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[[Image:Sheltering Zone.jpg|thumb|Sheltering Zone]]
{{game|KH1|FM1|MOM}}
'''Sheltering Zones''' are enemies from ''[[Kingdom Hearts]]''.
{{suite}}
{{Character
|name=Sheltering Zone
|katakana=シェルタリングゾーン
|romaji=Sherutaringu Zōn
|fr=Néon Marin Géant
|de=Kosmoqualle
|image=[[File:Sheltering Zone KH.png|190px]]
|FMimage=[[File:Sheltering Zone KHFM.png|190px]]
|game1=Kingdom Hearts
|game2=Kingdom Hearts Melody of Memory
|type=Emblem Heartless
|spec=Heartless
|s1=Sea Neon
|journalKH=Heartless resembling a jellyfish.  You receive damage just from colliding with it. They move slow, but break up into many Sea Neons if struck. They fling their tentacles away to keep their enemies away.
|KHJPHP1=60
|KHHP1=90
|KHJPHP2=300
|KHHP2=240
|KHJPATK1=20
|KHATK1=22
|KHJPATK2=31
|KHATK2=35
|KHJPDEF1=18
|KHDEF1=19
|KHJPDEF2=20
|KHDEF2=27
|KHJPMP1=29
|KHMP1=31
|KHJPMP2=48
|KHMP2=47
|KHJPEXP1=24
|KHEXP1=20
|KHJPEXP2=180
|KHEXP2=150
|KHweapon=x1.0
|KHfire=x1.0
|KHbliz=x1.0
|KHthun=x1.0
|KHJPgrav=x1.0
|KHgrav=x1.0<ref>x0.8 after rescue.</ref>
|KHJPstop=x1.0
|KHstop=x1.0<ref>x0.6 after rescue.</ref>
|KHko=x1.0
|KHother=x1.0
|KHJPreward=(2) MP prize x5, (15) MP prize x5<br>(1) Munny x2, (5) Munny x3, (20) Munny x1<br>Ether (4%), Frost Gem (10%), Blizzaga Ring (1%)
|KHreward=(2) MP prize x5, (15) MP prize x5<br>(1) Munny x2, (5) Munny x3, (20) Munny x1<br>Ether (4%), Frost Gem (8%), Blizzaga Ring (1%)
|KHworld=Atlantica, End of the World
|JPtab=*
|FMtab=*
|MOMattack=Strong
|MOMground1=Multi-Attack
|MOMstage={{ns|Game|Under&nbsp;the&nbsp;Sea}}, {{ns|Game|An&nbsp;Adventure&nbsp;in&nbsp;Atlantica}}
}}
The '''Sheltering Zone''' is an [[Emblem Heartless]] that appears in ''{{c|Kingdom Hearts|game}}''. It is a large [[Sea Neon]], and will split into three Sea Neons if defeated without magic or a [[critical hit]].


Resembling a jellyfish, Sheltering Zones are one of the two large species of [[Heartless]] found exclusively in [[Atlantica]] and its corresponding area in [[End of the World]]. They form a symbiotic relationship with [[Sea Neon|Sea Neons]], and may usually be found with a group of them.
==Design==
Sheltering Zones, like their smaller counterparts, are based on {{w|jellyfish}}. While they have a number of small bluish-green tentacles dangling beneath them, much like are found on real-life jellyfish, they also have two massive pale blue tentacles in the front that allow them to bash Sora and his party for big damage. They also boast light grayish-blue transparent heads; hidden behind the prominent Heartless emblem there are their sinister Heartless visages, complete with a crooked, toothy smile, bright yellow eyes, and a medium-length plume that ends in a spiral.


A Sheltering Zone, very much like an [[Aquatank]], is quite docile in battle unless disturbed.  Sheltering Zones attack by swiping their tentacles at [[Sora]] and his party.  They are also the only enemy that Sora takes damage from just by touching it.  If a Sheltering Zone is destroyed by a weapon as opposed to magic, it will split into three Sea Neons.
''[[Kingdom Hearts Final Mix]]'' Sheltering Zones mirror the warmer colors of the palette swapped Sea Neons. They have orange small tentacles, bright yellow big ones, and a reddish-black iridescent head.


Sheltering Zones are exactly identical to Sea Neons; just bigger.
The Sheltering Zone's name may be referencing its ability to split into three Sea Neons when it is defeated; as if it was "sheltering" them from the battle.


