Kingdom Hearts (game)
Kingdom Hearts Final Mix
Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts coded
Kingdom Hearts Re:coded
Kingdom Hearts χ
Kingdom Hearts Union χ
Kingdom Hearts Dark Road
Kingdom Hearts Melody of Memory

Blue Rhapsody: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
 
(54 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{game|KH1|FM1|COM|REC|KHC|RCO|HD1|KHX}}
{{game|KH1|FM1|COM|REC|KHC|RCO|KHX|UCX|DR|MOM}}
{{suite}}
{{suite}}
{{Enemy
{{Character
  |name=Blue Rhapsody
  |name=Blue Rhapsody
  |katakana=ブルーラプソディ
  |katakana=ブルーラプソディ
Line 7: Line 7:
  |fr=Rhapsodie Bleue
  |fr=Rhapsodie Bleue
  |de=Arktizipfler
  |de=Arktizipfler
  |image=[[File:Blue Rhapsody KH.png]]  
  |image=[[File:Blue Rhapsody KH.png|400x350px]]  
  |tab2=KHX
  |tab2=KHCOM
  |image2=[[File:Blue Rhapsody KHX.png|150px]]  
  |image2=[[File:Blue Rhapsody KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']]
  |sprite1=[[File:Blue Rhapsody KHCOM.png|Field sprite in Kingdom Hearts: Chain of Memories]]
  |tab3=KHX
|image3=[[File:Blue Rhapsody KHX.png|150px]]  
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts: Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
  |game3=Kingdom Hearts coded
  |game3=Kingdom Hearts coded
  |game4=Kingdom Hearts χ
  |game4=Kingdom Hearts χ
|game5=Kingdom Hearts Dark Road
|game6=Kingdom Hearts Melody of Memory
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
|s1=Red Nocturne
|s2=Yellow Opera
|s3=Green Requiem
|s4=Black Ballade
|s5=Silver Rock
|s6=Emerald Blues
|s7=Crimson Jazz
|s8=Spring Metal
|s9=Scarlet Tango
|s10=Grey Caprice
|s11=Striped Aria
|s12=Sapphire Elegy
|s13=Pink Concerto
|s14=Turquoise March
|s15=Emerald Serenade
|s16=Watermelon
|s17=Large Watermelon
|s18=Fireworks (Heartless)
|s19=Large Fireworks
|s20=Jack-o'-lantern
|s21=Round Rice Cake
|s22=Large Round Rice Cake
|s23=Bitter Maccaron
  |journalKH=Spellcasting Heartless. They approach their enemies by bouncing about and attack with Blizzard and absorb blizzard attacks.
  |journalKH=Spellcasting Heartless. They approach their enemies by bouncing about and attack with Blizzard and absorb blizzard attacks.
  |journalSS=A magic-wielding Heartless that drifts through the air.<br>The Blue Rhapsody attacks with Blizzard once it's close enough, and absorbs ice damage.
  |journalSS=A magic-wielding Heartless that drifts through the air.<br>The Blue Rhapsody attacks with Blizzard once it's close enough, and absorbs ice damage.
|journalCOD=Spell-slinging Heartless who like to chill in midair. Their other hobby; chilling YOU with Blizzard magic—and don't expect them to sit still if you try to chase them down. Good thing they don't have much HP.
|journalUX=This Heartless works in harmony with its allies by healing them, though it does not have much HP itself.
  |KHHP1=24
  |KHHP1=24
|KHJPHP2=90
  |KHHP2=60
  |KHHP2=60
  |KHATK1=11
  |KHATK1=11
|KHJPATK2=31
  |KHATK2=35
  |KHATK2=35
  |KHDEF1=10
  |KHDEF1=10
|KHJPDEF2=20
  |KHDEF2=27
  |KHDEF2=27
  |KHMP1=9
  |KHMP1=9
|KHJPMP2=48
  |KHMP2=43
  |KHMP2=43
  |KHEXP1=1
  |KHEXP1=1
|KHJPEXP2=90
  |KHEXP2=60
  |KHEXP2=60
  |KHweapon=x1.0
  |KHweapon=x1.0
Line 56: Line 43:
  |KHbliz=Absorb
  |KHbliz=Absorb
  |KHthun=x0.5
  |KHthun=x0.5
  |KHgrav=x1.0
|KHJPgrav=x1.0
  |KHstop=x1.0
  |KHgrav=x1.0<ref>x0.8 after rescue.</ref>
|KHJPstop=x1.0
  |KHstop=x1.0<ref>x0.6 after rescue.</ref>
  |KHko=x1.0
  |KHko=x1.0
  |KHother=x1.0
  |KHother=x1.0
  |KHreward=(1) HP Ball x 1<br>(2) MP Ball x 5<br>Ether (1%), Frost Shard (12%), Blizzara Ring (0.5%)
