Mechanitaur
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Mechanitaur | |||
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Japanese | クロックワークブル | ||
Rōmaji | Kurokkuwāku Buru | ||
Translation | Clockwork Bull
| ||
Type | Emblem Heartless | ||
Game | Kingdom Hearts III | ||
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Mechanitaur
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Kingdom Hearts III |
Face it: some Satyrs are haters, and this is what they look like. |
Location | HP | Strength | Defense | EXP | |||||||
San Fransokyo | 237 | 52 | 26 | 292 | |||||||
San Fransokyo (The Final World cleared) |
255 | 55 | 28 | 354 | |||||||
San Fransokyo (Battlegate 12) |
342 | 73 | 37 | 706 | |||||||
Physical | Fire | Blizzard | Thunder | Water | |||||||
×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |||||||
Aero | Dark | Neutral | Rapid-fire | ||||||||
×1.0 | ×1.0 | ×1.0 | ×1.0 | ||||||||
Freeze | Electrify | Stun | Hunny | ||||||||
◯ | ◯ | ◯ | ◯ | ||||||||
Reaction Endurance |
Revenge Value |
Attraction Magnification |
Damage Limit | ||||||||
3 | — | ×1.1 | —
| ||||||||
Rewards | |||||||||||
HP prize (5) ×2, Munny (5) ×3 Wellspring Gem (12%), Hungry Crystal (8%), Writhing Crystal (8%) | |||||||||||
World(s) | |||||||||||
San Fransokyo | |||||||||||
The Mechanitaur is an Emblem Heartless that appears in Kingdom Hearts III.
Design
Mechanitaurs heavily resemble Satyrs. Their skin is jet black, their eyes are yellow, and their armor is grey and distinctly mechanical with the Heartless emblem on their chestplate. Their feet and hands are white, and are equipped with gauntlets and pauldrons with green highlights. They wear a helm that has horns resembling engines.
The Mechanitaur's English name incorporates the word "mechanical", alluding to its mechanical design, and is derived from the Minotaur, a monster from Greek myth that was half-human, half-bull. Its Japanese name, "Clockwork Bull", simply alludes to its design resembling a mechanical bull.
Strategy
Technique | Element | Status | Power | Block? | Repel LV | |
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Hook (フック Fukku ) |
Physical | 1.0 | ◯ (Risk Dodge) | 3 | ||
Strikes with right hand. | ||||||
Raging Upper (ライジングアッパー Raijingu Appā ) |
Physical | 1.5 | △ (Risk Dodge) | 3 | ||
Jumps and strikes the target. | ||||||
Tackle (タックル Takkuru ) |
Physical | 1.5 | ◯ (Risk Dodge) | 3 | ||
Lowers its visor and performs a ramming attack. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |