Ogre: Difference between revisions
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{{game|358| | {{game|358|UCX|DR}} | ||
{{ | {{suite|Ogre}} | ||
{{ | {{youmay|the Heartless|[[Ogre Shield|the shield]]}} | ||
|name= | {{Character | ||
|name=Ogre | |||
|katakana=オーガ | |katakana=オーガ | ||
|romaji=Ōga | |romaji=Ōga | ||
| | |alias=Orcus | ||
|fr=Orcus | |fr=Orcus | ||
|de=Orcus | |de=Orcus | ||
Line 13: | Line 14: | ||
|game1=Kingdom Hearts 358/2 Days | |game1=Kingdom Hearts 358/2 Days | ||
|game2=Kingdom Hearts Union χ | |game2=Kingdom Hearts Union χ | ||
|game3=Kingdom Hearts Dark Road | |||
|type=Pureblood Heartless | |type=Pureblood Heartless | ||
|spec=Heartless | |spec=Heartless | ||
|s1=Invisible | |s1=Invisible | ||
|journal358=Though faster and more powerful, these Heartless are otherwise the same as the Invisible. They attack with a fearsome shockwave.<br>Time your combo finisher so it connects right after they catch their sword. This will cancel the shockwave and leave them open. | |journal358='''Orcus'''<br>Though faster and more powerful, these Heartless are otherwise the same as the Invisible. They attack with a fearsome shockwave.<br>Time your combo finisher so it connects right after they catch their sword. This will cancel the shockwave and leave them open. | ||
|journalUX=This brute beast not only has great strength, it can paralyze and poison you. Use special attacks to defeat it before it gets hungry! | |journalUX='''Ogre'''<br>This brute beast not only has great strength, it can paralyze and poison you. Use special attacks to defeat it before it gets hungry! | ||
| | |358HPs=5 | ||
| | |358HPb=4 | ||
|358HP= | |358HP=6.40 | ||
|358EXP=42.90 | |358EXP=42.90 | ||
| | |358flinch=X | ||
|358M1=88 | |358M1=88 | ||
|358LVL1=54 | |358LVL1=54 | ||
|358M2=89 | |358M2=89 | ||
|358LVL2=50 | |358LVL2=50 | ||
|358partdef1=1.70 | |||
|358fire=x0.59 | |358fire=x0.59 | ||
|358bliz=x0.68 | |358bliz=x0.68 | ||
Line 36: | Line 38: | ||
|358jolt=x0 | |358jolt=x0 | ||
|358toss=x0.20 | |358toss=x0.20 | ||
|358reward6=Gold (80%) | |358reward6=Gold (80%)<ref>In Mission 88, the Ogre only drops Gold in Mission Mode.</ref> | ||
|358world=Halloween Town, Twilight Town | |358world=Halloween Town, Twilight Town | ||
|DRw1=Scala ad Caelum | |||
|DRwrank1=Fill Out Your Album|DRwlv1=45|DRwbp1=630 | |||
|DRe1=Target: Ogre|DRe1r=10 | |||
|DRelv1=1|DRebp1=5 | |||
|DRelv2=5|DRebp2=13 | |||
|DRelv3=10|DRebp3=40 | |||
|DRelv4=15|DRebp4=80 | |||
|DRelv5=20|DRebp5=150 | |||
|DRelv6=25|DRebp6=230 | |||
|DRelv7=30|DRebp7=330 | |||
|DRelv8=35|DRebp8=445 | |||
|DRelv9=40|DRebp9=560 | |||
|DRelv10=45|DRebp10=630 | |||
|DRe11=<small>'''World Battle: Agrabah'''</small><br>Fest | |||
|DRelv11=25|DRebp11=230 | |||
|DRe12=<small>'''World Battle: Wonderland'''</small><br>Get King Mickey! | |||
|DRelv12=40|DRebp12=560 | |||
|DRt1=51-69 | |||
|DRtper1=1, 3, 5 | |||
|DRtlv1=45|DRtbp1=630 | |||
|DRt2=91-94 | |||
|DRtper2=4 | |||
|DRtlv2=45|DRtbp2=630 | |||
|DRlightning=Resist | |||
|DRpoison=Resist | |||
|DRsleep=Resist | |||
|DRpara=Immune | |||
|DRwind=Weak | |||
|DRlight=Weak | |||
|DRattack=Physical + paralysis | |||
|DRpass1=HP +1 | |||
|DRpass2=Defense +1 | |||
|DRpass3=Magic +1 | |||
|DRpass4=Strength +1 | |||
|358battlename=Tension Rising | |||
|358battlefile=Tension Rising KHD.ogg | |||
}} | }} | ||
The ''' | The '''Ogre''', also called '''Orcus''', is a [[Pureblood Heartless]] that was introduced in ''[[Kingdom Hearts 358/2 Days]]''. It is one of the bosses at [[Halloween Town]] and [[Twilight Town]]. | ||
==Story== | ==Story== | ||
Line 46: | Line 84: | ||
==Design== | ==Design== | ||
