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Defender: Difference between revisions

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{{game|KH1|FM1|COM|REC|KHC|RCO|KHX|UCX}}
{{game|KH1|FM1|COM|REC|KHC|RCO|KHX|UCX|DR|MOM}}
{{suite}}
{{suite}}
{{move|Defender (Heartless)}}
{{about}}
{{Youmay|the [[Heartless]]|[[Defender (shield)|the shield]] or [[Defender (ability)|the ability]]}}
{{Character
{{Character
  |name=Defender
  |name=Defender
Line 11: Line 10:
  |es=Defensor
  |es=Defensor
  |image=[[File:Defender KH.png|300px]]
  |image=[[File:Defender KH.png|300px]]
  |tab2=KHX
  |tab2=KHCOM
  |image2=[[File:Defender KHX.png|300px]]
  |image2=[[File:Defender KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories''.]]
  |sprite1=[[File:Defender KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories''.]]
  |tab3=KHX
|image3=[[File:Defender KHX.png|300px]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
  |game3=Kingdom Hearts coded
  |game3=Kingdom Hearts coded
  |game4=Kingdom Hearts χ
  |game4=Kingdom Hearts χ
|game5=Kingdom Hearts Dark Road
|game6=Kingdom Hearts Melody of Memory
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
Line 30: Line 32:
  |journalUX= This Heartless lives by the words "the best offense is a good defense." Utilize your special attacks to overcome its mighty guard, then claim victory!
  |journalUX= This Heartless lives by the words "the best offense is a good defense." Utilize your special attacks to overcome its mighty guard, then claim victory!
  |KHHP1=240
  |KHHP1=240
|KHJPHP2=600
  |KHHP2=300
  |KHHP2=300
|KHJPATK1=28
  |KHATK1=31
  |KHATK1=31
|KHJPATK2=31
  |KHATK2=35
  |KHATK2=35
|KHJPDEF1=20
  |KHDEF1=24
  |KHDEF1=24
|KHJPDEF2=20
  |KHDEF2=27
  |KHDEF2=27
|KHJPMP1=45
  |KHMP1=44
  |KHMP1=44
|KHJPMP2=48
  |KHMP2=49
  |KHMP2=49
|KHJPEXP1=180
  |KHEXP1=120
  |KHEXP1=120
|KHJPEXP2=300
  |KHEXP2=240
  |KHEXP2=240
|FMEXP2=180
  |KHweapon=x1.0
  |KHweapon=x1.0
  |KHfire=x1.0
  |KHfire=x1.0
  |KHbliz=x1.0
  |KHbliz=x1.0
  |KHthun=x1.0
  |KHthun=x1.0
  |KHgrav=x0.9
|KHJPgrav=x0.9
  |KHstop=x1.0
  |KHgrav=x0.9<ref>x0.75 after rescue.</ref>
|KHJPstop=x1.0
  |KHstop=x1.0<ref>x0.6 after rescue.</ref>
  |KHko=x1.0
  |KHko=x1.0
  |KHother=x1.0
  |KHother=x1.0
  |KHreward=(1) MP Ball x20<br>(1) Munny x5, (5) Munny x2, (20) Munny x4<br>Elixir (1%), Bright Crystal (2%), Defender (0.2%)
|KHJPreward=(2) MP prize x40<br>(1) Munny x5, (5) Munny x6, (20) Munny x4<br>Elixir (2%), Bright Crystal (4%), Defender (0.2%)
  |KHreward=(2) MP prize x20<br>(1) Munny x5, (5) Munny x2, (20) Munny x4<br>Elixir (1%), Bright Crystal (2%), Defender (0.2%)
|FMreward=(2) MP prize x20<br>(1) Munny x10, (5) Munny x2, (20) Munny x2<br>Elixir (1%), Bright Crystal (2%), Defender (0.2%)
  |KHworld=Hollow Bastion, Traverse Town, Wonderland, End of the World
