Fire Plant: Difference between revisions
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|358reward5=Blazing Gem (60%) | |358reward5=Blazing Gem (60%) | ||
|358world=Agrabah | |358world=Agrabah | ||
|DRw1=Agrabah | |||
|DRwrank1=★★★|DRwlv1=34<ref name="LVL">44 prior to August 12, 2020.</ref>|DRwbp1=220<ref name="BP">416 prior to August 12, 2020.</ref> | |||
|DRe1=Winning Streak | |||
|DRelv1=44|DRebp1=416 | |||
|DRfire=Resist | |||
|DRwater=Weak | |||
|DRattack=Physical + DEF Down | |||
|DRpass1=HP +1 | |||
|DRpass2=HP +1 | |||
|DRpass3=HP +1 | |||
|DRpass4=Magic +1 | |||
}} | }} | ||
The '''Fire Plant''' is an [[Emblem Heartless]] | The '''Fire Plant''' is an [[Emblem Heartless]] introduced in ''[[Kingdom Hearts 358/2 Days]]''. | ||
==Design== | ==Design== | ||
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}} | }} | ||
{{Atk-c}} | {{Atk-c}} | ||
==Notes and references== | |||
{{reflist}} | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |
Revision as of 05:40, 5 November 2023
Fire Plant | |||
---|---|---|---|
Japanese | ファイアプラント | ||
Rōmaji | Faia Puranto
| ||
Type | Emblem Heartless | ||
Games | Kingdom Hearts 358/2 Days Kingdom Hearts χ | ||
|
Fire Plant
|
---|
Kingdom Hearts 358/2 Days |
These mid-sized plant Heartless are rooted to the ground. They strike from afar with bouncing fireballs, but are slow to react. A nimble fighter can easily get behind them and eliminate them from the rear. |
Kingdom Hearts Union χ |
This fiery flower paralyzes opponents and boosts its own strength during battle. |
Mission | HP | EXP | STR/DEF | ||||
---|---|---|---|---|---|---|---|
Story Mode | Mission Mode | ||||||
16 | 137 | 410 | 2 | 20 | |||
18 | 137 | 410 | 2 | 20 | |||
24 | 137 | 410 | 2 | 20 | |||
30 | 137 | 410 | 3 | 20 | |||
48 | 137 | 410 | 3 | 20 | |||
68 | 189 | 568 | 6 | 36 | |||
Fire | Blizzard | Thunder | Aero | ||||
x-0.10 | x8.00 | x1.00 | x3.00 | ||||
Ignite | Freeze | Jolt | Air-Toss | ||||
x0 | x1.50 | x0.50 | x0 | ||||
Defense Power Adjustment | Heart Points | ||||||
• Full Body: ? | 15 | ||||||
Flinch? | |||||||
X | |||||||
Rewards | |||||||
Missions 15-35 | |||||||
Story Mode | |||||||
Munny x16 | |||||||
Mission Mode | |||||||
Munny x8 | |||||||
World(s) | |||||||
Agrabah | |||||||
World | Rank | LV | BP | |||
Agrabah | ★★★ | 34[1] | 220[2] | |||
Physical | Magic | |||||
Normal | Normal | |||||
Non-element | Fire | Water | ||||
Normal | Resist | Weak | ||||
Lightning | Wind | Light | Darkness | |||
Normal | Normal | Normal | Normal | |||
Poison | Sleep | Paralysis | Blind | |||
Normal | Normal | Normal | Normal | |||
Attack | Physical + DEF Down | |||||
Stats | — | |||||
Bonus | — | |||||
Passive Effects | ||||||
Defeat 1 | HP +1 | |||||
Defeat 10 | HP +1 | |||||
Defeat 100 | HP +1 | |||||
Defeat 1000 | Magic +1 |
Event | LV | BP | |||
Winning Streak | 44 | 416 | |||
Physical | Magic | ||||
Normal | Normal | ||||
Non-element | Fire | Water | |||
Normal | Resist | Weak | |||
Lightning | Wind | Light | Darkness | ||
Normal | Normal | Normal | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Normal | Normal | Normal | Normal | ||
Attack | Physical + DEF Down | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | HP +1 | ||||
Defeat 100 | HP +1 | ||||
Defeat 1000 | Magic +1 |
The Fire Plant is an Emblem Heartless introduced in Kingdom Hearts 358/2 Days.
Design
The Fire Plant resembles a large flower. Its base is black and is surrounded by four red leaves, while its stem is light green. Its hexagonal face is black with yellow border. Its mouth is jagged and its eyes are glowing yellow. Its face is decorated by four orange flower petals with red edges. The Heartless emblem is emblazoned on the lower half of its body.
The Fire Plant's name reflects its ability to conjure fire, as well as its flower-like appearance. It also refers to a species of plant sometimes called a fireplant.
Strategy
Fire Plants are easily defeated, as they remain stationary and have little HP. They do, however, shoot bouncing orbs of fire from their maw, which may cause the Ignited status effect if they make contact with Roxas. These fireballs can be avoided through the use of Dodge Roll, and a chain of aerial combos can quickly deplete a Fire Plant's short HP bar, but be careful of the Fire Plants' only physical attack, one that involves it slamming its head against the ground directly in front of it several times. This particular attack is best avoided with Glide or Dodge Roll. Blizzard magic is also highly recommended as a means of quickly eliminating a Fire Plant.