Kingdom Hearts 358/2 Days

Etoile

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Kingdom Hearts 358/2 Days
Etoile
Etoile
"A weapon that boosts your Magic to give it incredible power."
Japanese エトワール
Rōmaji Etowāru
Stats
Strength Magic
Base Unit Ultima Base Unit
+60 +1 +40 +29 +2
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +8 +1 +11 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Magic Finale
2: Thunder Finish
3: Magic Bracer
Obtained
Phantom Gear ④ (Larxene)
Kingdom Hearts 358/2 Days
Etoile+
Etoile
"An upgraded Etoile.
Boosts your Magic to give it incredible power."
Japanese エトワール+
Rōmaji Etowāru+
Stats
Strength Magic
Base Unit Ultima Base Unit
+70 +1 +30 +36 +2
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +6 +1 +6 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Magic Finale
2: Thunder Finish
3: Aero Finish
Obtained
Phantom Gear+ ④ (Larxene)
Kingdom Hearts 358/2 Days
Etoile++
Etoile
"The ultimate Etoile.
Boosts your Magic to give it incredible power."
Japanese エトワール++
Rōmaji Etowāru++
Stats
Strength Magic
Base Unit Ultima Base Unit
+80 +1 +20 +39 +5
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +6 +1 +9 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Magic Finale
2: Thunder Finish
3: Magical Strike
Obtained
Phantom Gear++ ⑤ (Larxene)

The Etoile[1] is a set of Knives that can be wielded by Larxene in Kingdom Hearts 358/2 Days. It can be upgraded to the Etoile+ and Etoile++.

Design[edit]

An Etoile Knife's handle is a red ring, attached to the blade by a small, off-white fleur-de-lis. The blade is a ring like the handle, albeit larger and sporting a black inner edge and an off-white outer one. It has three spikes, one on each side and a third, longer one on the top of the blade. The tips of each of these spikes are red, and there is a yellow diamond placed in the middle of the blade.

Étoile is French for "Star".

Gameplay[edit]

The Etoile Knives give Larxene complex combos with a relatively short range. For the ground combo, Larxene thrusts herself forward while also performing a small upward swipe. The second attack is a small, complete-circle spin with her Knives. For the third attack, Larxene hops slightly into the air, and then spins vertically with her Knives in a circle. Larxene then ends the ground combo with two strikes close to the ground. The aerial combo is composed of just one attack; Larxene rolls with her Knives in midair, then does a small slash downward. Pressing a second time during this attack adds about one more roll to this attack before the end.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Rush Upswing
Hit 1 0.63 X X X
(Ground) Dual-Wield Upswing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
(Air) Vertical Spin Launch
Hit 1 0.5 X X
(Ground) Horizontal Double Spin Swing
Hit 1 0.5 X X
Hit 2 1.0


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Vertical Double Spin Downswing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
Hit 3 0.75 X
(Air) Vertical Double Spin Downswing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
Hit 3 0.75 X
(Air) Vertical Double Spin Downswing
Hit 1 0.5 X X
Hit 2 0.5 X X
Hit 3 1.0


Notes and references[edit]

  1. ^ "Etoile" is a slight misspelling of "Étoile".