Site Notice

Remember to pay a visit to our Discord server and chat with our community! See here for more info.

Be sure to check out the KHUX Wiki for the latest on Kingdom Hearts Union χ and Kingdom Hearts Dark Road! Go and pitch in!

The KHWiki contains spoilers for all Kingdom Hearts games. Read at your own risk.

Please remember not to add information about unreleased games from trailers.

Kingdom Hearts II
Kingdom Hearts II Final Mix

Fiery Globe

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Revision as of 20:01, 2 June 2024 by Aid1043 (talk | contribs) (Template:Atk)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Fiery Globe

Fiery Globe KHII.png

Japanese フレアグローブ
Rōmaji Furea Gurōbu
Translation Flare Globe

Type Emblem Heartless
Game Kingdom Hearts II
Variations
Icy Cube
Snowy Crystal
Blizzard Lord and Volcanic Lord

The Fiery Globe is an Emblem Heartless that is found in Kingdom Hearts II. It resembles a miniature fireball. It is controlled by the Volcanic Lord. Whenever Firagun is used on the Volcanic Lord, the Volcanic Lord explodes into a group of Fiery Globes. Its counterpart is the Icy Cube.

Design[edit]

The Fiery Globe is a very small Heartless that is shaped like a molten, rocky sphere. Two glowing, yellow eyes are visible poking through the fragments of rock. Its legs are featureless red spikes that protrude from the bottom of the globe, and a twisted, red antenna sprouts out of the top. Its Heartless emblem is on its back.

The Fiery Globe's name refers to its attribute and general shape. It is also a contrast to the Icy Cube's name.

Strategy[edit]

Fiery Globes have little HP and are especially susceptible to Blizzard magic. Since they often show up combined with the Blizzard-proof Fortuneteller Heartless, using Magic can prove tricky. Just use the Keyblade, or the Magnet or Thunder spells, to make short work of them. They tend to appear en masse.

Technique Element Power Guard?
Fire Attack (ファイアアタック
Faia Atakku
?)
Fire x1.0 O
Rams opponents, hurling tiny flames.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Gallery[edit]