Tornado Step: Difference between revisions
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{{game|COM|REC|KH2|FM2}} | {{game|COM|REC|KH2|FM2|KHX|UCX|DR}} | ||
{{ | {{suite}} | ||
{{Character | |||
|name=Tornado Step | |name=Tornado Step | ||
|katakana=トルネードステップ | |katakana=トルネードステップ | ||
Line 6: | Line 7: | ||
|fr=Rotor Mou | |fr=Rotor Mou | ||
|de=Tornado-Tänzer | |de=Tornado-Tänzer | ||
|image=[[ | |image=[[File:Tornado Step KHII.png|220px]] | ||
|FMimage=[[File: | |FMimage=[[File:Tornado Step KHIIFM.png|260px]] | ||
|game1=Kingdom Hearts | |tab2=KHCOM | ||
|image2=[[File:Tornado Step KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']] | |||
|tab3=KHX | |||
|image3=[[File:Tornado Step KHX.png|220px]] | |||
|game1=Kingdom Hearts Chain of Memories | |||
|game2=Kingdom Hearts II | |game2=Kingdom Hearts II | ||
|game3=Kingdom Hearts χ | |||
|game4=Kingdom Hearts Dark Road | |||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
|journalSS=A Heartless that flies about using its arms like propeller blades.<br><br>Whether moving or attacking, it's always spin, spin, | |s1=Terrible Tomte | ||
|s2=Eggster Bunny | |||
|s3=Warlock Step | |||
|s4=Upright Warlock | |||
|s5=Reversed Warlock | |||
|journalSS=A Heartless that flies about using its arms like propeller blades.<br><br>Whether moving or attacking, it's always spin, spin, spinning—but never seems to get dizzy. | |||
|journalKH2=It attacks as it moves, so once it starts spinning, stop its movements with reaction commands.<br><br>Use Tornado Ride and grab the enemy for a free ride while attacking surrounding enemies. | |journalKH2=It attacks as it moves, so once it starts spinning, stop its movements with reaction commands.<br><br>Use Tornado Ride and grab the enemy for a free ride while attacking surrounding enemies. | ||
|COMHP2= | |journalUX=This Heartless boasts a tough offensive and healing powers. Use a special attack to defeat it quickly! | ||
|COM1=r | |||
|COMHP1=70 | |||
|COMAP1=3 | |||
|COMEXP1=7 | |||
|COMHP2=76 | |||
|COMAP2=4 | |COMAP2=4 | ||
|COMEXP2=20 | |COMEXP2=20 | ||
|COMHP3= | |COMHP3=83 | ||
|COMAP3=5 | |COMAP3=5 | ||
|COMEXP3=32 | |COMEXP3=32 | ||
|COMHP4= | |COMHP4=90 | ||
|COMAP4= | |COMAP4=6 | ||
|COMEXP4= | |COMEXP4=41 | ||
|COMHP5= | |COMHP5=97 | ||
|COMAP5= | |COMAP5=7 | ||
|COMEXP5= | |COMEXP5=50 | ||
|COMHP6= | |COM6=s | ||
|COMAP6= | |COMHP6=104 | ||
|COMEXP6= | |COMAP6=8 | ||
|COMHP7= | |COMEXP6=66 | ||
|COM7=s | |||
|COMHP7=111 | |||
|COMAP7=10 | |COMAP7=10 | ||
|COMEXP7=80 | |COMEXP7=80 | ||
|COMHP8= | |COM8=s | ||
|COMHP8=117 | |||
|COMAP8=11 | |COMAP8=11 | ||
|COMEXP8= | |COMEXP8=91 | ||
|COMHP9= | |COM9=s | ||
|COMAP9= | |COMHP9=124 | ||
|COMEXP9= | |COMAP9=12 | ||
|COMHP10= | |COMEXP9=100 | ||
|COMAP10= | |COMHP10=131 | ||
|COMEXP10= | |COMAP10=13 | ||
|COMHP12= | |COMEXP10=100 | ||
|COMAP12=13 | |COM12=s | ||
| | |COMHP12=223 | ||
|COMAP12=12 | |||
|COMEXP12=219 | |||
|ReCOM1=r | |||
|ReCOMHP1=60 | |||
|ReCOMAP1=4 | |||
|ReCOMEXP1=7 | |||
|ReCOMHP2=66 | |||
|ReCOMAP2=5 | |||
|ReCOMEXP2=20 | |||
|ReCOMHP3=73 | |||
|ReCOMAP3=6 | |||
|ReCOMEXP3=32 | |||
|ReCOMHP4=80 | |||
|ReCOMAP4=7 | |||
|ReCOMEXP4=41 | |||
|ReCOMHP5=87 | |||
|ReCOMAP5=8 | |||
|ReCOMEXP5=50 | |||
|ReCOM6=s | |||
|ReCOMHP6=94 | |||