==Journal Entry==
==Strategy==
''Heartless resembling a jellyfish. You receive damage just from colliding with it. They move slow, but break up into many Sea Neons if struck. They fling their tentacles away to keep their enemies away.''
===''Kingdom Hearts''===
A Sheltering Zone, very much like an [[Aquatank]], is docile in battle unless disturbed. Sheltering Zones attack by swiping their tentacles at [[Sora]] and his party. They are also the only enemy that Sora takes damage from just touching it. If a Sheltering Zone is defeated without magic or a critical hit, it will split into three Sea Neons.
{{atk-o|kh1}}
{{atk|{{nihongo|'''Mow Down'''|なぎ払い|<br>Nagiharai}}|None|x0|2|Repellable<br>(Recoil: 100)|Alternately swings two tentacles.}}
{{atk|{{nihongo|'''Body Blow'''|体当たり|<br>Taiatari}}|None|x0|4|Repellable<br>(Recoil: 100)|Swims and crashes headfirst into something.}}
{{atk-c|kh1}}


==See Also==
==Notes and references==
*[[Sea Neon]]
{{reflist}}


{{stub}}
{{HeartlessDirectory}}
 
[[Category: Enemies]]
[[Category: Heartless]]
[[Category: Emblem Heartless]]

Latest revision as of 18:05, 15 July 2024

Sheltering Zone

Sheltering Zone render from Kingdom Hearts. Note:The other file is actually a Sea Neon.

Sheltering Zone KHFM.png

Japanese シェルタリングゾーン
Rōmaji Sherutaringu Zōn

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Melody of Memory
Variations
Sea Neon
Sheltering Zone

Kingdom Hearts
Heartless resembling a jellyfish. You receive damage just from colliding with it. They move slow, but break up into many Sea Neons if struck. They fling their tentacles away to keep their enemies away.
HP STR DEF MP rec EXP
Before rescue 90 22 19 31 20
After rescue 240 35 27 47 150
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Rewards
(2) MP prize x5, (15) MP prize x5
(1) Munny x2, (5) Munny x3, (20) Munny x1
Ether (4%), Frost Gem (8%), Blizzaga Ring (1%)
World(s)
Atlantica, End of the World

HP STR DEF MP rec EXP
Before rescue 60 20 18 29 24
After rescue 300 31 20 48 180
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Rewards
(2) MP prize x5, (15) MP prize x5
(1) Munny x2, (5) Munny x3, (20) Munny x1
Ether (4%), Frost Gem (10%), Blizzaga Ring (1%)
World(s)
Atlantica, End of the World

HP STR DEF MP rec EXP
Before rescue 90 22 19 31 20
After rescue 240 35 27 47 150
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Rewards
(2) MP prize x5, (15) MP prize x5
(1) Munny x2, (5) Munny x3, (20) Munny x1
Ether (4%), Frost Gem (8%), Blizzaga Ring (1%)
World(s)
Atlantica, End of the World
Attack Strong
Type
Ground Multi-Attack
Music Stages
Under the Sea, An Adventure in Atlantica

The Sheltering Zone is an Emblem Heartless that appears in Kingdom Hearts. It is a large Sea Neon, and will split into three Sea Neons if defeated without magic or a critical hit.

Design[edit]

Sheltering Zones, like their smaller counterparts, are based on jellyfish. While they have a number of small bluish-green tentacles dangling beneath them, much like are found on real-life jellyfish, they also have two massive pale blue tentacles in the front that allow them to bash Sora and his party for big damage. They also boast light grayish-blue transparent heads; hidden behind the prominent Heartless emblem there are their sinister Heartless visages, complete with a crooked, toothy smile, bright yellow eyes, and a medium-length plume that ends in a spiral.

Kingdom Hearts Final Mix Sheltering Zones mirror the warmer colors of the palette swapped Sea Neons. They have orange small tentacles, bright yellow big ones, and a reddish-black iridescent head.

The Sheltering Zone's name may be referencing its ability to split into three Sea Neons when it is defeated; as if it was "sheltering" them from the battle.

Strategy[edit]

Kingdom Hearts[edit]

A Sheltering Zone, very much like an Aquatank, is docile in battle unless disturbed. Sheltering Zones attack by swiping their tentacles at Sora and his party. They are also the only enemy that Sora takes damage from just touching it. If a Sheltering Zone is defeated without magic or a critical hit, it will split into three Sea Neons.

Technique Element Tech Power Bonus Guard?
Mow Down (なぎ払い
Nagiharai
?)
None x0 2 Repellable
(Recoil: 100)
Alternately swings two tentacles.
Body Blow (体当たり
Taiatari
?)
None x0 4 Repellable
(Recoil: 100)
Swims and crashes headfirst into something.
Guard: Repellable = Can be blocked and interruptedSymbol - Crown.png; Returnable = Can be blocked and deflected backSymbol - Crown.png; Preventable = Blockable by Goofy's shield only.

Notes and references[edit]

  1. ^ x0.8 after rescue.
  2. ^ x0.6 after rescue.