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Bandit: Difference between revisions

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''[[Kingdom Hearts Final Mix]]'' Bandits are dressed in yellow and dark reds instead of purple and blue, a color scheme mirrored by their successors in ''[[Kingdom Hearts II]]'', the [[Luna Bandit]]s.
''[[Kingdom Hearts Final Mix]]'' Bandits are dressed in yellow and dark reds instead of purple and blue, a color scheme mirrored by their successors in ''[[Kingdom Hearts II]]'', the [[Luna Bandit]]s.


The Bandit's name references the [[Heartless]]'s resemblance to Arabian thugs. Historically, {{w|Outlaw|bandits}} were outlaws that would commit crimes such as robbery or murder.
The Bandit's name references the [[Heartless]]'s resemblance to Arabian thugs. Historically, {{w|Outlaw|bandits}} were outlaws that would commit crimes such as robbery or murder. ENOF


==Strategy==
==Strategy==

Revision as of 06:54, 3 May 2021

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Issues: Strategy section

Bandit

Bandit KH.png

Bandit KHFM.png

Bandit KHX.png

Field sprite from Kingdom Hearts Chain of Memories

Japanese バンディット
Rōmaji Banditto

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts coded
Kingdom Hearts χ
Kingdom Hearts Melody of Memory
Variations
Red Bandit
Swordsman
Wily Bandit
Bandit

Kingdom Hearts
Heartless that mostly appear in Agrabah. They can travel under the sand. They attack deftly with a long sword. Attack them with caution.
Kingdom Hearts Chain of Memories
A Heartless that mainly appears in Agrabah.
The Bandit deftly wields the scimitar it carries, and should be approached cautiously.
Kingdom Hearts Re:coded
Heartless who hang their hats in Agrabah. Don't let them trick you into rushing in blindly—those long swords they carry aren't just for show. Take your time and fight them on your terms.
Kingdom Hearts Union χ
Thick as thieves. If attacked by a band of bandits, defeat them one by one before they can launch a simultaneous attack!
HP STR DEF MP rec EXP
Before rescue 39 17 14 20 8
After rescue 150 31 20 48 120
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Rewards
(1) HP prize x4
(1) Munny x1, (5) Munny x2
Potion (4%), Blaze Gem (6%), Protera Chain (1%)
World(s)
Agrabah, Monstro, End of the World
HP STR DEF MP rec EXP
Before rescue 39 17 14 20 8
After rescue 150 31 20 48 120
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x1.0 x1.0 x1.0
Seed(s)

Pegasus Cup

Seed 9 (Ghost Bandits): 1 Bandit
Seed 8 (Marauders): 2 Bandit

Hades Cup

Seed 43 (Outlaws): 3 Bandit
Seed 41 (Bad Union): 1 Bandit
Seed 25 (Avengers): 1 Bandit

HP STR DEF MP rec EXP
Before rescue 39 17 15 22 7
After rescue 120 35 27 47 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Rewards
(1) HP prize x4
(1) Munny x1, (5) Munny x1
Potion (2%), Blaze Gem (4%), Protera Chain (0.5%)
World(s)
Agrabah, Monstro, End of the World
HP STR DEF MP rec EXP
Before rescue 39 17 15 22 7
After rescue 120 35 27 47 90
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0[1] x1.0[2] x1.0 x1.0
Seed(s)

Pegasus Cup

Seed 9 (Ghost Bandits): 1 Bandit
Seed 8 (Marauders): 2 Bandit

Hades Cup

Seed 43 (Outlaws): 3 Bandit
Seed 41 (Bad Union): 1 Bandit
Seed 25 (Avengers): 1 Bandit

Floor HP AP EXP
Sora Riku

2F B11F 88 7 13
3F B10F 96 9 20
4F B9F 104 11 28
5F B8F 112 13 35
6F B7F 120 15 43
Physical Fire Ice Lightning Neutral
x1.0 x1.0 x1.0 x1.0 x1.0
Stun Percentage Stop
x1.0 x1.0 x1.0
Warp Bind Confuse Terror
x1.0 x1.0 x1.0 x1.0
World(s)
Agrabah
Enemy Card
Bandit (card).png
Ability Duration Cost
Combo Finish 1 reload 30 CP
Description
Make any normal attack as strong as a finishing blow.

World HP EXP Strength Defense
Agrabah 90 148[3] 71 27
Fire Blizzard Thunder Aero
x1.00 x1.40 x1.00 x1.00
Ignite Freeze Jolt Air-Toss
O O O O
Slow Stop Confuse Stun Magnet
O O O O O
Rewards
HP prize x4-8, Munny x18
Beginner Mode Hi-Ether (3.00%)
Standard Mode Ice Storm (1.00%)
Proud Mode Blizzard Slam (1.00%)
Critical Mode Thunder Slam (1.00%)
Worlds
Agrabah

Layer HP EXP Strength Defense
Layers 18-20 90 110 71 27
Layers 22-24 93 126 74 28
Layer 26 99 152 78 30
Fire Blizzard Thunder Aero
x1.00 x1.40 x1.00 x1.00
Rewards

The Bandit is an Emblem Heartless found in Kingdom Hearts, Kingdom Hearts Chain of Memories, Kingdom Hearts II, Kingdom Hearts coded, and Kingdom Hearts χ.

Story

Kingdom Hearts

Jafar summons four Bandits to assist him and Iago in finding Jasmine. When he spots her with Sora, Donald, and Goofy, Sora sends the princess off while he and his party fight off more Bandits.

Later, Aladdin uses the magic lamp from the Cave of Wonders and summons Genie to get rid of a group of Bandits surrounding them both and their new allies.

Kingdom Hearts II

Bandits appear in a short cameo, during the cutscene shown after Sora learns of Jafar being released.

Design

The Bandit boasts a bright white turban and matching face mask, a purple vest trimmed in gold, purple pants with plum and silver trim that is held in place with a salmon-colored sash, blue curled-toe shoes, and a plum and silver choker, and set of armbands. They also wear lots of gold and silver rings and bracelets, perhaps showing off the spoils they have plundered. Their large gold-hilted swords resemble classic scimitars.

Kingdom Hearts Final Mix Bandits are dressed in yellow and dark reds instead of purple and blue, a color scheme mirrored by their successors in Kingdom Hearts II, the Luna Bandits.

The Bandit's name references the Heartless's resemblance to Arabian thugs. Historically, bandits were outlaws that would commit crimes such as robbery or murder. ENOF

Strategy

Kingdom Hearts

If timed correctly, Sora can earn Tech Points for blocking the Bandit's attacks.[4][5][6][7]

Other appearances

Kingdom Hearts Mobile

The Bandit appears as a bonus costume in Kingdom Hearts Mobile for clearing Episode 5 of Kingdom Hearts coded.

Notes and references

  1. ^ x0.8 after rescuing Kairi.
  2. ^ x0.6 after rescuing Kairi.
  3. ^ Bandits do not give EXP when the time has been frozen.
  4. ^ Before Kairi's rescue, 2 Tech Points can be earned for blocking a basic scimitar swipe in both Kingdom Hearts and Kingdom Hearts Final Mix.
  5. ^ Before Kairi's rescue, 4 Tech Points can be earned for blocking the Bandit as it throws itself and its scimitar in Kingdom Hearts Final Mix.
  6. ^ After Kairi's rescue, 27 and 45 Tech Points can be earned for blocking a basic scimitar swipe in both Kingdom Hearts and Kingdom Hearts Final Mix.
  7. ^ After Kairi's rescue, 90 Tech Points can be earned for blocking the Bandit's scimitar as it twirls itself around in Kingdom Hearts Final Mix.