An | An Ogre is a muscular, humanoid creature with dark purple skin. The tips of its feet are red, and it has small, dark grey wings on its back. It also has an orange wing on each of its elbows. It has a long tail that ends in a silver, circular, pendulum-like blade. Its small eyes are glowing yellow, and its head features two large, conical, dark purple spikes on either side. It also has two horns with orange tips on its head that connect to each other to form a heart shape. It carries an ornate, orange sword with a grey cross guard, black edges, and the kanji for {{nihongo|"Hard Core"|硬核|Kou Kaku}} are written on the hilt of its blade. In ''Kingdom Hearts Union χ'', the kanji on the sword is replaced with a spiked pattern, and spiraling flames are added to the creature's heels. | ||
The name "Orcus" references the Roman god {{w|Orcus|of the same name}}, who was frequently associated with the Underworld and death. | The name "Orcus" references the Roman god {{w|Orcus|of the same name}}, who was frequently associated with the Underworld and death. "Ogre" carries a similar meaning, as the word "ogre" is believed to be derived from the name "Orcus". | ||
==Strategy== | ==Strategy== | ||
Line 54: | Line 92: | ||
The Orcus uses more powerful variants of the Invisible's attacks. It may slash at Roxas with its swords if at close range, but a carefully timed [[Block]] can prevent the damage caused by this tactic. The Orcus is also capable of shooting several downward energy balls that may inflict the [[Rewound Defense]] status effect, but this attack can easily be avoided with a simple chain of [[Dodge Roll]]s, [[Air Slide]]s, or even the [[Glide]] ability. The Orcus's last attack is by far its most devastating to one's health; the Orcus will vanish, while its sword flies around the battlefield, dealing damage every time it collides with Roxas. This will occur several times but can easily be avoided by Dodge Roll or Glide. The Orcus finishes this attack by reappearing and spawning a massive shockwave with a relatively long range and high power. It is recommended that Glide be used to avoid this attack, but if Roxas can land a combo finisher when or immediately after the enemy reappears, it will be stunned for several seconds, leaving it vulnerable. Both the energy ball combo and the shockwave tactic will leave the Orcus vulnerable to attack to some degree, so long as Roxas dodges the combo first and then moves in swiftly with a quick aerial combo. | The Orcus uses more powerful variants of the Invisible's attacks. It may slash at Roxas with its swords if at close range, but a carefully timed [[Block]] can prevent the damage caused by this tactic. The Orcus is also capable of shooting several downward energy balls that may inflict the [[Rewound Defense]] status effect, but this attack can easily be avoided with a simple chain of [[Dodge Roll]]s, [[Air Slide]]s, or even the [[Glide]] ability. The Orcus's last attack is by far its most devastating to one's health; the Orcus will vanish, while its sword flies around the battlefield, dealing damage every time it collides with Roxas. This will occur several times but can easily be avoided by Dodge Roll or Glide. The Orcus finishes this attack by reappearing and spawning a massive shockwave with a relatively long range and high power. It is recommended that Glide be used to avoid this attack, but if Roxas can land a combo finisher when or immediately after the enemy reappears, it will be stunned for several seconds, leaving it vulnerable. Both the energy ball combo and the shockwave tactic will leave the Orcus vulnerable to attack to some degree, so long as Roxas dodges the combo first and then moves in swiftly with a quick aerial combo. | ||
{{Atk-o|358}} | |||
{{Atk|{{nihongo|'''Mow Down'''|なぎ払い|Nagiharai}} | |||
|{{AT|att}} — | |||
|— | |||
|1.35 | |||
|△ | |||
|Quickly moves to strike the target. | |||
}} | |||
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}} | |||
|{{AT|att}} — | |||
|— | |||
|1.23 | |||
|△ | |||
|Thrusts the sword forward at a high speed. | |||
}} | |||
{{Atk-m|{{nihongo|'''Shockwave'''|衝撃波|Shōgekiha}} | |||
|(sword) | |||
