Defender: Difference between revisions
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{{game|KH1|FM1|COM|REC|KHC|RCO|KHX|UCX}} | {{game|KH1|FM1|COM|REC|KHC|RCO|KHX|UCX|DR|MOM}} | ||
{{suite}} | {{suite}} | ||
{{ | {{about}} | ||
{{Character | {{Character | ||
|name=Defender | |name=Defender | ||
Line 11: | Line 10: | ||
|es=Defensor | |es=Defensor | ||
|image=[[File:Defender KH.png|300px]] | |image=[[File:Defender KH.png|300px]] | ||
|tab2= | |tab2=KHCOM | ||
|image2=[[File:Defender | |image2=[[File:Defender KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories''.]] | ||
| | |tab3=KHX | ||
|image3=[[File:Defender KHX.png|300px]] | |||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
|game3=Kingdom Hearts coded | |game3=Kingdom Hearts coded | ||
|game4=Kingdom Hearts χ | |game4=Kingdom Hearts χ | ||
|game5=Kingdom Hearts Dark Road | |||
|game6=Kingdom Hearts Melody of Memory | |||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
Line 30: | Line 32: | ||
|journalUX= This Heartless lives by the words "the best offense is a good defense." Utilize your special attacks to overcome its mighty guard, then claim victory! | |journalUX= This Heartless lives by the words "the best offense is a good defense." Utilize your special attacks to overcome its mighty guard, then claim victory! | ||
|KHHP1=240 | |KHHP1=240 | ||
|KHJPHP2=600 | |||
|KHHP2=300 | |KHHP2=300 | ||
|KHJPATK1=28 | |||
|KHATK1=31 | |KHATK1=31 | ||
|KHJPATK2=31 | |||
|KHATK2=35 | |KHATK2=35 | ||
|KHJPDEF1=20 | |||
|KHDEF1=24 | |KHDEF1=24 | ||
|KHJPDEF2=20 | |||
|KHDEF2=27 | |KHDEF2=27 | ||
|KHJPMP1=45 | |||
|KHMP1=44 | |KHMP1=44 | ||
|KHJPMP2=48 | |||
|KHMP2=49 | |KHMP2=49 | ||
|KHJPEXP1=180 | |||
|KHEXP1=120 | |KHEXP1=120 | ||
|KHJPEXP2=300 | |||
|KHEXP2=240 | |KHEXP2=240 | ||
|FMEXP2=180 | |||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
|KHfire=x1.0 | |KHfire=x1.0 | ||
|KHbliz=x1.0 | |KHbliz=x1.0 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x0.9 | |KHJPgrav=x0.9 | ||
|KHstop=x1.0 | |KHgrav=x0.9<ref>x0.75 after rescue.</ref> | ||
|KHJPstop=x1.0 | |||
|KHstop=x1.0<ref>x0.6 after rescue.</ref> | |||
|KHko=x1.0 | |KHko=x1.0 | ||
|KHother=x1.0 | |KHother=x1.0 | ||
|KHreward=( | |KHJPreward=(2) MP prize x40<br>(1) Munny x5, (5) Munny x6, (20) Munny x4<br>Elixir (2%), Bright Crystal (4%), Defender (0.2%) | ||
|KHreward=(2) MP prize x20<br>(1) Munny x5, (5) Munny x2, (20) Munny x4<br>Elixir (1%), Bright Crystal (2%), Defender (0.2%) | |||
|FMreward=(2) MP prize x20<br>(1) Munny x10, (5) Munny x2, (20) Munny x2<br>Elixir (1%), Bright Crystal (2%), Defender (0.2%) | |||
|KHworld=Hollow Bastion, Traverse Town, Wonderland, End of the World | |KHworld=Hollow Bastion, Traverse Town, Wonderland, End of the World | ||
|JPtab=* | |||
|FMtab=* | |||
|KHcup1=Hades Cup | |KHcup1=Hades Cup | ||
|KHseed11=42 | |KHseed11=42 | ||
Line 65: | Line 83: | ||
|COMHP1=90 | |COMHP1=90 | ||
|COMAP1=4 | |COMAP1=4 | ||
|COMEXP1= | |COMEXP1=12 | ||
|COM7=s | |COM7=s | ||
|COMHP7= | |COMHP7=142 | ||
|COMAP7= | |COMAP7=13 | ||
|COMEXP7=130 | |COMEXP7=130 | ||
|COM8=s | |COM8=s | ||
|COMHP8= | |COMHP8=151 | ||
|COMAP8=15 | |COMAP8=15 | ||
|COMEXP8= | |COMEXP8=130 | ||
|COM9=s | |COM9=s | ||
|COMHP9= | |COMHP9=160 | ||
|COMAP9= | |COMAP9=16 | ||
|COMEXP9= | |COMEXP9=150 | ||
|COM10=s | |COM10=s | ||
|COMHP10= | |COMHP10=169 | ||
|COMAP10=18 | |COMAP10=18 | ||
|COMEXP10= | |COMEXP10=180 | ||
|COM12=r | |COM12=r | ||
