Kingdom Hearts Re:coded
Kingdom Hearts χ
Kingdom Hearts Union χ
Kingdom Hearts Dark Road

Eliminator: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
mNo edit summary
(Tower of Trials)
 
(35 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{game|RCO}}
{{game|RCO|KHX|UCX|DR}}
{{expand|create=Improve Strategy section}}
{{cleanup|Improve Strategy section}}
{{Enemy
{{Character
  |name=Eliminator
  |name=Eliminator
  |katakana=エリミネーター
  |katakana=エリミネーター
Line 7: Line 7:
  |fr=
  |fr=
  |de=Eliminator
  |de=Eliminator
  |image=[[Image:Eliminator.png|250px]]
  |image=[[File:Eliminator KHREC.png|300x400px]]
|tab2=KHX
|image2=[[File:Eliminator KHX.png|300x400px]]
  |game1=Kingdom Hearts Re:coded
  |game1=Kingdom Hearts Re:coded
|game2=Kingdom Hearts χ
|game3=Kingdom Hearts Union χ
|game4=Kingdom Hearts Dark Road
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
  |s1=Defender
  |s1=Defender
|s2=Armed Warrior
|s3=Pleasure Dog
|s4=Upright Defender
|s5=Reversed Defender
  |journalCOD=The kind of Heartless nightmares are made of. In addition to having high Strength, it can use its shield to repel attacks, and it will teleport after you if you try to create some distance. Attempt this fight knowing that it may be your last.
  |journalCOD=The kind of Heartless nightmares are made of. In addition to having high Strength, it can use its shield to repel attacks, and it will teleport after you if you try to create some distance. Attempt this fight knowing that it may be your last.
|journalUX=The number above this brute gets smaller with every Medal you use. Once it reaches 0, there's a slim chance it'll unleash a devastating attack.
|COD99HP=3.00
|COD99DEF=1.20
|COD99EXP=20.00
|CODfire=x0.50
|CODbliz=x0.50
|CODthun=x0.50
|CODaero=x0.50
|CODigni=X
|CODfree=X
|CODjolt=X
|CODtoss=X
|CODslow=X
|CODstop=X
|CODconf=X
|CODstun=X
|CODmagn=X
|CODreward=HP Ball x0-5
|CODreward1=Fire chip (0.10%)
|CODreward2=Blizzard chip (0.10%)
|CODreward3=Thunder chip (0.20%)
|CODreward4=Aero chip (0.30%)
|CODworld=System Sectors
|DRw1=Scala ad Caelum
|DRwrank1=Fill Out Your Album|DRwlv1=45|DRwbp1=630
|DRe1=Use Quest keys to collect Mythril Shard!
|DRelv1=45|DRebp1=630
|DRe2=<small>'''World Battle: Agrabah'''</small><br>Fest
|DRelv2=45|DRebp2=630
|DRt1=51-69
|DRtper1=3, 5
|DRtlv1=45|DRtbp1=630
|DRt2=91-94
|DRtper2=2, 4
|DRtlv2=45|DRtbp2=630
|DRwind=Resist
|DRnone=Resist
|DRmag=Weak
|DRlightning=Weak
|DRattack=Physical + STR Down
|DRpass1=HP +1
|DRpass2=Defense +1
|DRpass3=Defense +1
|DRpass4=Strength +1
}}
}}
The '''Eliminator''' is an Emblem [[Heartless]] that is found in ''[[Kingdom Hearts Re:coded]]''.
The '''Eliminator''' is an [[Emblem Heartless]] that was introduced in ''[[Kingdom Hearts Re:coded]]''.


==Design==
==Design==
The Eliminator resembles a knight clad in purple and red armor with white trim and yellow buttons; it also has the tell-tale Heartless zig-zag jawline, with a purple head and a silver jaw. The arms and torso are also proportioned much larger than the head and legs, the arm not holding the Eliminator's main weapon actually rests ape-like on the ground.
The Eliminator resembles a knight clad in purple and red armor with white trim and yellow buttons; it also has the tell-tale Heartless zig-zag jawline, with a purple head and a silver jaw. The arms and torso are also proportioned much larger than the head and legs, the arm not holding the Eliminator's main weapon actually rests ape-like on the ground.


