Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts Melody of Memory

Bolt Tower

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Bolt Tower

Bolt Tower KHII.png

Japanese ボルトタワー
Rōmaji Boruto Tawā

Type Emblem Heartless
Games Kingdom Hearts II
Kingdom Hearts Melody of Memory
Bolt Tower

Kingdom Hearts II
It has very high defense, and can only take damage in the face. Attack the face!

If caught by its snag laser, use the reaction command Bolt Reversal continuously to escape. If successful, a big explosion will unleash damage upon nearby enemies.
Location HP Strength Defense EXP
The Land of Dragons
Episode 1
34 12 6 24
The Land of Dragons
Episode 2
76 34 19 255
Disney Castle
Episode 1
48 19 10 62
Pride Lands
Episode 2
89 40 23 417
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×0 ×1.0 ×1.0

Rewards
Munny (10) ×2, Drive prize (1%) ×4
Lightning Shard (10%), Energy Shard (4%)
World(s)
The Land of Dragons, Disney Castle, Pride Lands
Cup HP Strength Defense
Pain and Panic Cup

Match 5: 2 Bolt Tower

51 21 11
Goddess of Fate Cup

Match 9: 2 Bolt Tower

105 48 28
Pain and Panic Paradox Cup

Match 5: 2 Bolt Tower

117 54 31
Hades Paradox Cup

Match 26: 2 Bolt Tower

181 87 51
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×0 ×1.0 ×1.0
Cup HP Strength Defense
Pain and Panic Cup

Match 5: 2 Bolt Tower

59 25 14
Goddess of Fate Cup

Match 9: 2 Bolt Tower

109 50 29
Pain and Panic Paradox Cup

Match 5: 2 Bolt Tower

117 54 31
Hades Paradox Cup

Match 26: 2 Bolt Tower

181 86 51
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×0 ×1.0 ×1.0

The Bolt Tower is an Emblem Heartless that is found in Kingdom Hearts II.

Design[edit]

The Bolt Tower has a spherical black head with glowing yellow eyes. Its head is placed near the base of a tall, vaguely pyramidal structure that surrounds it. This apparatus is predominantly red with yellow and lavender patterns decorating its edges. Four large, conical, yellow spikes are set in its base, and three smaller, silver ones adorning its top. It also has a curled, brown antenna on its top, similar to the tip of the Yellow Opera's hat. Its Heartless emblem is on the front of the structure, above the Heartless's head.

In the Land of Dragons, the Bolt Tower's color scheme changes greatly. Its body becomes primarily grey with gold sections and red highlights at its top and bottom. The spikes at its base become grey, while the ones at its top turn red. Its antenna becomes a lighter shade of brown, closer to grey. The Bolt Tower's Heartless emblem is now surrounded by large gold diamond with concave, red edges. This diamond is superimposed over a series of rectangular patterns with the same color scheme. The overall design is meant to reflect ancient Chinese architecture.

The Bolt Tower's name references the bolts of electricity it can fire. "Tower" refers to the Heartless's tall stature.

Strategy[edit]

The Bolt Tower fires blasts of lightning from its top. They are slow, but can be very deadly when in large groups. Aim for their heads to hurt them, and watch out when it raises up high in the air; this means a large shockwave is coming. To dodge the shockwave, jump at the time of the attack. Thunder magic will do no harm to these Heartless, so use other forms of offensive magic or physical attacks. Magnet magic can be useful in ensnaring a Bolt Tower.

When the Bolt Tower uses its Catch Laser attack, a Reaction Command called Bolt Reversal becomes available. If Sora successfully uses Bolt Reversal ten times in quick succession, he can take out other Heartless with the blast. This does not work in the Pride Lands, however, because Sora is in Lion Form.

The Bolt Tower counterattacks with its Shockwave and Catch Laser attacks, or Flash instead of Catch Laser in the Pride Lands. When reduced to 40% HP, the Bolt Tower exclusively counterattacks.

Technique Element Power Guard?
Headbutt (頭突き
Zudzuki
?)
Physical x1.0
Sticks out the face at the bottom of its body.
Shockwave (衝撃波
Shōgekiha
?)
Neutral x1.0 X
Strikes the ground and generates a shock wave.
Catch Laser (キャッチレーザー
Kyatchi Rēzā
?)
Thunder x0.25
Hits 2, 4, 6, 8: x0
X
Captures and holds opponent with laser for three seconds, then deals damage ten times in succession.
Flash (フラッシュ
Furasshu
?)
Thunder x1.0 X
Emits a flash of light from the antenna at its top.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.
Reaction Commands
Reaction Command Element Power Description
Bolt Reversal (リバースレイ
Ribāsu Rei
?, lit. "Reverse Ray")
Neutral x1.0 Can be used when caught in Catch Laser's laser.
If used ten times within three seconds, damage is prevented and the laser rebounds onto the opponent and explodes. The explosion damages surrounding enemies. Unavailable in the Pride Lands.

Gallery[edit]