Kingdom Hearts 358/2 Days

Dual Blade: Difference between revisions

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{{game|358}}
{{game|358}}
 
{{Heartless/358
{{HeartlessBoss/358
  |name=Dual Blade
  |name=Dual Blade
  |katakana=デュアルブレード
  |katakana=デュアルブレード
|japname=Dyuaru Burēdo
  |image=[[File:Dual Blade.png]]
  |image=[[File:Dual Blade.png]]
  |game=Kingdom Hearts 358/2 Days
  |game=Kingdom Hearts 358/2 Days
  |type=Emblem Heartless
  |type=Emblem Heartless
  |heart=98
  |heart=?
  |munny=
  |munny=22
  |HP=x5.76
  |HP=x?
  |EXP=x69.53
  |EXP=x?
  |DEF=x1.90
  |DEF=x?
  |STUN=
  |STUN=?
  |M1=69
  |M1=54
  |LEV1=41
  |LEV1=24
  |reward1=
|reward1=100% (Lightning Gem)
  |fire=x0
|M2=72
  |bliz=x0.71
|LEV2=41
  |thun=x0.20
  |reward2=100% (Gear Component C)
  |aero=x0.57
  |fire=x0.91
  |bliz=x0.81
  |thun=x0.51
  |aero=x-0.10
  |igni=x0
  |igni=x0
  |free=x0
  |free=x0
  |jolt=x0
  |jolt=x0.15
  |toss=x0
  |toss=x0
}}
}}
 
The '''Dual Blade''' is an [[Emblem Heartless]] that is found in ''[[Kingdom Hearts 358/2 Days]]''. it is one of the bosses at [[Halloween Town]].
The {{nihongo|'''Dual Blade'''|デュアルブレード|Dyuaru Burēdo}} is a large Emblem [[Heartless]] fought by [[Roxas]] and [[Demyx]] in [[Halloween Town]] in ''[[Kingdom Hearts 358/2 Days]]''. Roxas also fights a pair of these Heartless with Luxord in a later mission to the same world. It is one of the many Heartless bosses that Roxas fights in his time with [[Organization XIII]]. It is the basic form of many other Heartless with the same design.


==Journal Entries==
==Journal Entries==
===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
''This large and aggressive knight Heartless's skillful defense makes it tough to finish off.''<br />
''This large and aggressive knight Heartless's skillful defense makes it tough to finish off.''<br>
''Though its focused slash can be stopped with a block, blasting the knight with Thundaga while it is storing up energy will stagger it, opening it up to extra damage, especially from magic.''
''Though its focused slash can be stopped with a block, blasting the knight with Thundaga while it is storing up energy will stagger it, opening it up to extra damage, especially from magic.''
<br />


==Strategy==
==Strategy==
When facing [[Armored Knight]]s, the usual strategy is to circle around it and wait until their spin/thrust attack, then attack while it recovers. However, this knight has a much shorter recovery time than all the other knights, so hit it with Thunder magic to pause it for longer. As usual, ignore the side kicks, since they tend to be replaced as soon as they are defeated. Instead, avoid/block their attacks and focus on taking out the boss first, and then go back and finish them one by one until they stop popping up. When it starts charging up for its rush attack, be sure to guard at the right time to knock it down and deal a painful combo while its down.
When facing [[Armored Knight]]s, the usual strategy is to circle around it and wait until their spin/thrust attack, then attack while it recovers. However, this knight has a much shorter recovery time than all the other knights, so hit it with Thunder magic to pause it for longer. As usual, ignore the side kicks, since they tend to be replaced as soon as they are defeated. Instead, avoid/block their attacks and focus on taking out the boss first, and then go back and finish them one by one until they stop popping up. When it starts charging up for its rush attack, be sure to guard at the right time to knock it down and deal a painful combo while its down.


== Attack Pattern ==
All of the "blades" have a similar attack pattern. When your physical attack is blocked, that is the time to cover. When it jumps up, then glide around until it falls, avoiding its shockwave.
All of the "blades" have a similar attack pattern. When your physical attack is blocked, that is the time to cover. When it jumps up, then glide around until it falls, avoiding its shockwave.
==Stats==
{|cellspacing="1" cellpadding="1" border="1" width="250"
|'''Mission'''
|'''Level'''
|'''Chance of Item Drop%'''
|-
|54
|24
|100% Lightning Gem
|-
|72
|41
|100% Gear Component C
|}
The Dual Blade drops 22 munny when you defeat it.
==Elemental Attack Vulnerability==
Most vulnerable: Ice (0.91)<br />
Fire (0.81)<br />
Thunder (0.52)<br />
Aero: Absorbs<br />
==Status Attack Vulnerability==
Immune to Ignition, Freeze, and Air-Toss.<br />
Jolt: (0.15-- Less likely to get jolted. 1.00 means normal chances of getting status effect.)


==See Also==
==See Also==
Line 75: Line 45:
*[[Blitz Spear]]
*[[Blitz Spear]]
*[[Stalwart Blade]]
*[[Stalwart Blade]]


{{HeartlessDirectory}}
{{HeartlessDirectory}}
{{KHBoss}}
{{Enemy-stub}}<noinclude>
[[Category:Infoboxes]]</noinclude>
[[Category:Stubs]]
[[Category:Emblem Heartless]]
[[Category:Kingdom Hearts 358/2 Days bosses]]

Revision as of 21:52, 17 November 2009

Template:Heartless/358 The Dual Blade is an Emblem Heartless that is found in Kingdom Hearts 358/2 Days. it is one of the bosses at Halloween Town.

Journal Entries

Kingdom Hearts 358/2 Days

This large and aggressive knight Heartless's skillful defense makes it tough to finish off.
Though its focused slash can be stopped with a block, blasting the knight with Thundaga while it is storing up energy will stagger it, opening it up to extra damage, especially from magic.

Strategy

When facing Armored Knights, the usual strategy is to circle around it and wait until their spin/thrust attack, then attack while it recovers. However, this knight has a much shorter recovery time than all the other knights, so hit it with Thunder magic to pause it for longer. As usual, ignore the side kicks, since they tend to be replaced as soon as they are defeated. Instead, avoid/block their attacks and focus on taking out the boss first, and then go back and finish them one by one until they stop popping up. When it starts charging up for its rush attack, be sure to guard at the right time to knock it down and deal a painful combo while its down.

All of the "blades" have a similar attack pattern. When your physical attack is blocked, that is the time to cover. When it jumps up, then glide around until it falls, avoiding its shockwave.

See Also