Kingdom Hearts 358/2 Days

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{{game|358}}
{{Game|358}}
{{expand|create= Everything.}}
{{Suite|Clay Armor}}
<br>
{{Character
The {{nihongo|'''Clay Armor'''|ソイルアーマー|Soiru Āmā|lit. "Soil Armor"}} is a Heartless in ''[[Kingdom Hearts 358/2 Days]]''. It resembles the [[Large Body]] Heartless from ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts: Chain of Memories]]'' and ''[[Kingdom Hearts II]]''. Fought on one of Roxas' mandatory missions to Olympus Coliseum, he encounters this creature after Phil complains of a Heartless issue in the arena, Hercules nowhere to be seen. This ironcially fits into Roxas' plans, the Nobody willing to comply. It is fought any Day between Days 119 and 121.
|name=Clay Armor
|katakana=ソイルアーマー
|romaji=Soiru Āmā
|jpname=Soil Armor
|de=Steinrüstor
|image=[[File:Clay Armor KHD.png]]
|game1=Kingdom Hearts 358/2 Days
|type=Emblem Heartless
|spec=Heartless
|journal358=Armor covers every inch of these large Heartless, allowing them to deflect blows from every direction.<br>Instead, aim for the head and knock them down, rendering them vulnerable to further attack. Use Thunder magic to keep them down longer.
|358heart=43
|358munny=32
|358HPs=2
|358HPb=4
|358HP=19.00
|358EXP=4.85
|358flinch=X
|358M1=39
|358LVL1=15
|358part1=Head
|358partdef1=2.20
|358fire=x1.65
|358bliz=x1.79
|358thun=x0.90
|358aero=x1.99
|358igni=x0
|358free=x0
|358jolt=x0.12
|358toss=x0.12
|358reward3=—<!--Can someone check this-->
|358world=Olympus Coliseum
|358battlename=Tension Rising
|358battlefile=Tension Rising KHD.ogg
}}
The '''Clay Armor''' is an [[Emblem Heartless]] that is found in ''[[Kingdom Hearts 358/2 Days]]''. It is one of the bosses in [[Olympus Coliseum]].


==Journal Entries==
==Story==
===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
''Armor covers every inch of these large Heartless, allowing them to deflect blows from every direction.''<br>
[[Roxas]] is sent to collect hearts at Olympus Coliseum, where [[Phil]] has him enter the arena to take out the Clay Armor. While fighting the Clay Armor, Roxas sees a brief memory of [[Sora]] fighting a horde of [[Soldier]] Heartless at the Coliseum.
''Instead, aim for the head and knock them down, rendering them vulnerable to further attack.  Use Thunder magic to keep them down longer.''


==Strategy==
==Design==
A Clay Armor has a very large, round body that is almost entirely covered in armor. Its head is very small, pitch-black, and has a jagged mouth, glowing yellow eyes, and short, orange horns. It wears gold boots and large, gold and red gauntlets. The armor around its neck is gold, its breastplate is silver and light green, and the armor on its lower body is brown with a black, zig-zagging line around its abdomen. Its Heartless emblem is in the middle of its belly, just below its breastplate.


At the start of the battle, jump to avoid the shockwave that the Heartless boss summons when it leaps into the air. It may also cause a wave of energy to ripple across the field in a straight path, something easily avoidable. In this battle, the player must attack and then move away almost instantly, trying to execute a three-hit combo not recommended. Should you do this, you face a great amount of damage thanks to the Clay Armor's side-to-side slap attack. Should your HP hit the "Alarm Zone," do not hesitate to use Event Horizon. It is recommended that Potions, Ethers, and the Cure and Thunder spells be brought into this battle. Simply attack until the beast falls, and seize the opportunity to deal a slightly greater amount of damage on its only vulnerable point, its head. You can attack the head before it falls by jumping, but most attacks will be deflected. It should also be noted that if one executes Event Horizon after the Clay Armor falls, they must move away as fast as possible so their low HP doesn't hit zero after the Heartless counterattacks when free of its dazed, writhing state.
The Clay Armor's name references the Heartless's ability to use Earth-based attacks. The name also highlights the thick armor plating adorning the Heartless's body.


== Worlds Fought ==
==Strategy==
* Olympus Coliseum
At the start of the battle, jump to avoid the shock wave that the Clay Armor summons when it leaps into the air. It may also cause a wave of energy to ripple across the field in a straight path, this is easily avoidable. Aim for the head of the Clay Armor as its body is invulnerable. Always watch for its movements; when the Clay Armor stops moving, it is about to attack. Should Roxas get hit, he will face a great amount of damage from the Clay Armor's side-to-side slap attack.
==Video==
{|width="50%" border="outset" style="text-align:center; -moz-border-radius:10px"
|width="50%" style="-moz-border-radius:10px"|'''''Clay Armor in Olympus Coliseum'''''
|-
|style="-moz-border-radius:10px"|<youtube width="320" height="240">3UdhDfEQTtE</youtube>
|}
 
==Trivia==
*Interestingly, a graphic appears on the normally black bottom screen during this boss fight. Sora can be seen through static taking down Soldiers as Roxas attacks during the first few seconds of the battle.
 
