 1: Fire Finish 2: Thunder Finish 3: Blizzard Finish |
Zero Gear | |
A staff whose strength is spirit: power the eye cannot see. |
Goofy's ShieldsEdit
Shield | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Knight's Shield (騎士の盾 Kishi no Tate ) |
+100 | +1[5] +2[6] +3[7] |
+15 | +0 | +1[5] +2[6] +3[7] |
+8 | +1[5] +2[6] +3[7] |
+7 | +1[5] +2[6] +3[7] |
+7 | +1[5] +2[6] +3[7] |
1.0 | 1.13 | 1.13 | 1: Offensive Block 2: Defender 3: Combo-Block |
No gear Skill Gear, Skill Gear+ Technical Gear, Technical Gear+ Duel Gear, Duel Gear+ Loaded Gear, Loaded Gear+ Chrono Gear, Chrono Gear+ Phantom Gear, Phantom Gear+, Phantom Gear++ Lift Gear, Lift Gear+ Nimble Gear, Nimble Gear+ Wild Gear, Wild Gear+ Ominous Gear, Ominous Gear+ Valor Gear, Valor Gear+ Fearless Gear, Fearless Gear+ Prestige Gear, Prestige Gear+ Hazard Gear, Hazard Gear+ Casual Gear Mystery Gear | |
A shield that befits someone kind and chivalrous. | |||||||||||||||||
Knight's Shield+ (騎士の盾+ Kishi no Tate+ ) |
+105 | +3 | +15 | +0 | +3 | +10 | +3 | +8 | +3 | +10 | +3 | 1.0 | 1.13 | 1.13 | 1: Offensive Block 2: Defender 3: Combo-Block |
Duel Gear++ Crisis Gear, Crisis Gear+ Rage Gear, Rage Gear+ | |
An upgraded Knight's Shield. Highly resilient. | |||||||||||||||||
Knight's Shield++ (騎士の盾++ Kishi no Tate++ ) |
+115 | +3 | +15 | +0 | +3 | +12 | +3 | +10 | +3 | +15 | +3 | 1.0 | 1.13 | 1.13 | 1: Offensive Block 2: Defender 3: Combo-Block |
Omega Gear, Omega Gear+ Champion Gear, Champion Gear+ Ultimate Gear, Ultimate Gear+ | |
The ultimate Knight's Shield. Extremely resilient. | |||||||||||||||||
Frozen Pride (フリーズプライド Furīzu Puraido , lit. "Freeze Pride") |
+100 | +5 | +15 | +25 | +5 | +10 | +5 | +15 | +5 | +19 | +5 | 1.0 | 1.0 | 1.0 | 0: Risky Play 1: Offensive Block 2: Magic Bracer 3: Blizzard Finish |
Pandora's Gear | |
An extremely capable weapon that brims with Magic and the power of ice. | |||||||||||||||||
Frozen Pride+ (フリーズプライド+ Furīzu Puraido+ , lit. "Freeze Pride+") |
+125 | +1 | +15 | +30 | +1 | +10 | +4 | +15 | +1 | +19 | +1 | 1.0 | 1.0 | 1.0 | 1: Offensive Block 2: Magic Bracer 3: Blizzard Finish |
Pandora's Gear+ | |
An upgraded Frozen Pride. Brims with Magic and the power of ice. Extremely capable. | |||||||||||||||||
Dream Shield (ガードオブドリーム Gādo obu Dorīmu , lit. "Guard of Dream") |
+124 | +4 | +15 | +0 | +4 | +10 | +4 | +15 | +4 | +19 | +4 | 1.0 | 1.13 | 1.13 | 1: Offensive Block 2: Vitality Barrier 3: Brick Wall |
Zero Gear | |
A shield whose strength is kindness: the desire to help one's friends. |
King Mickey's KeybladesEdit
Keyblade | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Kingdom Key D (キングダムチェーンD Kingudamu Chēn D , lit. "Kingdom Chain D") |
+80 | +1[5] +2[6] +3[7] |
+20 | +10 | +1[5] +2[6] +3[7] |
