Site Notice

Remember to pay a visit to our Discord server and chat with our community! See here for more info.

Be sure to check out the KHUX Wiki for the latest on Kingdom Hearts Union χ and Kingdom Hearts Dark Road! Go and pitch in!

The KHWiki contains spoilers for all Kingdom Hearts games. Read at your own risk.

Please remember not to add information about unreleased games from trailers.

Kingdom Hearts 358/2 Days

The Fool

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Kingdom Hearts 358/2 Days
The Fool
The Fool
"Your most basic weapon.
Nothing really sets it apart."
Japanese ザ・フール
Rōmaji Za Fūru
Stats
Strength Magic
Base Unit Ultima Base Unit
+15 +85 +0
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +0 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Obtained
No Gear (Luxord)

The Fool is a deck of Cards that can be wielded by Luxord in Kingdom Hearts 358/2 Days. It is Luxord's basic weapon.

Design[edit]

A card from The Fool deck has a rectangular shape with two indentations in each of the longer sides, creating a ridge. The card's border is white, while the bulk of the card is grey. A thin, black outline splits the border and grey section. There is a white symbol in the center that resembles a diamond with a semi-circle chunk taken out of the side points. This symbol has a thick, black outline around it. The back side of these cards are light grey, and retain the white border.

The Fool is one of twenty-two cards that make up a Tarot deck's Major Arcana. It is numbered zero; indicating it is Luxord's most basic weapon.

Gameplay[edit]

The Fool's normal ground combo starts with Luxord performing a 360° spin, with his cards surrounding his legs, followed by a narrow spray of cards forward and ends with an upward spiral of cards. The Y combo can be activated after the first spinning attack, and consists of Luxord performing a spinning leap, surrounded in an upward spiral of cards before ending with a two-handed diagonal swipe downwards with a large card held in each hand.

The aerial combo consists of Luxord performing a spinning leap, surrounded in an upward spiral of cards before ending with a two-handed diagonal swipe downwards with a large card held in each hand.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Horizontal Circle Throw
Hit 1 0.38 x3 X X X
(Ground) Rising Launch
Hit 1 0.38 x2 X X X
(Ground) Front Throw
Hit 1 0.38 x3 X X X (Ground) Both Hands Downswing
Hit 1 1.5 X
(Ground) Tornado Throw
Hit 1 0.25 x8


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Rising Launch
Hit 1 0.38 x2 X X X
(Air) Both Hands Downswing
Hit 1 1.5