|COMHP12= | |COMHP12=287 | ||
|COMAP12=17 | |COMAP12=17 | ||
|COMEXP12= | |COMEXP12=319 | ||
|COMHP13= | |COMHP13=305 | ||
|COMAP13=18 | |COMAP13=18 | ||
|COMEXP13=403 | |COMEXP13=403 | ||
|COMphys=x1.0 | |ReCOM1=r | ||
|COMfire=x1.0 | |ReCOMHP1=75 | ||
|COMbliz=x1.0 | |ReCOMAP1=5 | ||
|ReCOMEXP1=12 | |||
|ReCOM7=s | |||
|ReCOMHP7=117 | |||
|ReCOMAP7=13 | |||
|ReCOMEXP7=130 | |||
|ReCOM8=s | |||
|ReCOMHP8=136 | |||
|ReCOMAP8=15 | |||
|ReCOMEXP8=130 | |||
|ReCOM9=s | |||
|ReCOMHP9=147 | |||
|ReCOMAP9=16 | |||
|ReCOMEXP9=150 | |||
|ReCOM10=s | |||
|ReCOMHP10=149 | |||
|ReCOMAP10=18 | |||
|ReCOMEXP10=180 | |||
|ReCOM12=r | |||
|ReCOMHP12=272 | |||
|ReCOMAP12=18 | |||
|ReCOMEXP12=219 | |||
|ReCOMHP13=290 | |||
|ReCOMAP13=19 | |||
|ReCOMEXP13=203 | |||
|COMphys=x1.0<ref name="front">x0 when attacking the front.</ref> | |||
|COMfire=x1.0<ref name="front"/> | |||
|COMbliz=x1.0<ref name="front"/> | |||
|ReCOMphys=x1.0 | |||
|ReCOMfire=x1.0 | |||
|ReCOMbliz=x1.0 | |||
|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=◯ | ||
|COMstun= | |COMstun=◯ | ||
|COMstop= | |COMstop=◯ | ||
|COMwarp= | |COMwarp=◯ | ||
|COMbind= | |COMbind=◯ | ||
|COMconf= | |COMconf=◯ | ||
|COMterr= | |COMterr=◯ | ||
| | |ReCOMmagn=X | ||
| | |ReCOMfree=◯ | ||
|ability=Protect | |ability=Protect | ||
|desc=Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage. | |desc=Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage. | ||
|duration=1 reload | |duration=1 reload | ||
|CP=25 | |CP=25 | ||
| | |COMMP=10 | ||
|ReCOMMP=20 | |||
|COMrate=4% | |||
|duel=5 | |duel=5 | ||
|time=6 | |time=6 | ||
|COMworld=Hollow Bastion, Castle Oblivion | |COMworld=Hollow Bastion, Castle Oblivion | ||
|COMriku=Hollow Bastion | |||
|CODHP=1.00 | |CODHP=1.00 | ||
|CODSSHP=1.38 | |CODSSHP=1.38 | ||
|CODDEF=0.38 | |CODDEF=0.38 | ||
|CODEXP=4.00 | |CODEXP=4.00 | ||
|CODloc1=Hollow Bastion | |CODloc1=Hollow Bastion Part I | ||
|CODLVL1=41 | |CODLVL1=41 | ||
|CODloc2=Hollow Bastion | |CODloc2=Hollow Bastion Part I | ||
|CODenc2=Questploration | |CODenc2=Questploration | ||
|CODLVL2=43 | |CODLVL2=43 | ||
Line 131: | Line 182: | ||
|CODSSLVL1b=71 | |CODSSLVL1b=71 | ||
|CODSScol1b=bug | |CODSScol1b=bug | ||
|CODSSloc2=Hollow Bastion II | |CODSSloc2=Hollow Bastion Part II | ||
|CODSSsec2=A | |CODSSsec2=A | ||
|CODSSLVL2=10 | |CODSSLVL2=10 | ||
|CODSScol2=bug | |CODSScol2=bug | ||
|CODSSloc3=Hollow Bastion II | |CODSSloc3=Hollow Bastion Part II | ||
|CODSSsec3=B | |CODSSsec3=B | ||
|CODSSLVL3=21 | |CODSSLVL3=21 | ||
Line 154: | Line 205: | ||
|CODlabloc6=Layer 28 | |CODlabloc6=Layer 28 | ||
|CODlabLVL6=40 | |CODlabLVL6=40 | ||
|CODlabreward=HP | |CODlabreward=HP prize x7-11 | ||
|CODfire=x0.80 | |CODfire=x0.80 | ||
|CODbliz=x0.80 | |CODbliz=x0.80 | ||
Line 168: | Line 219: | ||
|CODstun=O | |CODstun=O | ||
|CODmagn=X | |CODmagn=X | ||
|CODreward=HP | |CODreward=HP prize x8-12, Munny x90 | ||
|CODreward1=Fire Raid (1.00%) | |CODreward1=Fire Raid (1.00%) | ||
|CODreward2=Blizzard Raid (1.00%) | |CODreward2=Blizzard Raid (1.00%) | ||
|CODreward3=Thunder Raid (1.00%) | |CODreward3=Thunder Raid (1.00%) | ||
|CODreward4=Aerora (0.50%) | |CODreward4=Aerora (0.50%) | ||
|CODworld=Hollow Bastion, Castle Oblivion | |CODworld=Hollow Bastion Part I, Castle Oblivion | ||
|CODSSworld=Agrabah, Hollow Bastion II | |CODSSworld=Agrabah, Hollow Bastion Part II | ||
|DRw1=Agrabah|DRw1r=2 | |||