+0 | +1[5] +2[6] +3[7] |
+7 | +1[5] +2[6] +3[7] |
+7 | +1[5] +2[6] +3[7] |
1.0 | 1.13 | 1.13 | 1: Defender 2: Damage Control 3: Second Chance |
No gear Skill Gear, Skill Gear+ Technical Gear, Technical Gear+ Duel Gear, Duel Gear+ Loaded Gear, Loaded Gear+ Chrono Gear, Chrono Gear+ Phantom Gear, Phantom Gear+, Phantom Gear++ Lift Gear, Lift Gear+ Nimble Gear, Nimble Gear+ Wild Gear, Wild Gear+ Ominous Gear, Ominous Gear+ Valor Gear, Valor Gear+ Fearless Gear, Fearless Gear+ Prestige Gear, Prestige Gear+ Hazard Gear, Hazard Gear+ Casual Gear Mystery Gear | |
The King's Keyblade. The dark side of the Kingdom Key. | |||||||||||||||||
Kingdom Key D+ (キングダムチェーンD+ Kingudamu Chēn D+ , lit. "Kingdom Chain D+") |
+117 | +3 | +15 | +25 | +3 | +0 | +3 | +10 | +3 | +15 | +3 | 1.0 | 1.13 | 1.13 | 1: Defender 2: Damage Control 3: Second Chance |
Duel Gear++ Crisis Gear, Crisis Gear+ Rage Gear, Rage Gear+ | |
An upgraded Kingdom Key D. Possesses excellent capabilities. | |||||||||||||||||
Kingdom Key D++ (キングダムチェーンD++ Kingudamu Chēn D++ , lit. "Kingdom Chain D++") |
+120 | +3 | +15 | +34 | +3 | +0 | +3 | +10 | +3 | +19 | +3 | 1.0 | 1.13 | 1.13 | 1: Defender 2: Damage Control 3: Second Chance |
Omega Gear, Omega Gear+ Champion Gear, Champion Gear+ Ultimate Gear, Ultimate Gear+ | |
The penultimate Kingdom Key D. Possesses excellent capabilities. | |||||||||||||||||
Kingdom Key DΩ (キングダムチェーンDΩ Kingudamu Chēn DΩ , lit. "Kingdom Chain DΩ") |
+125 | +4 | +15 | +38 | +4 | +0 | +4 | +10 | +4 | +20 | +4 | 1.0 | 1.13 | 1.13 | 1: Defender 2: Damage Control 3: Second Chance |
Zero Gear | |
The TRUE ultimate Kingdom Key D. Possesses excellent capabilities. | |||||||||||||||||
Star Seeker (スターシーカー Sutā Shīkā ) |
+115 | +5 | +15 | +30 | +5 | +0 | +5 | +10 | +5 | +18 | +5 | 1.0 | 1.13 | 1.5 | 0: Risky Play 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Pandora's Gear | |
A weapon that makes it easier to stay on enemies during aerial combos. | |||||||||||||||||
Star Seeker+ (スターシーカー+ Sutā Shīkā+ ) |
+125 | +1 | +15 | +35 | +1 | +0 | +1 | +10 | +1 | +20 | +1 | 1.0 | 1.13 | 1.5 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Pandora's Gear+ | |
An upgraded Star Seeker. Makes it much easier to stay on enemies during aerial combos. |
Sora's KeybladesEdit
Keyblade | Strength | Magic | Defense | Critical Rate | Critical Bonus | Attack Speed | Approach Speed | Abilities | Obtained | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | Ground | Air | |||||
Kingdom Key (キングダムチェーン Kingudamu Chēn , lit. "Kingdom Chain") |
+100 | +1[5] +2[6] +3[7] |
+15 | +0 | +1[5] +2[6] +3[7] |
+0 | +1[5] +2[6] +3[7] |
+7 | +1[5] +2[6] +3[7] |
+7 | +1[5] +2[6] +3[7] |
1.0 | 1.13 | 1.13 | 1: Defender 2: Damage Control 3: Second Chance |