==See Also==
* [[Large Armor]]


Should Roxas's HP fall into the "Alarm Zone", do not hesitate to use a [[Limit Break]], though back away once the Clay Armor prepares to attack again. It is recommended have Block, Potions, Ethers, Cure, and Thunder panels equipped. Simply attack until Clay Armor falls and seize the opportunity to deal a slightly greater amount of damage on its head, preferably with [[Aero]] magic, which the Clay Armor is weak to.
{{Atk-o|358}}
{{Atk|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|Nagiharai Kōgeki}}
|{{AT|att}} —
|—
|1.10
|△
|Punches in front of itself from left to right.
}}
{{Atk|{{nihongo|'''Angry Punch'''|怒りのパンチ|Ikari no Panchi}}
|{{AT|att}} Earth
|Halve HP (100%)
|1.96
|X
|Spreads its arms out and rotates its body while swinging.
}}
{{Atk|{{nihongo|'''Hip Drop'''|ヒップドロップ|Hippu Doroppu}}
|{{AT|att}} —
|—
|1.50
|X
|Jumps up high and lands down at the target, generating a shockwave upon landing.
}}
{{Atk|{{nihongo|'''Ground Attack'''|グラウンドアタック|Guraundo Atakku}}
|{{AT|att}} Flower
|Blind (30%)
|1.43
|△
|Brings its hands to the ground, then launches them up to send forth a shockwave from the ground that travels straight forward.
}}
{{Atk-c}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
{{enemy-stub}}
[[Category:Kingdom Hearts 358/2 Days enemies]]
[[Category:Emblem Heartless]]

Latest revision as of 17:36, 24 August 2024

Clay Armor

Clay Armor KHD.png

Japanese ソイルアーマー
Rōmaji Soiru Āmā
Translation Soil Armor

Type Emblem Heartless
Game Kingdom Hearts 358/2 Days
Variations
Large Body
Fat Bandit
Large Armor
Solid Armor
Land Armor
Large Snowman
Huge Snowman
Ringmaster
Ferocious Fins
Shipwreck Shark
Icy Beast
Helmed Body
Themes Header.png

KHD tracks
Battle theme - Tension Rising
Clay Armor

Kingdom Hearts 358/2 Days
Armor covers every inch of these large Heartless, allowing them to deflect blows from every direction.
Instead, aim for the head and knock them down, rendering them vulnerable to further attack. Use Thunder magic to keep them down longer.

Mission HP EXP STR/DEF
Story Mode Mission Mode
39 1976 5928 8 29
Fire Blizzard Thunder Aero
x1.65 x1.79 x0.90 x1.99
Ignite Freeze Jolt Air-Toss
x0 x0 x0.12 x0.12
Defense Power Adjustment Heart Points
• Head: 2.20 43
Flinch? Bloom-Out?
X X
Rewards

Missions 36-50

Story Mode
Munny x32, HP prize (large) x4, HP prize (small) x2
Mission Mode
Munny x16, HP prize (large) x2, HP prize (small) x1
World(s)
Olympus Coliseum

The Clay Armor is an Emblem Heartless that is found in Kingdom Hearts 358/2 Days. It is one of the bosses in Olympus Coliseum.

Story[edit]

Kingdom Hearts 358/2 Days[edit]

Roxas is sent to collect hearts at Olympus Coliseum, where Phil has him enter the arena to take out the Clay Armor. While fighting the Clay Armor, Roxas sees a brief memory of Sora fighting a horde of Soldier Heartless at the Coliseum.

Design[edit]

A Clay Armor has a very large, round body that is almost entirely covered in armor. Its head is very small, pitch-black, and has a jagged mouth, glowing yellow eyes, and short, orange horns. It wears gold boots and large, gold and red gauntlets. The armor around its neck is gold, its breastplate is silver and light green, and the armor on its lower body is brown with a black, zig-zagging line around its abdomen. Its Heartless emblem is in the middle of its belly, just below its breastplate.

The Clay Armor's name references the Heartless's ability to use Earth-based attacks. The name also highlights the thick armor plating adorning the Heartless's body.

Strategy[edit]

At the start of the battle, jump to avoid the shock wave that the Clay Armor summons when it leaps into the air. It may also cause a wave of energy to ripple across the field in a straight path, this is easily avoidable. Aim for the head of the Clay Armor as its body is invulnerable. Always watch for its movements; when the Clay Armor stops moving, it is about to attack. Should Roxas get hit, he will face a great amount of damage from the Clay Armor's side-to-side slap attack.

Should Roxas's HP fall into the "Alarm Zone", do not hesitate to use a Limit Break, though back away once the Clay Armor prepares to attack again. It is recommended have Block, Potions, Ethers, Cure, and Thunder panels equipped. Simply attack until Clay Armor falls and seize the opportunity to deal a slightly greater amount of damage on its head, preferably with Aero magic, which the Clay Armor is weak to.

Technique Element Status Power Block?
Mow Down Attack (なぎ払い攻撃 Nagiharai Kōgeki?) Attack Command 1.10
Punches in front of itself from left to right.
Angry Punch (怒りのパンチ Ikari no Panchi?) Attack Command Earth Halve HP (100%) 1.96 X
Spreads its arms out and rotates its body while swinging.
Hip Drop (ヒップドロップ Hippu Doroppu?) Attack Command 1.50 X
Jumps up high and lands down at the target, generating a shockwave upon landing.
Ground Attack (グラウンドアタック Guraundo Atakku?) Attack Command Flower Blind (30%) 1.43
Brings its hands to the ground, then launches them up to send forth a shockwave from the ground that travels straight forward.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.