|DRwrank1=★★★|DRwlv1=37<ref name="LVL">50 prior to August 12, 2020.</ref>|DRwbp1=290<ref name="BP">528 prior to August 12, 2020.</ref> | |||
|DRwrank2=★★★★|DRwlv2=49|DRwbp2=512 | |||
|DRe1=Winning Streak | |||
|DRelv1=50|DRebp1=528 | |||
|DRt1=21-29 | |||
|DRtper1=1, 2, 3, 4, 5 | |||
|DRtlv1=37|DRtbp1=290 | |||
|DRt2=31-49 | |||
|DRtper2=1, 2, 3, 4, 5 | |||
|DRtlv2=49|DRtbp2=512 | |||
|DRt3=71-89|DRt3r=2 | |||
|DRtper3=1, 3, 5 | |||
|DRtlv3=49|DRtbp3=512 | |||
|DRtlv4=50|DRtbp4=528 | |||
|DRt5=91-94 | |||
|DRtper5=2, 4 | |||
|DRtlv5=49|DRtbp5=512 | |||
|DRwind=Resist | |||
|DRlightning=Weak | |||
|DRattack=Physical | |||
|DRpass1=HP +1 | |||
|DRpass2=Defense +1 | |||
|DRpass3=Strength +1 | |||
|DRpass4=Strength +1 | |||
|MOMattack=Strong | |||
|MOMground1=Multi-Attack | |||
|MOMstage={{ns|Game|This is Halloween}}, {{ns|Game|Spooks of Halloween Town}}, {{ns|Game|Hollow Bastion (track)|Hollow Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}}, {{ns|Game|End of the World (track)|End of the World}}, {{ns|Game|Fragments of Sorrow}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Guardando nel buio}}, {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)|One‑Winged Angel (from FINAL FANTASY VII)}}, {{ns|Game|Another Side}}, {{ns|Game|Castle Oblivion}}, {{ns|Game|Forgotten Challenge}}, {{ns|Game|The Force in You}}, {{ns|Game|Lord of the Castle}}, {{ns|Game|Sanctuary ~opening version~}}, {{ns|Game|Another Side|Another Side ‑ Battle Ver. ‑}}, {{ns|Game|Wave of Darkness I}}, {{ns|Game|Medley of Conflict}} | |||
}} | }} | ||
The '''Defender''' is an [[Emblem Heartless]] | The '''Defender''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. | ||
Defenders | Defenders are made up of two parts: the Defender itself wields a shield with a mind of its own. Though Defenders do not do much themselves, their shields use [[Fire]] and [[Blizzard]] [[magic]], [[block]] attacks, and bite approaching targets. | ||
==Design== | ==Design== | ||
The Defenders themselves are rather simple in design, resembling a knight clad in purple and blue armor with white trim and yellow buttons; they also have the tell-tale [[Heartless]] zig-zag jawline, with a purple head and a silver jaw. The arms and torso are also proportioned much larger than the head and legs, the arm not holding the Defender's main weapon actually rests ape-like on the ground. | The Defenders themselves are rather simple in design, resembling a knight clad in purple and blue armor with white trim and yellow buttons; they also have the tell-tale [[Heartless]] zig-zag jawline, with a purple head and a silver jaw. The arms and torso are also proportioned much larger than the head and legs, the arm not holding the Defender's main weapon actually rests ape-like on the ground. They bear the Heartless emblem on their chests. | ||
In battle, the portion of a Defender that tends to be seen most is | In battle, the portion of a Defender that tends to be seen most is its massive and fearsome shield, also called the {{c|Defender|shield}}. The barrier portion of the shield is a simple blue and light blue pattern with gold trim, but far more prominent is the very large and very dangerous blue-black dog head, complete with sharp fangs and spiked collar. The dog also has three glowing yellow eyes arranged in a triangle formation, a feature they oddly share with the far more delicate-looking but equally dangerous [[Angel Star]]s. | ||