  |KHworld=Hollow Bastion, Traverse Town, Wonderland, End of the World
|JPtab=*
|FMtab=*
  |KHcup1=Hades Cup
  |KHcup1=Hades Cup
  |KHseed11=42
  |KHseed11=42
Line 65: Line 83:
  |COMHP1=90
  |COMHP1=90
  |COMAP1=4
  |COMAP1=4
  |COMEXP1=13
  |COMEXP1=12
  |COM7=s
  |COM7=s
  |COMHP7=144
  |COMHP7=142
  |COMAP7=14
  |COMAP7=13
  |COMEXP7=130
  |COMEXP7=130
  |COM8=s
  |COM8=s
  |COMHP8=153
  |COMHP8=151
  |COMAP8=15
  |COMAP8=15
  |COMEXP8=150
  |COMEXP8=130
  |COM9=s
  |COM9=s
  |COMHP9=162
  |COMHP9=160
  |COMAP9=17
  |COMAP9=16
  |COMEXP9=169
  |COMEXP9=150
  |COM10=s
  |COM10=s
  |COMHP10=171
  |COMHP10=169
  |COMAP10=18
  |COMAP10=18
  |COMEXP10=189
  |COMEXP10=180
  |COM12=r
  |COM12=r
  |COMHP12=288
  |COMHP12=287
  |COMAP12=17
  |COMAP12=17
  |COMEXP12=371
  |COMEXP12=319
  |COMHP13=306
  |COMHP13=305
  |COMAP13=18
  |COMAP13=18
  |COMEXP13=403
  |COMEXP13=403
  |COMphys=x1.0
|ReCOM1=r
  |COMfire=x1.0
|ReCOMHP1=75
  |COMbliz=x1.0
|ReCOMAP1=5
|ReCOMEXP1=12
|ReCOM7=s
|ReCOMHP7=117
|ReCOMAP7=13
|ReCOMEXP7=130
|ReCOM8=s
|ReCOMHP8=136
|ReCOMAP8=15
|ReCOMEXP8=130
|ReCOM9=s
|ReCOMHP9=147
|ReCOMAP9=16
|ReCOMEXP9=150
|ReCOM10=s
|ReCOMHP10=149
|ReCOMAP10=18
|ReCOMEXP10=180
|ReCOM12=r
|ReCOMHP12=272
|ReCOMAP12=18
|ReCOMEXP12=219
|ReCOMHP13=290
|ReCOMAP13=19
|ReCOMEXP13=203
  |COMphys=x1.0<ref name="front">x0 when attacking the front.</ref>
  |COMfire=x1.0<ref name="front"/>
  |COMbliz=x1.0<ref name="front"/>
|ReCOMphys=x1.0
|ReCOMfire=x1.0
|ReCOMbliz=x1.0
  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=x1.0
  |COMgrav=
  |COMstun=x1.0
  |COMstun=
  |COMstop=x1.0
  |COMstop=
  |COMwarp=x1.0
  |COMwarp=
  |COMbind=x1.0
  |COMbind=
  |COMconf=x1.0
  |COMconf=
  |COMterr=x1.0
  |COMterr=
  |COMmagn=x0
  |ReCOMmagn=X
  |COMfree=x1.0
  |ReCOMfree=
  |ability=Protect
  |ability=Protect
  |desc=Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage.
  |desc=Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage.
  |duration=1 reload
  |duration=1 reload
  |CP=25
  |CP=25
  |value=1, 2, 4, 8
  |COMMP=10
|ReCOMMP=20
|COMrate=4%
  |duel=5
  |duel=5
  |time=6
  |time=6
  |COMworld=Hollow Bastion, Castle Oblivion
  |COMworld=Hollow Bastion, Castle Oblivion
|COMriku=Hollow Bastion
  |CODHP=1.00
  |CODHP=1.00
  |CODSSHP=1.38
  |CODSSHP=1.38
  |CODDEF=0.38
  |CODDEF=0.38
  |CODEXP=4.00
  |CODEXP=4.00
  |CODloc1=Hollow Bastion
  |CODloc1=Hollow Bastion Part I
  |CODLVL1=41
  |CODLVL1=41
  |CODloc2=Hollow Bastion
  |CODloc2=Hollow Bastion Part I
  |CODenc2=Questploration
  |CODenc2=Questploration
  |CODLVL2=43
  |CODLVL2=43
Line 131: Line 182:
  |CODSSLVL1b=71
  |CODSSLVL1b=71
  |CODSScol1b=bug
  |CODSScol1b=bug
  |CODSSloc2=Hollow Bastion II
  |CODSSloc2=Hollow Bastion Part II
  |CODSSsec2=A
  |CODSSsec2=A
  |CODSSLVL2=10
  |CODSSLVL2=10
  |CODSScol2=bug
  |CODSScol2=bug