|KHJPreward=(1) HP prize x1<br>(2) MP prize x5<br>Ether (4%), Frost Shard (12%), Blizzara Ring (1%)
  |KHworld=Traverse Town, Wonderland, Monstro, Hollow Bastion
  |KHreward=(1) HP prize x1<br>(2) MP prize x5<br>Ether (1%), Frost Shard (12%), Blizzara Ring (0.5%)
  |KHworld=Traverse Town, Wonderland, Monstro, Hollow Bastion, End of the World
|JPtab=*
|FMtab=*
  |KHcup1=Phil Cup
  |KHcup1=Phil Cup
  |KHseed11=4
  |KHseed11=4
Line 89: Line 81:
  |COMAP1=3
  |COMAP1=3
  |COMEXP1=3
  |COMEXP1=3
  |COMHP2=39
  |COMHP2=38
  |COMAP2=4
  |COMAP2=4
  |COMEXP2=8
  |COMEXP2=7
  |COMHP3=42
  |COMHP3=41
  |COMAP3=5
  |COMAP3=5
  |COMEXP3=12
  |COMEXP3=12
  |COMHP4=46
  |COMHP4=45
  |COMAP4=7
  |COMAP4=6
  |COMEXP4=17
  |COMEXP4=16
  |COMHP5=49
  |COMHP5=48
  |COMAP5=8
  |COMAP5=7
  |COMEXP5=21
  |COMEXP5=21
  |COMHP6=53
  |COMHP6=52
  |COMAP6=9
  |COMAP6=8
  |COMEXP6=26
  |COMEXP6=25
  |COM7=r
  |COM7=r
  |COMHP7=56
  |COMHP7=55
  |COMAP7=10
  |COMAP7=10
  |COMEXP7=30
  |COMEXP7=30
  |COM8=r
  |COM8=r
  |COMHP8=60
  |COMHP8=58
  |COMAP8=11
  |COMAP8=11
  |COMEXP8=35
  |COMEXP8=32
  |COM9=r
  |COM9=r
  |COMHP9=63
  |COMHP9=62
  |COMAP9=13
  |COMAP9=12
  |COMEXP9=39
  |COMEXP9=36
  |COM12=r
  |COM12=r
  |COMHP12=112
  |COMHP12=111
  |COMAP12=13
  |COMAP12=12
  |COMEXP12=86
  |COMEXP12=80
  |COMHP13=119
  |COMHP13=118
  |COMAP13=14
  |COMAP13=13
  |COMEXP13=93
  |COMEXP13=91
  |COMphys=x1.0
  |COMphys=x1.0
  |COMfire=Stun
  |COMfire=Stun
Line 128: Line 120:
  |COMthun=x0.5
  |COMthun=x0.5
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=x1.0
  |COMgrav=O
  |COMstun=x1.0
  |COMstun=O
  |COMstop=x1.0
  |COMstop=O
  |COMwarp=x1.0
  |COMwarp=O
  |COMbind=x1.0
  |COMbind=O
  |COMconf=x1.0
  |COMconf=O
  |COMterr=x1.0
  |COMterr=O
  |COMmagn=x1.0
  |ReCOM1=s
  |COMfree=x1.0
  |ReCOMHP1=30
|ReCOMAP1=3
|ReCOMEXP1=3
|ReCOMHP2=33
|ReCOMAP2=4
|ReCOMEXP2=7
|ReCOMHP3=36
|ReCOMAP3=5
|ReCOMEXP3=12
|ReCOMHP4=40
|ReCOMAP4=6
|ReCOMEXP4=16
|ReCOMHP5=43
|ReCOMAP5=7
|ReCOMEXP5=21
|ReCOMHP6=47
|ReCOMAP6=8
|ReCOMEXP6=25
|ReCOM7=r
|ReCOMHP7=50
|ReCOMAP7=10
|ReCOMEXP7=30
|ReCOM8=r
|ReCOMHP8=53
|ReCOMAP8=11
|ReCOMEXP8=32
|ReCOM9=r
|ReCOMHP9=57
|ReCOMAP9=12
|ReCOMEXP9=36
|ReCOM12=r
|ReCOMHP12=104
|ReCOMAP12=13
|ReCOMEXP12=80
|ReCOMHP13=111
|ReCOMAP13=14
|ReCOMEXP13=91
|ReCOMmagn=O
|ReCOMfree=X
  |ability=Blizzard Boost
  |ability=Blizzard Boost
  |desc=Increase the strength of Blizzard abilities.
  |desc=Increase the strength of Blizzard abilities.
  |duration=1 reload
  |duration=1 reload
  |CP=20
  |CP=20
  |value=1, 2, 4
  |COMMP=8
|ReCOMMP=12
|COMrate=3%
  |duel=3
  |duel=3
  |time=4
  |time=4
  |COMworld=Traverse Town, Olympus Coliseum, Castle Oblivion
  |COMworld=Traverse Town, Olympus Coliseum, Castle Oblivion
  |journalCOD=Spell-slinging Heartless who like to chill in midair. Their other hobby; chilling YOU with Blizzard magic—and don't expect them to sit still if you try to chase them down. Good thing they don't have much HP.
  |CODHP=0.31
|CODSSHP=0.51
|CODDEF=0.31
|CODEXP=1.25
|CODloc1=Wonderland
|CODLVL1=14
|CODloc2=Wonderland
|CODenc2=Questploration
|CODLVL2=23
|CODloc3=Agrabah
|CODLVL3=35
|CODSSloc1=Destiny Islands
|CODSSsec1=B
|CODSSLVL1=20
|CODSScol1=bug
|CODSSloc2=Traverse Town
|CODSSsec2=F
|CODSSLVL2=64
|CODSSloc3=Wonderland
|CODSSsec3=C
|CODSSLVL3=14
|CODSScol3=bug
|CODSSloc4=Wonderland
|CODSSsec4=D
|CODSSrow4=2
|CODSSflr4=2
|CODSSLVL4=20
|CODSSflr4b=3
|CODSScol4b=bug
|CODSSloc5=Olympus Coliseum
|CODSSsec5=A
|CODSSLVL5=40
|CODSSloc6=Agrabah
|CODSSsec6=E
|CODSSLVL6=71