|{{AT|att}} — | |||
|— | |||
|1.06 | |||
|△ | |||
|Vanishes and sends its sword flying at the target, then reappears and slams down on the ground, causing a far-reaching shockwave. | |||
| | |||
|(shockwave) | |||
|{{AT|mag}} Nil | |||
|Null Defense (100%) | |||
|1.20 | |||
|X | |||
}} | |||
{{Atk|{{nihongo|'''Angry Lightning Strike'''|怒りの落雷|Ikari no Rakurai}} | |||
|{{AT|att}} Lightning | |||
|Jolt (100%) | |||
|1.73 | |||
|X | |||
|Causes lightning to strike around itself after being stunned. | |||
}} | |||
{{Atk|{{nihongo|'''Time Bullets'''|時の弾|Toki no Dan}} | |||
|{{AT|att}} Time | |||
|Rewound Defense (65%) | |||
|0.81 | |||
|△ | |||
|Shoots out a series of time-based projectiles that fall around itself. | |||
}} | |||
{{Atk-c}} | |||
== | ==Notes and references== | ||
{{reflist}} | |||
{{ | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} | ||
[[Category:Kingdom Hearts Dark Road enemies]] |
Latest revision as of 18:25, 24 August 2024
This article is about the Heartless. You may be looking for the shield. |
Ogre | |||||||
---|---|---|---|---|---|---|---|
Japanese | オーガ | ||||||
Rōmaji | Ōga | ||||||
Other names | Orcus
| ||||||
Type | Pureblood Heartless | ||||||
Games | Kingdom Hearts 358/2 Days Kingdom Hearts Union χ Kingdom Hearts Dark Road | ||||||
| |||||||
|
Ogre
|
---|
Kingdom Hearts 358/2 Days |
Orcus Though faster and more powerful, these Heartless are otherwise the same as the Invisible. They attack with a fearsome shockwave. Time your combo finisher so it connects right after they catch their sword. This will cancel the shockwave and leave them open. |
Kingdom Hearts Union χ |
Ogre This brute beast not only has great strength, it can paralyze and poison you. Use special attacks to defeat it before it gets hungry! |
Mission | HP | EXP | STR/DEF | ||||
---|---|---|---|---|---|---|---|
Story Mode | Mission Mode | ||||||
88 | 1414 | 4243 | 387 | 87 | |||
89 | 1338 | 4013 | 456 | 81 | |||
Fire | Blizzard | Thunder | Aero | ||||
x0.59 | x0.68 | x-0.10 | x0.75 | ||||
Ignite | Freeze | Jolt | Air-Toss | ||||
x0 | x0 | x0 | x0.20 | ||||
Defense Power Adjustment | Heart Points | ||||||
• Full Body: 1.70 | — | ||||||
Flinch? | Bloom-Out? | ||||||
X | X | ||||||
Rewards | |||||||
Missions 73-93 | |||||||
Story Mode | |||||||
HP prize (large) x4, HP prize (small) x5 | |||||||
Mission Mode | |||||||
HP prize (large) x2, HP prize (small) x3 | |||||||
World(s) | |||||||
Halloween Town, Twilight Town | |||||||
World | Rank | LV | BP | |||
Scala ad Caelum | Fill Out Your Album | 45 | 630 | |||
Physical | Magic | |||||
Normal | Normal | |||||
Non-element | Fire | Water | ||||
Normal | Normal | Normal | ||||
Lightning | Wind | Light | Darkness | |||
Resist | Weak | Weak | Normal | |||
Poison | Sleep | Paralysis | Blind | |||
Resist | Resist | Immune | Normal | |||
Attack | Physical + paralysis | |||||
Stats | — | |||||
Bonus | — | |||||
Passive Effects | ||||||
Defeat 1 | HP +1 | |||||
Defeat 10 | Defense +1 | |||||
Defeat 100 | Magic +1 | |||||
Defeat 1000 | Strength +1 |
Event | LV | BP | |||
Target: Ogre | 1 | 5 | |||
5 | 13 | ||||
10 | 40 | ||||
15 | 80 | ||||
20 | 150 | ||||
25 | 230 | ||||
30 | 330 | ||||
35 | 445 | ||||
40 | 560 | ||||
45 | 630 | ||||
World Battle: Agrabah Fest |
25 | 230 | |||
World Battle: Wonderland Get King Mickey! |
40 | 560 | |||
Physical | Magic | ||||
Normal | Normal | ||||
Non-element | Fire | Water | |||
Normal | Normal | Normal | |||
Lightning | Wind | Light | Darkness | ||
Resist | Weak | Weak | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Resist | Resist | Immune | Normal | ||
Attack | Physical + paralysis | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | Defense +1 | ||||
Defeat 100 | Magic +1 | ||||
Defeat 1000 | Strength +1 |
Floor | Time Period | LV | BP | ||
51-69 | 1, 3, 5 | 45 | 630 | ||
91-94 | 4 | 45 | 630 | ||
