Wight Knight: Difference between revisions
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Wight Knights are fast and fairly strong, making it difficult to hit. In ''Kingdom Hearts'', a carefully timed [[Guard]] will block a Wight Knight's attack, leaving it stunned and open for attacks. In ''Kingdom Hearts Chain of Memories'', keep a distance from it and break its attack when possible, then make quick work of it. In ''Kingdom Hearts II'', Guard will work, but [[Reflect]] is recommended. | Wight Knights are fast and fairly strong, making it difficult to hit. In ''Kingdom Hearts'', a carefully timed [[Guard]] will block a Wight Knight's attack, leaving it stunned and open for attacks. In ''Kingdom Hearts Chain of Memories'', keep a distance from it and break its attack when possible, then make quick work of it. In ''Kingdom Hearts II'', Guard will work, but [[Reflect]] is recommended. | ||
In ''Kingdom Hearts'', if timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref> <ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref> | In ''Kingdom Hearts'', if timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref> | ||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |
Revision as of 06:00, 25 May 2019
Wight Knight | ||
---|---|---|
Japanese | ワイトナイト | |
Rōmaji | Waito Naito
| |
Type | Emblem Heartless | |
Games | Kingdom Hearts Kingdom Hearts Chain of Memories Kingdom Hearts II Kingdom Hearts Union χ |
Wight Knight
|
---|
Kingdom Hearts |
Heartless that mostly appear in Halloween Town. Their jerky, dancelike attack moves are fairly easy to dodge, but cause large damage. |
Kingdom Hearts Chain of Memories |
A Heartless that calls Halloween Town its main haunt. The Wight Knight's long appendages make it dangerous to approach. |
Kingdom Hearts II |
It merely wanders around, but once attacked, it attacks persistently. Parry its attacks to ward it off. |
Kingdom Hearts Union χ |
The number above this armed adversary gets smaller with every Medal you use. Once it reaches 0, it'll dispel all of your status enhancements. |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 60 | 24 | 20 | 24 | 16 | ||
After rescue | 120 | 35 | 27 | 47 | 90 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Rewards | |||||||
(1) HP Ball x5 Hi-Potion (2%), Mega-Potion (0.5%), Lucid Gem (4%) | |||||||
World(s) | |||||||
Halloween Town |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 60 | 24 | 20 | 24 | 16 | ||
After rescue | 120 | 35 | 27 | 47 | 90 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Hercules Cup |
• Seed 8 (Minions of Horror): 4 Wight Knight
| ||||||
Hades Cup |
• Seed 48 (Wild Dance): 3 Wight Knight
|
Floor | HP | AP | EXP | ||||
---|---|---|---|---|---|---|---|
Sora | Riku
| ||||||
2F | B11F | 77 | 6 | 20 | |||
3F | B10F | 84 | 7 | 32 | |||
4F | B9F | 91 | 9 | 44 | |||
5F | B8F | 98 | 10 | 56 | |||
6F | B7F | 105 | 12 | 68 | |||
7F | B6F | 112 | 14 | 80 | |||
8F | B5F | 119 | 15 | 92 | |||
9F | B4F | 126 | 17 | 104 | |||
Physical | Fire | Ice | Lightning | Neutral | |||
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |||
Stun | Percentage | Stop | |||||
x1.0 | x1.0 | x1.0 | |||||
Warp | Bind | Confuse | Terror | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
World(s) | |||||||
Halloween Town | |||||||
Enemy Card | |||||||
Ability | Duration | Cost | |||||
Float | 3 reloads | 15 CP | |||||
Description | |||||||
Alter gravity to increase jumping ability. | |||||||
Location | HP | Strength | Defense | EXP | ||
Halloween Town | 57 | 73 | ||||
Halloween Town | 86 | 248 | ||||
Physical | Fire | Blizzard | ||||
x1.0 | x1.0 | |||||
Thunder | Dark | Neutral | ||||
x1.0 | x1.0 |
| ||||
Rewards | ||||||
(1) HP Ball x2 (5) Munny x2 Lucid Stone (8%), Bright Stone (4%) | ||||||
World(s) | ||||||
Halloween Town |
Cup | HP | Strength | Defense | ||
Cerberus Cup |
• Match 3: 3 Wight Knight | ||||
64 | |||||
Cerberus Paradox Cup |
• Match 3: 3 Wight Knight | ||||
133 | |||||
Hades Paradox Cup |
• Match 16: 2 Wight Knight
| ||||
181 | |||||
Physical | Fire | Blizzard | |||
x1.0 | x1.0 | ||||
Thunder | Dark | Neutral | |||
x1.0 | x1.0 |
The Wight Knight (ワイトナイト Waito Naito ) is an Emblem Heartless found in Kingdom Hearts, Kingdom Hearts Chain of Memories, and Kingdom Hearts II.
Design
The Wight Knight bears a strong resemblance to the mummy character from The Nightmare Before Christmas. Its grayish-blue skinned, almost skeletal figure is wrapped in patches of white gauze bandages; the head is completely covered in them, save for a gap that reveals a bright yellow eye in a shadowed face, and the Knight's "plume", a simple angular-spiraled antenna. Wight Knights also have a "ribcage" of six sharp barbs that surround their chest and Heartless emblem, large hands, and long barbed fingers and toes.
In Kingdom Hearts Final Mix Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.
The word "wight" has several meanings: as a noun, it can mean a ghost or a supernatural entity, referencing the Heartless's undead appearance. As an adjective, it can mean brave, valorous or strong, referencing the Heartless's quick, powerful attacks. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.
Battle
Attacks
- Spin Attack (回転攻撃 Kaiten Kougeki ): Horizontal arm-spin attack
- 2-Stage Scratch (2段引っかき 2-dan Hikkaki ): Long jump, then up-then-down claw swipes
- Spin Pounce (回転飛びかかり Kaiten Tobikakari ): Low jump and vertical spin
Strategy
Wight Knights are fast and fairly strong, making it difficult to hit. In Kingdom Hearts, a carefully timed Guard will block a Wight Knight's attack, leaving it stunned and open for attacks. In Kingdom Hearts Chain of Memories, keep a distance from it and break its attack when possible, then make quick work of it. In Kingdom Hearts II, Guard will work, but Reflect is recommended.
In Kingdom Hearts, if timed correctly, Sora can earn Tech Points for blocking the Wight Knight's attacks.[1][2][3]
Notes and references
- ^ Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in Kingdom Hearts.
- ^ After Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in Kingdom Hearts.
- ^ After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in Kingdom Hearts.
- Emblem Heartless
- Original characters
- Kingdom Hearts characters
- Kingdom Hearts Chain of Memories characters
- Kingdom Hearts II characters
- Kingdom Hearts Union χ characters
- Kingdom Hearts enemies
- Hercules Cup
- Hades Cup
- Kingdom Hearts Chain of Memories enemies
- Kingdom Hearts II enemies
- Cerberus Cup
- Cerberus Paradox Cup
- Hades Paradox Cup