The Defender's name is a reference to the {{ff|Defender (Tactics Advance)|Defender}} job class from the ''Final Fantasy'' series. | The Defender's name is a reference to the {{ff|Defender (Tactics Advance)|Defender}} job class from the ''Final Fantasy'' series. | ||
== | ==Strategy== | ||
If timed correctly, Sora can earn [[Tech Points]] for blocking attacks in ''Kingdom Hearts''.<ref>Before Kairi's rescue, 13 Tech Points can be earned for blocking the shield thrust attack in ''Kingdom Hearts''</ref><ref>Before Kairi's rescue, 48 Tech Points can be earned for blocking the fireball attack in ''Kingdom Hearts Final Mix''. An additional 13 Tech Points can be earned if the fireball attack is deflected back at the Defender.</ref><ref>After Kairi's rescue, 12 and 180 Tech Points can be earned for blocking the fireball attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively. An additional 25 and 19 Tech Points can be earned for deflecting the attack back at the Defender in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref> A Defender has a 0.2% chance, or a 1 in 500 chance, to leave behind its shield, so it is recommended to equip as many [[Lucky Strike]] [[abilities]] as possible to obtain the shield. | |||
{{atk-o|kh1}} | |||
{{atk|{{nihongo|'''Shield Bite Attack'''|シールドかみつき攻撃|<br>Shīrudo Kamitsuki Kōgeki}}|None|x0|8|Repellable<br>(Recoil: 100)|Bites with the shield's mouth.|Generally uses this technique upon appearing.}} | |||
{{atk|{{nihongo|'''Shield Downswing Attack'''|シールド振り下ろし攻撃|<br>Shīrudo Furioroshi Kōgeki}}|None|x0|6|Repellable<br>(Recoil: 100)|Swings its shield up.}} | |||
{{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|None|x0|8|Repellable<br>(Recoil: 100)|Swings its shield while spinning around.}} | |||
{{atk|{{nihongo|'''Fira'''|ファイラ|<br>Faira}}|Fire|x0.05{{KH}}<br>x0.2{{FM}}|6|Returnable<br>(Recoil: 0)|Shoots a fireball out of the shield's mouth.}} | |||
{{atk|{{nihongo|'''Blizzara'''|ブリザラ|<br>Burizara}}|Blizzard|—|6|Preventable|Releases cold air from the shield's mouth.}} | |||
{{atk-c|kh1}} | |||
===''Kingdom Hearts Chain of Memories''=== | |||
;Deck | |||
{{CoMDeck | |||
|card1=Defender | |||
|card2=Defender | |||
|v11=◯ | |||
|v15=◯ | |||
|v19=◯ | |||
|v21=◯ | |||
|v22=◯ | |||
|v24=◯ | |||
|v28=◯ | |||
|enemy=* | |||
}} | |||
;Attacks | |||
{{Atk-o|com}} | |||
{{Atk|{{nihongo|'''Shield Bite Attack'''|シールドかみつき攻撃|<br>Shīrudo Kamitsuki Kōgeki}}|Physical|—|x0.6{{KHCoM}}<br>x0.8{{ReCoM}}|{{sleight|Defender|com=*}}{{sleight|Defender}}|Thrusts out its shield and bites with the face on it. Can hit multiple times.}} | |||
{{Atk|{{nihongo|'''Fira'''|ファイラ|<br>Faira}}|Fire|—|x1.2|{{sleight|Defender|com=*}}{{sleight|Defender}}|Spins its shield and holds it in front, then shoots a fireball from the shield's mouth in a straight line.}} | |||
{{Atk-c|com}} | |||
===''Kingdom Hearts Re:coded''=== | |||
{{atk-o|rec}} | |||
{{atk|{{nihongo|'''Shield Bite'''|シールドかみつき|<br>Shīrudo Kamitsuki}}|{{AT|att}} —|—|1.50 [1.63]|◯|Thrusts with its shield and bites.}} | |||
{{atk|{{nihongo|'''Fira'''|ファイラ|<br>Faira}}|{{AT|mag}} Fire|Ignite (medium)|1.13 [1.16]|△|Shoots a fireball straight ahead from its shield.}} | |||
{{atk|{{nihongo|'''Blizzara'''|ブリザラ|<br>Burizara}}|{{AT|mag}} Blizzard|Freeze (medium)|1.13 [1.16]|△|Fires a slow-moving homing ice bullet from its shield.}} | |||
{{atk-c|rec}} | |||
;Olympus Coliseum | |||
{{atk-o|lab}} | |||