|CODSSloc7=Hollow Bastion Part I
|CODSSsec7=B
|CODSSLVL7=78
|CODSScol7=bug
|CODSSloc8=Hollow Bastion Part II
|CODSSsec8=B
|CODSSLVL8=21
|COD3Dloc1=Wonderland
|COD3DHP1=22
|COD3DSTR1=45
|COD3DDEF1=5
|COD3DEXP1=12
|COD3Dloc2=Hollow Bastion Part II
|COD3DHP2=46
|COD3DSTR2=93
|COD3DDEF2=11
|COD3DEXP2=139
|COD3Dreward=HP prize x1-2, Munny x12
|CODlabHP=0.19
|CODlabDEF=0.31
|CODlabEXP=0.94
|CODlabloc1=Layers 2-4
|CODlabLVL1=20
|CODlabloc2=Layers 6-10
|CODlabLVL2=25
|CODlabloc3=Layers 11-13
|CODlabLVL3=27
|CODlabloc4=Layers 16-17
|CODlabLVL4=35
|CODlabloc5=Layers 21-22
|CODlabLVL5=37
|CODlabloc6=Layer 24
|CODlabLVL6=37
|CODlabloc7=Layer 27
|CODlabLVL7=40
|CODlabreward=HP prize x1-3
|CODfire=x1.40
|CODbliz=x0.00
|CODthun=x1.00
|CODaero=x1.00
|CODigni=O
|CODfree=X
|CODjolt=O
|CODtoss=O
|CODslow=O
|CODstop=O
|CODconf=O
|CODstun=O
|CODmagn=O
|CODreward=HP prize x1-4, Munny x12
|CODreward1=Blizzard (1.00%)
|CODreward2=Aerial Sweep (1.00%)
|CODreward3=Ice Dash (1.00%)
|CODreward4=Blizzara (0.05%)
|CODworld=Wonderland, Agrabah
|CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion Part I, Hollow Bastion Part II
|DRep1=Episode 1
|DRep1r=1
|DRslv1=3|DRsbp1=4
|DRep2=Episode 2
|DRep2r=2
|DRslv2=13|DRsbp2=28
|DRslv3=33|DRsbp3=112
|DRep4=Episode 3|DRep4r=3
|DRslv4=27|DRsbp4=75
|DRslv5=33|DRsbp5=112
|DRslv6=37|DRsbp6=129
|DRw1=Agrabah|DRw1r=4
|DRwrank1=★|DRwlv1=3|DRwbp1=4
|DRwrank2=★★|DRwlv2=13|DRwbp2=28
|DRwrank3=★★★|DRwlv3=27<ref name="LVL">33 prior to August 12, 2020.</ref>|DRwbp3=75<ref name="BP">112 prior to August 12, 2020.</ref>
|DRwrank4=★★★★|DRwlv4=37|DRwbp4=129
|DRw5=Wonderland|DRw5r=4
|DRwrank5=★|DRwlv5=3|DRwbp5=4
|DRwrank6=★★|DRwlv6=13|DRwbp6=28
|DRwrank7=★★★|DRwlv7=27<ref name="LVL" />|DRwbp7=75<ref name="BP" />
|DRwrank8=★★★★|DRwlv8=37|DRwbp8=129
|DRe1=<small>'''World Battle: Wonderland'''</small><br>Shiva
|DRelv1=13|DRebp1=28
|DRe2=<small>'''World Battle: Wonderland'''</small><br>SP Shiva
|DRelv2=33|DRebp2=112
|DRe3=<small>'''World Battle: Wonderland'''</small><br>Winter Fest
|DRelv3=33|DRebp3=112
|DRt1=1-9
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=3|DRtbp1=4
|DRt2=11-19
|DRtper2=1, 2, 3, 4, 5
|DRtlv2=13|DRtbp2=28
|DRt3=21-29
|DRtper3=1, 2, 3, 4, 5
|DRtlv3=27|DRtbp3=75
|DRt4=31-49
|DRtper4=1, 2, 3, 4, 5
|DRtlv4=37|DRtbp4=129
|DRphys=Weak
|DRwater=Resist
|DRwind=Weak
|DRattack=Magic
|DRpass1=HP +1
|DRpass2=Magic Resist +1
|DRpass3=HP +1
|DRpass4=Magic +1
|MOMattack=Weak
|MOMair1=Standard
|MOMair2=Ranged Attack
|MOMstage={{ns|Game|Welcome&nbsp;to&nbsp;Wonderland}}, {{ns|Game|To&nbsp;Our&nbsp;Surprise}}, {{ns|Game|A&nbsp;Very&nbsp;Small&nbsp;Wish}}, {{ns|Game|Monstrous&nbsp;Monstro}}, {{ns|Game|Hollow Bastion (track)|Hollow&nbsp;Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo&nbsp;Di&nbsp;Notte&nbsp;(KH)}}, {{ns|Game|Squirming&nbsp;Evil}}, {{ns|Game|Another&nbsp;Side}}, {{ns|Game|Castle&nbsp;Oblivion}}, {{ns|Game|Forgotten&nbsp;Challenge}}, {{ns|Game|The&nbsp;Force&nbsp;in&nbsp;You}}, {{ns|Game|Lord&nbsp;of&nbsp;the&nbsp;Castle}}, {{ns|Game|Sanctuary&nbsp;~opening&nbsp;version~}}, {{ns|Game|Fight&nbsp;and&nbsp;Away}}, {{ns|Game|Vector&nbsp;to&nbsp;the&nbsp;Heavens}}, {{ns|Game|Another Side|Another&nbsp;Side&nbsp;&#8209;&nbsp;Battle&nbsp;Ver.&nbsp;&#8209;}}, {{ns|Game|Wave&nbsp;of&nbsp;Darkness&nbsp;I}}, {{ns|Game|Medley&nbsp;of&nbsp;Conflict}}
}}
}}
The '''Blue Rhapsody''' is an Emblem [[Heartless]] found in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts coded]]''.
The '''Blue Rhapsody''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.