In battle, the portion of a Eliminator that tends to be seen most is the massive and fearsome shield. The barrier portion of the shield is a simple red and purple-red pattern with white trim, but far more prominent is the very large and very dangerous red-black dog head, complete with sharp fangs and spiked collar. The dog also has three glowing eyes arranged in a triangle formation, two yellow eyes on the bottom and one red eye on the top.
In battle, the massive and fearsome shield is the most upfront and visible portion of the Eliminator. The barrier portion of the shield is a simple red and purple-red pattern with white trim, but far more prominent is the very large and very dangerous red-black dog head, complete with sharp fangs and spiked collar. The dog also has three glowing eyes arranged in a triangle formation, two yellow eyes on the bottom and one red eye on the top.


The Eliminator is a palette swap of the [[Defender]].
The Eliminator is a palette swap of the [[Defender]].


==Strategy==
==Strategy==
An Eliminator will, like [[Gold Tricholoma|Gold Tricholomas]], appear randomly when you enter a new System Sector while a terminal is opened. It will shoot three orbs of energy that when hit, will inflict a random status effect and effectively decrease your HP, but if you are close enough, it will hit you with its shield. While both attacks can be blocked, they deal a great amount of damage. It also teleports when it is far from the player, encountering one may cause death and loss of a large amount of SP to the player if the player isn't well-equipped. It is also immune to all status effects and it will guard against frontal attacks.
An Eliminator, like [[Gold Tricholoma]]s, will appear randomly when Sora enters a new System Sector while a terminal is opened. It will shoot three orbs of energy that when hit, will inflict a random status effect and effectively decrease Sora's HP, but if he is close enough, it will hit him with its shield. While both attacks can be blocked, they deal a great amount of damage. It also teleports when it is far from Sora, encountering one may cause death and loss of a large amount of SP to Sora if he isn't well-equipped. It is also immune to all status effects and it will guard against frontal attacks.


If you don't want to fight it, run to a door that leads to a terminal. By doing this, the Eliminator will not follow you to the other room, but it may cause another to spawn in the other System Sector.
To avoid fighting it, run to a door that leads to a terminal. By doing this, the Eliminator will not follow Sora to the other room, but it may cause another to spawn in the other room. The maximum amount that they will appear on a floor is equal to how many rooms are on that floor.  


Equipping Oathkeeper is recommended, since its LV1 Clock ability is Undo, which protects the user from all status effects. Ideally, one would walk up close so that the Eliminator would use its lunge attack, but quickly roll out of the way to get in a few swipes. Rinse and repeat as needed, however keep in mind that if the Eliminator is using the 3 blasts attack, it will track you down as you try to get behind it! It is somewhat slow to unleash a first volley, so it's also safe to use the [[HP Cheat]] to reduce all HPs to 1 before fighting it, then get behind it and attack as soon as it appears.
Equipping Oathkeeper or Ultima Weapon is recommended, since the LV1 Clock ability on both is Undo, which protects Sora from all status effects. Ideally, one would walk up close so that the Eliminator would use its lunge attack, but quickly roll out of the way to get in a few swipes. Repeat as needed, however keep in mind that if the Eliminator is using the three blasts attack, it will track Sora down as he tries to get behind it. It is somewhat slow to unleash a first volley, so it's also safe to use the [[HP Cheat]] to reduce all HP to 1 before fighting it, then get behind it and attack as soon as it appears.


A safe and effective (though time-consuming) strategy is to equip the Armor Bangle and Energy Earring for their Round Block and Block Charger abilities. Simply block every attack the Eliminator uses until the Energy Earring maxes out the [[Clock Gauge]]. Then, use either the D-Thundara or D-Thundaga Finish Commands to safely deal heavy amounts of damage. Repeat if necessary. Alternatively, block all of its attacks until it charges, then get behind it and use [[Judgment Triad]], which is especially effective against single targets.
A safe and effective (though time-consuming) strategy is to equip the Armor Bangle and Energy Earring for their Round Block and Block Charger abilities. Simply block every attack the Eliminator uses until the Energy Earring maxes out the [[Clock Gauge]]. Then, use either the D-Thundara or D-Thundaga Finish Commands to safely deal heavy amounts of damage. Repeat if necessary. Alternatively, block all of its attacks until it charges, then get behind it and use [[Judgment Triad]], which is especially effective against single targets.


Defeating the Eliminator will result in obtaining the Elmimnator's End trophy, and a Trophy Chip.
Using the HP Cheat, as mentioned earlier, can be used to easily defeat the Eliminator. If trying to get behind it is too hard or too risky, equip [[Hi-Ether]]s and make sure [[Mega Flare]] is the MAX Overclock attack. Go into a room where an Eliminator is not present, but is in another room. Use two Hi- Ethers to get MAX Overclock, then head to the room. It will appear far away from you at first, but when it teleports right next to Data-Sora, immediately unleash Mega Flare. It's a much safer way to deal with it, and is especially useful when trying to defeat multiples of them on a floor.
 