{{atk-lab|{{nihongo|'''Shield Bite'''|シールドかみつき|<br>Shīrudo Kamitsuki}}|Near (Single)|—|1.5|90%|28%|Late|Thrusts with its shield and bites.}} | |||
{{atk-lab|{{nihongo|'''Fira'''|ファイラ|<br>Faira}}|Far (Single)|Fire|1.13|90%|0%|Early|Shoots a fireball straight ahead from its shield.}} | |||
{{atk-lab|{{nihongo|'''Blizzara'''|ブリザラ|<br>Burizara}}|Far (Single)|Blizzard|1.13|90%|0%|Late|Fires an ice crystal from its shield that pauses in the air.}} | |||
{{atk-c|lab}} | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |
Latest revision as of 17:03, 31 August 2024
For other uses, see Defender (disambiguation). |
Defender | |||
---|---|---|---|
Japanese | ディフェンダー | ||
Rōmaji | Difendā
| ||
Type | Emblem Heartless | ||
Games | Kingdom Hearts Kingdom Hearts Chain of Memories Kingdom Hearts coded Kingdom Hearts χ Kingdom Hearts Dark Road Kingdom Hearts Melody of Memory | ||
|
Defender
|
---|
Kingdom Hearts |
Heartless that mostly appear in Hollow Bastion. They carry an eerie shield with a face that casts Fire and Blizzard and bites nearby enemies. |
Kingdom Hearts Chain of Memories |
A Heartless that primarily resides in Hollow Bastion. Its shield stops head-on physical and magical attacks, and can launch fireballs. The Defender is also a skilled card user, and will break the cards of unprepared opponents. |
Kingdom Hearts Re:coded |
Heartless that tote eerie shields which bite at you, cast Fire and Blizzard—and, of course, repel your attacks. Thankfully, Defenders are slow and easy to get the jump on. |
Kingdom Hearts Union χ |
This Heartless lives by the words "the best offense is a good defense." Utilize your special attacks to overcome its mighty guard, then claim victory! |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 240 | 31 | 24 | 44 | 120 | ||
After rescue | 300 | 35 | 27 | 49 | 240 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x0.9[2] | x1.0[3] | x1.0 | x1.0 | ||||
Rewards | |||||||
(2) MP prize x20 (1) Munny x5, (5) Munny x2, (20) Munny x4 Elixir (1%), Bright Crystal (2%), Defender (0.2%) | |||||||
World(s) | |||||||
Hollow Bastion, Traverse Town, Wonderland, End of the World |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 240 | 31 | 24 | 44 | 120 | ||
After rescue | 300 | 35 | 27 | 49 | 240 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x0.9[2] | x1.0[3] | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Hades Cup |
• Seed 42 (Dark Garrison): 1 Defender
|
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 240 | 28 | 20 | 45 | 180 | ||
After rescue | 600 | 31 | 20 | 48 | 300 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x0.9 | x1.0 | x1.0 | x1.0 | ||||
Rewards | |||||||
(2) MP prize x40 (1) Munny x5, (5) Munny x6, (20) Munny x4 Elixir (2%), Bright Crystal (4%), Defender (0.2%) | |||||||
World(s) | |||||||
Hollow Bastion, Traverse Town, Wonderland, End of the World |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 240 | 28 | 20 | 45 | 180 | ||
After rescue | 600 | 31 | 20 | 48 | 300 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x0.9 | x1.0 | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Hades Cup |
• Seed 42 (Dark Garrison): 1 Defender
|
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 240 | 31 | 24 | 44 | 120 | ||
After rescue | 300 | 35 | 27 | 49 | 180 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x0.9[2] | x1.0[3] | x1.0 | x1.0 | ||||
Rewards | |||||||
(2) MP prize x20 (1) Munny x10, (5) Munny x2, (20) Munny x2 Elixir (1%), Bright Crystal (2%), Defender (0.2%) | |||||||