==Design==
==Design==
A Blue Rhapsody, true to its name, has a smooth, conical, blue body with a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged “collar” below the Heartless's spherical, pitch black head. It also wears a conical, yellow hat with a jagged brim and a thin, curled tip. Like many Heartless, the Blue Rhapsody has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes.
A Blue Rhapsody, true to its name, has a smooth, conical, blue body with a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged "collar" below the Heartless's spherical, pitch black head. It also wears a conical, yellow hat with a jagged brim and a thin, curled tip. Like many Heartless, the Blue Rhapsody has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes. Its overall appearance resembles that of the Black Mage from the ''Final Fantasy'' series, of whom [[Vivi]] is based on.


Like most of the other Heartless in its family, the Blue Rhapsody's name is comprised of a color—in this case, blue—and a musical term—in this case, a rhapsody, an instrumental composition of irregular form, often incorporating improvisation. The name could also be derived from George Gershwin's "Rhapsody in Blue", a popular musical piece that was featured in Disney's "Fantasia 2000".
Like most of the other Heartless in its family, the Blue Rhapsody's name is comprised of a color—in this case, blue—and a musical term—in this case, a rhapsody, an instrumental composition of irregular form, often incorporating improvisation. The name could also be derived from George Gershwin's "Rhapsody in Blue", a popular musical piece that was featured in Disney's ''{{w|Fantasia 2000}}''.