  |CODSSloc3=Hollow Bastion II
  |CODSSloc3=Hollow Bastion Part II
  |CODSSsec3=B
  |CODSSsec3=B
  |CODSSLVL3=21
  |CODSSLVL3=21
Line 154: Line 205:
  |CODlabloc6=Layer 28
  |CODlabloc6=Layer 28
  |CODlabLVL6=40
  |CODlabLVL6=40
  |CODlabreward=HP Ball x7-11
  |CODlabreward=HP prize x7-11
  |CODfire=x0.80
  |CODfire=x0.80
  |CODbliz=x0.80
  |CODbliz=x0.80
Line 168: Line 219:
  |CODstun=O
  |CODstun=O
  |CODmagn=X
  |CODmagn=X
  |CODreward=HP Ball x8-12, Munny x90
  |CODreward=HP prize x8-12, Munny x90
  |CODreward1=Fire Raid (1.00%)
  |CODreward1=Fire Raid (1.00%)
  |CODreward2=Blizzard Raid (1.00%)
  |CODreward2=Blizzard Raid (1.00%)
  |CODreward3=Thunder Raid (1.00%)
  |CODreward3=Thunder Raid (1.00%)
  |CODreward4=Aerora (0.50%)
  |CODreward4=Aerora (0.50%)
  |CODworld=Hollow Bastion, Castle Oblivion
  |CODworld=Hollow Bastion Part I, Castle Oblivion
  |CODSSworld=Agrabah, Hollow Bastion II
  |CODSSworld=Agrabah, Hollow Bastion Part II
|DRw1=Agrabah|DRw1r=2
|DRwrank1=★★★|DRwlv1=37<ref name="LVL">50 prior to August 12, 2020.</ref>|DRwbp1=290<ref name="BP">528 prior to August 12, 2020.</ref>
|DRwrank2=★★★★|DRwlv2=49|DRwbp2=512
|DRe1=Winning Streak
|DRelv1=50|DRebp1=528
|DRt1=21-29
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=37|DRtbp1=290
|DRt2=31-49
|DRtper2=1, 2, 3, 4, 5
|DRtlv2=49|DRtbp2=512
|DRt3=71-89|DRt3r=2
|DRtper3=1, 3, 5
|DRtlv3=49|DRtbp3=512
|DRtlv4=50|DRtbp4=528
|DRt5=91-94
|DRtper5=2, 4
|DRtlv5=49|DRtbp5=512
|DRwind=Resist
|DRlightning=Weak
|DRattack=Physical
|DRpass1=HP +1
|DRpass2=Defense +1
|DRpass3=Strength +1
|DRpass4=Strength +1
|MOMattack=Strong
|MOMground1=Multi-Attack
|MOMstage={{ns|Game|This&nbsp;is&nbsp;Halloween}}, {{ns|Game|Spooks&nbsp;of&nbsp;Halloween&nbsp;Town}}, {{ns|Game|Hollow Bastion (track)|Hollow&nbsp;Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo&nbsp;Di&nbsp;Notte&nbsp;(KH)}}, {{ns|Game|End of the World (track)|End&nbsp;of&nbsp;the&nbsp;World}}, {{ns|Game|Fragments&nbsp;of&nbsp;Sorrow}}, {{ns|Game|Squirming&nbsp;Evil}}, {{ns|Game|Guardando&nbsp;nel&nbsp;buio}}, {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)|One&#8209;Winged&nbsp;Angel&nbsp;(from&nbsp;FINAL&nbsp;FANTASY&nbsp;VII)}}, {{ns|Game|Another&nbsp;Side}}, {{ns|Game|Castle&nbsp;Oblivion}}, {{ns|Game|Forgotten&nbsp;Challenge}}, {{ns|Game|The&nbsp;Force&nbsp;in&nbsp;You}}, {{ns|Game|Lord&nbsp;of&nbsp;the&nbsp;Castle}}, {{ns|Game|Sanctuary&nbsp;~opening&nbsp;version~}}, {{ns|Game|Another Side|Another&nbsp;Side&nbsp;&#8209;&nbsp;Battle&nbsp;Ver.&nbsp;&#8209;}}, {{ns|Game|Wave&nbsp;of&nbsp;Darkness&nbsp;I}}, {{ns|Game|Medley&nbsp;of&nbsp;Conflict}}
}}
}}
The '''Defender''' is an [[Emblem Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts coded]]'', and ''[[Kingdom Hearts χ]]''.
The '''Defender''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.


