Kingdom Hearts 358/2 Days
Kingdom Hearts Union χ
Kingdom Hearts Dark Road

Ogre

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This article is about the Heartless.
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Ogre

Orcus KHD.png

The Ogre (オーガ, Ōga?) Heartless was introduced during the "Beat the Challenge Boss to Get Lots of Coins!" Cross Event in 2017.

Japanese オーガ
Rōmaji Ōga
Other names Orcus

Type Pureblood Heartless
Games Kingdom Hearts 358/2 Days
Kingdom Hearts Union χ
Kingdom Hearts Dark Road
Variations
Invisible
Themes Header.png

KHD tracks
Battle theme - Tension Rising
Ogre

Kingdom Hearts 358/2 Days
Orcus
Though faster and more powerful, these Heartless are otherwise the same as the Invisible. They attack with a fearsome shockwave.
Time your combo finisher so it connects right after they catch their sword. This will cancel the shockwave and leave them open.
Kingdom Hearts Union χ
Ogre
This brute beast not only has great strength, it can paralyze and poison you. Use special attacks to defeat it before it gets hungry!

Mission HP EXP STR/DEF
Story Mode Mission Mode
88 1414 4243 387 87
89 1338 4013 456 81
Fire Blizzard Thunder Aero
x0.59 x0.68 x-0.10 x0.75
Ignite Freeze Jolt Air-Toss
x0 x0 x0 x0.20
Defense Power Adjustment Heart Points
• Full Body: 1.70
Flinch? Bloom-Out?
X X
Rewards

Missions 73-93
Gold (80%)[1]

Story Mode
HP prize (large) x4, HP prize (small) x5
Mission Mode
HP prize (large) x2, HP prize (small) x3
World(s)
Halloween Town, Twilight Town
World Rank LV BP
Scala ad Caelum Fill Out Your Album 45 630
Physical Magic
Normal Normal
Non-element Fire Water
Normal Normal Normal
Lightning Wind Light Darkness
Resist Weak Weak Normal
Poison Sleep Paralysis Blind
Resist Resist Immune Normal
Attack Physical + paralysis
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 Defense +1
Defeat 100 Magic +1
Defeat 1000 Strength +1
Event LV BP
Target: Ogre 1 5
5 13
10 40
15 80
20 150
25 230
30 330
35 445
40 560
45 630
World Battle: Agrabah
Fest
25 230
World Battle: Wonderland
Get King Mickey!
40 560
Physical Magic
Normal Normal
Non-element Fire Water
Normal Normal Normal
Lightning Wind Light Darkness
Resist Weak Weak Normal
Poison Sleep Paralysis Blind
Resist Resist Immune Normal
Attack Physical + paralysis
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 Defense +1
Defeat 100 Magic +1
Defeat 1000 Strength +1
Floor Time Period LV BP
51-69 1, 3, 5 45 630
91-94 4 45 630
1: 01/25/21 – 02/07/21  2: 02/15/21 – 02/28/21
3: 03/08/21 – 03/21/21  4: 03/28/21 – 04/11/21
5: 04/19/21 – 04/25/21
Physical Magic
Normal Normal
Non-element Fire Water
Normal Normal Normal
Lightning Wind Light Darkness
Resist Weak Weak Normal
Poison Sleep Paralysis Blind
Resist Resist Immune Normal
Attack Physical + paralysis
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 Defense +1
Defeat 100 Magic +1
Defeat 1000 Strength +1

The Ogre, also called Orcus, is a Pureblood Heartless that was introduced in Kingdom Hearts 358/2 Days. It is one of the bosses at Halloween Town and Twilight Town.

Story[edit]

Kingdom Hearts 358/2 Days[edit]

On Day 352, Roxas and Xion are sent on separate missions to Halloween Town, where they encounter and battle an Orcus. Axel appears and reveals the Heartless to be nothing but an illusion; Xemnas had attempted to pit Roxas and Xion against one another through this mission. To give the friends an incentive to fight, he had used the illusion that produced the Orcus to make them appear as Heartless in each other's eyes.

Design[edit]

An Ogre is a muscular, humanoid creature with dark purple skin. The tips of its feet are red, and it has small, dark grey wings on its back. It also has an orange wing on each of its elbows. It has a long tail that ends in a silver, circular, pendulum-like blade. Its small eyes are glowing yellow, and its head features two large, conical, dark purple spikes on either side. It also has two horns with orange tips on its head that connect to each other to form a heart shape. It carries an ornate, orange sword with a grey cross guard, black edges, and the kanji for "Hard Core" (硬核 Kou Kaku?) are written on the hilt of its blade. In Kingdom Hearts Union χ, the kanji on the sword is replaced with a spiked pattern, and spiraling flames are added to the creature's heels.

The name "Orcus" references the Roman god of the same name, who was frequently associated with the Underworld and death. "Ogre" carries a similar meaning, as the word "ogre" is believed to be derived from the name "Orcus".

Strategy[edit]

The Orcus is a rare and powerful breed of Pureblood Heartless that has a very similar fighting style to the smaller, less powerful Invisible. It is swift and will try to stay out of attack range, so the use of magic, particularly the homing Fire spell, is highly recommended. It is important not to use any Thunder spells, as they will heal the Orcus. A well-timed aerial combo is another good way to damage this type of Heartless.

The Orcus uses more powerful variants of the Invisible's attacks. It may slash at Roxas with its swords if at close range, but a carefully timed Block can prevent the damage caused by this tactic. The Orcus is also capable of shooting several downward energy balls that may inflict the Rewound Defense status effect, but this attack can easily be avoided with a simple chain of Dodge Rolls, Air Slides, or even the Glide ability. The Orcus's last attack is by far its most devastating to one's health; the Orcus will vanish, while its sword flies around the battlefield, dealing damage every time it collides with Roxas. This will occur several times but can easily be avoided by Dodge Roll or Glide. The Orcus finishes this attack by reappearing and spawning a massive shockwave with a relatively long range and high power. It is recommended that Glide be used to avoid this attack, but if Roxas can land a combo finisher when or immediately after the enemy reappears, it will be stunned for several seconds, leaving it vulnerable. Both the energy ball combo and the shockwave tactic will leave the Orcus vulnerable to attack to some degree, so long as Roxas dodges the combo first and then moves in swiftly with a quick aerial combo.

Technique Element Status Power Block?
Mow Down (なぎ払い Nagiharai?) Attack Command 1.35
Quickly moves to strike the target.
Rush (突進 Tosshin?) Attack Command 1.23
Thrusts the sword forward at a high speed.
Shockwave (衝撃波 Shōgekiha?) (sword) Attack Command 1.06

(shockwave) Magic Command Nil Null Defense (100%) 1.20

X
Vanishes and sends its sword flying at the target, then reappears and slams down on the ground, causing a far-reaching shockwave.
Angry Lightning Strike (怒りの落雷 Ikari no Rakurai?) Attack Command Lightning Jolt (100%) 1.73 X
Causes lightning to strike around itself after being stunned.
Time Bullets (時の弾 Toki no Dan?) Attack Command Time Rewound Defense (65%) 0.81
Shoots out a series of time-based projectiles that fall around itself.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Notes and references[edit]

  1. ^ In Mission 88, the Ogre only drops Gold in Mission Mode.