Wight Knight: Difference between revisions
Doomdorm64 (talk | contribs) |
(Wrong drop was referenced in drop tables. Only tested in KH2FM, assumed it was accurate for all games) |
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|KHko=x1.0 | |KHko=x1.0 | ||
|KHother=x1.0 | |KHother=x1.0 | ||
|KHJPreward=(1) HP prize x5<br>(1) Munny x5, (5) Munny x2<br>Hi-Potion (4%), Mega-Potion (1%), Lucid | |KHJPreward=(1) HP prize x5<br>(1) Munny x5, (5) Munny x2<br>Hi-Potion (4%), Mega-Potion (1%), Lucid Stone (6%) | ||
|KHreward=(1) HP prize x45<br>Hi-Potion (2%), Mega-Potion (0.5%), Lucid | |KHreward=(1) HP prize x45<br>Hi-Potion (2%), Mega-Potion (0.5%), Lucid Stone (4%) | ||
|FMreward=(1) HP prize x5<br>Hi-Potion (1%), Mega-Potion (0.5%), Lucid | |FMreward=(1) HP prize x5<br>Hi-Potion (1%), Mega-Potion (0.5%), Lucid Stone (2%) | ||
|KHworld=Halloween Town, End of the World | |KHworld=Halloween Town, End of the World | ||
|JPtab=* | |JPtab=* |
Revision as of 18:45, 30 November 2024
Wight Knight | ||
---|---|---|
Japanese | ワイトナイト | |
Rōmaji | Waito Naito
| |
Type | Emblem Heartless | |
Games | Kingdom Hearts Kingdom Hearts Chain of Memories Kingdom Hearts II Kingdom Hearts Union χ Kingdom Hearts Dark Road Kingdom Hearts Melody of Memory |
Wight Knight
|
---|
Kingdom Hearts |
Heartless that mostly appear in Halloween Town. Their jerky, dancelike attack moves are fairly easy to dodge, but cause large damage. |
Kingdom Hearts Chain of Memories |
A Heartless that calls Halloween Town its main haunt. The Wight Knight's long appendages make it dangerous to approach. |
Kingdom Hearts II |
It merely wanders around, but once attacked, it attacks persistently. Parry its attacks to ward it off. |
Kingdom Hearts Union χ |
The number above this armed adversary gets smaller with every Medal you use. Once it reaches 0, it'll dispel all of your status enhancements. |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 60 | 24 | 20 | 34 | 16 | ||
After rescue | 120 | 35 | 27 | 47 | 90 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
Rewards | |||||||
(1) HP prize x45 Hi-Potion (2%), Mega-Potion (0.5%), Lucid Stone (4%) | |||||||
World(s) | |||||||
Halloween Town, End of the World |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 60 | 24 | 20 | 34 | 16 | ||
After rescue | 120 | 35 | 27 | 47 | 90 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Hercules Cup |
• Seed 8 (Minions of Horror): 4 Wight Knight
| ||||||
Hades Cup |
• Seed 48 (Wild Dance): 3 Wight Knight
|
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 60 | 22 | 19 | 34 | 20 | ||
After rescue | 150 | 31 | 20 | 48 | 120 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Rewards | |||||||
(1) HP prize x5 (1) Munny x5, (5) Munny x2 Hi-Potion (4%), Mega-Potion (1%), Lucid Stone (6%) | |||||||
World(s) | |||||||
Halloween Town, End of the World |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 60 | 22 | 19 | 34 | 20 | ||
After rescue | 150 | 31 | 20 | 48 | 120 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Hercules Cup |
• Seed 8 (Minions of Horror): 4 Wight Knight
| ||||||
Hades Cup |
• Seed 48 (Wild Dance): 3 Wight Knight
|
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 60 | 24 | 20 | 34 | 16 | ||
After rescue | 120 | 35 | 27 | 47 | 90 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