Defenders have two minds; the Defender itself wields a shield with a mind of its own. Though Defenders do not do much themselves, their shields use [[Fire]] and [[Blizzard]] magic, block attacks, and bite approaching targets. There is only a 0.2% chance that a Defender would leave behind its shield, which is equal to a 1 in 500 chance, making the shield extremely rare. It is suggested that one equip as many [[Lucky Strike]] abilities as possible in order to attain the [[Defender (shield)|Defender shield]].
Defenders are made up of two parts: the Defender itself wields a shield with a mind of its own. Though Defenders do not do much themselves, their shields use [[Fire]] and [[Blizzard]] [[magic]], [[block]] attacks, and bite approaching targets.


==Design==
==Design==
The Defenders themselves are rather simple in design, resembling a knight clad in purple and blue armor with white trim and yellow buttons; they also have the tell-tale Heartless zig-zag jawline, with a purple head and a silver jaw. The arms and torso are also proportioned much larger than the head and legs, the arm not holding the Defender's main weapon actually rests ape-like on the ground.
The Defenders themselves are rather simple in design, resembling a knight clad in purple and blue armor with white trim and yellow buttons; they also have the tell-tale [[Heartless]] zig-zag jawline, with a purple head and a silver jaw. The arms and torso are also proportioned much larger than the head and legs, the arm not holding the Defender's main weapon actually rests ape-like on the ground. They bear the Heartless emblem on their chests.


In battle, the portion of a Defender that tends to be seen most is the massive and fearsome shield. The barrier portion of the shield is a simple blue and light blue pattern with gold trim, but far more prominent is the very large and very dangerous blue-black dog head, complete with sharp fangs and spiked collar. The dog also has three glowing yellow eyes arranged in a triangle formation, a feature they oddly share with the far more delicate-looking but equally dangerous [[Angel Star]]s.
In battle, the portion of a Defender that tends to be seen most is its massive and fearsome shield, also called the {{c|Defender|shield}}. The barrier portion of the shield is a simple blue and light blue pattern with gold trim, but far more prominent is the very large and very dangerous blue-black dog head, complete with sharp fangs and spiked collar. The dog also has three glowing yellow eyes arranged in a triangle formation, a feature they oddly share with the far more delicate-looking but equally dangerous [[Angel Star]]s.


The Defender's name is a reference to the {{ff|Defender (Tactics Advance)|Defender}} job class from the ''Final Fantasy'' series.
The Defender's name is a reference to the {{ff|Defender (Tactics Advance)|Defender}} job class from the ''Final Fantasy'' series.