Note that the Eliminator scales its level to match Data-Sora's current level. While this normally means that it will remain a challenge to defeat as Data-Sora's level grows, this can be turned against the Eliminator to make it weaker: simply replace Level Up chips with stat-boosting chips to compensate for the levels' stats. The Eliminator will be forced to scale to the lower level, while Data-Sora can maintain higher stats.
 
The maximum amount that they will appear on a floor is equal to how many rooms are on that floor. For example, if there are 5 rooms on that floor, then up to 5 can appear, but after all rooms have been cleared of bugs. This can be very helpful when going for the chips it drops on all 4 difficulties, granting more defeats in the Enemy Profile of [[Jiminy's Journal]], and more chances for chips.
 
Defeating the Eliminator for the first time will result in obtaining the Eliminator's End trophy and a Trophy Chip to go with it as well.


==Related trophies==
==Related trophies==
===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
{{User:Maggosh/Trophy|img=[[File:Eliminator's End Trophy KHREC.png]]|title=Eliminator's End|desc=Defeat an Eliminator in a system sector.}}
{{Trophy|img=[[File:Eliminator's End Trophy KHREC.png]]|title=Eliminator's End|desc=Defeat an Eliminator in a system sector.}}
 
{{-}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}

Latest revision as of 02:16, 10 December 2023

Oh no! The water! I'm in big trouble if I don't fetch it!
Fantasia Mickey B 6★ KHUX.png
This article requires cleanup or improvement.

Please help out by editing this page. Please see the Manual of Style and editing help before getting started.

Issues: Improve Strategy section

Eliminator

Eliminator KHREC.png

The Eliminator (エリミネーター, Eriminētā?) Heartless from the Limited Heartless Subdue Event.

Japanese エリミネーター
Rōmaji Eriminētā

Type Emblem Heartless
Games Kingdom Hearts Re:coded
Kingdom Hearts χ
Kingdom Hearts Union χ
Kingdom Hearts Dark Road
Variations
Defender
Armed Warrior
Pleasure Dog
Upright Defender
Reversed Defender
Eliminator

Kingdom Hearts Re:coded
The kind of Heartless nightmares are made of. In addition to having high Strength, it can use its shield to repel attacks, and it will teleport after you if you try to create some distance. Attempt this fight knowing that it may be your last.
Kingdom Hearts Union χ
The number above this brute gets smaller with every Medal you use. Once it reaches 0, there's a slim chance it'll unleash a devastating attack.

