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==Strategy==
==Strategy==
Angel Stars shoot long-range attacks that home in on Sora's position. It is suggested that Sora defeats the Angel Stars before focusing on other enemies. Try to attack them from behind to catch them off guard, because sometimes they will hide underneath their wings and become invulnerable to attacks if attacked from the front. If an Angel Star is glowing, attack it immediately, as this is a sign of it performing one of three special attacks depending on the color of the glow: a pink glow will allow it to produce a strong tornado-like spell that follows Sora and can deal heavy damage.
Angel Stars shoot long-range attacks that home in on [[Sora]]'s position. It is suggested that Sora defeats the Angel Stars before focusing on other enemies. Try to attack them from behind to catch them off guard, because sometimes they will hide underneath their wings and become invulnerable to attacks if attacked from the front. If an Angel Star is glowing, attack it immediately, as this is a sign of it performing one of three special attacks depending on the color of the glow: a pink glow will allow it to produce a strong tornado-like spell that follows Sora and can deal heavy damage.


If it glows blue, it will begin charging up a ball of light that erupts into a pillar when it hits the ground and may create a new Angel Star. It is very easy to dodge, but it would be wiser to interrupt it to prevent a new Angel Star. If it glows white, it is preparing to fire three rapid-fire balls of lightning consecutively. The lightning is fast and difficult to anticipate, but can be reflected back for damage, tech points and stunning if timed correctly.  Magic is not as effective against these enemies, and they absorb [[Thunder]]. Note that their ranged attack may be deflected back at them by using guard, leaving them stunned.
If it glows blue, it will begin charging up a ball of light that erupts into a pillar when it hits the ground and may create a new Angel Star. It is very easy to dodge, but it would be wiser to interrupt it to prevent a new Angel Star. If it glows white, it is preparing to fire three rapid-fire balls of lightning consecutively. The lightning is fast and difficult to anticipate, but can be reflected back for damage, tech points and stunning if timed correctly.  Magic is not as effective against these enemies, and they absorb [[Thunder]]. Note that their ranged attack may be deflected back at them by using guard, leaving them stunned.

Revision as of 01:18, 7 November 2021

Angel Star

Angel Star KH.png

Angel Star KHFM.png

Japanese エンジェルスター
Rōmaji Enjeru Sutā

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Re:coded
Angel Star

Kingdom Hearts
Flying Heartless that cast potent spells. They are born of holy spells. They attack from long range with magic. They block physical attacks with their wings, making them difficult to defeat.
Kingdom Hearts Re:coded
Aerial Heartless that are capable of firing off a number of offensive magics. However, with low HP, these "angels" are quick to fall.
HP STR DEF MP rec EXP
End of the World 220 40 30 150
Weapon Fire Blizzard Thunder
x1.0 x0.5 x0.5 Absorb
Percentage Stop Stun Other
x0.5 x0.3 x1.0 x1.0
Rewards
(2) MP prize x5, (15) MP prize x3
(5) Munny x3, (20) Munny x2
Ether (2%), Gale (6%), Mythril (1%)
World(s)
End of the World
HP STR DEF MP rec EXP
Hades Cup 220 40 30 150
Weapon Fire Blizzard Thunder
x1.0 x0.5 x0.5 Absorb
Percentage Stop Stun Other
x0.5 x0.3 x1.0 x1.0
Seed(s)

Hades Cup

Seed 31 (Mystic Mages): 1 Angel Star
Seed 17 (False Angels): 2 Angel Star
Seed 11 (Elder Force): 2 Angel Star
Seed 8 (The Requiem): 1 Angel Star
Seed 2 (Final Battalion): 9 Angel Star

HP STR DEF MP rec EXP
End of the World 450 35 22 56 180
Weapon Fire Blizzard Thunder
x1.0 x0.5 x0.5 Absorb
Percentage Stop Stun Other
x0.5 x0.2 x1.0 x1.0
Rewards
(2) MP prize x5, (15) MP prize x6
(5) Munny x3, (20) Munny x4
Ether (4%), Gale (4%), Mythril (1%)
World(s)
End of the World
HP STR DEF MP rec EXP
Hades Cup 450 35 22 56 180
Weapon Fire Blizzard Thunder
x1.0 x0.5 x0.5 Absorb
Percentage Stop Stun Other
x0.5 x0.2 x1.0 x1.0
Seed(s)

