Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Kingdom Hearts Union χ
Kingdom Hearts III

Fluttering: Difference between revisions

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===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
It is vulnerable to all [[magic]] and [[Physical (element)|melee damage]]. When hurt enough, Flutterings start spinning like tops, which can be countered with a block. When they're hanging upside down, it is possible to [[Lock-On]] to them and hit them with magic from a distance before they start attacking. [[Blizzard]] magic is advised, as they have a weakness to it.
It is vulnerable to all [[magic]] and [[Physical (element)|melee damage]]. When hurt enough, Flutterings start spinning like tops, which can be countered with a block. When they're hanging upside down, it is possible to [[Lock-On]] to them and hit them with magic from a distance before they start attacking. [[Blizzard]] magic is advised, as they have a weakness to it.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{Atk|{{nihongo|'''Feather Fling'''|羽飛ばし|<br>Hane Tobashi|}}
{{Atk|{{nihongo|'''Feather Fling'''|羽飛ばし|<br>Hane Tobashi|}}

Revision as of 20:50, 23 February 2022

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Issues: Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- and Kingdom Hearts Union χ information and stats

Fluttering

The Fluttering Heartless

The Fluttering (フーカバー, Fūkabā?) Heartless.

Japanese フーカバー
Rōmaji Fūkabā
Translation Hoocover

Type Pureblood Heartless
Games Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Kingdom Hearts Union χ
Kingdom Hearts III
Variations
Flutterings
Paralysis Platoon
Fluttering

Kingdom Hearts Union χ
The number above this winged wonder gets smaller with every Medal you use. Once it reaches 0, it'll unleash a powerful attack.
Kingdom Hearts III
Your best bet against these feather-flinging dive-bombers is a blast of magic to keep them still just long enough to lay down some hits.

If they drop to the floor, get ready for a nasty spinning charge attack. Jump over it and watch them go sailing past.

Keep an eye on the sky when you're out and about; they like to perch on tree branches and other high spots to get the drop on prey.
Location HP Strength Defense EXP
Kingdom of Corona 49 29 14 25
Kingdom of Corona
(4 worlds cleared)
57 33 16 37
Kingdom of Corona
(6 worlds cleared)
72 40 20 71
Kingdom of Corona
(The Final World cleared)
87 48 24 118
Monstropolis 68 38 19 62
Monstropolis
(6 worlds cleared)
76 42 21 82
Monstropolis
(The Final World cleared)
91 50 25 131
Arendelle 72 40 20 71
Arendelle
(6 worlds cleared)
80 44 22 93
Arendelle
(The Final World cleared)
95 52 26 146
Keyblade Graveyard 33 55 28 36
Keyblade Graveyard
(Battlegate 0)
118 63 32 247
The Final World 102 55 28 177
Physical Fire Blizzard Thunder Water
×1.0 ×1.0 ×1.5 ×1.0 ×1.0
Aero Dark Neutral Rapid-fire
×1.0 ×0.7 ×1.0 ×1.0
Freeze Electrify Stun Hunny
Reaction
Endurance
Revenge
Value
Attraction
Magnification
Damage
Limit
0 ×1.1

Rewards
MP prize (3) ×3, Focus prize (5) ×1[1]
Writhing Shard (8%), Writhing Stone (4%), Writhing Gem (4%)
World(s)
Kingdom of Corona, Monstropolis, Arendelle, Keyblade Graveyard, The Final World

The Fluttering is a Pureblood Heartless that appears in Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, Kingdom Hearts Union χ, and Kingdom Hearts III.

Design

A Fluttering is a cross between what appears to be an umbrella and a bat. Its body is predominantly a dark purple, but the insides of its wings and the pointy collar on its neck are pink. Its head is square-shaped with a pointy extension at the back. It has jagged ears atop its head and a jagged tail that ends in the traditional Heartless curl. Flutterings tend to hang upside down instead of materializing like other Heartless.

Strategy

Kingdom Hearts III

It is vulnerable to all magic and melee damage. When hurt enough, Flutterings start spinning like tops, which can be countered with a block. When they're hanging upside down, it is possible to Lock-On to them and hit them with magic from a distance before they start attacking. Blizzard magic is advised, as they have a weakness to it.

Technique Element Status Power Block? Repel LV
Feather Fling (羽飛ばし
Hane Tobashi
?)
Dark 0.65 (per hit)
Fires shining feathers forward in three directions.
Aerial Charge (空中突進
Kūchū Tosshin
?)
Physical 1 2
Poses with wings and rams opponents.
Spin Rush (回転突進
Kaiten Tosshin
?)
Physical 1 2
Spins like a top at opponents.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Notes and references

  1. ^ Flutterings drop Munny (5) ×3 when defeated in a Battlegate.