World(s) | |||||||
Hollow Bastion, Traverse Town, Wonderland, End of the World |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 240 | 31 | 24 | 44 | 120 | ||
After rescue | 300 | 35 | 27 | 49 | 180 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x0.9[2] | x1.0[3] | x1.0 | x1.0 | ||||
Seed(s)
| |||||||
Hades Cup |
• Seed 42 (Dark Garrison): 1 Defender
|
Floor | HP | AP | EXP | ||||
---|---|---|---|---|---|---|---|
Sora | Riku
| ||||||
1F | B12F | 90 | 4 | 12 | |||
7F | B6F | 142 | 13 | 130 | |||
8F | B5F | 151 | 15 | 130 | |||
9F | B4F | 160 | 16 | 150 | |||
10F | B3F | 169 | 18 | 180 | |||
12F | B1F | 287 | 17 | 319 | |||
13F | 305 | 18 | 403 | ||||
Physical | Fire | Ice | Lightning | Neutral | |||
x1.0[1] | x1.0[1] | x1.0[1] | x1.0 | x1.0 | |||
Stun | Percentage | Stop | |||||
◯ | ◯ | ◯ | |||||
Warp | Bind | Confuse | Terror | ||||
◯ | ◯ | ◯ | ◯ | ||||
World(s) | |||||||
Hollow Bastion, Castle Oblivion | |||||||
Enemy Card | |||||||
Ability | Duration | Cost | |||||
Protect | 1 reload | 25 CP | |||||
Description | |||||||
Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage. | |||||||
Drop Rate | Sell | ||||||
Regular | Map Card Boost | ||||||
4% | 10% | 10 Moogle Points | |||||
Available (Riku) | |||||||
Hollow Bastion | |||||||
Floor | HP | AP | EXP | ||||||
---|---|---|---|---|---|---|---|---|---|
Sora | Riku | Regular | Beginner
| ||||||
1F | B12F | 75 | 56 | 5 | 12 | ||||
7F | B6F | 117 | 88 | 13 | 130 | ||||
8F | B5F | 136 | 102 | 15 | 130 | ||||
9F | B4F | 147 | 110 | 16 | 150 | ||||
10F | B3F | 149 | 112 | 18 | 180 | ||||
12F | B1F | 272 | 204 | 18 | 219 | ||||
13F | 290 | 218 | 19 | 203 | |||||
Physical | Fire | Ice | Lightning | Neutral | |||||
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |||||
Stun | Percentage | Stop | Warp | ||||||
◯ | ◯ | ◯ | ◯ | ||||||
Bind | Confuse | Terror | Magnet | Freeze | |||||
◯ | ◯ | ◯ | X | ◯ | |||||
Duel Stats | No. of Cards | Time | |||||||
5 cards | 6 s | ||||||||
World(s) | |||||||||
Hollow Bastion, Castle Oblivion | |||||||||
Enemy Card | |||||||||
Ability | Duration | Cost | |||||||
Protect | 1 reload | 25 CP | |||||||
Description | |||||||||
Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage. | |||||||||
Drop Rate | Sell | ||||||||
Regular | Map Card Boost | ||||||||
4% | 10% | 20 Moogle Points | |||||||
Available (Riku) | |||||||||
Hollow Bastion | |||||||||
World | HP | EXP | Strength | Defense | |
Hollow Bastion Part I | 159 | 632 | 79 | 30 | |
Hollow Bastion Part I (Questploration) |
165 | 716 | 82 | 31 | |
Castle Oblivion | 231 | 2484 | 115 | 44 | |
Fire | Blizzard | Thunder | Aero | ||
x0.80 | x0.80 | x1.00 | x1.00 | ||
Ignite | Freeze | Jolt | Air-Toss | ||
X | X | O | X | ||
Slow | Stop | Confuse | Stun | Magnet | |
O | O | O | O | X | |
Rewards | |||||
HP prize x8-12, Munny x90 | |||||
Beginner Mode | Fire Raid (1.00%) | ||||
Standard Mode | Blizzard Raid (1.00%) | ||||
Proud Mode | Thunder Raid (1.00%) | ||||
Critical Mode | Aerora (0.50%) | ||||
Worlds | |||||
Hollow Bastion Part I, Castle Oblivion |
Layer | HP | EXP | Strength | Defense |
Layer 14 | 305 | 106 | 61 | 23 |
Layers 16-17 | 358 | 181 | 71 | 27 |
Layers 19-20 | 358 | 181 | 71 | 27 |
Layer 21 | 370 | 206 | 74 | 28 |
Layers 23-24 | 370 | 206 | 74 | 28 |
Layer 28 | 393 | 250 | 78 | 30 |
Fire | Blizzard | Thunder | Aero | |
x0.80 | x0.80 | x1.00 | x1.00 | |
Rewards | ||||
HP prize x7-11 |
