Kingdom Hearts II Final Mix
Kingdom Hearts HD 2.5 ReMIX

Spring Metal: Difference between revisions

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  |s25=Bitter Maccaron
  |s25=Bitter Maccaron
  |s26=Violet Waltz
  |s26=Violet Waltz
  |journalKH2=To make up for its lack of movement, it uses many moves to draw Sora, Donald and Goofy towards itself. If left alone, the battle will become troublesome, so if it should appear, focus on this first. Magic isn't very effective against it, so bash it with the Keyblade!  
  |journalKH2=Although this Heartless stays put, it uses various tactics to lure enemies close. Don't leave it alone, or you'll find yourself in trouble! If you see one, defeat it as quickly as possible. Magic does little damage, so hit it with your Keyblade!
  |KH2loc1=Radiant Garden
  |KH2loc1=Radiant Garden
  |KH2LVL1=55
  |KH2LVL1=55

Revision as of 02:08, 5 December 2014

Template:Enemy The Spring Metal is an Emblem Heartless that is found in Kingdom Hearts II Final Mix.

Design

A Spring Metal has a smooth, conical body that is predominantly cyan with a white swirling pattern at its base with a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged "collar" below the Heartless's spherical, pitch black head. It also wears a conical, blue white hat that has a cyan-colored, jagged brim and a thin, curled tip. Like many Heartless, the Spring Metal has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes.

At first glance, the Spring Metal's name does not seem to match the usual naming scheme for its family of Heartless. While it does reference a musical term, "metal", referring to heavy metal, it does not seem to include a color. "Spring" could refer to the color spring green, though no part of the Heartless is green. However, there are several shades of spring green that are closer to cyan, which is present on the Heartless.

Strategy

Like the Emerald Blues, the Spring Metal uses wind-based attacks which are, as you might have guessed, at a much faster rate than the Emerald Blues. It starts off by creating a small tornado around it, and immediately proceeds to create a huge tornado that sends Sora flying. The breaks it takes in between these two attacks are rather short, so attack and heal when you must.

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