Kingdom Hearts 358/2 Days

Deep Freeze

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This article is about the shield.
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Kingdom Hearts 358/2 Days
Deep Freeze
Deep Freeze
"A weapon that boosts your Magic to give it a lot more power."
Japanese リフリジレイター
Rōmaji Rifurijireitā
Translation Refrigerator
Stats
Strength Magic
Base Unit Ultima Base Unit
+36 +1 +64 +14 +2
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +2 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Magic Bracer
2: Blizzard Finish
Obtained
Technical Gear ③ (Vexen)
Kingdom Hearts 358/2 Days
Deep Freeze+
Deep Freeze
"An upgraded Deep Freeze.
Boosts your Magic to give it a lot more power."
Japanese リフリジレイター+
Rōmaji Rifurijireitā+
Translation Refrigerator+
Stats
Strength Magic
Base Unit Ultima Base Unit
+44 +1 +56 +21 +2
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +4 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Magic Bracer
2: Blizzard Finish
Obtained
Technical Gear+ ③ (Vexen)

The Deep Freeze is a Shield that can be wielded by Vexen in Kingdom Hearts 358/2 Days. It can be upgraded to the Deep Freeze+.

Design[edit]

The Deep Freeze Shield is comprised of four teardrop-shaped pieces. The top and side pieces are navy blue in coloration with magenta edges. The bottom piece is a bit larger and more angular than the other pieces, but it shares the navy blue center and magenta edges. All of the pieces are held together by a white ring with four spikes along the outer edge. There is also a small, white diamond in the middle of the Shield.

A deep freeze is a method of storing food for conservation. It is also a condition of being held in temporary suspension or inactivity, and is Sora's invocation of Blizzard magic in Kingdom Hearts.

Gameplay[edit]

The Deep Freeze's ground combo begins with an upward thrust; Vexen throws the Shield out of his hands. When it returns to him, he follows with a sharp jab to the left, and he finishes by thrusting his Shield in front of him.

The Deep Freeze's aerial combo begins with a sharp upward slash, and it finishes with a 180° spin move, with the Shield coming to rest in front of Vexen.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Launch
Hit 1 0.75 X X X
(Ground) Advancing Protrusion
Hit 1 0.63 X X X
(Ground) Extrusion Throw
Hit 1 1.13
Hit 2 0.25 X X


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Upswing
Hit 1 0.75 X X X
(Air) Horizontal Swing
Hit 1 0.63 X X X
(Air) Horizontal Circle Throw
Hit 1 1.25 x2