Water Core: Difference between revisions
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{{Game|AFP}} | {{Game|AFP|KH3|3RM}} | ||
{{ | {{cleanup|Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- information and stats}} | ||
{{Character | {{Character | ||
|name=Water Core | |name=Water Core | ||
|katakana=ウォーターコア | |katakana=ウォーターコア | ||
|romaji=Wōtā Koa | |romaji=Wōtā Koa | ||
|image=[[File:Water Core | |image=[[File:Water Core KHIII.png|300px]] | ||
|game1=Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- | |game1=Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- | ||
|game2=Kingdom Hearts III | |||
|type=Pureblood Heartless | |type=Pureblood Heartless | ||
|spec=Heartless | |spec=Heartless | ||
Line 14: | Line 14: | ||
|s1=Flame Core | |s1=Flame Core | ||
|s2=Earth Core | |s2=Earth Core | ||
|journalKH3=Hit these sopping scoundrels while they're coated in water and they'll only teleport away. That's your cue to bring the magical heat; a Fire spell will evaporate that shield in no time.<br><br>Don't get caught out in their rain, or you'll come down with the extremely annoying cloud status. | |||
|KH3HP0=2.0 | |||
|KH3EXP0=2.0 | |||
|KH3loc1=Olympus | |||
|KH3LV1=4 | |||
|KH3loc2=Olympus | |||
|KH3enc2=B | |||
|KH3LV2=14 | |||
|KH3loc3=Olympus | |||
|KH3enc3=C | |||
|KH3LV3=22 | |||
|KH3loc4=Olympus | |||
|KH3enc4=D | |||
|KH3LV4=30 | |||
|KH3loc5=Olympus | |||
|KH3enc5=Battlegate 1 | |||
|KH3LV5=60 | |||
|KH3loc6=Kingdom of Corona | |||
|KH3LV6=14 | |||
|KH3loc7=Kingdom of Corona | |||
|KH3enc7=B | |||
|KH3LV7=18 | |||
|KH3loc8=Kingdom of Corona | |||
|KH3enc8=C | |||
|KH3LV8=26 | |||
|KH3loc9=Kingdom of Corona | |||
|KH3enc9=D | |||
|KH3LV9=34 | |||
|KH3loc10=Monstropolis | |||
|KH3LV10=24 | |||
|KH3loc11=Monstropolis | |||
|KH3enc11=C | |||
|KH3LV11=28 | |||
|KH3loc12=Monstropolis | |||
|KH3enc12=D | |||
|KH3LV12=36 | |||
|KH3loc13=The Caribbean | |||
|KH3LV13=34 | |||
|KH3loc14=The Caribbean | |||
|KH3enc14=D | |||
|KH3LV14=40 | |||
|KH3loc15=The Caribbean | |||
|KH3enc15=Battlegate 10 | |||
|KH3LV15=60 | |||
|KH3loc16=Scala ad Caelum | |||
|KH3LV16=50 | |||
|KH3phys=×1.0 | |||
|KH3fire=×2.0 | |||
|KH3bliz=×1.0 | |||
|KH3thun=×0.5 | |||
|KH3water=×0 | |||
|KH3aero=×1.0 | |||
|KH3dark=×1.0 | |||
|KH3neutral=×1.0 | |||
|KH3rapid=×1.0 | |||
|KH3free=◯ | |||
|KH3elec=◯ | |||
|KH3stun=◯ | |||
|KH3hunny=◯ | |||
|KH3reac=0 | |||
|KH3rev=— | |||
|KH3att=×1.1 | |||
|KH3dam=— | |||
|KH3reward=MP prize (5) ×2, Munny (1) ×3<br>Soothing Shard (15%), Soothing Stone (10%) | |||
|KH3world=Olympus, Kingdom of Corona, Monstropolis, The Caribbean, Scala ad Caelum | |||
}} | }} | ||
The '''Water Core''' is a [[Heartless]] that appears in ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]''. | The '''Water Core''' is a [[Pureblood Heartless]] that appears in ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'' and ''[[Kingdom Hearts III]]''. | ||