Data-Sora's Level HP EXP Strength Defense
Level 1 180 160 30 36
Level 2 186 180 31 37
Level 3 195 200 32 38
Level 4 201 220 33 40
Level 5 207 240 34 41
Level 6 213 260 35 42
Level 7 222 280 37 44
Level 8 228 300 38 46
Level 9 234 320 39 47
Level 10 243 340 40 48
Level 11 249 380 41 49
Level 12 255 420 42 50
Level 13 264 460 44 53
Level 14 270 500 45 54
Level 15 276 540 46 55
Level 16 285 580 47 56
Level 17 291 620 48 58
Level 18 297 660 49 59
Level 19 306 720 51 61
Level 20 312 780 52 62
Level 21 321 840 53 64
Level 22 327 900 54 65
Level 23 336 960 56 67
Level 24 342 1020 57 68
Level 25 351 1100 58 70
Fire Blizzard Thunder Aero
x0.50 x0.50 x0.50 x0.50
Ignite Freeze Jolt Air-Toss
X X X X
Slow Stop Confuse Stun Magnet
X X X X X
Rewards
HP Ball x0-5
Beginner Mode Fire chip (0.10%)
Standard Mode Blizzard chip (0.10%)
Proud Mode Thunder chip (0.20%)
Critical Mode Aero chip (0.30%)
Worlds
System Sectors
Data-Sora's Level HP EXP Strength Defense
Level 26 357 1180 59 71
Level 27 366 1260 61 73
Level 28 372 1340 62 74
Level 29 381 1440 63 76
Level 30 387 1540 64 77
Level 31 396 1640 66 79
Level 32 405 1760 67 80
Level 33 411 1880 68 82
Level 34 420 2000 70 84
Level 35 429 2140 71 85
Level 36 435 2280 72 86
Level 37 444 2440 74 89
Level 38 453 2600 75 90
Level 39 462 2780 77 92
Level 40 471 2960 78 94
Level 41 477 3160 79 95
Level 42 486 3360 81 97
Level 43 495 3580 82 98
Level 44 504 3820 84 101
Level 45 513 4060 85 102
Level 46 522 4320 87 104
Level 47 531 4600 88 106
Level 48 540 4900 90 108
Level 49 552 5220 92 110
Level 50 561 5560 93 112
Fire Blizzard Thunder Aero
x0.50 x0.50 x0.50 x0.50
Ignite Freeze Jolt Air-Toss
X X X X
Slow Stop Confuse Stun Magnet
X X X X X
Rewards
HP Ball x0-5
Beginner Mode Fire chip (0.10%)
Standard Mode Blizzard chip (0.10%)
Proud Mode Thunder chip (0.20%)
Critical Mode Aero chip (0.30%)
Worlds
System Sectors
Data-Sora's Level HP EXP Strength Defense
Level 51 570 5920 95 114
Level 52 579 6300 96 115
Level 53 588 6700 98 118
Level 54 600 7120 100 120
Level 55 609 7580 101 121
Level 56 621 8060 103 124
Level 57 630 8580 105 126
Level 58 639 9180 106 127
Level 59 651 9700 108 130
Level 60 660 10320 110 132
Level 61 672 10980 112 134
Level 62 684 11680 114 137
Level 63 693 12420 115 138
Level 64 705 13200 117 140
Level 65 717 14040 119 143
Level 66 729 14920 121 145
Level 67 741 15860 123 148
Level 68 753 16860 125 150
Level 69 765 17920 127 152
Level 70 777 19040 129 155
Level 71 789 20240 131 157
Level 72 801 21520 133 160
Level 73 813 22880 135 162
Level 74 825 24320 137 164
Level 75 837 25840 139 167
Fire Blizzard Thunder Aero
x0.50 x0.50 x0.50 x0.50
Ignite Freeze Jolt Air-Toss
X X X X
Slow Stop Confuse Stun Magnet
X X X X X
Rewards
HP Ball x0-5
Beginner Mode Fire chip (0.10%)
Standard Mode Blizzard chip (0.10%)
Proud Mode Thunder chip (0.20%)
Critical Mode Aero chip (0.30%)
Worlds
System Sectors
Data-Sora's Level HP EXP Strength Defense
Level 76 852 27460 142 170
Level 77 864 29180 144 173
Level 78 876 31020 146 175
Level 79 891 32960 148 178
Level 80 906 35020 151 181
Level 81 918 37220 153 184
Level 82 933 39560 155 186
Level 83 948 42040 158 190
Level 84 960 44680 160 192
Level 85 975 47480 162 194
Level 86 990 50460 165 198
Level 87 1005 53620 167 200
Level 88 1020 56980 170 204
Level 89 1035 60560 172 206
Level 90 1050 64360 175 210
Level 91 1065 68400 177 212
Level 92 1083 72680 180 216
Level 93 1098 77240 183 220
Level 94 1113 82080 185 222
Level 95 1131 87220 188 226
Level 96 1146 92680 191 229
Level 97 1164 98480 194 233
Level 98 1182 104640 197 236
Level 99 1200 111180 200 240
Fire Blizzard Thunder Aero
x0.50 x0.50 x0.50 x0.50
Ignite Freeze Jolt Air-Toss
X X X X
Slow Stop Confuse Stun Magnet
X X X X X
Rewards
HP Ball x0-5
Beginner Mode Fire chip (0.10%)
Standard Mode Blizzard chip (0.10%)
Proud Mode Thunder chip (0.20%)
Critical Mode Aero chip (0.30%)
Worlds
System Sectors
World Rank LV BP
Scala ad Caelum Fill Out Your Album 45 630
Physical Magic
Normal Weak
Non-element Fire Water
Resist Normal Normal
Lightning Wind Light Darkness
Weak Resist Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Physical + STR Down
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 Defense +1
Defeat 100 Defense +1
Defeat 1000 Strength +1
Event LV BP
Use Quest keys to collect Mythril Shard! 45 630
World Battle: Agrabah
Fest
45 630
Physical Magic
Normal Weak
Non-element Fire Water
Resist Normal Normal
Lightning Wind Light Darkness
Weak Resist Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Physical + STR Down
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 Defense +1
Defeat 100 Defense +1
Defeat 1000 Strength +1
Floor Time Period LV BP
51-69 3, 5 45 630
91-94 2, 4 45 630
1: 01/25/21 – 02/07/21  2: 02/15/21 – 02/28/21
3: 03/08/21 – 03/21/21  4: 03/28/21 – 04/11/21
5: 04/19/21 – 04/25/21
Physical Magic
Normal Weak
Non-element Fire Water
Resist Normal Normal
Lightning Wind Light Darkness
Weak Resist Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Physical + STR Down
Stats
Bonus
Passive Effects
Defeat 1 HP +1
Defeat 10 Defense +1
Defeat 100 Defense +1
Defeat 1000 Strength +1

The Eliminator is an Emblem Heartless that was introduced in Kingdom Hearts Re:coded.

