Flare Note: Difference between revisions
m (is this maybe the proper use of the reward-section in days? it need some little changes in the code, but it seems much more useful.. whatever, you can change it back, if you want) |
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|358M1=36 | |358M1=36 | ||
|358LVL1=13 | |358LVL1=13 | ||
|358M2=39 | |358M2=39 | ||
|358LVL2=13 | |358LVL2=13 | ||
|358M3=61 | |358M3=61 | ||
|358LVL3=20 | |358LVL3=20 | ||
|358fire=x-0.10 | |358fire=x-0.10 | ||
|358bliz=x11.20 | |358bliz=x11.20 | ||
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|358jolt=x1.00 | |358jolt=x1.00 | ||
|358toss=x1.00 | |358toss=x1.00 | ||
|358reward3=Blazing Shard (24%) | |||
|358reward4=Blazing Gem (20%) | |||
|358world=Olympus Coliseum | |358world=Olympus Coliseum | ||
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Revision as of 17:08, 2 May 2013
Template:Enemy The Flare Note is an Emblem Heartless that is found in Kingdom Hearts 358/2 Days.
Design
A Flare Note's body is round, dark red, and limbless, with the Heartless emblem adorning its chest. It neck is red and its head sports two glowing, yellow eyes. It also has two short, dark red horns on either side of its head, and a gold pattern decorating its head that resembles headphones. A large, twisted, red horn sprouts out of the back of its head. Its most prominent feature is the large, gold trumpet in the center of its face.
"Flare" refers to the Heartless's manipulation of fire. "Note" references musical notes, which, in turn, is a nod to the Flare Note’s trumpet.
Strategy
The Flare Note, like all Heartless in its family, has the power to heal other enemies in battle. Should you get to close to it, it will not hesitate to spit flames.