Kingdom Hearts 358/2 Days

Copper Red

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Kingdom Hearts 358/2 Days
Copper Red
Copper Red
"A weapon that possesses very high Strength. Effective against tough enemies."
Japanese あかがね
Rōmaji Akagane
Translation Copper
Stats
Strength Magic
Base Unit Ultima Base Unit
+51 +2 +49 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+2 +1 +4 +1 +3 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Striker
2: Vitality Surge
Obtained
Technical Gear ③ (Lexaeus)
Kingdom Hearts 358/2 Days
Copper Red+
Copper Red
"An upgraded Copper Red.
Possesses very high Strength.
Effective against tough enemies."
Japanese あかがね+
Rōmaji Akagane+
Translation Copper+
Stats
Strength Magic
Base Unit Ultima Base Unit
+62 +2 +38 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+2 +1 +0 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Striker
2: Defender
Obtained
Technical Gear+ ③ (Lexaeus)

The Copper Red is an Axe Sword that can be wielded by Lexaeus in Kingdom Hearts 358/2 Days. It can be upgraded to the Copper Red+.

Design[edit]

The Copper Red has a peculiar, cross-like shape, with its blade split into two pieces. The middle blade is long, with a wide, flat tip and concave sides. The side blade fans out and sports two circular notches in its outer edge. The counterweight is of a similar shape and size to the side blade, though a bit smaller and lacking the notches. Both blades and the counterweight are copper-colored with red edges. The three blades are connected by a thick, black cross with red edges attached to the handle. The top tip of the handle is pale yellow and the pommel is decorated by a bronze spike, while the rest of the handle is black.

"Copper Red" references the Axe Sword's coloration. It is also one of several of Lexaeus's weapons named after a mineral.

Gameplay[edit]

The Copper Red's ground combo starts with a one-handed downward slash, followed by a one-handed upward diagonal slash, and ends with a powerful, two-handed downward slam.

The aerial combo consists of a single two-handed downward slam.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Downswing
Hit 1 1.0 X X X
(Ground) Diagonal Upswing
Hit 1 0.75 X X X
(Ground) Both Hands Down Swing
Hit 1 2.0


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Both Hands Downswing
Hit 1 2.0 X
(Air) Falling Downswing
Hit 1 2.5