1: 01/25/21 – 02/07/21 2: 02/15/21 – 02/28/21 3: 03/08/21 – 03/21/21 4: 03/28/21 – 04/11/21 5: 04/19/21 – 04/25/21 | |||||
Physical | Magic | ||||
Normal | Normal | ||||
Non-element | Fire | Water | |||
Normal | Normal | Normal | |||
Lightning | Wind | Light | Darkness | ||
Resist | Weak | Weak | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Resist | Resist | Immune | Normal | ||
Attack | Physical + paralysis | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | Defense +1 | ||||
Defeat 100 | Magic +1 | ||||
Defeat 1000 | Strength +1 |
The Ogre, also called Orcus, is a Pureblood Heartless that was introduced in Kingdom Hearts 358/2 Days. It is one of the bosses at Halloween Town and Twilight Town.
Story[edit]
Kingdom Hearts 358/2 Days[edit]
On Day 352, Roxas and Xion are sent on separate missions to Halloween Town, where they encounter and battle an Orcus. Axel appears and reveals the Heartless to be nothing but an illusion; Xemnas had attempted to pit Roxas and Xion against one another through this mission. To give the friends an incentive to fight, he had used the illusion that produced the Orcus to make them appear as Heartless in each other's eyes.
Design[edit]
An Ogre is a muscular, humanoid creature with dark purple skin. The tips of its feet are red, and it has small, dark grey wings on its back. It also has an orange wing on each of its elbows. It has a long tail that ends in a silver, circular, pendulum-like blade. Its small eyes are glowing yellow, and its head features two large, conical, dark purple spikes on either side. It also has two horns with orange tips on its head that connect to each other to form a heart shape. It carries an ornate, orange sword with a grey cross guard, black edges, and the kanji for "Hard Core" (硬核 Kou Kaku ) are written on the hilt of its blade. In Kingdom Hearts Union χ, the kanji on the sword is replaced with a spiked pattern, and spiraling flames are added to the creature's heels.
The name "Orcus" references the Roman god of the same name, who was frequently associated with the Underworld and death. "Ogre" carries a similar meaning, as the word "ogre" is believed to be derived from the name "Orcus".
Strategy[edit]
The Orcus is a rare and powerful breed of Pureblood Heartless that has a very similar fighting style to the smaller, less powerful Invisible. It is swift and will try to stay out of attack range, so the use of magic, particularly the homing Fire spell, is highly recommended. It is important not to use any Thunder spells, as they will heal the Orcus. A well-timed aerial combo is another good way to damage this type of Heartless.
The Orcus uses more powerful variants of the Invisible's attacks. It may slash at Roxas with its swords if at close range, but a carefully timed Block can prevent the damage caused by this tactic. The Orcus is also capable of shooting several downward energy balls that may inflict the Rewound Defense status effect, but this attack can easily be avoided with a simple chain of Dodge Rolls, Air Slides, or even the Glide ability. The Orcus's last attack is by far its most devastating to one's health; the Orcus will vanish, while its sword flies around the battlefield, dealing damage every time it collides with Roxas. This will occur several times but can easily be avoided by Dodge Roll or Glide. The Orcus finishes this attack by reappearing and spawning a massive shockwave with a relatively long range and high power. It is recommended that Glide be used to avoid this attack, but if Roxas can land a combo finisher when or immediately after the enemy reappears, it will be stunned for several seconds, leaving it vulnerable. Both the energy ball combo and the shockwave tactic will leave the Orcus vulnerable to attack to some degree, so long as Roxas dodges the combo first and then moves in swiftly with a quick aerial combo.
Notes and references[edit]
- ^ In Mission 88, the Ogre only drops Gold in Mission Mode.