Kingdom Hearts 358/2 Days

Sky Grappler

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Sky Grappler

Sky Grappler KHD.png

Japanese スカイグラップラー
Rōmaji Sukai Gurappurā

Type Emblem Heartless
Game Kingdom Hearts 358/2 Days
Variations
Air Battler
Aerial Master
Artful Flyer
Sky Grappler

Kingdom Hearts 358/2 Days
These mid-sized flying Heartless put the wind to expert use when attacking.
They move swiftly, but are vulnerable just after kicking, so be ready to mount a counteroffensive.
They also retain their kind's immunity to Aero magic.

Mission HP EXP STR/DEF
Story Mode Mission Mode
73 1203 3608 24 69
Fire Blizzard Thunder Aero
x1.10 x1.20 x0.45 x-0.10
Ignite Freeze Jolt Air-Toss
x0.80 x0.80 x1.30 x0
Defense Power Adjustment Heart Points
• Full Body: 1.37 51
Flinch? Bloom-Out?
X
Rewards

Missions 73-93
Premium Orb (100%)

World(s)
Olympus Coliseum
Games HP EXP STR/DEF
Story Mode Mission Mode
Day 296

Round 1: 1 Sky Grappler

1203 3608 24 69
Fire Blizzard Thunder Aero
x1.10 x1.20 x0.45 x-0.10
Ignite Freeze Jolt Air-Toss
x0.80 x0.80 x1.30 x0
Defense Power Adjustment Heart Points
• Full Body: 1.37 51
Flinch?
Rewards

Games (Day 296)
Premium Orb (100%)

The Sky Grappler is an Emblem Heartless that is found in Kingdom Hearts 358/2 Days.

Design[edit]

A Sky Grappler is a vaguely humanoid Heartless with navy blue skin and two large, blue, curled wings. Its head is spherical with a jagged mouth and glowing yellow eyes, and it is mostly covered by a white helmet. This helmet is adorned with two conical, red spikes on either side, two angular, black and red spirals on its front, and a curled, blue antenna on its top. Most of its body is also covered by white and grey armor, with its Heartless emblem emblazoned on its abdomen. The Sky Grappler's legs end in small, red spikes and it holds a gold punching weapon lined by red spikes in each hand.

The Sky Grappler's name refers to its aerial battle style. "Grappler" is derived from the verb "grapple" which means "to wrestle".

Strategy[edit]

The Sky Grappler is fought much the same as its variations, simply look for when it begins charging and block or Dodge Roll accordingly, then counterattack with physical combos. Fire magic is also an option, though Blizzard will be unlikely to catch up with the flying Heartless, and Thunder deals little damage due to the Sky Grappler's resistance to it.

Technique Element Status Power Block?
Hammer Punch (ハンマーパンチ Hanmā Panchi?) Attack Command Light Radar Zap (30%) 1.76
Swings down and hits the target with both hands.
Kick (キック Kikku?) Attack Command 1.41
Creates a damaging tornado around itself.
Kamaitachi (かまいたち?) Attack Command 1.30
Shoots two consecutive wind projectiles at the target.
Electric Wind (電巻 Den Maki?) Attack Command Wind Air-toss (100%) 1.54
Creates a damaging tornado around itself.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.