Vol de Nuit
Kingdom Hearts 358/2 Days Vol de Nuit | |||||
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"A formidable weapon with exceptional capabilities." | |||||
Japanese | ヴォル・ドゥ・ニュイ | ||||
Rōmaji | Voru du Nyui | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+92 | +5 | +15 | +30 | +5 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +5 | +10 | +5 | +11 | +5 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
0: Risky Play 1: Combo Boost 2: Chain Power 3: Chain Time | |||||
Obtained | |||||
Pandora's Gear ⑤ (Larxene) |
Kingdom Hearts 358/2 Days Vol de Nuit+ | |||||
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"An upgraded Vol de Nuit. Possesses formidable power and exceptional capabilities." | |||||
Japanese | ヴォル・ドゥ・ニュイ+ | ||||
Rōmaji | Voru du Nyui+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+125 | +1 | +15 | +34 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +10 | +1 | +12 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Combo Boost 2: Chain Power 3: Chain Time | |||||
Obtained | |||||
Pandora's Gear+ ⑤ (Larxene) |
The Vol de Nuit is a set of Knives that can be wielded by Larxene in Kingdom Hearts 358/2 Days. It can be upgraded to the Vol de Nuit+.
Design[edit]
A Vol de Nuit Knife's blade is shaped like a large, gold arrowhead. The blade has three holes in it; two circular ones near the top, and one lens-shaped one near the base, The inner edges of these holes are black. The shaft of the blade is pale yellow and the handle is vaguely shaped like a four-pointed star. The bottom three spikes are yellow. There is a thin, blue line just above the handle, and an even thinner, brown line just above that.
Vol de Nuit, French for "Night Flight", is the name of a book from the French author Antoine de Saint-Exupéry, in which a pilot is trapped in a storm.
Gameplay[edit]
The Vol de Nuit's ground combo begins with two slashes, right and left, followed by identical right and left slashes. From there, the -Combo is prompted, which branches into a jump-and-spin attack. That move branches into another -Combo, in which Larxene does a mid-air roll, ending in a downward slash with both sets of Knives. The normal ground combo finisher is a low, circular spin move.
The aerial combo is much simpler. It begins with a simple swipe to the right, followed by a downward slash with both sets of Knives, finished by a double roll and downward slash.
Combos | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Larxene's Knives |
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Trancheuse | Orage | Tourbillon | Tempête | Carmin | Météore | Etoile | Irrégulier | Dissonance | Eruption | Soleil Couchant | Indigo | Vague Déluge | Rafale | Typhon | Extirpeur | Croix du Sud | Lumineuse | Clair de Lune | Vol de Nuit | Foudre | Demoiselle | Ampoule |