Kingdom Hearts 358/2 Days

The Lovers

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Kingdom Hearts 358/2 Days
The Lovers
The Lovers
"A weapon that provides versatility by boosting both Strength and Magic."
Japanese ザ・ラバーズ
Rōmaji Za Rabāzu
Stats
Strength Magic
Base Unit Ultima Base Unit
+64 +3 +36 +23 +3
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +1 +8 +1 +9 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Fire Finish
2: Blizzard Finish
3: Alive 'n' Kicking
Obtained
Crisis Gear ⑤ (Luxord)
Kingdom Hearts 358/2 Days
The Lovers+
The Lovers
"An upgraded The Lovers.
Provides versatility by boosting both Strength and Magic."
Japanese ザ・ラバーズ+
Rōmaji Za Rabāzu+
Stats
Strength Magic
Base Unit Ultima Base Unit
+70 +3 +30 +28 +3
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +1 +0 +1 +10 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Thunder Finish
2: Aero Finish
3: Alive 'n' Kicking
Obtained
Crisis Gear+ ⑤ (Luxord)

The Lovers is a deck of Cards that can be wielded by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to The Lovers+.

Design[edit]

A card from The Lovers deck has an octagonal shape and a white border. There is another, black, inside border and a black cross design on the face of the card. There is a black circle close to each of the cross's four corners. The rest of the card is purple. There are two oval-shaped sections taken out of each long side of the card.

The Lovers is one of twenty-two cards that make up a Tarot deck's Major Arcana. It is numbered VI (6).

Gameplay[edit]

The Lovers's normal ground combo starts with an upward spiral of cards, followed by Luxord performing a 360° spin, with his cards surrounding his legs, and ends with a spinning leap, surrounded in an upward spiral of cards. The Y-Combo can be activated after the first attack and consists of Luxord throwing a line of cards forwards then flipping them over, followed by a narrow spray of cards forwards.

The aerial combo consists of Luxord performing a spinning leap, surrounded in an upward spiral of cards before ending with a two-handed diagonal swipe downwards with a large card held in each hand.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Tornado Throw
Hit 1 0.25 x8 X X
(Ground) Racing Launch
Hit 1 0.38 X X X
(Ground) Horizontal Circle Throw
Hit 1 0.38 x3 X X X (Ground) Front Throw
Hit 1 0.38 x3 X X X
(Air) Rising Launch
Hit 1 0.38 X
Hit 2 0.75 x2


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Rising Launch
Hit 1 0.38 x2 X X X
(Air) Both Hands Downswing
Hit 1 1.5