Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts Melody of Memory

Assault Rider: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
(Template:Atk)
 
(7 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Game|KH2|FM2|MOM}}
{{Game|KH2|FM2|MOM}}
{{suite}}
{{Character
{{Character
  |name=Assault Rider
  |name=Assault Rider
Line 53: Line 54:
  |KH2num41=2
  |KH2num41=2
  |CFM2tab=*
  |CFM2tab=*
|MOMattack=Strong
|MOMground1=Multi-Attack
|MOMstage={{ns|Game|The Home of Dragons}}, {{ns|Game|Fields of Honor}}, {{ns|Game|Vim and Vigor}}
}}
}}
The '''Assault Rider''' is an [[Emblem Heartless]] that appears in ''[[Kingdom Hearts II]]''.
The '''Assault Rider''' is an [[Emblem Heartless]] that appears in ''[[Kingdom Hearts II]]''.
Line 62: Line 66:


The Assault Rider's name refers to its battle prowess, as "assault" means "to attack," and its equine lower body, hence "rider."
The Assault Rider's name refers to its battle prowess, as "assault" means "to attack," and its equine lower body, hence "rider."
The Assault Rider was originally intended to be included in ''{{c|Kingdom Hearts|game}}'', but it was [[Removed content#Assault Rider|cut out]], as no world really "fit well" with it.{{fact}}


==Strategy==
==Strategy==
;Attacks
*'''Slash Out''': Rears up then swings weapon
*'''Thrust''': Jabs weapon forward
*'''Assault''': Rushing body blow
*'''Flourish''': Windmill spin with weapon
*'''Explosion''': Creates explosion in front
Getting close to this Heartless can really take a chunk out of the party's HP, and it can also take a large chunk out of the morale gauge during missions, so long-range magic is less dangerous. Although Assault Riders have powerful attacks, they will not attack unless they are in range at the beginning of a battle or are provoked. These Heartless get especially fast when their HP gets low.
Getting close to this Heartless can really take a chunk out of the party's HP, and it can also take a large chunk out of the morale gauge during missions, so long-range magic is less dangerous. Although Assault Riders have powerful attacks, they will not attack unless they are in range at the beginning of a battle or are provoked. These Heartless get especially fast when their HP gets low.


When fighting an Assault Rider during the first visit to the Land of Dragons, keep a distance and pelt it with magic, preferably Thunder or Blizzard. An alternative is to simply go to town with [[Valor Form]], hammering the Assault Rider with as many combos as you can before the Form Gauge runs out. Guarding often is advised, and counterattacking afterwards is also a good decision. Be warned, when it stops flinching from Sora's attacks, stop attacking and guard or retreat before it attacks.
When fighting an Assault Rider during the first visit to the Land of Dragons, keep a distance and pelt it with magic, preferably Thunder or Blizzard. An alternative is to simply go to town with [[Valor Form]], hammering the Assault Rider with as many combos as you can before the Form Gauge runs out. Guarding when it rears back is advised, and counterattacking afterwards is also a good decision. Be warned, when it stops flinching from Sora's attacks, stop attacking and guard or retreat before it attacks.


During the second visit, use [[Master Form]] along with [[Wishing Lamp]] and [[Follow the Wind]]. Attack with combos and powerful magic, such as Thundara/Thundaga and Blizzara/Blizzaga. When the Assault Rider starts getting more aggressive with its attacks, do not hesitate to use [[Reflect]] magic.
During the second visit, use [[Master Form]] along with [[Wishing Lamp]] and [[Follow the Wind]]. Attack with combos and powerful magic, such as Thundara/Thundaga and Blizzara/Blizzaga. When the Assault Rider starts getting more aggressive with its attacks, do not hesitate to use [[Reflect]] magic.
When reduced to 60% HP, the Assault Rider will exclusively use its '''Assault''' and '''Explosion''' attacks.
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Slash Out'''|斬りつけ|<br>Kiri Tsuke}}|Physical|x1.0|O|Deflects attacks directed at its upper body, then sweeps with spear.}}
{{Atk|col=3|{{nihongo|'''Thrust'''|突き|<br>Tsuki}}|Physical|x1.0|O|Deflects attacks directed at its upper body, then lunges with spear.}}
{{Atk|col=3|{{nihongo|'''Flourish'''|振りまわし|<br>Furimawashi}}|Physical|x0.25|△|Spins spear in front of itself like a windmill.}}
{{Atk|col=3|{{nihongo|'''Assault'''|突撃|<br>Totsugeki}}|Physical|x1.5<br>Hit 2+: x0.5|△|Charges while surrounded by a red aura.}}
{{Atk|col=3|{{nihongo|'''Explosion'''|爆発攻撃|<br>Bakuhatsu Kōgeki|lit. "Explosion Attack"}}|Fire|x2.0|X|Envelops itself in a fiery aura and generates an explosion in front of itself.}}
{{Atk-c}}
==Gallery==
<gallery>
Assault Rider (Portrait) KHII.png|Assault Rider's journal portrait in ''Kingdom Hearts II''.
Assault Rider (Portrait) KHIIFM.png|Assault Rider's journal portrait in ''Kingdom Hearts II Final Mix''.
Assault Rider (Portrait) KHIIHD.png|Assault Rider's journal portrait in ''Kingdom Hearts HD 2.5 ReMIX''.
</gallery>
{{HeartlessDirectory}}
{{HeartlessDirectory}}

Latest revision as of 19:53, 2 June 2024

Assault Rider

Assault Rider KHII.png

Assault Rider KHIIFM.png

Japanese アサルトライダー
Rōmaji Asaruto Raidā

Type Emblem Heartless
Games Kingdom Hearts II
Kingdom Hearts Melody of Memory
Assault Rider

Kingdom Hearts II
Avoid getting hit with its spear by using the well-guarded Jump attack to defeat it.