==Abilities==
==Strategy==
*Guards against frontal attacks with its dog-faced shield, though limit attacks can overcome this.
If timed correctly, Sora can earn [[Tech Points]] for blocking attacks in ''Kingdom Hearts''.<ref>Before Kairi's rescue, 13 Tech Points can be earned for blocking the shield thrust attack in ''Kingdom Hearts''</ref><ref>Before Kairi's rescue, 48 Tech Points can be earned for blocking the fireball attack in ''Kingdom Hearts Final Mix''. An additional 13 Tech Points can be earned if the fireball attack is deflected back at the Defender.</ref><ref>After Kairi's rescue, 12 and 180 Tech Points can be earned for blocking the fireball attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively. An additional 25 and 19 Tech Points can be earned for deflecting the attack back at the Defender in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref> A Defender has a 0.2% chance, or a 1 in 500 chance, to leave behind its shield, so it is recommended to equip as many [[Lucky Strike]] [[abilities]] as possible to obtain the shield.
*Shoots fireballs at enemies for a mid-range attack.
{{atk-o|kh1}}
*Sprays a freezing "breath" from the "mouth" of its shield.
{{atk|{{nihongo|'''Shield Bite Attack'''|シールドかみつき攻撃|<br>Shīrudo Kamitsuki Kōgeki}}|None|x0|8|Repellable<br>(Recoil: 100)|Bites with the shield's mouth.|Generally uses this technique upon appearing.}}
*"Bites" nearby enemies with its shield.
{{atk|{{nihongo|'''Shield Downswing Attack'''|シールド振り下ろし攻撃|<br>Shīrudo Furioroshi Kōgeki}}|None|x0|6|Repellable<br>(Recoil: 100)|Swings its shield up.}}
*Swings its shield around once to knock away nearby enemies.
{{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|None|x0|8|Repellable<br>(Recoil: 100)|Swings its shield while spinning around.}}
{{atk|{{nihongo|'''Fira'''|ファイラ|<br>Faira}}|Fire|x0.05{{KH}}<br>x0.2{{FM}}|6|Returnable<br>(Recoil: 0)|Shoots a fireball out of the shield's mouth.}}
{{atk|{{nihongo|'''Blizzara'''|ブリザラ|<br>Burizara}}|Blizzard|—|6|Preventable|Releases cold air from the shield's mouth.}}
{{atk-c|kh1}}


If timed correctly, Sora can earn [[Tech Points]] for blocking attacks in ''Kingdom Hearts''.<ref>Before Kairi's rescue, 13 Tech Points can be earned for blocking the shield thrust attack in ''Kingdom Hearts''</ref><ref>Before Kairi's rescue, 48 Tech Points can be earned for blocking the fireball attack in ''Kingdom Hearts Final Mix''. An additional 13 Tech Points can be earned if the fireball attack is deflected back at the Defender.</ref><ref>After Kairi's rescue, 12 and 180 Tech Points can be earned for blocking the fireball attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively. An additional 25 and 19 Tech Points can be earned for deflecting the attack back at the Defender in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref>
===''Kingdom Hearts Chain of Memories''===
;Deck
{{CoMDeck
|card1=Defender
|card2=Defender
|v11=◯
|v15=◯
|v19=◯
|v21=◯
|v22=◯
|v24=◯
|v28=◯
|enemy=*
}}
;Attacks
{{Atk-o|com}}
{{Atk|{{nihongo|'''Shield Bite Attack'''|シールドかみつき攻撃|<br>Shīrudo Kamitsuki Kōgeki}}|Physical|—|x0.6{{KHCoM}}<br>x0.8{{ReCoM}}|{{sleight|Defender|com=*}}{{sleight|Defender}}|Thrusts out its shield and bites with the face on it. Can hit multiple times.}}
{{Atk|{{nihongo|'''Fira'''|ファイラ|<br>Faira}}|Fire|—|x1.2|{{sleight|Defender|com=*}}{{sleight|Defender}}|Spins its shield and holds it in front, then shoots a fireball from the shield's mouth in a straight line.}}
{{Atk-c|com}}
 