World | Rank | LV | BP | |||
Agrabah | ★★★ | 37[4] | 290[5] | |||
★★★★ | 49 | 512 | ||||
Physical | Magic | |||||
Normal | Normal | |||||
Non-element | Fire | Water | ||||
Normal | Normal | Normal | ||||
Lightning | Wind | Light | Darkness | |||
Weak | Resist | Normal | Normal | |||
Poison | Sleep | Paralysis | Blind | |||
Normal | Normal | Normal | Normal | |||
Attack | Physical | |||||
Stats | — | |||||
Bonus | — | |||||
Passive Effects | ||||||
Defeat 1 | HP +1 | |||||
Defeat 10 | Defense +1 | |||||
Defeat 100 | Strength +1 | |||||
Defeat 1000 | Strength +1 |
Event | LV | BP | |||
Winning Streak | 50 | 528 | |||
Physical | Magic | ||||
Normal | Normal | ||||
Non-element | Fire | Water | |||
Normal | Normal | Normal | |||
Lightning | Wind | Light | Darkness | ||
Weak | Resist | Normal | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Normal | Normal | Normal | Normal | ||
Attack | Physical | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | Defense +1 | ||||
Defeat 100 | Strength +1 | ||||
Defeat 1000 | Strength +1 |
Floor | Time Period | LV | BP | ||
21-29 | 1, 2, 3, 4, 5 | 37 | 290 | ||
31-49 | 1, 2, 3, 4, 5 | 49 | 512 | ||
71-89 | 1, 3, 5 | 49 | 512 | ||
50 | 528 | ||||
91-94 | 2, 4 | 49 | 512 | ||
1: 01/25/21 – 02/07/21 2: 02/15/21 – 02/28/21 3: 03/08/21 – 03/21/21 4: 03/28/21 – 04/11/21 5: 04/19/21 – 04/25/21 | |||||
Physical | Magic | ||||
Normal | Normal | ||||
Non-element | Fire | Water | |||
Normal | Normal | Normal | |||
Lightning | Wind | Light | Darkness | ||
Weak | Resist | Normal | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Normal | Normal | Normal | Normal | ||
Attack | Physical | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | Defense +1 | ||||
Defeat 100 | Strength +1 | ||||
Defeat 1000 | Strength +1 |
The Defender is an Emblem Heartless introduced in Kingdom Hearts.
Defenders are made up of two parts: the Defender itself wields a shield with a mind of its own. Though Defenders do not do much themselves, their shields use Fire and Blizzard magic, block attacks, and bite approaching targets.
Design[edit]
The Defenders themselves are rather simple in design, resembling a knight clad in purple and blue armor with white trim and yellow buttons; they also have the tell-tale Heartless zig-zag jawline, with a purple head and a silver jaw. The arms and torso are also proportioned much larger than the head and legs, the arm not holding the Defender's main weapon actually rests ape-like on the ground. They bear the Heartless emblem on their chests.
In battle, the portion of a Defender that tends to be seen most is its massive and fearsome shield, also called the Defender. The barrier portion of the shield is a simple blue and light blue pattern with gold trim, but far more prominent is the very large and very dangerous blue-black dog head, complete with sharp fangs and spiked collar. The dog also has three glowing yellow eyes arranged in a triangle formation, a feature they oddly share with the far more delicate-looking but equally dangerous Angel Stars.
The Defender's name is a reference to the Defender job class from the Final Fantasy series.
Strategy[edit]
If timed correctly, Sora can earn Tech Points for blocking attacks in Kingdom Hearts.[6][7][8] A Defender has a 0.2% chance, or a 1 in 500 chance, to leave behind its shield, so it is recommended to equip as many Lucky Strike abilities as possible to obtain the shield.