==Strategy==
==Strategy==
Blue Rhapsodies hop around near the ground instead of flying normally like other heartless of its kind. They utilize [[Blizzard]] magic, and in compensation they are weak to [[Fire]] magic and give the player two (eight after rescue) [[Tech Points]] for using such magic against them. Blue Rhapsodies also absorb any Blizzard-based attack that is cast upon them by any party member.
===''Kingdom Hearts''===
Blue Rhapsodies hop around near the ground instead of flying normally like other Heartless of its kind. They utilize [[Blizzard]] magic, and in compensation they are weak to [[Fire]] magic and give two (eight after rescue) [[Tech Points]] for using such magic against them. Blue Rhapsodies also absorb any Blizzard-based attack that is cast upon them by any party member.
 
If timed correctly, Sora can earn [[Tech Points]] for blocking attacks.<ref>Before Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 2 Tech Points can be earned in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for deflecting the Blue Rhapsodies' Blizzard magic in ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, 12 Tech Points can be earned for deflecting the Blue Rhapsodies' Blizzard magic in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 9 Tech Points can be earned in ''Kingdom Hearts''.</ref>
{{atk-o|kh1}}
{{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Blizzard|x0.2{{KH}}<br>x0.3{{FM}}|0|Repellable<br>(Recoil: 30)|Swings its pointy hat around.}}
{{atk|{{nihongo|'''Blizzard'''|ブリザド|<br>Burizado}}|Blizzard|x0|2|Returnable<br>(Recoil: 0)|Shoots an ice crystal.}}
{{atk-c|kh1}}


If timed correctly, Sora can earn [[Tech Points]] for blocking attacks.<ref>Before Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 2 Tech Points can be earned in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for deflecting the Blue Rhapsodie's Blizzard magic in ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, 12 Tech Points can be earned for deflecting the Blue Rhapsodie's Blizzard magic in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 9 Tech Points can be earned in ''Kingdom Hearts''.</ref>
===''Kingdom Hearts Chain of Memories''===
;Deck
{{CoMDeck
|card1=Blue Rhapsody
|v11=O|v12=O|v14=O
|card2=Blue Rhapsody
|v21=O|v22=O|v24=O
|enemy=*
}}
;Attacks
{{atk-o|com}}
{{atk|{{nihongo|'''Blizzard'''|ブリザド|<br>Burizado}}|Ice|—|x1.5{{KHCoM}}<br>x2.4{{ReCoM}}|{{sleight|Blue Rhapsody|com=*}}{{sleight|Blue Rhapsody}}|Cold air is shot forward in a parabolic arc. It forms a crystal when hitting an opponent or the ground.}}
{{atk|{{nihongo|'''Blizzara'''|ブリザラ|<br>Burizara}}|Ice|—|x2.0{{KHCoM}}<br>x2.8{{ReCoM}}|{{sleight|Blue Rhapsody|com=*}}{{sleight|Blue Rhapsody}}|The Blue Rhapsody shoots cold air forward in a parabolic arc while spinning its hat. The crystal that appears upon hitting an opponent or the ground is larger than that of Blizzard.}}
{{atk-c|com}}
 
===''Kingdom Hearts Re:coded''===
{{atk-o|rec}}
{{atk|{{nihongo|'''Blizzard'''|ブリザド|<br>Burizado}}|{{AT|mag}} Blizzard|Freeze (medium)|1.00<ref>0.88 during the 3D Shooting segment.</ref> [1.16]|△|Gathers cold air overhead, then shoots a slow-moving, homing ice bullet.}}
{{atk-c|rec}}
 
;Coliseum
{{atk-o|lab}}
{{atk-lab|{{nihongo|'''Blizzard'''|ブリザド|<br>Burizado}}|Far (Single)|Blizzard|0.8|90%|0%|Late|Shoots an icicle that stops once in the air.}}
{{atk-c|lab}}


==Notes and references==
==Notes and references==
{{reflist|1}}
{{reflist}}
 
{{HeartlessDirectory}}
{{HeartlessDirectory}}

Latest revision as of 18:21, 1 July 2024

Blue Rhapsody

Blue Rhapsody

Field sprite in Kingdom Hearts Chain of Memories

Blue Rhapsody KHX.png

Japanese ブルーラプソディ
Rōmaji Burū Rapusodi

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts coded
Kingdom Hearts χ
Kingdom Hearts Dark Road
Kingdom Hearts Melody of Memory
Variations
Red Nocturne
Yellow Opera
Green Requiem
Black Ballade
Silver Rock
Emerald Blues
Crimson Jazz
Spring Metal
Scarlet Tango
Grey Caprice
Striped Aria
Sapphire Elegy
Pink Concerto
Turquoise March
Emerald Serenade
Violet Waltz
Wicked Watermelon
Large Watermelon
Huge Watermelon
Festive Fireworks
Large Fireworks
Huge Fireworks
Jack O' Lantern
Round Rice Cake
Large Rice Cake
Bitter Macaron
Mighty Macaron
Swaying Spook
Wandering Spook
Emerald Sonata
Amber Opera
Apricot Opera
Brilliant Opera
Vermilion Samba
Marine Rumba
Gold Beat
Malachite Bolero
Blue Rhapsody