===''Kingdom Hearts Re:coded''===
{{atk-o|rec}}
{{atk|{{nihongo|'''Shield Bite'''|シールドかみつき|<br>Shīrudo Kamitsuki}}|{{AT|att}} —|—|1.50 [1.63]|◯|Thrusts with its shield and bites.}}
{{atk|{{nihongo|'''Fira'''|ファイラ|<br>Faira}}|{{AT|mag}} Fire|Ignite (medium)|1.13 [1.16]|△|Shoots a fireball straight ahead from its shield.}}
{{atk|{{nihongo|'''Blizzara'''|ブリザラ|<br>Burizara}}|{{AT|mag}} Blizzard|Freeze (medium)|1.13 [1.16]|△|Fires a slow-moving homing ice bullet from its shield.}}
{{atk-c|rec}}
 
;Olympus Coliseum
{{atk-o|lab}}
{{atk-lab|{{nihongo|'''Shield Bite'''|シールドかみつき|<br>Shīrudo Kamitsuki}}|Near (Single)|—|1.5|90%|28%|Late|Thrusts with its shield and bites.}}
{{atk-lab|{{nihongo|'''Fira'''|ファイラ|<br>Faira}}|Far (Single)|Fire|1.13|90%|0%|Early|Shoots a fireball straight ahead from its shield.}}
{{atk-lab|{{nihongo|'''Blizzara'''|ブリザラ|<br>Burizara}}|Far (Single)|Blizzard|1.13|90%|0%|Late|Fires an ice crystal from its shield that pauses in the air.}}
{{atk-c|lab}}


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}

Latest revision as of 17:03, 31 August 2024

For other uses, see Defender (disambiguation).
Defender
Japanese ディフェンダー
Rōmaji Difendā

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts coded
Kingdom Hearts χ
Kingdom Hearts Dark Road
Kingdom Hearts Melody of Memory
Variations
Eliminator
Armed Warrior
Pleasure Dog
Upright Defender
Reversed Defender

The Defender is an Emblem Heartless introduced in Kingdom Hearts.

Defenders are made up of two parts: the Defender itself wields a shield with a mind of its own. Though Defenders do not do much themselves, their shields use Fire and Blizzard magic, block attacks, and bite approaching targets.

Design[edit]

The Defenders themselves are rather simple in design, resembling a knight clad in purple and blue armor with white trim and yellow buttons; they also have the tell-tale Heartless zig-zag jawline, with a purple head and a silver jaw. The arms and torso are also proportioned much larger than the head and legs, the arm not holding the Defender's main weapon actually rests ape-like on the ground. They bear the Heartless emblem on their chests.

In battle, the portion of a Defender that tends to be seen most is its massive and fearsome shield, also called the Defender. The barrier portion of the shield is a simple blue and light blue pattern with gold trim, but far more prominent is the very large and very dangerous blue-black dog head, complete with sharp fangs and spiked collar. The dog also has three glowing yellow eyes arranged in a triangle formation, a feature they oddly share with the far more delicate-looking but equally dangerous Angel Stars.

The Defender's name is a reference to the Defender job class from the Final Fantasy series.

Strategy[edit]

If timed correctly, Sora can earn Tech Points for blocking attacks in Kingdom Hearts.[6][7][8] A Defender has a 0.2% chance, or a 1 in 500 chance, to leave behind its shield, so it is recommended to equip as many Lucky Strike abilities as possible to obtain the shield.

