Kingdom Hearts 358/2 Days

The Devil

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Kingdom Hearts 358/2 Days
The Devil
The Devil
"A weapon that lets you string together longer ground combos with wider reach."
Japanese ザ・デビル
Rōmaji Za Debiru
Stats
Strength Magic
Base Unit Ultima Base Unit
+88 +1 +15 +4 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +3 +8 +3 +8 +1
Attack Speed Approach Speed
Ground Air
1.2 1.0 1.0
Abilities
1: Chain Time
2: Heart Bonus
3: Combo-Block
Obtained
Rage Gear ⑤ (Luxord)
Kingdom Hearts 358/2 Days
The Devil+
The Devil
"An upgraded The Devil.
Lets you string together longer ground combos with wider reach."
Japanese ザ・デビル+
Rōmaji Za Debiru+
Stats
Strength Magic
Base Unit Ultima Base Unit
+93 +1 +15 +7 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +3 +8 +3 +9 +1
Attack Speed Approach Speed
Ground Air
1.2 1.0 1.0
Abilities
1: Combo Boost
2: Critical Boost
3: Combo-Block
Obtained
Rage Gear+ ⑤ (Luxord)

The Devil is a deck of Cards that can be wielded by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to The Devil+.

Design[edit]

A card from The Devil deck is dark grey and has a hexagonal shape. The edges are lined by eight triangular spikes. There is an eight-pronged symbol in the center of the card with a black outline. The symbol itself is yellow and has a dark grey, "X"-shaped symbol in the middle that resembles the top half of the Nobody logo. Each of the prongs on this design is flat at the tip. There is a small, white rectangle placed just after the tip of each of the prongs.

The Devil is one of twenty-two cards that make up a Tarot deck's Major Arcana. It is numbered XV (15).

Gameplay[edit]

The Devil's ground combo starts with large versions of the cards protruding from the ground around Luxord, followed by throwing a line of cards forwards then flipping them over, and ends with two wide sprays of cards forwards.

The aerial combo consists of Luxord slashing diagonally downwards with a larger version of the card held in his right hand, followed by riding a larger version of one the cards like a surfboard while performing a forward 360° spinning attack with larger versions of the cards held in each hand.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Surrounding 5-Directional Protrusion
Hit 1 0.88 x5 X X
(Ground) Racing Launch
Hit 1 0.38 X X X
(Ground) Forward 5-Directional Throw
Hit 1 0.15 x3 X X X
Hit 2 0.6 X
(Ground) Forward 5-Directional Throw
Hit 1 0.15 x3 X X
Hit 2 0.6


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Right Hand Downswing
Hit 1 0.5 X X X
(Air) Both Hands Horizontal Spin Swing
Hit 1 0.75 X
Hit 2 0.75