Kingdom Hearts II Final Mix
Kingdom Hearts HD 2.5 ReMIX

Mad Ride: Difference between revisions

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  |KH2other=x1.0
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  |KH2reward=(20) Munny x 2<br>Remembrance Gem (12%), Serenity Gem (4%)
  |KH2reward=(20) Munny x2<br>Remembrance Gem (12%), Serenity Gem (4%)
  |KH2world=Radiant Garden
  |KH2world=Radiant Garden
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The '''Mad Ride''' is an [[Emblem Heartless]] that appears in ''[[Kingdom Hearts II Final Mix]]''. It is an alternatively colored, slightly stronger [[Hot Rod]] that appears in the [[Cavern of Remembrance]].  
The '''Mad Ride''' is an [[Emblem Heartless]] that appears in ''[[Kingdom Hearts II Final Mix]]''. It is an alternatively colored, slightly stronger [[Hot Rod]] that appears in the [[Cavern of Remembrance]].


==Design==
==Design==
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==Strategy==
==Strategy==
Unlike the Hot Rod, the Mad Ride executes all its moves at a much faster pace, attacking more relentlessly than ever. When half of its HP bar is depleted, a purple aura will appear around it. When this happens, watch out! It will rev up and rush towards you, and if you're in the way, it will send you flying. It does this rush attack thrice, and pauses for a while before it begins rushing towards you once again.
;Attacks
*'''Bite''': Mouth-grill bites forward
*'''One-Two Punch''': Two quick punches
*'''Flip Dash''': Three quick charges while taking no weapon damage during attack


In all cases, when it attacks you, immediately [[Guard]]. When the Mad Ride rushes at you, a well-timed Guard or [[High Jump]] can save you from being sent flying. When it pauses, it is open for an attack, so finish it off.
Unlike the Hot Rod, the Mad Ride executes all its moves at a much faster pace, attacking more relentlessly than ever. When half of its HP bar is depleted, a purple aura will appear around it. It will rev up and rush towards Sora, and if he is in the way, it will send him flying. It does this rush attack thrice, and pauses for a while before it begins rushing towards Sora once again.


Alternatively, if you're the type to use magic, use [[Reflect|Reflega]], and make sure that the edges of that spell hit the Mad Ride - but, time it well. You can also take advantage its weakness and use [[Blizzard|Blizzaga]] early on to defeat it quickly.
In all cases, when it attacks Sora, immediately [[Guard]]. When the Mad Ride rushes at him, a well-timed Guard or [[High Jump]] can save him from being sent flying. When it pauses, it is open for an attack, so finish it off.


===Attacks===
Alternatively, use a well-timed [[Reflect|Reflega]]. Also take advantage of its weakness and use [[Blizzard|Blizzaga]] early on to defeat it quickly.
*'''Bite''': Mouth-grill bites forward
*'''One-Two Punch''': Two quick punches
*'''Flip Dash''': 3 quick charges while taking no weapon damage during attack


{{BoxTop}}
{{BoxTop}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
[[Category:Kingdom Hearts II Final Mix enemies]]
[[Category:Kingdom Hearts II Final Mix enemies]]

Revision as of 04:07, 23 February 2015

Template:Enemy The Mad Ride is an Emblem Heartless that appears in Kingdom Hearts II Final Mix. It is an alternatively colored, slightly stronger Hot Rod that appears in the Cavern of Remembrance.

Design

A Mad Ride is meant to resemble a cartoonized version of real-world cars. Its body is primarily red, and its roof is black with orange flames and a bent, black antenna on its top. Its four black tires are set rather close together and have purple hubcaps, and its fenders are silver. The white grill of the car acts as the Heartless's sharp-toothed mouth. It also has two headlights with yellow tips that act as its "eyes", though it has actual, glowing yellow eyes set in its black windshield. Its Heartless emblem is actually its hood ornament.

The Mad Ride's name references its berserk, erratic rages when it is low on health. A bumper is a part of an automobile designed to help it withstand the impact of a collision.

Strategy

Attacks
  • Bite: Mouth-grill bites forward
  • One-Two Punch: Two quick punches
  • Flip Dash: Three quick charges while taking no weapon damage during attack

Unlike the Hot Rod, the Mad Ride executes all its moves at a much faster pace, attacking more relentlessly than ever. When half of its HP bar is depleted, a purple aura will appear around it. It will rev up and rush towards Sora, and if he is in the way, it will send him flying. It does this rush attack thrice, and pauses for a while before it begins rushing towards Sora once again.

In all cases, when it attacks Sora, immediately Guard. When the Mad Ride rushes at him, a well-timed Guard or High Jump can save him from being sent flying. When it pauses, it is open for an attack, so finish it off.

Alternatively, use a well-timed Reflega. Also take advantage of its weakness and use Blizzaga early on to defeat it quickly.

Template:BoxTop