Kingdom Hearts 358/2 Days

Aerial Master: Difference between revisions

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{{Character
{{Character
  |name=Aerial Master
  |name=Aerial Master
  |katakana=エアリアルマスタ
  |katakana=エアリアルマスター
  |romaji=Eariaru Masuta
  |romaji=Eariaru Masutā
  |fr=Maître aérien
  |fr=Maître aérien
  |de=Luftmeister
  |de=Luftmeister
Line 17: Line 17:
  |358heart=52
  |358heart=52
  |358munny=33
  |358munny=33
  |358HP=2.80
|358HPs=4
|358HPb=4
  |358HP=3.50
  |358EXP=6.13
  |358EXP=6.13
  |358DEF=1.37
  |358flinch=
|358STUN=O
  |358M1=34
  |358M1=34
  |358LVL1=20
  |358LVL1=20
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  |358M4=90
  |358M4=90
  |358LVL4=30
  |358LVL4=30
|358partdef1=1.37
  |358fire=x1.26
  |358fire=x1.26
  |358bliz=x1.60
  |358bliz=x1.60
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  |358world=Agrabah
  |358world=Agrabah
}}
}}
The '''Aerial Master''' is an Emblem [[Heartless]] that is found in ''[[Kingdom Hearts 358/2 Days]]''.
The '''Aerial Master''' is an [[Emblem Heartless]] that is found in ''[[Kingdom Hearts 358/2 Days]]''.


==Design==
==Design==
Line 51: Line 53:
==Strategy==
==Strategy==
The Aerial Master is a powerful, [[Aero]]-immune Emblem Heartless which only appears in [[Agrabah]]. They will fly out of attack range, during which time Roxas should prepare to dodge any attacks these Heartless attempt with either [[Dodge Roll]] or [[Block]]. Only when the Aerial Masters hover low to the ground should Roxas attempt a physical attack or to launch a magic spell. Aerial Masters are skilled combatants, however, possessing the most HP out of any member of their Heartless family. They will rush at Roxas, or surround themselves in a damaging, damage-preventing whirlwind. Aerial Masters lastly can use a devastating, long-range punch attack and can send twin projectiles at Roxas. Thus, it is best to follow a hit-and-run strategy, chaining together Dodge Rolls to avoid the Heartless's stronger attacks and only attempting attacks when the Aerial Master floats just above the ground in a non-offensive manner.
The Aerial Master is a powerful, [[Aero]]-immune Emblem Heartless which only appears in [[Agrabah]]. They will fly out of attack range, during which time Roxas should prepare to dodge any attacks these Heartless attempt with either [[Dodge Roll]] or [[Block]]. Only when the Aerial Masters hover low to the ground should Roxas attempt a physical attack or to launch a magic spell. Aerial Masters are skilled combatants, however, possessing the most HP out of any member of their Heartless family. They will rush at Roxas, or surround themselves in a damaging, damage-preventing whirlwind. Aerial Masters lastly can use a devastating, long-range punch attack and can send twin projectiles at Roxas. Thus, it is best to follow a hit-and-run strategy, chaining together Dodge Rolls to avoid the Heartless's stronger attacks and only attempting attacks when the Aerial Master floats just above the ground in a non-offensive manner.
 
{{Atk-o|358}}
{{Atk|{{nihongo|'''Hammer Punch'''|ハンマーパンチ|Hanmā Panchi}}
|{{AT|att}} Earth
|Halve HP (20%)
|1.87
|△
|Swings down and hits the target with both hands.
}}
{{Atk|{{nihongo|'''Kick'''|キック|Kikku}}
|{{AT|att}} —
|—
|1.54
|◯
|Kicks at the target.
}}
{{Atk|{{nihongo|'''Kamaitachi'''|かまいたち}}
|{{AT|att}} —
|—
|1.40
|△
|Shoots two consecutive wind projectiles at the target.
}}
{{Atk-c}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}

Latest revision as of 17:45, 24 August 2024

Aerial Master

Aerial Master KHD.png

Japanese エアリアルマスター
Rōmaji Eariaru Masutā

Type Emblem Heartless
Game Kingdom Hearts 358/2 Days
Variations
Air Battler
Artful Flyer
Sky Grappler
Aerial Master

Kingdom Hearts 358/2 Days
These mid-sized flying Heartless put the wind to expert use when attacking.
They move swiftly, so wait for them to swoop low, then strike.
Also note that they are immune to Aero magic.

Mission HP EXP STR/DEF
Story Mode Mission Mode
34 417 1250 9 36
68 522 1565 20 51
82 522 1565 42 51
90 522 1565 77 51
Fire Blizzard Thunder Aero
x1.26 x1.60 x0.51 x-0.10
Ignite Freeze Jolt Air-Toss
x0.80 x0.80 x1.30 x0
Defense Power Adjustment Heart Points
• Full Body: 1.37 52
Flinch?
Rewards

Missions 15-35
Aerial Tech (80%)
Missions 62-72
Range Tech (25%)
Missions 73-93
Diamond (30%)

Story Mode
Munny x33, HP prize (large) x4, HP prize (small) x4
Mission Mode
Munny x17, HP prize (large) x2, HP prize (small) x2
World(s)
Agrabah

The Aerial Master is an Emblem Heartless that is found in Kingdom Hearts 358/2 Days.

Design[edit]

The Aerial Master is a vaguely humanoid Heartless with black skin and two large, black, curled wings. Its head is spherical with a jagged mouth, with glowing, yellow eyes, and it is mostly covered by a purple helmet. This helmet is adorned with two conical, white spikes on either side, two angular, yellow spirals on its front, and a curled, black antenna on its top. Most of its body is also covered by purple armor, with its Heartless emblem emblazoned on its abdomen. The Aerial Master's legs end in small, white spikes and it holds golden "brass knuckles" lined with white spikes in each hand.

The Aerial Master's name refers to its flying and combat prowess.

Strategy[edit]

The Aerial Master is a powerful, Aero-immune Emblem Heartless which only appears in Agrabah. They will fly out of attack range, during which time Roxas should prepare to dodge any attacks these Heartless attempt with either Dodge Roll or Block. Only when the Aerial Masters hover low to the ground should Roxas attempt a physical attack or to launch a magic spell. Aerial Masters are skilled combatants, however, possessing the most HP out of any member of their Heartless family. They will rush at Roxas, or surround themselves in a damaging, damage-preventing whirlwind. Aerial Masters lastly can use a devastating, long-range punch attack and can send twin projectiles at Roxas. Thus, it is best to follow a hit-and-run strategy, chaining together Dodge Rolls to avoid the Heartless's stronger attacks and only attempting attacks when the Aerial Master floats just above the ground in a non-offensive manner.

Technique Element Status Power Block?
Hammer Punch (ハンマーパンチ Hanmā Panchi?) Attack Command Earth Halve HP (20%) 1.87
Swings down and hits the target with both hands.
Kick (キック Kikku?) Attack Command 1.54
Kicks at the target.
Kamaitachi (かまいたち?) Attack Command 1.40
Shoots two consecutive wind projectiles at the target.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.