No gear Skill Gear, Skill Gear+ Technical Gear, Technical Gear+ Duel Gear, Duel Gear+ Loaded Gear, Loaded Gear+ Chrono Gear, Chrono Gear+ Phantom Gear, Phantom Gear+, Phantom Gear++ Lift Gear, Lift Gear+ Nimble Gear, Nimble Gear+ Wild Gear, Wild Gear+ Ominous Gear, Ominous Gear+ Valor Gear, Valor Gear+ Fearless Gear, Fearless Gear+ Prestige Gear, Prestige Gear+ Hazard Gear, Hazard Gear+ Casual Gear Mystery Gear | |
The most basic of Keyblades. | |||||||||||||||||
Kingdom Key+ (キングダムチェーン+ Kingudamu Chēn+ , lit. "Kingdom Chain+") |
+115 | +3 | +15 | +25 | +3 | +0 | +3 | +10 | +3 | +10 | +3 | 1.0 | 1.13 | 1.13 | 1: Defender 2: Damage Control 3: Second Chance |
Duel Gear++ Crisis Gear, Crisis Gear+ Rage Gear, Rage Gear+ | |
An upgraded Kingdom Key. | |||||||||||||||||
Kingdom Key++ (キングダムチェーン++ Kingudamu Chēn++ , lit. "Kingdom Chain++") |
+120 | +3 | +15 | +30 | +3 | +5 | +3 | +12 | +3 | +15 | +3 | 1.0 | 1.13 | 1.13 | 1: Defender 2: Damage Control 3: Second Chance |
Omega Gear, Omega Gear+ Champion Gear, Champion Gear+ Ultimate Gear, Ultimate Gear+ | |
The ultimate Kingdom Key. | |||||||||||||||||
Bond of Flame (ボンドオブフレイム Bondo obu Fureimu ) |
+118 | +5 | +15 | +28 | +5 | +7 | +5 | +15 | +5 | +15 | +5 | 1.0 | 1.13 | 1.13 | 0: Risky Play 1: Fire Finish 2: Magic Finale 3: Second Chance |
Pandora's Gear | |
An extremely capable weapon that is replete with the power of fire. | |||||||||||||||||
Bond of Flame+ (ボンドオブフレイム+ Bondo obu Fureimu+ ) |
+125 | +1 | +15 | +33 | +1 | +7 | +1 | +15 | +1 | +15 | +1 | 1.0 | 1.13 | 1.13 | 1: Fire Finish 2: Magic Finale 3: Second Chance |
Pandora's Gear+ | |
An upgraded Bond of Flame. Extremely capable and replete with the power of fire. | |||||||||||||||||
Dream Sword (ソードオブドリーム Sōdo obu Dorīmu , lit. "Sword of Dream") |
+124 | +4 | +15 | +30 | +4 | +7 | +4 | +15 | +4 | +19 | +4 | 1.0 | 1.13 | 1.13 | 1: Combo Boost 2: Chain Power 3: Striker |
Zero Gear | |
A sword whose strength is courage: the will to stand against anything. |
Notes and referencesEdit
- ^ In Mission Mode, Xion only.
- ^ Story Mode
- ^ Mission Mode
- ^ Mission Mode only
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y For Gear with one Unit space
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y For Gear with two or three Unit spaces
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y For Gear with four Unit spaces
Equipment |
---|
Weapons (KH, KHII, KHD, KHBBS, KH3D, KHIII) | Accessory | Armor | Item Battle Card (Attack Card, Magic Card, Summon Card, Item Card, Enemy Card) | Gear Matrix | Cards | Medal |
Weapon types |
Keyblade (Keychain) | Staff | Shield | Ethereal Blade | Arrowgun | Lance | Axe Sword | Lexicon | Claymore | Chakram | Sitar | Cards | Scythe | Knives |