Rewards | |||||||
(1) HP prize x5 Hi-Potion (1%), Mega-Potion (0.5%), Lucid Stone (2%) | |||||||
World(s) | |||||||
Halloween Town, End of the World |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 60 | 24 | 20 | 34 | 16 | ||
After rescue | 120 | 35 | 27 | 47 | 90 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Hercules Cup |
• Seed 8 (Minions of Horror): 4 Wight Knight
| ||||||
Hades Cup |
• Seed 48 (Wild Dance): 3 Wight Knight
|
Floor | HP | AP | EXP | ||||
---|---|---|---|---|---|---|---|
Sora | Riku
| ||||||
2F | B11F | 76 | 5 | 20 | |||
3F | B10F | 83 | 7 | 32 | |||
4F | B9F | 90 | 8 | 41 | |||
5F | B8F | 97 | 10 | 50 | |||
6F | B7F | 104 | 11 | 66 | |||
7F | B6F | 111 | 13 | 80 | |||
8F | B5F | 117 | 15 | 91 | |||
9F | B4F | 124 | 16 | 100 | |||
Physical | Fire | Ice | Lightning | Neutral | |||
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |||
Stun | Percentage | Stop | |||||
O | O | O | |||||
Warp | Bind | Confuse | Terror | ||||
O | O | O | O | ||||
World(s) | |||||||
Halloween Town | |||||||
Enemy Card | |||||||
Ability | Duration | Cost | |||||
Float | 3 reloads | 15 CP | |||||
Description | |||||||
Alter gravity to increase jumping ability. | |||||||
Drop Rate | Sell | ||||||
Regular | Map Card Boost | ||||||
4% | 10% | 6 Moogle Points | |||||
Available (Riku) | |||||||
Halloween Town | |||||||
Floor | HP | AP | EXP | ||||||
---|---|---|---|---|---|---|---|---|---|
Sora | Riku | Regular | Beginner
| ||||||
2F | B11F | 70 | 53 | 6 | 32 | ||||
3F | B10F | 77 | 58 | 8 | 41 | ||||
4F | B9F | 84 | 63 | 9 | 50 | ||||
5F | B8F | 90 | 68 | 11 | 66 | ||||
6F | B7F | 96 | 72 | 12 | 80 | ||||
7F | B6F | 100 | 75 | 14 | 91 | ||||
8F | B5F | 109 | 82 | 16 | 100 | ||||
9F | B4F | 115 | 86 | 17 | 100 | ||||
Physical | Fire | Ice | Lightning | Neutral | |||||
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |||||
Stun | Percentage | Stop | Warp | ||||||
O | O | O | O | ||||||
Bind | Confuse | Terror | Magnet | Freeze | |||||
O | O | O | O | O | |||||
Duel Stats | No. of Cards | Time | |||||||
3 cards | 4 s | ||||||||
World(s) | |||||||||
Halloween Town | |||||||||
Enemy Card | |||||||||
Ability | Duration | Cost | |||||||
Float | 3 reloads | 15 CP | |||||||
Description | |||||||||
Alter gravity to increase jumping ability. | |||||||||
Drop Rate | Sell | ||||||||
Regular | Map Card Boost | ||||||||
4% | 10% | 10 Moogle Points | |||||||
Available (Riku) | |||||||||
Halloween Town | |||||||||
Location | HP | Strength | Defense | EXP | ||
Halloween Town Episode 1 (pre-1000 Heartless) |
57 | 24 | 13 | 73 | ||
Halloween Town Episode 1 (post-1000 Heartless) |
82 | 37 | 21 | 220 | ||
Halloween Town Episode 2 |
86 | 39 | 22 | 248 | ||
Physical | Fire | Blizzard | ||||
×1.0 | ×1.0 | ×1.0 | ||||
Thunder | Dark | Neutral | ||||
×1.0 | ×1.0 | ×1.0
| ||||
Rewards | ||||||
HP prize (1) ×2, Munny (5) ×2 Lucid Stone (8%), Bright Stone (4%) | ||||||
World(s) | ||||||
Halloween Town |
Cup | HP | Strength | Defense | ||
Cerberus Cup |
• Match 3: 3 Wight Knight | ||||
64 | 27 | 15 | |||
Cerberus Paradox Cup |
• Match 3: Wight Knight | ||||
133 | 62 | 36 | |||
Hades Paradox Cup |
• Match 16: 2 Wight Knight
| ||||
181 | 87 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×1.0 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