== | ==Story== | ||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
In the | In the Ravine at the base of [[Mount Olympus]], a group of Water Cores are seen turning a normally calm and shallow river and waterfall into overflowing rapids. After the Water Cores are defeated, the area's water returns to normal. | ||
{{ | |||
==Design== | |||
The Water Core's main body is dark and spherical, with a small blue jagged mouth and pair of beady yellow eyes making up its face. On top of its head are a set of aqua-colored cracks, some of which connect outward from the small blue horn atop its head. From the sides of its body are a pair of bat-like wings with long arms that lead down to a set of claws. The bottom of its body is covered with jagged watery spikes which primarily extend downwards, with one larger spike sticking directly out of the bottom of its body. | |||
==Strategy== | |||
===''Kingdom Hearts III''=== | |||
A Water Core can be electrocuted with [[Thunder]] and frozen with [[Blizzard]], but it takes a few shots of either to slay a Water Core. [[Fire]] is the most effective choice, as it pierces through and destroys its water shield, as well as preventing the Water Core from taking action for 5 seconds. In higher levels, Water Cores can be defeated with just one or two shots of Firaga. | |||
{{Atk-o|KH3}} | |||
{{atk|col=5|{{nihongo|'''Wave Attack'''|ウェーブアタック|<br>Wēbu Atakku|}} | |||
|Water | |||
|— | |||
|1.2 | |||
|△ | |||
|2 | |||
|Transforms into a stream of water and charges. During this state, it is invincible to all non-Fire type attacks. | |||
}} | |||
{{atk|col=5|{{nihongo|'''Water Shot'''|ウォーターショット|<br>Wōtā Shotto|}} | |||
|Water | |||
|— | |||
|0.6 per hit | |||
|△ | |||
|2 | |||
|Launches six loosely homing water projectiles. | |||
}} | |||
{{atk|col=5|{{nihongo|'''Water Upper'''|ウォーターアッパー|<br>Wōtā Appā|}} | |||
|Water | |||
|— | |||
|1.5 | |||
|△{{note|Can be blocked from behind}} | |||
|2 | |||
|Raises a water pillar directly beneath an opponent. | |||
}} | |||
{{atk|col=5|{{nihongo|'''Cloud Drop'''|クラウドドロップ|<br>Kuraudo Doroppu|}} | |||
|— | |||
|Cloud (100%/20s) | |||
|— | |||
|X | |||
|— | |||
|Moves forward and sends down rain while upside-down. | |||
}} | |||
{{Atk-c}} | |||
==Gallery== | |||
<gallery> | |||
Water Core KH0.2.png|Water Core in ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage''. | |||
Water Core FFBE.png|Water Core's sprite in ''[[finalfantasy:Final Fantasy Brave Exvius|Final Fantasy Brave Exvius]]''. | |||
</gallery> | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |
Latest revision as of 16:43, 4 June 2024
Oh no! The water! I'm in big trouble if I don't fetch it!
| |
This article requires cleanup or improvement.