Design[edit]

The Eliminator resembles a knight clad in purple and red armor with white trim and yellow buttons; it also has the tell-tale Heartless zig-zag jawline, with a purple head and a silver jaw. The arms and torso are also proportioned much larger than the head and legs, the arm not holding the Eliminator's main weapon actually rests ape-like on the ground.

In battle, the massive and fearsome shield is the most upfront and visible portion of the Eliminator. The barrier portion of the shield is a simple red and purple-red pattern with white trim, but far more prominent is the very large and very dangerous red-black dog head, complete with sharp fangs and spiked collar. The dog also has three glowing eyes arranged in a triangle formation, two yellow eyes on the bottom and one red eye on the top.

The Eliminator is a palette swap of the Defender.

Strategy[edit]

An Eliminator, like Gold Tricholomas, will appear randomly when Sora enters a new System Sector while a terminal is opened. It will shoot three orbs of energy that when hit, will inflict a random status effect and effectively decrease Sora's HP, but if he is close enough, it will hit him with its shield. While both attacks can be blocked, they deal a great amount of damage. It also teleports when it is far from Sora, encountering one may cause death and loss of a large amount of SP to Sora if he isn't well-equipped. It is also immune to all status effects and it will guard against frontal attacks.

To avoid fighting it, run to a door that leads to a terminal. By doing this, the Eliminator will not follow Sora to the other room, but it may cause another to spawn in the other room. The maximum amount that they will appear on a floor is equal to how many rooms are on that floor.

Equipping Oathkeeper or Ultima Weapon is recommended, since the LV1 Clock ability on both is Undo, which protects Sora from all status effects. Ideally, one would walk up close so that the Eliminator would use its lunge attack, but quickly roll out of the way to get in a few swipes. Repeat as needed, however keep in mind that if the Eliminator is using the three blasts attack, it will track Sora down as he tries to get behind it. It is somewhat slow to unleash a first volley, so it's also safe to use the HP Cheat to reduce all HP to 1 before fighting it, then get behind it and attack as soon as it appears.

A safe and effective (though time-consuming) strategy is to equip the Armor Bangle and Energy Earring for their Round Block and Block Charger abilities. Simply block every attack the Eliminator uses until the Energy Earring maxes out the Clock Gauge. Then, use either the D-Thundara or D-Thundaga Finish Commands to safely deal heavy amounts of damage. Repeat if necessary. Alternatively, block all of its attacks until it charges, then get behind it and use Judgment Triad, which is especially effective against single targets.

Using the HP Cheat, as mentioned earlier, can be used to easily defeat the Eliminator. If trying to get behind it is too hard or too risky, equip Hi-Ethers and make sure Mega Flare is the MAX Overclock attack. Go into a room where an Eliminator is not present, but is in another room. Use two Hi- Ethers to get MAX Overclock, then head to the room. It will appear far away from you at first, but when it teleports right next to Data-Sora, immediately unleash Mega Flare. It's a much safer way to deal with it, and is especially useful when trying to defeat multiples of them on a floor.

Note that the Eliminator scales its level to match Data-Sora's current level. While this normally means that it will remain a challenge to defeat as Data-Sora's level grows, this can be turned against the Eliminator to make it weaker: simply replace Level Up chips with stat-boosting chips to compensate for the levels' stats. The Eliminator will be forced to scale to the lower level, while Data-Sora can maintain higher stats.

The maximum amount that they will appear on a floor is equal to how many rooms are on that floor. For example, if there are 5 rooms on that floor, then up to 5 can appear, but after all rooms have been cleared of bugs. This can be very helpful when going for the chips it drops on all 4 difficulties, granting more defeats in the Enemy Profile of Jiminy's Journal, and more chances for chips.

Defeating the Eliminator for the first time will result in obtaining the Eliminator's End trophy and a Trophy Chip to go with it as well.

Related trophies[edit]

Kingdom Hearts Re:coded[edit]

Eliminator's End Trophy KHREC.png Eliminator's End
Defeat an Eliminator in a system sector.