|ReCOMAP6=9 | |||
|ReCOMEXP6=66 | |||
|ReCOM7=s | |||
|ReCOMHP7=101 | |||
|ReCOMAP7=11 | |||
|ReCOMEXP7=80 | |||
|ReCOM8=s | |||
|ReCOMHP8=107 | |||
|ReCOMAP8=12 | |||
|ReCOMEXP8=91 | |||
|ReCOM9=s | |||
|ReCOMHP9=114 | |||
|ReCOMAP9=13 | |||
|ReCOMEXP9=100 | |||
|ReCOMHP10=121 | |||
|ReCOMAP10=14 | |||
|ReCOMEXP10=100 | |||
|ReCOM12=s | |||
|ReCOMHP12=213 | |||
|ReCOMAP12=15 | |||
|ReCOMEXP12=219 | |||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=x1.0 | |COMfire=x1.0 | ||
|COMbliz=x1.0 | |COMbliz=x1.0 | ||
|COMthun=x1.0 | |COMthun=x1.0 | ||
| | |COMneut=x1.0 | ||
|COMgrav=◯ | |||
|COMstun=◯ | |||
|COMstop=◯ | |||
|COMwarp=◯ | |||
|COMbind=◯ | |||
|COMconf=◯ | |||
|COMterr=◯ | |||
|ReCOMmagn=◯ | |||
|ReCOMfree=◯ | |||
|ability=Reload Haste | |ability=Reload Haste | ||
|desc=Subtract 2 from the reload counter. | |desc=Subtract 2 from the reload counter. | ||
|duration=1 reload | |duration=1 reload | ||
|CP=25 | |CP=25 | ||
|COMMP=10 | |||
|ReCOMMP=20 | |||
|COMrate=4% | |||
|duel=3 | |||
|time=4 | |||
|COMworld=Monstro, Hollow Bastion, Destiny Islands | |COMworld=Monstro, Hollow Bastion, Destiny Islands | ||
|KH2HP=1 | |||
|KH2EXP=1 | |||
|KH2loc1=Port Royal | |KH2loc1=Port Royal | ||
| | |KH2enc1=Episode 1 | ||
| | |KH2LV1=20 | ||
|KH2loc2=Olympus Coliseum | |KH2loc2=Olympus Coliseum | ||
| | |KH2enc2=Episode 2 | ||
| | |KH2LV2=39 | ||
| | |KH2phys=×1.0 | ||
|KH2fire=×1.0 | |||
|KH2bliz=×1.0 | |||
|KH2thun=×1.0 | |||
|KH2fire= | |KH2dark=×1.0 | ||
|KH2bliz= | |KH2neut=×1.0 | ||
|KH2thun= | |KH2reward=HP prize (1) ×2, Munny (5) ×2<br>Blazing Stone (8%), Bright Stone (4%) | ||
|KH2dark= | |||
| | |||
|KH2reward=(1) | |||
|KH2world=Port Royal, Olympus Coliseum | |KH2world=Port Royal, Olympus Coliseum | ||
|CKH2HP=1 | |||
|CKH2LV1=28 | |||
|CFM2LV1=30 | |||
|KH2cup1=Cerberus Cup | |KH2cup1=Cerberus Cup | ||
|KH2match11=3 | |KH2match11=3 | ||
|KH2num11=3 | |KH2num11=3 | ||
| | |CKH2LV2=70 | ||
|KH2cup2=Cerberus Paradox Cup | |KH2cup2=Cerberus Paradox Cup | ||
|KH2match21=3 | |KH2match21=3 | ||
|KH2num21=3 | |KH2num21=3 | ||
| | |CKH2LV3=99 | ||
| | |CFM2LV3=99FM | ||
|KH2cup3=Hades Paradox Cup | |KH2cup3=Hades Paradox Cup | ||
|KH2match31=14 | |KH2match31=14 | ||
|KH2num31=2 | |KH2num31=2 | ||
| | |CFM2tab=* | ||
| | |DRep1=Episode 3 | ||
| | |DRslv1=41|DRsbp1=336 | ||
| | |DRw1=Wonderland | ||
| | |DRwrank1=★★★★|DRwlv1=41|DRwbp1=336 | ||
|DRe1=Craft Earrings III|DRe1r=3 | |||
|DRelv1=5|DRebp1=6 | |||
|DRelv2=20|DRebp2=102 | |||
|DRelv3=35|DRebp3=200 | |||
|DRt1=51-69 | |||
|DRtper1=1, 3, 5 | |||
|DRtlv1=45|DRtbp1=420 | |||
|DRwind=Resist | |||
|DRphys=Weak | |||
|DRlightning=Weak | |||
|DRattack=Physical | |||
|DRpass1=HP +1 | |||
|DRpass2=HP +1 | |||
|DRpass3=Defense +1 | |||
|DRpass4=Strength +1 | |||
}} | }} | ||
The '''Tornado Step''' is an [[Emblem Heartless]] introduced in ''[[Kingdom Hearts Chain of Memories]]''. It is one of only three Heartless to debut in ''Kingdom Hearts Chain of Memories'', along with the [[Creeper Plant]] and [[Crescendo]]. | |||
The | |||
==Design== | ==Design== | ||
