Minute Bomb
Minute Bomb | |||
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Japanese | ミニッツボム | ||
Rōmaji | Minittsu Bomu
| ||
Type | Emblem Heartless | ||
Games | Kingdom Hearts II Kingdom Hearts 358/2 Days Kingdom Hearts χ Kingdom Hearts Melody of Memory | ||
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Minute Bomb
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Kingdom Hearts II |
When attacked, it counts down for self-detonation. Use Dodge Roll seconds before the explosion to lure surrounding enemies into it. To play it safe, parry its tackles to make it lose its will to fight. |
Kingdom Hearts 358/2 Days |
Prone to self-detonation, these small Heartless will begin a countdown to explosion if you deflect their head-butts with a block. They can also be detonated on the spot using Fire magic. |
Kingdom Hearts Union χ |
Don't let its size fool you! This tough-bodied Heartless doesn't take damage easily, so equip Medals that deal fixed damage or have high hit counts. |
Location | HP | Strength | Defense | EXP | ||
Disney Castle Episode 1 |
34 | 19 | 10 | 21 | ||
Timeless River Episode 1 |
35 | 20 | 11 | 23 | ||
Olympus Coliseum Episode 2 |
58 | 37 | 21 | 110 | ||
Physical | Fire | Blizzard | ||||
×1.0 | ×0.5 | ×1.0 | ||||
Thunder | Dark | Neutral | ||||
×1.0 | ×1.0 | ×1.0
| ||||
Rewards | ||||||
MP prize (3) ×1, Munny (1) ×2 Blazing Shard (6%), Bright Shard (3%) | ||||||
World(s) | ||||||
Disney Castle, Timeless River, Olympus Coliseum |
Cup | HP | Strength | Defense | ||
Pain and Panic Cup |
• Match 2: 6 Minute Bomb
| ||||
36 | 21 | 11 | |||
Titan Cup |
• Match 8: 3 Minute Bomb | ||||
61 | 39 | 22 | |||
Pain and Panic Paradox Cup |
• Match 2: 6 Minute Bomb
| ||||
82 | 54 | 31 | |||
Titan Paradox Cup |
• Match 8: 3 Minute Bomb | ||||
105 | 70 | 41 | |||
Hades Paradox Cup |
• Match 7: 8 Minute Bomb
| ||||
127 | 87 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×0.5 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
Cup | HP | Strength | Defense | ||
Pain and Panic Cup |
• Match 2: 6 Minute Bomb
| ||||
42 | 25 | 14 | |||
Titan Cup |
• Match 8: 3 Minute Bomb | ||||
65 | 42 | 24 | |||
Pain and Panic Paradox Cup |
• Match 2: 6 Minute Bomb
| ||||
82 | 54 | 31 | |||
Titan Paradox Cup |
• Match 8: 3 Minute Bomb | ||||
105 | 70 | 41 | |||
Hades Paradox Cup |
• Match 7: 8 Minute Bomb
| ||||
127 | 86 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×0.5 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
Mission | HP | EXP | STR/DEF | ||||
---|---|---|---|---|---|---|---|
Story Mode | Mission Mode | ||||||
11 | 130 | 390 | 1 | 9 | |||
12 | 130 | 390 | 1 | 9 | |||
14 | 130 | — | 1 | 9 | |||
17 | 130 | 390 | 2 | 9 | |||
56 | 178 | 534 | 3 | 21 | |||
Fire | Blizzard | Thunder | Aero | ||||
x0 | x4.80 | x1.10 | x4.80 | ||||
Ignite | Freeze | Jolt | Air-Toss | ||||
x0 | x1.30 | x1.00 | x1.00 | ||||
Defense Power Adjustment | Heart Points | ||||||
• Full Body: 1.30 | 13 | ||||||
Flinch? | Bloom-Out? | ||||||
◯ | X | ||||||
Rewards | |||||||
Missions 1-14 | |||||||
Story Mode | |||||||
Munny x10, HP prize (small) x3 | |||||||
Mission Mode | |||||||
Munny x5, HP prize (small) x2 | |||||||
World(s) | |||||||
Twilight Town | |||||||
Attack | Weak |
Type | |
Ground | Moving |
Music Stages | |
Monochrome Dreams, Old Friends, Old Rivals, Vector to the Heavens |
The Minute Bomb is an Emblem Heartless that is introduced in Kingdom Hearts II.
