Invisible: Difference between revisions
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==Strategy== | ==Strategy== | ||
===''Kingdom Hearts''=== | |||
Invisibles are a difficult type of Heartless to defeat due to their high hp and strength; they almost always appear in groups and thus can be a huge problem if the player gets overwhelmed. Fights with Invisibles can be made easier through the use of [[Thunder]], [[Gravity]], and [[Aero]] magic. Once an Invisible uses its "Ring of Fire" attack the player should time their jump right to avoid the attack, since Dodge Rolling requires more strict if not impossible timing to avoid it; this gives the player to attack the Invisible and ultimately defeat it. | Invisibles are a difficult type of Heartless to defeat due to their high hp and strength; they almost always appear in groups and thus can be a huge problem if the player gets overwhelmed. Fights with Invisibles can be made easier through the use of [[Thunder]], [[Gravity]], and [[Aero]] magic. Once an Invisible uses its "Ring of Fire" attack the player should time their jump right to avoid the attack, since Dodge Rolling requires more strict if not impossible timing to avoid it; this gives the player to attack the Invisible and ultimately defeat it. | ||
===''Kingdom Hearts 358/2 Days''=== | |||
It is recommended to equip gear with proficiency in aerial combos, as most of the combat with an Invisible takes place in the air. Watch for when it begins its attacks, and either air slide or return to the ground to block according to the situation. When it vanishes and flies its sword around the area, get ready to glide and make sharp turns when the sword charges. | |||
{{Atk-o|358}} | |||
{{Atk|{{nihongo|'''Mow Down'''|なぎ払い|Nagiharai}}<br>''Attack'' | |||
|Physical | |||
| | |||
|1.45 | |||
|△ | |||
|Quickly moves to strike the target. | |||
}} | |||
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}}<br>''Attack'' | |||
|Physical | |||
| | |||
|1.46 | |||
|△ | |||
|Thrusts the sword forward at a high speed. | |||
}} | |||
{{Atk-m|{{nihongo|'''Shockwave'''|衝撃波|Shōgekiha}}<br>''Attack'' | |||
|(sword) | |||
|Physical | |||
| | |||
|1.03 | |||
|△ | |||
|Vanishes and sends its sword flying at the target, then reappears and slams down on the ground, causing a far-reaching shockwave. | |||
| | |||
|(shockwave) | |||
|Nil | |||
|Null Defense (100%) | |||
|1.64 | |||
|X | |||
}} | |||
{{Atk|{{nihongo|'''Angry Lightning Strike'''|怒りの落雷|Ikari no Rakurai}}<br>''Attack'' | |||
|Lightning | |||
|Jolt (100%) | |||
|1.64 | |||
|X | |||
|Causes lightning to strike around itself after being stunned. | |||
}} | |||
{{Atk|{{nihongo|'''Time Bullets'''|時の弾|Toki no Dan}}<br>''Attack'' | |||
|Time | |||
|Rewound Defense (50%) | |||
|0.67 | |||
|△ | |||
|Shoots out a series of time-based projectiles that fall around itself. | |||
}} | |||
{{Atk-c}} | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |
Revision as of 06:11, 1 March 2021
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Invisible | |||
---|---|---|---|
Japanese | インビジブル | ||
Rōmaji | Inbijiburu
| ||
Type | Pureblood Heartless | ||
Games | Kingdom Hearts Kingdom Hearts 358/2 Days Kingdom Hearts Re:coded Kingdom Hearts χ Kingdom Hearts Melody of Memory | ||
|
Invisible
|
---|
Kingdom Hearts |
Heartless wielding a large sword. These winged Heartless can move freely through the air. Besides their sword, they attack with their tail and wings. With their high attack power, they often defeat their foes quickly. |
Kingdom Hearts 358/2 Days |
Both fast and strong, these Heartless pose a serious threat. They attack with a fearsome shockwave. Time your combo finisher so it connects right after they catch their sword. This will cancel the shockwave and leave them open. |