The Tornado Step has a very small navy-blue body, emblazoned with the Heartless emblem. Two short legs can be seen at the bottom of the body, and a short, thin neck extends from the top to its round head, harboring two glowing, yellow eyes and a jagged maw. The Heartless wears a tall, conical, blue hat, with a bent tip and two yellow, spiral-like designs on the front. It is unclear whether the Heartless has arms extending from where its ears would be, or if the long, light aqua-colored extremities are actually part of the Heartless's hat. Black hands and yellow bangles can be seen at the end of the "arms". | |||
In ''Kingdom Hearts II Final Mix'', the Tornado Step experiences a very dramatic color change; its body and head now have a reddish tint, its hat is a light-orange, the spiral-like designs are now dark-orange, its "arms" are a light-yellow color, its hands are a reddish color and the bangles it wears are green. | |||
A {{w|tornado}} is a violent, rotating column of air. This highlights the Tornado Step's spinning movements and its wind-based attacks. | |||
==Strategy== | |||
===''Kingdom Hearts Chain of Memories''=== | |||
;Deck | |||
{{CoMDeck | |||
|card1=Tornado Step | |||
|v12=O | |||
|v14=O | |||
|v16=O | |||
|enemy=* | |||
}} | |||
;Attacks | |||
{{Atk-o|com}} | |||
{{Atk|{{nihongo|'''Propeller Charge'''|プロペラチャージ|<br>Puropera Chāji}}{{KHCoM}}|Physical|—|x1.5|{{sleight|Tornado Step|com=*}}|Steps forward as if gliding, and sweeps the opponent off their feet with both hands.}} | |||
{{Atk|{{nihongo|'''Jump Strike'''|ジャンプたたき|<br>Janpu Tataki}}|Physical|—|x1.0{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Tornado Step|com=*}}{{sleight|Tornado Step}}|Jumps slightly, somersaults forward, and swings both hands down. The attack hits quickly.}} | |||
{{Atk|{{nihongo|'''Aerial Jump Slap'''|空中ジャンプビンタ|<br>Kuchū Janpu Binta}}{{ReCoM}}|Physical|—|x1.5|{{sleight|Tornado Step}}|—}} | |||
{{Atk-c|com}} | |||
== | ===''Kingdom Hearts II''=== | ||
The Tornado Step is often encountered alongside Crescendo Heartless, providing them with a source of healing. During the '''Tornado Ride''' [[Reaction Command]], [[Sora]] latches onto the Tornado Step as it spins with [[Keyblade]] extended, allowing him to control it and attack enemies before launching the Heartless away. Approaching an upward incline forces the Reaction Command to abort. | |||
The Tornado Step often counters with its '''Propeller Charge''' attack when damaged. As a result, it can be easily dealt with by baiting out this attack and then utilizing its Reaction Command to make quick work of it. | |||
{{Atk-o|KH2}} | |||
{{Atk|col=3|{{nihongo|'''Jump Strike'''|ジャンプたたき|<br>Janpu Tataki}}|Physical|x1.0|O|Strikes with both arms while spinning vertically.}} | |||
{{Atk|col=3|{{nihongo|'''Jump Slap'''|ジャンプビンタ|<br>Janpu Binta}}|Physical|x1.0|O|Strikes with both arms while spinning sideways.}} | |||
{{Atk|col=3|{{nihongo|'''Propeller Charge'''|プロペラチャージ|<br>Puropera Chāji}}|Physical|x1.5|O|Extends both arms and runs around while spinning at high speed.}} | |||
{{Atk-c}} | |||
{{rc|o}} | |||
{{rc|{{nihongo|'''Tornado Ride'''|トルネドライド|<br>Torunedo Raido}}|Physical|x1.0<br>Final hit: x3.0|Can be used when a Tornado Step uses Propeller Charge.<br>Catch the Tornado Step and use it to attack surrounding enemies, then throw it away. You can use {{button|lana}} during execution to move in any direction.}} | |||
