Fluttering: Difference between revisions
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|DRe21=<small>'''World Battle: Agrabah'''</small><br>Fest | |DRe21=<small>'''World Battle: Agrabah'''</small><br>Fest | ||
|DRelv21=25|DRebp21=120 | |DRelv21=25|DRebp21=120 | ||
|DRe22=<small>'''World Battle: Wonderland'''</small><br>Get King Mickey! | |||
|DRelv22=40|DRebp22=336<!--Could be 364--> | |||
|DRpoison=Immune | |DRpoison=Immune | ||
|DRfire=Weak | |DRfire=Weak |
Revision as of 07:18, 30 November 2023
Oh no! The water! I'm in big trouble if I don't fetch it!
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This article requires cleanup or improvement.
Please help out by editing this page. Please see the Manual of Style and editing help before getting started. Issues: Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- and Kingdom Hearts Union χ information and stats |
Fluttering | |||
---|---|---|---|
Japanese | フーカバー | ||
Rōmaji | Fūkabā | ||
Translation | Hoocover
| ||
Type | Pureblood Heartless | ||
Games | Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- Kingdom Hearts Union χ Kingdom Hearts III | ||
|
Fluttering
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Kingdom Hearts Union χ |
The number above this winged wonder gets smaller with every Medal you use. Once it reaches 0, it'll unleash a powerful attack. |
Kingdom Hearts III |
Your best bet against these feather-flinging dive-bombers is a blast of magic to keep them still just long enough to lay down some hits. If they drop to the floor, get ready for a nasty spinning charge attack. Jump over it and watch them go sailing past. Keep an eye on the sky when you're out and about; they like to perch on tree branches and other high spots to get the drop on prey. |
Location | HP | Strength | Defense | EXP | |||||||
Kingdom of Corona | 49 | 29 | 14 | 25 | |||||||
Kingdom of Corona (4 worlds cleared) |
57 | 33 | 16 | 37 | |||||||
Kingdom of Corona (6 worlds cleared) |
72 | 40 | 20 | 71 | |||||||
Kingdom of Corona (The Final World cleared) |
87 | 48 | 24 | 118 | |||||||
Monstropolis | 68 | 38 | 19 | 62 | |||||||
Monstropolis (6 worlds cleared) |
76 | 42 | 21 | 82 | |||||||
Monstropolis (The Final World cleared) |
91 | 50 | 25 | 131 | |||||||
Arendelle | 72 | 40 | 20 | 71 | |||||||
Arendelle (6 worlds cleared) |
80 | 44 | 22 | 93 | |||||||
Arendelle (The Final World cleared) |
95 | 52 | 26 | 146 | |||||||
Keyblade Graveyard | 33 | 55 | 28 | 36 | |||||||
Keyblade Graveyard (Battlegate 0) |
118 | 63 | 32 | 247 | |||||||
The Final World | 102 | 55 | 28 | 177 | |||||||
Physical | Fire | Blizzard | Thunder | Water | |||||||
×1.0 | ×1.0 | ×1.5 | ×1.0 | ×1.0 | |||||||
Aero | Dark | Neutral | Rapid-fire | ||||||||
×1.0 | ×0.7 | ×1.0 | ×1.0 | ||||||||
Freeze | Electrify | Stun | Hunny | ||||||||
◯ | ◯ | ◯ | ◯ | ||||||||
Reaction Endurance |
Revenge Value |
Attraction Magnification |
Damage Limit | ||||||||
0 | — | ×1.1 | —
| ||||||||
Rewards | |||||||||||
MP prize (3) ×3, Focus prize (5) ×1[1] Writhing Shard (8%), Writhing Stone (4%), Writhing Gem (4%) | |||||||||||
World(s) | |||||||||||
Kingdom of Corona, Monstropolis, Arendelle, Keyblade Graveyard, The Final World | |||||||||||
World | Rank | LV | BP | |||
Scala ad Caelum | Fill Out Your Album | 25 | 120 | |||
Physical | Magic | |||||
Normal | Normal | |||||
Non-element | Fire | Water | ||||
Normal | Weak | Normal | ||||
Lightning | Wind | Light | Darkness | |||
Normal | Weak | Weak | Normal | |||
Poison | Sleep | Paralysis | Blind | |||
Immune | Normal | Normal | Normal | |||
Attack | Physical + poison | |||||
Stats | — | |||||
Bonus | — | |||||
Passive Effects | ||||||
Defeat 1 | HP +1 | |||||
Defeat 10 | Defense +1 | |||||
Defeat 100 | Defense +1 | |||||
Defeat 1000 | Strength +1 |
Event | LV | BP | |||
Target: Fluttering | 1 | 3 | |||
4 | 5 | ||||
8 | 10 | ||||
12 | 21 | ||||
16 | 56 | ||||
20 | 84 | ||||
25 | 108 | ||||
30 | 132 | ||||
35 | 230 | ||||
40 | 336 | ||||
Daily Challenge | 1 | 3 | |||
5 | 6 | ||||
10 | 21 | ||||
15 | 49 | ||||
20 | 84 | ||||
25 | 108 | ||||
30 | 132 | ||||
35 | 230 | ||||
40 | 364 | ||||
45 | 450 | ||||
World Battle: Agrabah Fest |
25 | 120 | |||
World Battle: Wonderland Get King Mickey! |
40 | 336 | |||
Physical | Magic | ||||
Normal | Normal | ||||
Non-element | Fire | Water | |||
Normal | Weak | Normal | |||
Lightning | Wind | Light | Darkness | ||
Normal | Weak | Weak | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Immune | Normal | Normal | Normal | ||
Attack | Physical + poison | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | Defense +1 | ||||
Defeat 100 | Defense +1 | ||||
Defeat 1000 | Strength +1 |
The Fluttering is a Pureblood Heartless introduced in Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-.
Design
A Fluttering is a cross between what appears to be an umbrella and a bat. Its body is predominantly a dark purple, but the insides of its wings and the pointy collar on its neck are pink. Its head is square-shaped with a pointy extension at the back. It has jagged ears atop its head and a jagged tail that ends in the traditional Heartless curl. Flutterings tend to hang upside down instead of materializing like other Heartless.
Strategy
Kingdom Hearts III
It is vulnerable to all magic and melee damage. When hurt enough, Flutterings start spinning like tops, which can be countered with a block. When they're hanging upside down, it is possible to Lock-On to them and hit them with magic from a distance before they start attacking. Blizzard magic is advised, as they have a weakness to it.
Technique | Element | Status | Power | Block? | Repel LV | |
---|---|---|---|---|---|---|
Feather Fling (羽飛ばし Hane Tobashi ) |
Dark | 0.65 per hit | △ | — | ||
Fires shining feathers forward in three directions. | ||||||
Aerial Rush (空中突進 Kūchū Tosshin ) |
Physical | 1.0 | ◯ | 2 | ||
Poses with wings and rams opponents. | ||||||
Spin Rush (回転突進 Kaiten Tosshin ) |
Physical | 1.0 | ◯ | 2 | ||
Spins like a top at opponents. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Notes and references
- ^ Flutterings drop Munny (5) ×3 when defeated in a Battlegate.