Kingdom Hearts
Spellcasting Heartless. They approach their enemies by bouncing about and attack with Blizzard and absorb blizzard attacks.
Kingdom Hearts Chain of Memories
A magic-wielding Heartless that drifts through the air.
The Blue Rhapsody attacks with Blizzard once it's close enough, and absorbs ice damage.
Kingdom Hearts Re:coded
Spell-slinging Heartless who like to chill in midair. Their other hobby; chilling YOU with Blizzard magic—and don't expect them to sit still if you try to chase them down. Good thing they don't have much HP.
Kingdom Hearts Union χ
This Heartless works in harmony with its allies by healing them, though it does not have much HP itself.
HP STR DEF MP rec EXP
Before rescue 24 11 10 9 1
After rescue 60 35 27 43 60
Weapon Fire Blizzard Thunder
x1.0 x1.0 Absorb x0.5
Percentage Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Rewards
(1) HP prize x1
(2) MP prize x5
Ether (1%), Frost Shard (12%), Blizzara Ring (0.5%)
World(s)
Traverse Town, Wonderland, Monstro, Hollow Bastion, End of the World
HP STR DEF MP rec EXP
Before rescue 24 11 10 9 1
After rescue 60 35 27 43 60
Weapon Fire Blizzard Thunder
x1.0 x1.0 Absorb x0.5
Percentage Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Seed(s)

Phil Cup

Seed 4 (Hard-Hitters): 3 Blue Rhapsody
Seed 1 (Shadow Battalion): 4 Blue Rhapsody

Hades Cup

Seed 38 (Blue Legion): 7 Blue Rhapsody
Seed 37 (Sorcerous Armor): 2 Blue Rhapsody
Seed 34 (Optical Trick): 2 Blue Rhapsody
Seed 33 (Magic Force): 2 Blue Rhapsody
Seed 8 (The Requiem): 2 Blue Rhapsody

HP STR DEF MP rec EXP
Before rescue 24 11 10 9 1
After rescue 90 31 20 48 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 Absorb x0.5
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Rewards
(1) HP prize x1
(2) MP prize x5
Ether (4%), Frost Shard (12%), Blizzara Ring (1%)
World(s)
Traverse Town, Wonderland, Monstro, Hollow Bastion, End of the World
HP STR DEF MP rec EXP
Before rescue 24 11 10 9 1
After rescue 90 31 20 48 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 Absorb x0.5
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Seed(s)

Phil Cup

Seed 4 (Hard-Hitters): 3 Blue Rhapsody
Seed 1 (Shadow Battalion): 4 Blue Rhapsody

Hades Cup

Seed 38 (Blue Legion): 7 Blue Rhapsody
Seed 37 (Sorcerous Armor): 2 Blue Rhapsody
Seed 34 (Optical Trick): 2 Blue Rhapsody
Seed 33 (Magic Force): 2 Blue Rhapsody
Seed 8 (The Requiem): 2 Blue Rhapsody

HP STR DEF MP rec EXP
Before rescue 24 11 10 9 1
After rescue 60 35 27 43 60
Weapon Fire Blizzard Thunder
x1.0 x1.0 Absorb x0.5
Percentage Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Rewards
(1) HP prize x1
(2) MP prize x5
Ether (1%), Frost Shard (12%), Blizzara Ring (0.5%)
World(s)
Traverse Town, Wonderland, Monstro, Hollow Bastion, End of the World
HP STR DEF MP rec EXP
Before rescue 24 11 10 9 1
After rescue 60 35 27 43 60
Weapon Fire Blizzard Thunder
x1.0 x1.0 Absorb x0.5
Percentage Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Seed(s)

Phil Cup

Seed 4 (Hard-Hitters): 3 Blue Rhapsody
Seed 1 (Shadow Battalion): 4 Blue Rhapsody

Hades Cup

Seed 38 (Blue Legion): 7 Blue Rhapsody
Seed 37 (Sorcerous Armor): 2 Blue Rhapsody
Seed 34 (Optical Trick): 2 Blue Rhapsody
Seed 33 (Magic Force): 2 Blue Rhapsody
Seed 8 (The Requiem): 2 Blue Rhapsody