{{rc|c}} | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |
Latest revision as of 18:21, 25 June 2024
Tornado Step | |||
---|---|---|---|
Japanese | トルネードステップ | ||
Rōmaji | Torunēdo Suteppu
| ||
Type | Emblem Heartless | ||
Games | Kingdom Hearts Chain of Memories Kingdom Hearts II Kingdom Hearts χ Kingdom Hearts Dark Road | ||
|
Tornado Step
|
---|
Kingdom Hearts Chain of Memories |
A Heartless that flies about using its arms like propeller blades. Whether moving or attacking, it's always spin, spin, spinning—but never seems to get dizzy. |
Kingdom Hearts II |
It attacks as it moves, so once it starts spinning, stop its movements with reaction commands. Use Tornado Ride and grab the enemy for a free ride while attacking surrounding enemies. |
Kingdom Hearts Union χ |
This Heartless boasts a tough offensive and healing powers. Use a special attack to defeat it quickly! |
Floor | HP | AP | EXP | ||||
---|---|---|---|---|---|---|---|
Sora | Riku
| ||||||
1F | B12F | 70 | 3 | 7 | |||
2F | B11F | 76 | 4 | 20 | |||
3F | B10F | 83 | 5 | 32 | |||
4F | B9F | 90 | 6 | 41 | |||
5F | B8F | 97 | 7 | 50 | |||
6F | B7F | 104 | 8 | 66 | |||
7F | B6F | 111 | 10 | 80 | |||
8F | B5F | 117 | 11 | 91 | |||
9F | B4F | 124 | 12 | 100 | |||
10F | B3F | 131 | 13 | 100 | |||
12F | B1F | 223 | 12 | 219 | |||
Physical | Fire | Ice | Lightning | Neutral | |||
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |||
Stun | Percentage | Stop | |||||
◯ | ◯ | ◯ | |||||
Warp | Bind | Confuse | Terror | ||||
◯ | ◯ | ◯ | ◯ | ||||
World(s) | |||||||
Monstro, Hollow Bastion, Destiny Islands | |||||||
Enemy Card | |||||||
Ability | Duration | Cost | |||||
Reload Haste | 1 reload | 25 CP | |||||
Description | |||||||
Subtract 2 from the reload counter. | |||||||
Drop Rate | Sell | ||||||
Regular | Map Card Boost | ||||||
4% | 10% | 10 Moogle Points | |||||
Floor | HP | AP | EXP | ||||||
---|---|---|---|---|---|---|---|---|---|
Sora | Riku | Regular | Beginner
| ||||||
1F | B12F | 60 | 45 | 4 | 7 | ||||
2F | B11F | 66 | 50 | 5 | 20 | ||||
3F | B10F | 73 | 55 | 6 | 32 | ||||
4F | B9F | 80 | 60 | 7 | 41 | ||||
5F | B8F | 87 | 65 | 8 | 50 | ||||
6F | B7F | 94 | 71 | 9 | 66 | ||||
7F | B6F | 101 | 76 | 11 | 80 | ||||
8F | B5F | 107 | 80 | 12 | 91 | ||||
9F | B4F | 114 | 86 | 13 | 100 | ||||
10F | B3F | 121 | 91 | 14 | 100 | ||||
12F | B1F | 213 | 160 | 15 | 219 | ||||
Physical | Fire | Ice | Lightning | Neutral | |||||
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |||||
Stun | Percentage | Stop | Warp | ||||||
◯ | ◯ | ◯ | ◯ | ||||||
Bind | Confuse | Terror | Magnet | Freeze | |||||
◯ | ◯ | ◯ | ◯ | ◯ | |||||
Duel Stats | No. of Cards | Time | |||||||
3 cards | 4 s | ||||||||
World(s) | |||||||||
Monstro, Hollow Bastion, Destiny Islands | |||||||||
Enemy Card | |||||||||
Ability | Duration | Cost | |||||||
Reload Haste | 1 reload | 25 CP | |||||||
Description | |||||||||
Subtract 2 from the reload counter. | |||||||||
Drop Rate | Sell | ||||||||
Regular | Map Card Boost | ||||||||
4% | 10% | 20 Moogle Points | |||||||
Location | HP | Strength | Defense | EXP | ||
Port Royal Episode 1 |
51 | 21 | 11 | 50 | ||
Olympus Coliseum Episode 2 |
82 | 37 | 21 | 220 | ||
Physical | Fire | Blizzard | ||||
×1.0 | ×1.0 | ×1.0 | ||||
Thunder | Dark | Neutral | ||||