Design
A Minute Bomb has a thin, armless body with short, thin legs without feet. Its head is spherical and is blue, the same color as its body. Its head is covered by two halves of a dark brown shell resembling a stereotypical bomb. A large, jagged opening around the middle of the shell exposes the Heartless's glowing, yellow eyes. The top half of the bombshell sports a long, white fuse. Its Heartless emblem is present on the front of the top half of the shell.
In Kingdom Hearts II Final Mix, the Minute Bomb's body is black, its shell is white, and its fuse is red.
The Minute Bomb's name obviously refers to its explosive attack method and resemblance to stereotypical bombs. "Minute" could refer to its rather small size, or to the time measurement "minute", which could refer to its fuse, though the Heartless itself detonates far faster than one minute.
Strategy
Kingdom Hearts II
Although these Heartless are easily ignored, they have only one attack besides their self-destruction. They will send themselves into a straight line headbutt. Use Guard to block the attack; this will break their skull cap, rendering them unable to use their self-destruction. This will make them "lose [their] will to fight" and they will stand still for the rest of the battle, never attacking again. If the headbutt is not blocked, it only deals minor damage.
If Sora attacks the Minute Bomb, it will use begin its Self-Destruct attack. When it does this, wait for the Reaction Command "Dodge Roll" that appears with 3-2 seconds remaining in order to properly defeat the Minute Bomb. If the Minute Bomb self-destructs without the use of Dodge Roll, it will not count as being defeated, as it will reward no prizes or experience and will reappear if the player returns to its initial location.
Technique | Element | Power | Guard? | |||
---|---|---|---|---|---|---|
Bullet Head-Butt (弾丸頭突き Dangan Zutsuki ) |
Physical | x0.5 Hit 2+: x0.25 |
O | |||
Points its head forward and charges like a bullet. | ||||||
Self-Destruct (自爆 Jibaku ) |
Fire | x3.0 | X | |||
Ignites its fuse and explodes after counting down from 9. Does not reward experience or prizes if it self-destructs. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Reaction Commands | |||||||
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Reaction Command | Element | Power | Description | ||||
Dodge Roll (ドッジロール Dojji Rōru )[1] |
Fire | x3.0 | Can be used when a Minute Bomb's Self-Destruct count is at 3 or 2. Hit the Minute Bomb with the Keyblade to cause it to explode and roll away to avoid the blast. The blast also hits other enemies. |
Kingdom Hearts 358/2 Days
In Kingdom Hearts 358/2 Days, Minute Bombs have a countdown timer of 3 instead of 9 and will start to detonate if their headbutts are guarded. Also, if Roxas uses fire attacks or magic, it will immediately explode. If the Minute Bomb uses its self-destruct, it will be still and can be moved by hitting it. If the Minute Bomb is frozen or air-tossed while the countdown is going, the countdown stops. Its self-destruction also deals damage to other Heartless as well.
Notes and references
- ^ Called Dodge Roll (スイッチロール Suitchi Rōru , lit. "Switch Roll") in Kingdom Hearts II Final Mix.
- Emblem Heartless
- Original characters
- Kingdom Hearts II characters
- Kingdom Hearts 358/2 Days characters
- Kingdom Hearts χ characters
- Kingdom Hearts Melody of Memory characters
- Kingdom Hearts II enemies
- Pain and Panic Cup
- Titan Cup
- Pain and Panic Paradox Cup
- Titan Paradox Cup
- Hades Paradox Cup
- Kingdom Hearts 358/2 Days enemies
- Kingdom Hearts Melody of Memory enemies