Kingdom Hearts 358/2 Days
Kingdom Hearts HD 1.5 ReMIX

Scorching Sphere: Difference between revisions

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==Design==
==Design==
A Scorching Sphere has a black, spherical head with two beady, yellow eyes on it. It wears a conical, red helmet with an angular antenna attached to its tip and a gold brim. The majority of its body is encased in a spherical suit of armor with eight conical, dark purple spikes spaced evenly over its surface. This armor is primarily colored red, with some yellow and black decorations on it. Its thin arms jut out of circular openings in the armor on either of its sides. Its spindly legs share a large, circular opening at the bottom of the armor, and the tips of its feet point upward. The Scorching Sphere has two Heartless emblems, on its front and another on its back, both of which are placed in the middle of a gold ring.
A Scorching Sphere has a black, spherical head with two beady, yellow eyes on it. It wears a conical, red helmet with an angular antenna attached to its tip and a gold brim. The majority of its body is encased in a spherical suit of armor with eight conical, dark purple spikes spaced evenly over its surface. This armor is primarily colored red, with some yellow and black decorations on it. Its thin arms jut out of circular openings in the armor on either of its sides. Its spindly legs share a large, circular opening at the bottom of the armor, and the tips of its feet point upward. The Scorching Sphere has two Heartless emblems, on its front and another on its back, both of which are placed in the middle of a gold ring.


The Scorching Sphere's name refers to its fire-based attacks and spherical shape.
The Scorching Sphere's name refers to its fire-based attacks and spherical shape.


==Strategy==
==Strategy==
There should be no difference in strategy when it comes to tackling the Scorching Sphere than there was for the Morning Star. Simply use Block up to three times, wait for it to hit an obstacle, or shoot Blizzard in order to stop the Heartless from spinning, thus making it vulnerable again. Attacks deal little damage, and it is best that the player keep a straight Dodge Roll in use, or fall victim to a burn when the Heartless jumps, causing a fire-based shockwave to erupt. A Limit Break or two can be attempted, but it is very likely most, if not all, portions of the attack will miss. So long as a hit-and-run technique is used, the Scorching Sphere should fall with relative ease.
Use Block up to three times, wait for it to hit an obstacle, or cast Blizzard in order to stop the Scorching Sphere from spinning, making it vulnerable again. Attacks deal little damage, and it is best that Roxas keep a straight Dodge Roll in use, or fall victim to a burn when the Heartless jumps, causing a fire-based shockwave to erupt. A Limit Break or two can be attempted, but it is very likely most, if not all, portions of the attack will miss. So long as a hit-and-run technique is used, the Scorching Sphere should fall with relative ease.


{{HeartlessDirectory}}
{{HeartlessDirectory}}

Revision as of 10:06, 22 February 2015

Template:Enemy The Scorching Sphere is an Emblem Heartless that is found in Kingdom Hearts 358/2 Days. It is one of the bosses at Olympus Coliseum.

Design

A Scorching Sphere has a black, spherical head with two beady, yellow eyes on it. It wears a conical, red helmet with an angular antenna attached to its tip and a gold brim. The majority of its body is encased in a spherical suit of armor with eight conical, dark purple spikes spaced evenly over its surface. This armor is primarily colored red, with some yellow and black decorations on it. Its thin arms jut out of circular openings in the armor on either of its sides. Its spindly legs share a large, circular opening at the bottom of the armor, and the tips of its feet point upward. The Scorching Sphere has two Heartless emblems, on its front and another on its back, both of which are placed in the middle of a gold ring.

The Scorching Sphere's name refers to its fire-based attacks and spherical shape.

Strategy

Use Block up to three times, wait for it to hit an obstacle, or cast Blizzard in order to stop the Scorching Sphere from spinning, making it vulnerable again. Attacks deal little damage, and it is best that Roxas keep a straight Dodge Roll in use, or fall victim to a burn when the Heartless jumps, causing a fire-based shockwave to erupt. A Limit Break or two can be attempted, but it is very likely most, if not all, portions of the attack will miss. So long as a hit-and-run technique is used, the Scorching Sphere should fall with relative ease.