×1.0 | ×1.0 | ×1.0
| ||||
Rewards | ||||||
HP prize (1) ×2, Munny (5) ×2 Blazing Stone (8%), Bright Stone (4%) | ||||||
World(s) | ||||||
Port Royal, Olympus Coliseum |
Cup | HP | Strength | Defense | ||
Cerberus Cup |
• Match 3: 3 Tornado Step | ||||
64 | 27 | 15 | |||
Cerberus Paradox Cup |
• Match 3: 3 Tornado Step | ||||
133 | 62 | 36 | |||
Hades Paradox Cup |
• Match 14: 2 Tornado Step | ||||
181 | 87 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×1.0 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
Cup | HP | Strength | Defense | ||
Cerberus Cup |
• Match 3: 3 Tornado Step | ||||
67 | 29 | 16 | |||
Cerberus Paradox Cup |
• Match 3: 3 Tornado Step | ||||
133 | 62 | 36 | |||
Hades Paradox Cup |
• Match 14: 2 Tornado Step | ||||
181 | 86 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×1.0 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
Episode | LV | BP | |||
Episode 3 | 41 | 336 | |||
Physical | Magic | ||||
Weak | Normal | ||||
Non-element | Fire | Water | |||
Normal | Normal | Normal | |||
Lightning | Wind | Light | Darkness | ||
Weak | Resist | Normal | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Normal | Normal | Normal | Normal | ||
Attack | Physical | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | HP +1 | ||||
Defeat 100 | Defense +1 | ||||
Defeat 1000 | Strength +1 |
World | Rank | LV | BP | |||
Wonderland | ★★★★ | 41 | 336 | |||
Physical | Magic | |||||
Weak | Normal | |||||
Non-element | Fire | Water | ||||
Normal | Normal | Normal | ||||
Lightning | Wind | Light | Darkness | |||
Weak | Resist | Normal | Normal | |||
Poison | Sleep | Paralysis | Blind | |||
Normal | Normal | Normal | Normal | |||
Attack | Physical | |||||
Stats | — | |||||
Bonus | — | |||||
Passive Effects | ||||||
Defeat 1 | HP +1 | |||||
Defeat 10 | HP +1 | |||||
Defeat 100 | Defense +1 | |||||
Defeat 1000 | Strength +1 |
Event | LV | BP | |||
Craft Earrings III | 5 | 6 | |||
20 | 102 | ||||
35 | 200 | ||||
Physical | Magic | ||||
Weak | Normal | ||||
Non-element | Fire | Water | |||
Normal | Normal | Normal | |||
Lightning | Wind | Light | Darkness | ||
Weak | Resist | Normal | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Normal | Normal | Normal | Normal | ||
Attack | Physical | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | HP +1 | ||||
Defeat 100 | Defense +1 | ||||
Defeat 1000 | Strength +1 |
Floor | Time Period | LV | BP | ||
51-69 | 1, 3, 5 | 45 | 420 | ||
1: 01/25/21 – 02/07/21 2: 02/15/21 – 02/28/21 3: 03/08/21 – 03/21/21 4: 03/28/21 – 04/11/21 5: 04/19/21 – 04/25/21 | |||||
Physical | Magic | ||||
Weak | Normal | ||||
Non-element | Fire | Water | |||
Normal | Normal | Normal | |||
Lightning | Wind | Light | Darkness | ||
Weak | Resist | Normal | Normal | ||
Poison | Sleep | Paralysis | Blind | ||
Normal | Normal | Normal | Normal | ||
Attack | Physical | ||||
Stats | — | ||||
Bonus | — | ||||
Passive Effects | |||||
Defeat 1 | HP +1 | ||||
Defeat 10 | HP +1 | ||||
Defeat 100 | Defense +1 | ||||
Defeat 1000 | Strength +1 |
The Tornado Step is an Emblem Heartless introduced in Kingdom Hearts Chain of Memories. It is one of only three Heartless to debut in Kingdom Hearts Chain of Memories, along with the Creeper Plant and Crescendo.