Technique | Element | Tech | Power Bonus | Guard? | ||
---|---|---|---|---|---|---|
Shield Bite Attack (シールドかみつき攻撃 Shīrudo Kamitsuki Kōgeki ) |
None | x0 | 8 | Repellable (Recoil: 100) | ||
Bites with the shield's mouth. | ||||||
Generally uses this technique upon appearing. | ||||||
Shield Downswing Attack (シールド振り下ろし攻撃 Shīrudo Furioroshi Kōgeki ) |
None | x0 | 6 | Repellable (Recoil: 100) | ||
Swings its shield up. | ||||||
Spin Attack (回転攻撃 Kaiten Kōgeki ) |
None | x0 | 8 | Repellable (Recoil: 100) | ||
Swings its shield while spinning around. | ||||||
Fira (ファイラ Faira ) |
Fire | x0.05[KH I] x0.2[KH I FM] |
6 | Returnable (Recoil: 0) | ||
Shoots a fireball out of the shield's mouth. | ||||||
Blizzara (ブリザラ Burizara ) |
Blizzard | — | 6 | Preventable | ||
Releases cold air from the shield's mouth. | ||||||
Guard: Repellable = Can be blocked and interrupted; Returnable = Can be blocked and deflected back; Preventable = Blockable by Goofy's shield only. |
Kingdom Hearts Chain of Memories[edit]
- Deck
Card | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
---|---|---|---|---|---|---|---|---|---|---|---|
Defender [KH CoM] |
X | ◯ | X | X | X | ◯ | X | X | X | ◯ | |
Defender [KH Re:CoM] |
X | ◯ | ◯ | X | ◯ | X | X | X | ◯ | X |
- Attacks
Technique | Element | Status | Power | Cards | |
---|---|---|---|---|---|
Shield Bite Attack (シールドかみつき攻撃 Shīrudo Kamitsuki Kōgeki ) |
Physical | — | x0.6[KH CoM] x0.8[KH Re:CoM] |
||
Thrusts out its shield and bites with the face on it. Can hit multiple times. | |||||
Fira (ファイラ Faira ) |
Fire | — | x1.2 | ||
Spins its shield and holds it in front, then shoots a fireball from the shield's mouth in a straight line. |
Kingdom Hearts Re:coded[edit]
- Olympus Coliseum
Technique | Target | Element | Power | Hit Rate | Critical Rate | Guard Timing |
---|---|---|---|---|---|---|
Shield Bite (シールドかみつき Shīrudo Kamitsuki ) |
Near (Single) | — | 1.5 | 90% | 28% | Late |
Thrusts with its shield and bites. | ||||||
Fira (ファイラ Faira ) |
Far (Single) | Fire | 1.13 | 90% | 0% | Early |
Shoots a fireball straight ahead from its shield. | ||||||
Blizzara (ブリザラ Burizara ) |
Far (Single) | Blizzard | 1.13 | 90% | 0% | Late |
Fires an ice crystal from its shield that pauses in the air. |
Notes and references[edit]
- ^ a b c x0 when attacking the front.
- ^ x0.75 after rescue.
- ^ x0.6 after rescue.
- ^ 50 prior to August 12, 2020.
- ^ 528 prior to August 12, 2020.
- ^ Before Kairi's rescue, 13 Tech Points can be earned for blocking the shield thrust attack in Kingdom Hearts
- ^ Before Kairi's rescue, 48 Tech Points can be earned for blocking the fireball attack in Kingdom Hearts Final Mix. An additional 13 Tech Points can be earned if the fireball attack is deflected back at the Defender.
- ^ After Kairi's rescue, 12 and 180 Tech Points can be earned for blocking the fireball attack in both Kingdom Hearts and Kingdom Hearts Final Mix, respectively. An additional 25 and 19 Tech Points can be earned for deflecting the attack back at the Defender in Kingdom Hearts and Kingdom Hearts Final Mix, respectively.
- Emblem Heartless
- Original characters
- Kingdom Hearts characters
- Kingdom Hearts Chain of Memories characters
- Kingdom Hearts coded characters
- Kingdom Hearts χ characters
- Kingdom Hearts Dark Road characters
- Kingdom Hearts Melody of Memory characters
- Kingdom Hearts enemies
- Hades Cup
- Kingdom Hearts Chain of Memories enemies
- Kingdom Hearts coded enemies
- Kingdom Hearts Dark Road enemies
- Kingdom Hearts Melody of Memory enemies