Kingdom Hearts Re:coded |
Powerful Heartless equipped with long, hefty swords. They can levitate and move swiftly through the air. Magic will slow them down, but be careful when you move in for the strike. Get too eager and Invisibles will counterattack—and boy, does it hurt when they do. |
Kingdom Hearts Union χ |
This nightmarish Heartless wields a large sword with ease and launches an all-out attack when its HP is low. |
HP | STR | DEF | MP rec | EXP | |||
End of the World | 600 | 35 | 22 | 56 | 150 | ||
World of Chaos | 600 | 31 | 20 | 100 | 300 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x0.8 | x1.0 | x1.0 | x1.0 | ||||
Rewards | |||||||
(5) HP prize x3 (15) MP prize x5 Hi-Potion (4%), Gale (4%), Orichalcum (1%) World of Chaos (5) HP prize x10 (15) MP prize x10 Elixir (50%) | |||||||
World(s) | |||||||
End of the World |
HP | STR | DEF | MP rec | EXP | |||
Hades Cup | 600 | 35 | 22 | 56 | 150 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x0.8 | x1.0 | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Hades Cup |
• Seed 14 (Violent Bunch): 1 Invisible
|
HP | STR | DEF | MP rec | EXP | |||
End of the World | 300 | 35 | 27 | 55 | 120 | ||
World of Chaos | 300 | 40 | 30 | 55 | 120 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x0.8 | x0.6 | x1.0 | x1.0 | ||||
Rewards | |||||||
(5) HP prize x3 (15) MP prize x5 Hi-Potion (4%), Gale (4%), Orichalcum (1%) World of Chaos (5) HP prize x10 (15) MP prize x10 Elixir (50%) | |||||||
World(s) | |||||||
End of the World |
HP | STR | DEF | MP rec | EXP | |||
Hades Cup | 300 | 35 | 27 | 55 | 120 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x0.8 | x0.6 | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Hades Cup |
• Seed 14 (Violent Bunch): 1 Invisible
|
Mission | HP | EXP | STR/DEF | ||||
---|---|---|---|---|---|---|---|
Story Mode | Mission Mode | ||||||
70 | 2184 | 6552 | 57 | 68 | |||
74 | 2328 | 6984 | 69 | 74 | |||
87 | 2580 | 7740 | 126 | 84 | |||
90 | 2868 | 8604 | 203 | 96 | |||
Fire | Blizzard | Thunder | Aero | ||||
x0.72 | x0.80 | x-0.10 | x0.90 | ||||
Ignite | Freeze | Jolt | Air-Toss | ||||
x0 | x0.05 | x0 | x0 | ||||
Defense Power Adjustment | Heart Points | ||||||
• Full Body: ? | — | ||||||
Flinch? | Bloom-Out? | ||||||
X | X | ||||||
Rewards | |||||||
Missions 62-72 | |||||||
World(s) | |||||||
Beast's Castle, Twilight Town, Halloween Town, Agrabah | |||||||
World | HP | EXP | Strength | Defense | |
Olympus Coliseum (Questploration) |
155 | 192 | 56 | 42 | |
Castle Oblivion | 319 | 2484 | 115 | 86 | |
Fire | Blizzard | Thunder | Aero | ||
x1.20 | x1.20 | x1.20 | x1.20 | ||
Ignite | Freeze | Jolt | Air-Toss | ||
O | O | O | O | ||
Slow | Stop | Confuse | Stun | Magnet | |
O | O | O | O | X | |
Rewards | |||||
HP prize x8-12, Munny x88 | |||||
Beginner Mode | Aero Blast (1.00%) | ||||
Standard Mode | Aero Blast (1.00%) | ||||
Proud Mode | Firaga (0.25%) | ||||
Critical Mode | Random Stat Chip (0.05%)[1] | ||||
Worlds | |||||
Olympus Coliseum, Castle Oblivion |
World | HP | EXP | Strength | Defense |
Hollow Bastion II | 460 | 1340 | 98 | 107 |
Fire | Blizzard | Thunder | Aero | |
x1.20 | x1.20 | x1.20 | x1.20 | |
Reward | ||||
HP prize x30-40, Munny x88 |
Layer | HP | EXP | Strength | Defense |
Layers 21-23 | 305 | 229 | 74 | 56 |
Layers 26-29 | 323 | 278 | 78 | 59 |
Fire | Blizzard | Thunder | Aero | |
x1.20 | x1.20 | x1.20 | x1.20 | |
Rewards | ||||
HP prize x11-13 |
The Invisible is a Pureblood Heartless found in Kingdom Hearts, Kingdom Hearts 358/2 Days, Kingdom Hearts coded, and Kingdom Hearts χ.