Design[edit]
The Tornado Step has a very small navy-blue body, emblazoned with the Heartless emblem. Two short legs can be seen at the bottom of the body, and a short, thin neck extends from the top to its round head, harboring two glowing, yellow eyes and a jagged maw. The Heartless wears a tall, conical, blue hat, with a bent tip and two yellow, spiral-like designs on the front. It is unclear whether the Heartless has arms extending from where its ears would be, or if the long, light aqua-colored extremities are actually part of the Heartless's hat. Black hands and yellow bangles can be seen at the end of the "arms".
In Kingdom Hearts II Final Mix, the Tornado Step experiences a very dramatic color change; its body and head now have a reddish tint, its hat is a light-orange, the spiral-like designs are now dark-orange, its "arms" are a light-yellow color, its hands are a reddish color and the bangles it wears are green.
A tornado is a violent, rotating column of air. This highlights the Tornado Step's spinning movements and its wind-based attacks.
Strategy[edit]
Kingdom Hearts Chain of Memories[edit]
- Deck
Card | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
---|---|---|---|---|---|---|---|---|---|---|---|
Tornado Step | X | X | O | X | O | X | O | X | X | X |
- Attacks
Technique | Element | Status | Power | Cards | |
---|---|---|---|---|---|
Propeller Charge (プロペラチャージ Puropera Chāji )[KH CoM] |
Physical | — | x1.5 | ||
Steps forward as if gliding, and sweeps the opponent off their feet with both hands. | |||||
Jump Strike (ジャンプたたき Janpu Tataki ) |
Physical | — | x1.0[KH CoM] x1.5[KH Re:CoM] |
||
Jumps slightly, somersaults forward, and swings both hands down. The attack hits quickly. | |||||
Aerial Jump Slap (空中ジャンプビンタ Kuchū Janpu Binta )[KH Re:CoM] |
Physical | — | x1.5 | ||
— |
Kingdom Hearts II[edit]
The Tornado Step is often encountered alongside Crescendo Heartless, providing them with a source of healing. During the Tornado Ride Reaction Command, Sora latches onto the Tornado Step as it spins with Keyblade extended, allowing him to control it and attack enemies before launching the Heartless away. Approaching an upward incline forces the Reaction Command to abort.
The Tornado Step often counters with its Propeller Charge attack when damaged. As a result, it can be easily dealt with by baiting out this attack and then utilizing its Reaction Command to make quick work of it.
Technique | Element | Power | Guard? | |||
---|---|---|---|---|---|---|
Jump Strike (ジャンプたたき Janpu Tataki ) |
Physical | x1.0 | O | |||
Strikes with both arms while spinning vertically. | ||||||
Jump Slap (ジャンプビンタ Janpu Binta ) |
Physical | x1.0 | O | |||
Strikes with both arms while spinning sideways. | ||||||
Propeller Charge (プロペラチャージ Puropera Chāji ) |
Physical | x1.5 | O | |||
Extends both arms and runs around while spinning at high speed. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Reaction Commands | |||||||
---|---|---|---|---|---|---|---|
Reaction Command | Element | Power | Description | ||||
Tornado Ride (トルネドライド Torunedo Raido ) |
Physical | x1.0 Final hit: x3.0 |
Can be used when a Tornado Step uses Propeller Charge. Catch the Tornado Step and use it to attack surrounding enemies, then throw it away. You can use during execution to move in any direction. |
- Emblem Heartless
- Original characters
- Kingdom Hearts Chain of Memories characters
- Kingdom Hearts II characters
- Kingdom Hearts χ characters
- Kingdom Hearts Dark Road characters
- Kingdom Hearts Chain of Memories enemies
- Kingdom Hearts II enemies
- Cerberus Cup
- Cerberus Paradox Cup
- Hades Paradox Cup
- Kingdom Hearts Dark Road enemies