Hades Cup

Seed 31 (Mystic Mages): 1 Angel Star
Seed 17 (False Angels): 2 Angel Star
Seed 11 (Elder Force): 2 Angel Star
Seed 8 (The Requiem): 1 Angel Star
Seed 2 (Final Battalion): 9 Angel Star

HP STR DEF MP rec EXP
End of the World 220 40 30 150
Weapon Fire Blizzard Thunder
x1.0 x0.5 x0.5 Absorb
Percentage Stop Stun Other
x0.5 x0.3 x1.0 x1.0
Rewards
(2) MP prize x5, (15) MP prize x3
(5) Munny x3, (20) Munny x1
Ether (2%), Gale (4%)
World(s)
End of the World
HP STR DEF MP rec EXP
Hades Cup 220 40 30 150
Weapon Fire Blizzard Thunder
x1.0 x0.5 x0.5 Absorb
Percentage Stop Stun Other
x0.5 x0.3 x1.0 x1.0
Seed(s)

Hades Cup

Seed 31 (Mystic Mages): 1 Angel Star
Seed 17 (False Angels): 2 Angel Star
Seed 11 (Elder Force): 2 Angel Star
Seed 8 (The Requiem): 1 Angel Star
Seed 2 (Final Battalion): 9 Angel Star

World HP EXP Strength Defense
Castle Oblivion 103 645 110 55
Fire Blizzard Thunder Aero
x0.80 x0.80 x0.80 x0.80
Ignite Freeze Jolt Air-Toss
O O O O
Slow Stop Confuse Stun Magnet
O O O O O
Rewards
HP prize x8-12, Munny x99
Beginner Mode Esuna (0.25%)
Standard Mode Thundaga (0.25%)
Proud Mode Blizzaga (0.25%)
Critical Mode Random Stat Chip (0.03%)[1]
Worlds
Castle Oblivion

World HP EXP Strength Defense
Hollow Bastion II 88 348 93 47
Fire Blizzard Thunder Aero
x0.80 x0.80 x0.80 x0.80
Reward
HP prize x8-12, Munny x99

The Angel Star is an Emblem Heartless found in Kingdom Hearts and Kingdom Hearts Re:coded.

Design

Angel Stars, at first glance, appear to be fragile and weak Heartless. They get their name from their golden wings, which are formed from two larger lower wings that have two slightly smaller wings attached to the top of them; the whole assembly is kept on with two bright yellow orbs that form the joints.

Their transparent glass bodies form a delicate bell shape, housing a single filament that bears a strong resemblance to the jagged jawlines of other Heartless. It rests on a tapering blue-colored stand which ends in a spike and is decorated with two pale gold rings. The top of the glass is covered with blue cap, on top of which is a tear shaped gold topper; the topper features three shining bright gold dots towards the bottom resembling eyes, and the top end of it is curled in a manner reminiscent of the hats of several other types of Heartless.

The Kingdom Hearts Final Mix version features a different but equally ethereal color scheme, with the wings now in soft blues and purples, the glass body a slightly smoky color, and the end-caps now done in silver and gold.

The Angel Star's name refers to its elegant, angelic wings and its ability to use light-based magic.

Strategy

Angel Stars shoot long-range attacks that home in on Sora's position. It is suggested that Sora defeats the Angel Stars before focusing on other enemies. Try to attack them from behind to catch them off guard, because sometimes they will hide underneath their wings and become invulnerable to attacks if attacked from the front. If an Angel Star is glowing, attack it immediately, as this is a sign of it performing one of three special attacks depending on the color of the glow: a pink glow will allow it to produce a strong tornado-like spell that follows Sora and can deal heavy damage.

If it glows blue, it will begin charging up a ball of light that erupts into a pillar when it hits the ground and may create a new Angel Star. It is very easy to dodge, but it would be wiser to interrupt it to prevent a new Angel Star. If it glows white, it is preparing to fire three rapid-fire balls of lightning consecutively. The lightning is fast and difficult to anticipate, but can be reflected back for damage, tech points and stunning if timed correctly. Magic is not as effective against these enemies, and they absorb Thunder. Note that their ranged attack may be deflected back at them by using guard, leaving them stunned.

Notes and references

  1. ^ Excluding LV Up, Trophy, Blank, and Lucky Strike chips.