Cup | HP | Strength | Defense | ||
Cerberus Cup |
• Match 3: 3 Wight Knight | ||||
67 | 29 | 16 | |||
Cerberus Paradox Cup |
• Match 3: Wight Knight | ||||
133 | 62 | 36 | |||
Hades Paradox Cup |
• Match 16: 2 Wight Knight
| ||||
181 | 86 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×1.0 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
Episode | LV | BP | |||
Episode 6 | 45 | 432 | |||
Episode 7 | 45 | 432 | |||
Last Episode | 45 | 432 | |||
Physical | Magic | ||||
Normal | Normal | ||||
Non-element | Fire | Water | |||
Normal | Weak | Resist | |||
Lightning | Wind | Light | Darkness | ||
Normal | Normal | Weak | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Resist | Weak | Normal | Normal | ||
Attack | Physical + DEF Down | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | Strength +1 | ||||
Defeat 100 | HP +1 | ||||
Defeat 1000 | Defense +1 |
World | Rank | LV | BP | |||
Agrabah | ★★★★ | 45 | 432 | |||
Physical | Magic | |||||
Normal | Normal | |||||
Non-element | Fire | Water | ||||
Normal | Weak | Resist | ||||
Lightning | Wind | Light | Darkness | |||
Normal | Normal | Weak | Normal | |||
Poison | Sleep | Paralysis | Blind | |||
Resist | Weak | Normal | Normal | |||
Attack | Physical + DEF Down | |||||
Stats | — | |||||
Bonus | — | |||||
Passive Effects | ||||||
Defeat 1 | HP +1 | |||||
Defeat 10 | Strength +1 | |||||
Defeat 100 | HP +1 | |||||
Defeat 1000 | Defense +1 |
Floor | Time Period | LV | BP | ||
31-49 | 1, 2, 3, 4, 5 | 45 | 432 | ||
51-69 | 1, 3, 5 | 45 | 432 | ||
1: 01/25/21 – 02/07/21 2: 02/15/21 – 02/28/21 3: 03/08/21 – 03/21/21 4: 03/28/21 – 04/11/21 5: 04/19/21 – 04/25/21 | |||||
Physical | Magic | ||||
Normal | Normal | ||||
Non-element | Fire | Water | |||
Normal | Weak | Resist | |||
Lightning | Wind | Light | Darkness | ||
Normal | Normal | Weak | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Resist | Weak | Normal | Normal | ||
Attack | Physical + DEF Down | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | Strength +1 | ||||
Defeat 100 | HP +1 | ||||
Defeat 1000 | Defense +1 |
Attack | Normal |
Type | |
Ground | Standard Jumping |
Aerial | Jumping |
Music Stages | |
This is Halloween, Spooks of Halloween Town |
The Wight Knight is an Emblem Heartless introduced in Kingdom Hearts.
Story
Kingdom Hearts II
Wight Knight were among the Heartless entities which menaced Halloween Town Square. Oogie Boogie later summoned several of the mummy-like Heartless at Christmas Town.
Design
The Wight Knight bears a strong resemblance to the mummy character from The Nightmare Before Christmas. Its grayish-blue skinned, almost skeletal figure is wrapped in patches of white gauze bandages; the head is completely covered in them, save for a gap that reveals a bright yellow eye in a shadowed face, and the Knight's "plume", a simple angular-spiraled antenna. Wight Knights also have a "ribcage" of six sharp barbs that surround their chest and Heartless emblem, large hands, and long barbed fingers and toes.
In Kingdom Hearts Final Mix, Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.
The word "wight" means a ghost or a supernatural entity, referencing the Heartless's undead appearance. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.
