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Loudmouth: Difference between revisions

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{{youmay|the Heartless|[[Fermata|one of Demyx's Sitars]]}}
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{{Enemy
{{Character
  |name=Crescendo
  |name=Crescendo
  |katakana=ラウドネス
  |katakana=ラウドネス

Revision as of 14:42, 2 May 2018

This article is about the Heartless.
You may be looking for one of Demyx's Sitars.
Crescendo
Japanese ラウドネス
Rōmaji Raudonesu

Type Emblem Heartless
Games Kingdom Hearts Chain of Memories
Kingdom Hearts II
Kingdom Hearts 358/2 Days
Kingdom Hearts χ
Variations
Flare Note
Bubble Beat
Rainy Loudmouth
Crescendo

Kingdom Hearts Chain of Memories
A hopping, horn-like Heartless.

It's a bothersome foe that can honk and call other Heartless.
Kingdom Hearts II
It restores the HP of surrounding enemies. Use Heal Stomp with the right timing to heal the party.

When attacked, it may call for help, so be sure to defeat it immediately.
Kingdom Hearts 358/2 Days
These small Heartless cause the most trouble when they toot their horns to heal themselves and their cohorts. The wind missiles they shoot can be returned with a block.

TIP: Wind-based attacks can air-toss you. While airborne you become an easy target and will take more damage if hit.
Kingdom Hearts Union χ
Inflicts sleep on its enemies. Defeat it quickly before it makes a sitting duck out of you!
Floor HP AP EXP
Sora Riku

2F B11F 77 4 20
3F B10F 84 5 32
4F B9F 91 7 44
5F B8F 98 8 56
6F B7F 105 9 68
7F B6F 112 10 80
8F B5F 119 11 115
9F B4F 126 13 130
10F B3F 133 14
12F B1F 224 13 285
Physical Fire Ice Lightning Neutral
x1.0 x1.0 x1.0 x1.0 x1.0
Stun Percentage Stop
x1.0 x1.0 x1.0
Warp Bind Confuse Terror
x1.0 x1.0 x1.0 x1.0
World(s)
Wonderland, Neverland, Destiny Islands
Enemy Card
Crescendo (card).png
Ability Duration Cost
Summon Boost 1 reload 20 CP
Description
Forfeit Magic Card use to power up Summon Cards.
Location HP Strength Defense EXP
Olympus Coliseum 57 110
Physical Fire Blizzard
x1.0 x1.0
Thunder Dark Neutral
x1.0 x1.0

Rewards
(3) MP Ball x1
(1) Munny x2
Blazing Crystal (6%), Bright Crystal (3%)[1]
World(s)
Olympus Coliseum
Cup HP Strength Defense
Hades Paradox Cup

Match 47: 5 Crescendo

Expression error: Unexpected * operator.
Physical Fire Blizzard
x1.0 x1.0
Thunder Dark Neutral
x1.0 x1.0
Mission HP EXP STR/DEF
Story Mode Mission Mode
15 103 309 1 12
18 120 361 1 18
21 120 361 1 18
24 120 361 1 18
26 120 361 1 18
30 120 361 1 18
32 120 361 2 18
34 120 361 2 18
46 160 479 2 32
48 160 479 2 32
68 173 518 3 36
82 216 648 7 51
90 173 518 13 36
Fire Blizzard Thunder Aero
x4.50 x4.80 x1.70 x-0.10
Ignite Freeze Jolt Air-Toss
x0.60 x0.60 x0.60 x0
Defense Power Adjustment Heart Points
• Full Body: ?
Flinch?
X
Rewards

Missions 15-35
Hi-Potion (15%)
Missions 36-50
Shining Shard (25%)
Missions 62-72
Lightning Gem (18%)
Missions 73-93
Gear Component D (20%)

World(s)
Agrabah, Olympus Coliseum

The Crescendo, also translated as "Loudmouth" in Kingdom Hearts 358/2 Days and Kingdom Hearts χ, is an Emblem Heartless that is found in Kingdom Hearts Chain of Memories, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts χ. It is one of only three Heartless that debut in Kingdom Hearts Chain of Memories, along with the Creeper Plant and Tornado Step.

Design

Based on the design of an old-fashioned vehicle horn, the round, black body of the Crescendo resembles a squeeze bulb, while its golden mouth resembles the bell of an instrumental horn. The Heartless's black head and antenna resembles a musical note, notably a quaver or an eighth note. A red collar separates the head and body. Two yellow eyes can be seen on its face, and it seems to be wearing earmuffs on its head, which are light and dark blue in color. The Heartless emblem can be seen clearly on the front of its body.

The colors of the Crescendo become brighter in Kingdom Hearts II Final Mix. Its body and head are now blue, the mouth-bell is now red, the collar is now a light blue, and the earmuffs are yellow and orange in color.

The Crescendo resembles a creature featured in the 1951 film, Alice in Wonderland. This creature resembled a duck, with a golden horn bell for a bill, and a purple squeeze bulb for a body.

Musically, a crescendo is a gradual increase in volume.

Strategy

  • Healing Trumpet: Heal its HP
  • Trumpet Strike: Pounce and trumpet swing
  • Trumpet Summon: Summon Heartless

These Heartless can be both a pain and a gain. They have low strength, but they can call in reinforcements. They can also heal nearby Heartless, but by using the Reaction Command, "Heal Stomp", the Crescendo's healing sounds are directed towards Sora's party instead.

Gallery

Notes and References

  1. ^ The Crescendo drops (5) HP Ball x5 when Heal Stomp is performed.