Design
The Invisibles are reminiscent of Darksides, possessing black skin, a similar muscular frame, and a heart-shaped hole in their torsos, but are smaller and more embellished. They have sharp purple and blue horns that form the outline of a curled heart similar to the ones found in the Kingdom Hearts games' logos. They also have small blue bat-like wings on their back, gold-tipped feathered wings on their forearms, and bluish-purple fireballs under their feet, presumably assisting them in their fast movements and tying into their dark fire attack. Their long tails appear scaly, and end in a sharp, crescent-shaped blade.
Unlike many Heartless, which tend to attack with natural weapons like claws or magic-based powers, the Invisible bears a scalloped, blue-bladed sword, which appears blunt, but can unleash powerful physical blows. In Kingdom Hearts and Kingdom Hearts 358/2 Days, the kanji for "Hard Core" (硬核 Kou Kaku ) are written on the hilt of its blade.
The Heartless's name references its ability to disappear when using its "Ring of Fire" curse attack.
Abilities
The Invisible fires dark energy every now and then, and uses its sword to slash at their target. One of its special attacks includes slamming its sword in the ground, while the main body turns into a ring of dark fire surrounding their target. The ring of dark fire appears to circle the one closest to the Invisible. Once the time is up, the curse explodes, dealing large damage to any member of the party. This can be avoided by jumping, using Superglide, or using Dodge Roll. Like Angel Stars, they have a high rate of dropping a Gale once defeated.
In Kingdom Hearts 358/2 Days, the Invisible has much more health and strength. It can still perform its basic slash attack, but is given an "improved" arsenal of abilities from its Kingdom Hearts version. Its "Ring of Fire" attack is upgraded to cause its weapon to fly at their target up to five times while the beast is invisible, before surrounding Roxas with the ring and striking down with a long-range shockwave as a result. Striking the Invisible before it sends the shock waves will momentarily stun it. It will fire a consecutive string of energy spheres, dealing a high amount of damage and possibly lowering Roxas's Defense to Lv. 1.
Strategy
Kingdom Hearts
Invisibles are a difficult type of Heartless to defeat due to their high hp and strength; they almost always appear in groups and thus can be a huge problem if the player gets overwhelmed. Fights with Invisibles can be made easier through the use of Thunder, Gravity, and Aero magic. Once an Invisible uses its "Ring of Fire" attack the player should time their jump right to avoid the attack, since Dodge Rolling requires more strict if not impossible timing to avoid it; this gives the player to attack the Invisible and ultimately defeat it.
Kingdom Hearts 358/2 Days
It is recommended to equip gear with proficiency in aerial combos, as most of the combat with an Invisible takes place in the air. Watch for when it begins its attacks, and either air slide or return to the ground to block according to the situation. When it vanishes and flies its sword around the area, get ready to glide and make sharp turns when the sword charges.
Technique | Element | Status | Power | Block? | ||
---|---|---|---|---|---|---|
Mow Down (なぎ払い Nagiharai ) Attack |
Physical | 1.45 | △ | |||
Quickly moves to strike the target. | ||||||
Rush (突進 Tosshin ) Attack |
Physical | 1.46 | △ | |||
Thrusts the sword forward at a high speed. | ||||||
Shockwave (衝撃波 Shōgekiha ) Attack |
(sword) | Physical | 1.03 | △
| ||
(shockwave) | Nil | Null Defense (100%) | 1.64
|
X | ||
Vanishes and sends its sword flying at the target, then reappears and slams down on the ground, causing a far-reaching shockwave. | ||||||
Angry Lightning Strike (怒りの落雷 Ikari no Rakurai ) Attack |
Lightning | Jolt (100%) | 1.64 | X | ||
Causes lightning to strike around itself after being stunned. | ||||||
Time Bullets (時の弾 Toki no Dan ) Attack |
Time | Rewound Defense (50%) | 0.67 | △ | ||
Shoots out a series of time-based projectiles that fall around itself. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Notes and references
- ^ Excluding LV Up, Trophy, Blank, or Lucky Strike chips.