Kingdom Hearts II
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Minute Bomb: Difference between revisions

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  |journalKH2=When attacked, it counts down for self-detonation. Use Dodge Roll seconds before the explosion to lure surrounding enemies into it.<br><br>To play it safe, parry its tackles to make it lose its will to fight.
  |journalKH2=When attacked, it counts down for self-detonation. Use Dodge Roll seconds before the explosion to lure surrounding enemies into it.<br><br>To play it safe, parry its tackles to make it lose its will to fight.
  |journal358=Prone to self-detonation, these small Heartless will begin a countdown to explosion if you deflect their head-butts with a block.<br>They can also be detonated on the spot using Fire magic.
  |journal358=Prone to self-detonation, these small Heartless will begin a countdown to explosion if you deflect their head-butts with a block.<br>They can also be detonated on the spot using Fire magic.

Revision as of 04:34, 1 March 2021

Minute Bomb

Minute Bomb KHII.png

Minute Bomb KHIIFM.png

The Minute Bomb in 358/2 Days

The Minute Bomb in χ [chi]

Japanese ミニッツボム
Rōmaji Minittsu Bomu

Type Emblem Heartless
Games Kingdom Hearts II
Kingdom Hearts 358/2 Days
Kingdom Hearts χ
Kingdom Hearts Melody of Memory
Variations
Skater Bomb
Storm Bomb
Detonator
Eggcognito
Shenaneggan
Huge Shenaneggan
Eggscapade
Growth Egg
Munny Egg
Prize Egg
Sparkler
Cherry Kaboom
Minute Bomb

Kingdom Hearts II
When attacked, it counts down for self-detonation. Use Dodge Roll seconds before the explosion to lure surrounding enemies into it.

To play it safe, parry its tackles to make it lose its will to fight.
Kingdom Hearts 358/2 Days
Prone to self-detonation, these small Heartless will begin a countdown to explosion if you deflect their head-butts with a block.
They can also be detonated on the spot using Fire magic.
Kingdom Hearts Union χ
Don't let its size fool you! This tough-bodied Heartless doesn't take damage easily, so equip Medals that deal fixed damage or have high hit counts.
Location HP Strength Defense EXP
Disney Castle
Episode 1
34 19 10 21
Timeless River
Episode 1
35 20 11 23
Olympus Coliseum
Episode 2
58 37 21 110
Physical Fire Blizzard
×1.0 ×0.5 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0

Rewards
MP prize (3) ×1, Munny (1) ×2
Blazing Shard (6%), Bright Shard (3%)
World(s)
Disney Castle, Timeless River, Olympus Coliseum
Cup HP Strength Defense
Pain and Panic Cup

Match 2: 6 Minute Bomb
Match 6: 5 Minute Bomb

36 21 11
Titan Cup

Match 8: 3 Minute Bomb

61 39 22
Pain and Panic Paradox Cup

Match 2: 6 Minute Bomb
Match 6: 5 Minute Bomb

82 54 31
Titan Paradox Cup

Match 8: 3 Minute Bomb

105 70 41
Hades Paradox Cup

Match 7: 8 Minute Bomb
Match 12: 4 Minute Bomb

127 87 51
Physical Fire Blizzard
×1.0 ×0.5 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0
Cup HP Strength Defense
Pain and Panic Cup

Match 2: 6 Minute Bomb
Match 6: 5 Minute Bomb

42 25 14
Titan Cup

Match 8: 3 Minute Bomb

65 42 24
Pain and Panic Paradox Cup

Match 2: 6 Minute Bomb
Match 6: 5 Minute Bomb

82 54 31
Titan Paradox Cup

Match 8: 3 Minute Bomb

105 70 41
Hades Paradox Cup

Match 7: 8 Minute Bomb
Match 12: 4 Minute Bomb

127 86 51
Physical Fire Blizzard
×1.0 ×0.5 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0
Mission HP EXP STR/DEF
Story Mode Mission Mode
11 99 296 1 9
12 99 296 1 9
14 99 296 1 9
17 99 296 2 9
56 135 406 3 21
Fire Blizzard Thunder Aero
x0 x4.80 x1.10 x4.80
Ignite Freeze Jolt Air-Toss
x0 x1.30 x1.00 x1.00
Defense Power Adjustment Heart Points
• Full Body: ?
Flinch? Bloom-Out?
X X
Rewards

Missions 1-14
Blazing Shard (10%)
Missions 15-35
Ether (20%)
Missions 51-61
Bronze (21%)

World(s)
Twilight Town

The Minute Bomb is an Emblem Heartless that is introduced in Kingdom Hearts II.

Design

A Minute Bomb has a thin, armless body with short, thin legs without feet. Its head is spherical and is blue, the same color as its body. Its head is covered by two halves of a dark brown shell resembling a stereotypical bomb. A large, jagged opening around the middle of the shell exposes the Heartless's glowing, yellow eyes. The top half of the bombshell sports a long, white fuse. Its Heartless emblem is present on the front of the top half of the shell.

In Kingdom Hearts II Final Mix, the Minute Bomb's body is black, its shell is white, and its fuse is red.

The Minute Bomb's name obviously refers to its explosive attack method and resemblance to stereotypical bombs. "Minute" could refer to its rather small size, or to the time measurement "minute", which could refer to its fuse, though the Heartless itself detonates far faster than one minute.

Strategy

Kingdom Hearts II

Attacks
  • Bullet Head-Butt (弾丸頭突き Dangan Zudzuki?): Shoots forward head-first.
  • Self-Destruct (自爆 Jibaku?): Counts down from 9 before exploding.

Although these Heartless are easily ignored, they have only one attack besides their self-destruction. They will send themselves into a straight line headbutt. Use Guard to block the attack, and break their skull cap. This will make them stand still for the rest of the battle and they will not attack nor use their explosion. If the headbutt is not blocked, it only deals minor damage. If it does use its self-destruct, wait for the Reaction Command "Dodge Roll". If the Minute Bomb self-destructs without the use of Dodge Roll, it will reappear if the player walks away and returns to its location.

Kingdom Hearts 358/2 Days

In Kingdom Hearts 358/2 Days, Minute Bombs have a countdown timer of 3 instead of 9 and will start to detonate if their headbutts are guarded. Also, if Roxas uses fire attacks or magic, it will immediately explode. If the Minute Bomb uses its self-destruct, it will be still and can be moved by hitting it. If the Minute Bomb is frozen while the countdown is going, the countdown stops. Its self-destruction also deals damage to other Heartless as well.

Technique Element Status Power Block?
Headbutt (頭突き Zudzuki?)
Attack
Physical 1.30
Jumps up and launches itself at the target head-first.
Self-Destruct (自爆 Jibaku?)
Attack
Fire Ignite (50%) 2.02 X
Sets a timer that counts down to 3, then explodes, damaging anything around itself.
Explosion (読爆 Satorubaku?)
Attack
Fire Ignite (50%) 2.02 X
Explodes without counting down to 3. Triggered by fire attacks.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.