Loudmouth: Difference between revisions
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{{youmay|the Heartless|[[Fermata|one of Demyx's Sitars]]}} | {{youmay|the Heartless|[[Fermata|one of Demyx's Sitars]]}} | ||
{{ | {{Character | ||
|name=Crescendo | |name=Crescendo | ||
|katakana=ラウドネス | |katakana=ラウドネス |
Revision as of 14:42, 2 May 2018
This article is about the Heartless. You may be looking for one of Demyx's Sitars. |
Crescendo | |||
---|---|---|---|
Japanese | ラウドネス | ||
Rōmaji | Raudonesu
| ||
Type | Emblem Heartless | ||
Games | Kingdom Hearts Chain of Memories Kingdom Hearts II Kingdom Hearts 358/2 Days Kingdom Hearts χ | ||
|
Crescendo
|
---|
Kingdom Hearts Chain of Memories |
A hopping, horn-like Heartless. It's a bothersome foe that can honk and call other Heartless. |
Kingdom Hearts II |
It restores the HP of surrounding enemies. Use Heal Stomp with the right timing to heal the party. When attacked, it may call for help, so be sure to defeat it immediately. |
Kingdom Hearts 358/2 Days |
These small Heartless cause the most trouble when they toot their horns to heal themselves and their cohorts. The wind missiles they shoot can be returned with a block. TIP: Wind-based attacks can air-toss you. While airborne you become an easy target and will take more damage if hit. |
Kingdom Hearts Union χ |
Inflicts sleep on its enemies. Defeat it quickly before it makes a sitting duck out of you! |
Floor | HP | AP | EXP | ||||
---|---|---|---|---|---|---|---|
Sora | Riku
| ||||||
2F | B11F | 77 | 4 | 20 | |||
3F | B10F | 84 | 5 | 32 | |||
4F | B9F | 91 | 7 | 44 | |||
5F | B8F | 98 | 8 | 56 | |||
6F | B7F | 105 | 9 | 68 | |||
7F | B6F | 112 | 10 | 80 | |||
8F | B5F | 119 | 11 | 115 | |||
9F | B4F | 126 | 13 | 130 | |||
10F | B3F | 133 | 14 | ||||
12F | B1F | 224 | 13 | 285 | |||
Physical | Fire | Ice | Lightning | Neutral | |||
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |||
Stun | Percentage | Stop | |||||
x1.0 | x1.0 | x1.0 | |||||
Warp | Bind | Confuse | Terror | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
World(s) | |||||||
Wonderland, Neverland, Destiny Islands | |||||||
Enemy Card | |||||||
Ability | Duration | Cost | |||||
Summon Boost | 1 reload | 20 CP | |||||
Description | |||||||
Forfeit Magic Card use to power up Summon Cards. | |||||||
Location | HP | Strength | Defense | EXP | ||
Olympus Coliseum | 57 | 110 | ||||
Physical | Fire | Blizzard | ||||
x1.0 | x1.0 | |||||
Thunder | Dark | Neutral | ||||
x1.0 | x1.0 |
| ||||
Rewards | ||||||
(3) MP Ball x1 (1) Munny x2 Blazing Crystal (6%), Bright Crystal (3%)[1] | ||||||
World(s) | ||||||
Olympus Coliseum |
Cup | HP | Strength | Defense | ||
Hades Paradox Cup |
• Match 47: 5 Crescendo | ||||
Expression error: Unexpected * operator. | |||||
Physical | Fire | Blizzard | |||
x1.0 | x1.0 | ||||
Thunder | Dark | Neutral | |||
x1.0 | x1.0 |
Mission | HP | EXP | STR/DEF | ||||
---|---|---|---|---|---|---|---|
Story Mode | Mission Mode | ||||||
15 | 103 | 309 | 1 | 12 | |||
18 | 120 | 361 | 1 | 18 | |||
21 | 120 | 361 | 1 | 18 | |||
24 | 120 | 361 | 1 | 18 | |||
26 | 120 | 361 | 1 | 18 | |||
30 | 120 | 361 | 1 | 18 | |||
32 | 120 | 361 | 2 | 18 | |||
34 | 120 | 361 | 2 | 18 | |||
46 | 160 | 479 | 2 | 32 | |||
48 | 160 | 479 | 2 | 32 | |||
68 | 173 | 518 | 3 | 36 | |||
82 | 216 | 648 | 7 | 51 | |||
90 | 173 | 518 | 13 | 36 | |||
Fire | Blizzard | Thunder | Aero | ||||
x4.50 | x4.80 | x1.70 | x-0.10 | ||||
Ignite | Freeze | Jolt | Air-Toss | ||||
x0.60 | x0.60 | x0.60 | x0 | ||||
Defense Power Adjustment | Heart Points | ||||||
• Full Body: ? | — | ||||||
Flinch? | |||||||
X | |||||||
Rewards | |||||||
Missions 15-35 | |||||||
World(s) | |||||||
Agrabah, Olympus Coliseum | |||||||
The Crescendo, also translated as "Loudmouth" in Kingdom Hearts 358/2 Days and Kingdom Hearts χ, is an Emblem Heartless that is found in Kingdom Hearts Chain of Memories, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts χ. It is one of only three Heartless that debut in Kingdom Hearts Chain of Memories, along with the Creeper Plant and Tornado Step.
Design
Based on the design of an old-fashioned vehicle horn, the round, black body of the Crescendo resembles a squeeze bulb, while its golden mouth resembles the bell of an instrumental horn. The Heartless's black head and antenna resembles a musical note, notably a quaver or an eighth note. A red collar separates the head and body. Two yellow eyes can be seen on its face, and it seems to be wearing earmuffs on its head, which are light and dark blue in color. The Heartless emblem can be seen clearly on the front of its body.
The colors of the Crescendo become brighter in Kingdom Hearts II Final Mix. Its body and head are now blue, the mouth-bell is now red, the collar is now a light blue, and the earmuffs are yellow and orange in color.
The Crescendo resembles a creature featured in the 1951 film, Alice in Wonderland. This creature resembled a duck, with a golden horn bell for a bill, and a purple squeeze bulb for a body.
Musically, a crescendo is a gradual increase in volume.
Strategy
- Healing Trumpet: Heal its HP
- Trumpet Strike: Pounce and trumpet swing
- Trumpet Summon: Summon Heartless
These Heartless can be both a pain and a gain. They have low strength, but they can call in reinforcements. They can also heal nearby Heartless, but by using the Reaction Command, "Heal Stomp", the Crescendo's healing sounds are directed towards Sora's party instead.
Gallery
Notes and References
- ^ The Crescendo drops (5) HP Ball x5 when Heal Stomp is performed.