Please help out by editing this page. Please see the Manual of Style and editing help before getting started. Issues: Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- information and stats |
Water Core | |||
---|---|---|---|
Japanese | ウォーターコア | ||
Rōmaji | Wōtā Koa
| ||
Type | Pureblood Heartless | ||
Games | Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- Kingdom Hearts III | ||
|
Water Core
|
---|
Kingdom Hearts III |
Hit these sopping scoundrels while they're coated in water and they'll only teleport away. That's your cue to bring the magical heat; a Fire spell will evaporate that shield in no time. Don't get caught out in their rain, or you'll come down with the extremely annoying cloud status. |
Location | HP | Strength | Defense | EXP | |||||||
Olympus | 60 | 19 | 9 | 12 | |||||||
Olympus (4 worlds cleared) |
98 | 29 | 14 | 50 | |||||||
Olympus (6 worlds cleared) |
128 | 36 | 18 | 106 | |||||||
Olympus (The Final World cleared) |
160 | 44 | 22 | 186 | |||||||
Olympus (Battlegate 1) |
274 | 73 | 37 | 706 | |||||||
Kingdom of Corona | 98 | 29 | 14 | 50 | |||||||
Kingdom of Corona (4 worlds cleared) |
114 | 33 | 16 | 74 | |||||||
Kingdom of Corona (6 worlds cleared) |
144 | 40 | 20 | 142 | |||||||
Kingdom of Corona (The Final World cleared) |
174 | 48 | 24 | 236 | |||||||
Monstropolis | 136 | 38 | 19 | 124 | |||||||
Monstropolis (6 worlds cleared) |
152 | 42 | 21 | 164 | |||||||
Monstropolis (The Final World cleared) |
182 | 50 | 25 | 262 | |||||||
The Caribbean | 174 | 48 | 24 | 236 | |||||||
The Caribbean (The Final World cleared) |
198 | 54 | 27 | 322 | |||||||
The Caribbean (Battlegate 10) |
274 | 73 | 37 | 706 | |||||||
Scala ad Caelum | 236 | 63 | 32 | 494 | |||||||
Physical | Fire | Blizzard | Thunder | Water | |||||||
×1.0 | ×2.0 | ×1.0 | ×0.5 | ×0 | |||||||
Aero | Dark | Neutral | Rapid-fire | ||||||||
×1.0 | ×1.0 | ×1.0 | ×1.0 | ||||||||
Freeze | Electrify | Stun | Hunny | ||||||||
◯ | ◯ | ◯ | ◯ | ||||||||
Reaction Endurance |
Revenge Value |
Attraction Magnification |
Damage Limit | ||||||||
0 | — | ×1.1 | —
| ||||||||
Rewards | |||||||||||
MP prize (5) ×2, Munny (1) ×3 Soothing Shard (15%), Soothing Stone (10%) | |||||||||||
World(s) | |||||||||||
Olympus, Kingdom of Corona, Monstropolis, The Caribbean, Scala ad Caelum | |||||||||||
The Water Core is a Pureblood Heartless that appears in Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- and Kingdom Hearts III.
Story[edit]
Kingdom Hearts III[edit]
In the Ravine at the base of Mount Olympus, a group of Water Cores are seen turning a normally calm and shallow river and waterfall into overflowing rapids. After the Water Cores are defeated, the area's water returns to normal.
Design[edit]
The Water Core's main body is dark and spherical, with a small blue jagged mouth and pair of beady yellow eyes making up its face. On top of its head are a set of aqua-colored cracks, some of which connect outward from the small blue horn atop its head. From the sides of its body are a pair of bat-like wings with long arms that lead down to a set of claws. The bottom of its body is covered with jagged watery spikes which primarily extend downwards, with one larger spike sticking directly out of the bottom of its body.
Strategy[edit]
Kingdom Hearts III[edit]
A Water Core can be electrocuted with Thunder and frozen with Blizzard, but it takes a few shots of either to slay a Water Core. Fire is the most effective choice, as it pierces through and destroys its water shield, as well as preventing the Water Core from taking action for 5 seconds. In higher levels, Water Cores can be defeated with just one or two shots of Firaga.
Technique | Element | Status | Power | Block? | Repel LV | |
---|---|---|---|---|---|---|
Wave Attack (ウェーブアタック Wēbu Atakku ) |
Water | — | 1.2 | △ | 2 | |
Transforms into a stream of water and charges. During this state, it is invincible to all non-Fire type attacks. | ||||||
Water Shot (ウォーターショット Wōtā Shotto ) |
Water | — | 0.6 per hit | △ | 2 | |
Launches six loosely homing water projectiles. | ||||||
Water Upper (ウォーターアッパー Wōtā Appā ) |
Water | — | 1.5 | △ | 2 | |
Raises a water pillar directly beneath an opponent. | ||||||
Cloud Drop (クラウドドロップ Kuraudo Doroppu ) |
— | Cloud (100%/20s) | — | X | — | |
Moves forward and sends down rain while upside-down. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Gallery[edit]
Water Core's sprite in Final Fantasy Brave Exvius.