Technique Element Tech Power Bonus Guard?
Shield Bite Attack (シールドかみつき攻撃
Shīrudo Kamitsuki Kōgeki
?)
None x0 8 Repellable
(Recoil: 100)
Bites with the shield's mouth.
Generally uses this technique upon appearing.
Shield Downswing Attack (シールド振り下ろし攻撃
Shīrudo Furioroshi Kōgeki
?)
None x0 6 Repellable
(Recoil: 100)
Swings its shield up.
Spin Attack (回転攻撃
Kaiten Kōgeki
?)
None x0 8 Repellable
(Recoil: 100)
Swings its shield while spinning around.
Fira (ファイラ
Faira
?)
Fire x0.05[KH I]
x0.2[KH I FM]
6 Returnable
(Recoil: 0)
Shoots a fireball out of the shield's mouth.
Blizzara (ブリザラ
Burizara
?)
Blizzard 6 Preventable
Releases cold air from the shield's mouth.
Guard: Repellable = Can be blocked and interruptedSymbol - Crown.png; Returnable = Can be blocked and deflected backSymbol - Crown.png; Preventable = Blockable by Goofy's shield only.

Kingdom Hearts Chain of Memories[edit]

Deck

Card 0 1 2 3 4 5 6 7 8 9
Defender Defender
[KH CoM]
X X X X X X X
Defender Defender
[KH Re:CoM]
X X X X X X
Attacks

Technique Element Status Power Cards
Shield Bite Attack (シールドかみつき攻撃
Shīrudo Kamitsuki Kōgeki
?)
Physical x0.6[KH CoM]
x0.8[KH Re:CoM]
Defender enemy card from original CoMDefender (card).png
Thrusts out its shield and bites with the face on it. Can hit multiple times.
Fira (ファイラ
Faira
?)
Fire x1.2 Defender enemy card from original CoMDefender (card).png
Spins its shield and holds it in front, then shoots a fireball from the shield's mouth in a straight line.

Kingdom Hearts Re:coded[edit]

Technique Element Status Power Block?
Shield Bite (シールドかみつき
Shīrudo Kamitsuki
?)
Attack Command 1.50 [1.63]
Thrusts with its shield and bites.
Fira (ファイラ
Faira
?)
Magic Command Fire Ignite (medium) 1.13 [1.16]
Shoots a fireball straight ahead from its shield.
Blizzara (ブリザラ
Burizara
?)
Magic Command Blizzard Freeze (medium) 1.13 [1.16]
Fires a slow-moving homing ice bullet from its shield.
Power in [] is for bugged enemies; Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.
Olympus Coliseum
Technique Target Element Power Hit Rate Critical Rate Guard Timing
Shield Bite (シールドかみつき
Shīrudo Kamitsuki
?)
Near (Single) 1.5 90% 28% Late
Thrusts with its shield and bites.
Fira (ファイラ
Faira
?)
Far (Single) Fire 1.13 90% 0% Early
Shoots a fireball straight ahead from its shield.
Blizzara (ブリザラ
Burizara
?)
Far (Single) Blizzard 1.13 90% 0% Late
Fires an ice crystal from its shield that pauses in the air.

Notes and references[edit]

  1. ^ Jump up to: a b c x0 when attacking the front.
  2. ^ x0.75 after rescue.
  3. ^ x0.6 after rescue.
  4. ^ 50 prior to August 12, 2020.
  5. ^ 528 prior to August 12, 2020.
  6. ^ Before Kairi's rescue, 13 Tech Points can be earned for blocking the shield thrust attack in Kingdom Hearts
  7. ^ Before Kairi's rescue, 48 Tech Points can be earned for blocking the fireball attack in Kingdom Hearts Final Mix. An additional 13 Tech Points can be earned if the fireball attack is deflected back at the Defender.
  8. ^ After Kairi's rescue, 12 and 180 Tech Points can be earned for blocking the fireball attack in both Kingdom Hearts and Kingdom Hearts Final Mix, respectively. An additional 25 and 19 Tech Points can be earned for deflecting the attack back at the Defender in Kingdom Hearts and Kingdom Hearts Final Mix, respectively.