Floor HP AP EXP
Sora Riku

1F B12F 35 3 3
2F B11F 38 4 7
3F B10F 41 5 12
4F B9F 45 6 16
5F B8F 48 7 21
6F B7F 52 8 25
7F B6F 55 10 30
8F B5F 58 11 32
9F B4F 62 12 36
12F B1F 111 12 80
13F 118 13 91
Physical Fire Ice Lightning Neutral
x1.0 Stun Absorb x0.5 x1.0
Stun Percentage Stop
O O O
Warp Bind Confuse Terror
O O O O
World(s)
Traverse Town, Olympus Coliseum, Castle Oblivion
Enemy Card
Blue Rhapsody (card) KHCOM.png
Ability Duration Cost
Blizzard Boost 1 reload 20 CP
Description
Increase the strength of Blizzard abilities.
Drop Rate Sell
Regular Map Card Boost
3% 7.5% 8 Moogle Points
Floor HP AP EXP
Sora Riku Regular Beginner

1F B12F 30 23 3 3
2F B11F 33 25 4 7
3F B10F 36 27 5 12
4F B9F 40 30 6 16
5F B8F 43 32 7 21
6F B7F 47 35 8 25
7F B6F 50 38 10 30
8F B5F 53 40 11 32
9F B4F 57 43 12 36
12F B1F 104 78 13 80
13F 111 83 14 91
Physical Fire Ice Lightning Neutral
x1.0 Stun Absorb x0.5 x1.0
Stun Percentage Stop Warp
O O O O
Bind Confuse Terror Magnet Freeze
O O O O X
Duel Stats No. of Cards Time
3 cards 4 s
World(s)
Traverse Town, Olympus Coliseum, Castle Oblivion
Enemy Card
Blue Rhapsody (card).png
Ability Duration Cost
Blizzard Boost 1 reload 20 CP
Description
Increase the strength of Blizzard abilities.
Drop Rate Sell
Regular Map Card Boost
3% 7.5% 12 Moogle Points

World HP EXP Strength Defense
Wonderland 28 31 45 14
Wonderland
(Questploration)
35 60 56 17
Agrabah 44 134 71 22
Fire Blizzard Thunder Aero
x1.40 x0.00 x1.00 x1.00
Ignite Freeze Jolt Air-Toss
O X O O
Slow Stop Confuse Stun Magnet
O O O O O
Rewards
HP prize x1-4, Munny x12
Beginner Mode Blizzard (1.00%)
Standard Mode Aerial Sweep (1.00%)
Proud Mode Ice Dash (1.00%)
Critical Mode Blizzara (0.05%)
Worlds
Wonderland, Agrabah

World HP EXP Strength Defense
Wonderland 22 12 45 5
Hollow Bastion Part II 46 139 93 11
Fire Blizzard Thunder Aero
x1.40 x0.00 x1.00 x1.00
Reward
HP prize x1-2, Munny x12
Layer HP EXP Strength Defense
Layers 2-4 20 37 52 16
Layers 6-10 22 52 58 18
Layers 11-13 23 59 61 19
Layers 16-17 27 101 71 22
Layers 21-22 28 115 74 23
Layer 24 28 115 74 23
Layer 27 30 139 78 24
Fire Blizzard Thunder Aero
x1.40 x0.00 x1.00 x1.00
Rewards
HP prize x1-3
Episode LV BP
Episode 1 3 4
Episode 2 13 28
33 112
Episode 3 27 75
33 112
37 129
Physical Magic
Weak Normal
Non-element Fire Water
Normal Normal Resist
Lightning Wind Light Darkness
Normal Weak Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Magic
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 Magic Resist +1
Defeat 100 HP +1
Defeat 1000 Magic +1
World Rank LV BP
Agrabah 3 4
★★ 13 28
★★★ 27[3] 75[4]
★★★★ 37 129
Wonderland 3 4
★★ 13 28
★★★ 27[3] 75[4]
★★★★ 37 129
Physical Magic
Weak Normal
Non-element Fire Water
Normal Normal Resist
Lightning Wind Light Darkness
Normal Weak Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Magic
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 Magic Resist +1
Defeat 100 HP +1
Defeat 1000 Magic +1
Event LV BP
World Battle: Wonderland
Shiva
13 28
World Battle: Wonderland
SP Shiva
33 112
World Battle: Wonderland
Winter Fest
33 112
Physical Magic
Weak Normal
Non-element Fire Water
Normal Normal Resist
Lightning Wind Light Darkness
Normal Weak Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Magic
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 Magic Resist +1
Defeat 100 HP +1
Defeat 1000 Magic +1
Floor Time Period LV BP
1-9 1, 2, 3, 4, 5 3 4
11-19 1, 2, 3, 4, 5 13 28
21-29 1, 2, 3, 4, 5 27 75
31-49 1, 2, 3, 4, 5 37 129
1: 01/25/21 – 02/07/21  2: 02/15/21 – 02/28/21
3: 03/08/21 – 03/21/21  4: 03/28/21 – 04/11/21
5: 04/19/21 – 04/25/21
Physical Magic
Weak Normal
Non-element Fire Water
Normal Normal Resist
Lightning Wind Light Darkness
Normal Weak Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Magic
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 Magic Resist +1
Defeat 100 HP +1
Defeat 1000 Magic +1

The Blue Rhapsody is an Emblem Heartless introduced in Kingdom Hearts.