Strategy
Kingdom Hearts
Wight Knights are fast and fairly strong, making them difficult to hit. A carefully timed Guard will block a Wight Knight's attack, leaving it stunned and open for attacks.
If timed correctly, Sora can earn Tech Points for blocking the Wight Knight's attacks.[3][4][5]
Technique | Element | Tech | Power Bonus | Guard? | ||
---|---|---|---|---|---|---|
Spin Attack (回転攻撃 Kaiten Kōgeki ) |
None | x0.3[KH I] x0.2[KH I FM] |
4 | Repellable (Recoil: 20) | ||
Spreads arms and spins torso sideways. | ||||||
Downswing (Rise) Attack (振り下ろし(上げ)攻撃 Furioroshi (Age) Kōgeki ) |
None | x0.3[KH I] x0.2[KH I FM] |
2 | Repellable (Recoil: 20) | ||
Jumps up high, and swings its arms up and down while landing. | ||||||
Guard: Repellable = Can be blocked and interrupted; Returnable = Can be blocked and deflected back; Preventable = Blockable by Goofy's shield only. |
Kingdom Hearts Chain of Memories
- Deck
Card | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
---|---|---|---|---|---|---|---|---|---|---|---|
Wight Knight [KH CoM] |
X | X | O | O | X | X | X | X | X | X | |
Wight Knight [KH Re:CoM] |
X | X | O | O | X | X | X | X | X | X |
- Attacks
Technique | Element | Status | Power | Cards | |
---|---|---|---|---|---|
Upswing (振り上げ Furiage ) |
Physical | — | x0.8[KH CoM] x1.5[KH Re:CoM] |
||
Bends over, then swings both hands up. The opponent will fly straight up when hit. | |||||
Spin Attack (回転攻撃 Kaiten Kōgeki ) |
Physical | — | x1.0[KH CoM] x1.3[KH Re:CoM] |
||
Wraps both arms around its body, then swings around and unwraps them with force. The attack hits multiple times. |
Kingdom Hearts II
Wight Knights normally wander around passively, occasionally using 2-Stage Claw and Spin Leap; however, when damaged they become temporarily aggressive and will use these attacks several times in a row. It is recommended to swiftly finish off a damaged Wight Knight before it can begin attacking with combos, however if this fails then act defensively with blocks or Reflect until it is open once more for attack.
Technique | Element | Power | Guard? | |||
---|---|---|---|---|---|---|
Spin Attack (回転攻撃 Kaiten Kougeki ) |
Physical | x1.0 Hit 2+: x0.25 |
O | |||
Turns arms sideways and cuts through enemies. | ||||||
2-Stage Claw (2段引っかき 2-dan Hikkaki , lit. "2-Stage Scratch") |
Physical | x1.0 Hit 2+: x0.5 |
O | |||
Jumps high, then lands, swinging both claws down and up as it does so. | ||||||
Spin Leap (回転飛びかかり Kaiten Tobikakari ) |
Physical | x1.0 Hit 2+: x0.25 |
O | |||
Jumps low, then turns arms sideways, cutting through enemies. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Notes and references
- ^ x0.8 after rescue.
- ^ x0.6 after rescue.
- ^ Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in Kingdom Hearts.
- ^ Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in Kingdom Hearts.
- ^ After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in Kingdom Hearts.
- Emblem Heartless
- Original characters
- Kingdom Hearts characters
- Kingdom Hearts Chain of Memories characters
- Kingdom Hearts II characters
- Kingdom Hearts Union χ characters
- Kingdom Hearts Dark Road characters
- Kingdom Hearts Melody of Memory characters
- Kingdom Hearts enemies
- Hercules Cup
- Hades Cup
- Kingdom Hearts Chain of Memories enemies
- Kingdom Hearts II enemies
- Cerberus Cup
- Cerberus Paradox Cup
- Hades Paradox Cup
- Kingdom Hearts Dark Road enemies
- Kingdom Hearts Melody of Memory enemies