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Wight Knight

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Wight Knight

Wight Knight KHII.png

Wight Knight KHIIFM.png

The Wight Knight (ワイトナイト, Waito Naito?) Heartless from story quest 736 onward.

Japanese ワイトナイト
Rōmaji Waito Naito

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts II
Kingdom Hearts Union χ
Wight Knight

Kingdom Hearts
Heartless that mostly appear in Halloween Town. Their jerky, dancelike attack moves are fairly easy to dodge, but cause large damage.
Kingdom Hearts Chain of Memories
A Heartless that calls Halloween Town its main haunt.
The Wight Knight's long appendages make it dangerous to approach.
Kingdom Hearts II
It merely wanders around, but once attacked, it attacks persistently. Parry its attacks to ward it off.
Kingdom Hearts Union χ
The number above this armed adversary gets smaller with every Medal you use. Once it reaches 0, it'll dispel all of your status enhancements.
HP STR DEF MP rec EXP
Before rescue 60 24 20 24 16
After rescue 120 35 27 47 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Rewards
(1) HP Ball x5
Hi-Potion (2%), Mega-Potion (0.5%), Lucid Gem (4%)
World(s)
Halloween Town
HP STR DEF MP rec EXP
Before rescue 60 24 20 24 16
After rescue 120 35 27 47 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Seed(s)

Hercules Cup

Seed 8 (Minions of Horror): 4 Wight Knight
Seed 6 (Stray Phantom): 3 Wight Knight
Seed 3 (Dark Squadron): 1 Wight Knight

Hades Cup

Seed 48 (Wild Dance): 3 Wight Knight
Seed 42 (Dark Garrison): 3 Wight Knight
Seed 25 (Avengers): 1 Wight Knight
Seed 22 (Night Soarers): 2 Wight Knight
Seed 19 (The Large Trio): 2 Wight Knight

Floor HP AP EXP
Sora Riku

2F B11F 77 6 20
3F B10F 84 7 32
4F B9F 91 9 44
5F B8F 98 10 56
6F B7F 105 12 68
7F B6F 112 14 80
8F B5F 119 15 92
9F B4F 126 17 104
Physical Fire Ice Lightning Neutral
x1.0 x1.0 x1.0 x1.0 x1.0
Stun Percentage Stop
x1.0 x1.0 x1.0
Warp Bind Confuse Terror
x1.0 x1.0 x1.0 x1.0
World(s)
Halloween Town
Enemy Card
Wight Knight (card).png
Ability Duration Cost
Float 3 reloads 15 CP
Description
Alter gravity to increase jumping ability.
Location HP Strength Defense EXP
Halloween Town 57 73
Halloween Town 86 248
Physical Fire Blizzard
x1.0 x1.0
Thunder Dark Neutral
x1.0 x1.0

Rewards
(1) HP Ball x2
(5) Munny x2
Lucid Stone (8%), Bright Stone (4%)
World(s)
Halloween Town
Cup HP Strength Defense
Cerberus Cup

Match 3: 3 Wight Knight

64
Cerberus Paradox Cup

Match 3: 3 Wight Knight

133
Hades Paradox Cup

Match 16: 2 Wight Knight
Match 18: 3 Wight Knight

181
Physical Fire Blizzard
x1.0 x1.0
Thunder Dark Neutral
x1.0 x1.0

The Wight Knight (ワイトナイト Waito Naito?) is an Emblem Heartless found in Kingdom Hearts, Kingdom Hearts Chain of Memories, and Kingdom Hearts II.

Design

The Wight Knight bears a strong resemblance to the mummy character from The Nightmare Before Christmas. Its grayish-blue skinned, almost skeletal figure is wrapped in patches of white gauze bandages; the head is completely covered in them, save for a gap that reveals a bright yellow eye in a shadowed face, and the Knight's "plume", a simple angular-spiraled antenna. Wight Knights also have a "ribcage" of six sharp barbs that surround their chest and Heartless emblem, large hands, and long barbed fingers and toes.

In Kingdom Hearts Final Mix Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.

The word "wight" has several meanings: as a noun, it can mean a ghost or a supernatural entity, referencing the Heartless's undead appearance. As an adjective, it can mean brave, valorous or strong, referencing the Heartless's quick, powerful attacks. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.

Battle

Attacks

  • Spin Attack (回転攻撃 Kaiten Kougeki?): Horizontal arm-spin attack
  • 2-Stage Scratch (2段引っかき 2-dan Hikkaki?): Long jump, then up-then-down claw swipes
  • Spin Pounce (回転飛びかかり Kaiten Tobikakari?): Low jump and vertical spin

Strategy

Wight Knights are fast and fairly strong, making it difficult to hit. In Kingdom Hearts, a carefully timed Guard will block a Wight Knight's attack, leaving it stunned and open for attacks. In Kingdom Hearts Chain of Memories, keep a distance from it and break its attack when possible, then make quick work of it. In Kingdom Hearts II, Guard will work, but Reflect is recommended.

In Kingdom Hearts, if timed correctly, Sora can earn Tech Points for blocking the Wight Knight's attacks.[1][2][3]

Notes and references

  1. ^ Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in Kingdom Hearts.
  2. ^ Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in Kingdom Hearts.
  3. ^ After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in Kingdom Hearts.