Design[edit]

A Blue Rhapsody, true to its name, has a smooth, conical, blue body with a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged "collar" below the Heartless's spherical, pitch black head. It also wears a conical, yellow hat with a jagged brim and a thin, curled tip. Like many Heartless, the Blue Rhapsody has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes. Its overall appearance resembles that of the Black Mage from the Final Fantasy series, of whom Vivi is based on.

Like most of the other Heartless in its family, the Blue Rhapsody's name is comprised of a color—in this case, blue—and a musical term—in this case, a rhapsody, an instrumental composition of irregular form, often incorporating improvisation. The name could also be derived from George Gershwin's "Rhapsody in Blue", a popular musical piece that was featured in Disney's Fantasia 2000.

Strategy[edit]

Kingdom Hearts[edit]

Blue Rhapsodies hop around near the ground instead of flying normally like other Heartless of its kind. They utilize Blizzard magic, and in compensation they are weak to Fire magic and give two (eight after rescue) Tech Points for using such magic against them. Blue Rhapsodies also absorb any Blizzard-based attack that is cast upon them by any party member.

If timed correctly, Sora can earn Tech Points for blocking attacks.[5][6][7][8]

Technique Element Tech Power Bonus Guard?
Spin Attack (回転攻撃
Kaiten Kōgeki
?)
Blizzard x0.2[KH I]
x0.3[KH I FM]
0 Repellable
(Recoil: 30)
Swings its pointy hat around.
Blizzard (ブリザド
Burizado
?)
Blizzard x0 2 Returnable
(Recoil: 0)
Shoots an ice crystal.
Guard: Repellable = Can be blocked and interruptedSymbol - Crown.png; Returnable = Can be blocked and deflected backSymbol - Crown.png; Preventable = Blockable by Goofy's shield only.

Kingdom Hearts Chain of Memories[edit]

Deck

Card 0 1 2 3 4 5 6 7 8 9
Blue Rhapsody Blue Rhapsody
[KH CoM]
X O O X O X X X X X
Blue Rhapsody Blue Rhapsody
[KH Re:CoM]
X O O X O X X X X X
Attacks

Technique Element Status Power Cards
Blizzard (ブリザド
Burizado
?)
Ice x1.5[KH CoM]
x2.4[KH Re:CoM]
Blue Rhapsody (card) KHCOM.pngBlue Rhapsody (card).png
Cold air is shot forward in a parabolic arc. It forms a crystal when hitting an opponent or the ground.
Blizzara (ブリザラ
Burizara
?)
Ice x2.0[KH CoM]
x2.8[KH Re:CoM]
Blue Rhapsody (card) KHCOM.pngBlue Rhapsody (card).png
The Blue Rhapsody shoots cold air forward in a parabolic arc while spinning its hat. The crystal that appears upon hitting an opponent or the ground is larger than that of Blizzard.

Kingdom Hearts Re:coded[edit]

Technique Element Status Power Block?
Blizzard (ブリザド
Burizado
?)
Magic Command Blizzard Freeze (medium) 1.00[9] [1.16]
Gathers cold air overhead, then shoots a slow-moving, homing ice bullet.
Power in [] is for bugged enemies; Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.
Coliseum
Technique Target Element Power Hit Rate Critical Rate Guard Timing
Blizzard (ブリザド
Burizado
?)
Far (Single) Blizzard 0.8 90% 0% Late
Shoots an icicle that stops once in the air.

Notes and references[edit]

  1. ^ x0.8 after rescue.
  2. ^ x0.6 after rescue.
  3. ^ a b 33 prior to August 12, 2020.
  4. ^ a b 112 prior to August 12, 2020.
  5. ^ Before Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 2 Tech Points can be earned in both Kingdom Hearts and Kingdom Hearts Final Mix.
  6. ^ Before Kairi's rescue, 2 Tech Points can be earned for deflecting the Blue Rhapsodies' Blizzard magic in Kingdom Hearts Final Mix.
  7. ^ After Kairi's rescue, 12 Tech Points can be earned for deflecting the Blue Rhapsodies' Blizzard magic in Kingdom Hearts.
  8. ^ After Kairi's rescue, additional Tech Points can be earned by casting certain Magic. For casting Fire, 9 Tech Points can be earned in Kingdom Hearts.
  9. ^ 0.88 during the 3D Shooting segment.