When HP gets low, its attacks begin to get bold. Use big attacks to defeat it before it uses its explosive attack.

Location HP Strength Defense EXP
The Land of Dragons
Episode 1
85 12 6 40
The Land of Dragons
Episode 2
190 34 19 425
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0

Rewards
HP prize (5) ×2, Drive prize (3%) ×4
Dark Stone (12%), Hi-Potion (10%), Serenity Shard (4%)
World(s)
The Land of Dragons
Location HP Strength Defense EXP
The Land of Dragons
Episode 1
85 12 6 32
The Land of Dragons
Episode 2
190 34 19 340
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0

Rewards
HP prize (5) ×2, Drive prize (3%) ×2
Dark Stone (12%), Hi-Potion (10%), Serenity Shard (4%)
World(s)
The Land of Dragons
Cup HP Strength Defense
Pain and Panic Cup

Match 7: 2 Assault Rider

128 21 11
Goddess of Fate Cup

Match 7: 2 Assault Rider

263 48 28
Pain and Panic Paradox Cup

Match 7: 2 Assault Rider

293 54 31
Hades Paradox Cup

Match 47: 2 Assault Rider

453 87 51
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0
Cup HP Strength Defense
Pain and Panic Cup

Match 7: 2 Assault Rider

148 25 14
Goddess of Fate Cup

Match 7: 2 Assault Rider

273 50 29
Pain and Panic Paradox Cup

Match 7: 2 Assault Rider

293 54 31
Hades Paradox Cup

Match 47: 2 Assault Rider

453 86 51
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0
Attack Strong
Type
Ground Multi-Attack
Music Stages
The Home of Dragons, Fields of Honor, Vim and Vigor

The Assault Rider is an Emblem Heartless that appears in Kingdom Hearts II.

Design[edit]

The Assault Rider is a centaur-like creature with a black, equine lower body with red hooves. Its upper body is muscular, vaguely humanoid, and has black skin. It wears grey Chinese armor over most of its body, as well as a small, conical, silver helmet with two curved, golden feathers and a red cape. Its pitch-black face is almost entirely obscured by its helmet, though its glowing, yellow eyes are visible. It carries a long guan dao with an angular, gold blade, a silver handle, and a red horsehair tassel at the base of the blade.

In Kingdom Hearts II Final Mix, the Assault Rider's body becomes predominantly lilac-colored, and its hooves become gold, and its hands and tail become violet. Its armor becomes red-violet and orange with gold lining. Its helmet, though still silver, is a bit brighter, its cape turns yellow, and its face becomes violet. The Assault Rider's guan dao now has a silver blade and an orange and purple handle, though the tassel remains red.

The Assault Rider's name refers to its battle prowess, as "assault" means "to attack," and its equine lower body, hence "rider."

Strategy[edit]

Getting close to this Heartless can really take a chunk out of the party's HP, and it can also take a large chunk out of the morale gauge during missions, so long-range magic is less dangerous. Although Assault Riders have powerful attacks, they will not attack unless they are in range at the beginning of a battle or are provoked. These Heartless get especially fast when their HP gets low.

When fighting an Assault Rider during the first visit to the Land of Dragons, keep a distance and pelt it with magic, preferably Thunder or Blizzard. An alternative is to simply go to town with Valor Form, hammering the Assault Rider with as many combos as you can before the Form Gauge runs out. Guarding when it rears back is advised, and counterattacking afterwards is also a good decision. Be warned, when it stops flinching from Sora's attacks, stop attacking and guard or retreat before it attacks.

During the second visit, use Master Form along with Wishing Lamp and Follow the Wind. Attack with combos and powerful magic, such as Thundara/Thundaga and Blizzara/Blizzaga. When the Assault Rider starts getting more aggressive with its attacks, do not hesitate to use Reflect magic.

When reduced to 60% HP, the Assault Rider will exclusively use its Assault and Explosion attacks.

Technique Element Power Guard?
Slash Out (斬りつけ
Kiri Tsuke
?)
Physical x1.0 O
Deflects attacks directed at its upper body, then sweeps with spear.
Thrust (突き
Tsuki
?)
Physical x1.0 O
Deflects attacks directed at its upper body, then lunges with spear.
Flourish (振りまわし
Furimawashi
?)
Physical x0.25
Spins spear in front of itself like a windmill.
Assault (突撃
Totsugeki
?)
Physical x1.5
Hit 2+: x0.5
Charges while surrounded by a red aura.
Explosion (爆発攻撃
Bakuhatsu Kōgeki
?, lit. "Explosion Attack")
Fire x2.0 X
Envelops itself in a fiery aura and generates an explosion in front of itself.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Gallery[edit]