Dark (element): Difference between revisions
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|Turns red and stomps its feet. The Mad Treant is invincible during the attack. | |Turns red and stomps its feet. The Mad Treant is invincible during the attack. | ||
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|{{ns|Game|Terra-Xehanort}} | |{{ns|Game|Vanitas}} | ||
|{{nihongo|'''Dark Splicer'''|ダークスプライサー|<br>Dāku Supuraisā}} | |||
|Warps to the opponent's side and performs several slashes one to several times. The warping itself also damages the opponent. The attack's power depends on the action used. | |||
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|rowspan="6"|{{ns|Game|Terra-Xehanort}} | |||
|{{nihongo|'''Dark Volley'''|ダークボレー|<br>Dāku Borē}} | |{{nihongo|'''Dark Volley'''|ダークボレー|<br>Dāku Borē}} | ||
| | |Continuously shoots dark bullets. | ||
|- | |- | ||
|{{nihongo|'''Dark Blow'''|ダークブロウ|<br>Dāku Burou}} | |{{nihongo|'''Dark Blow'''|ダークブロウ|<br>Dāku Burou}} | ||
| | |The Dark Figure strikes with its right hand. | ||
|- | |- | ||
|{{nihongo|'''Dark Soul'''|ダークソウル|<br>Dāku Souru}} | |{{nihongo|'''Dark Soul'''|ダークソウル|<br>Dāku Souru}} | ||
| | |The Dark Figure throws two dark bullets. | ||
|- | |- | ||
|{{nihongo|'''Dark Aerial'''|ダークエリアル|<br>Dāku Eariaru}} | |{{nihongo|'''Dark Aerial'''|ダークエリアル|<br>Dāku Eariaru}} | ||
| | |The Dark Figure disappears and emerges from the ground up to eight times. If it hits the opponent, it slams them into the ground. | ||
|- | |- | ||
|{{nihongo|'''Phantom Charge'''|ファントムチャージ|<br>Fantomu Chāji}} | |{{nihongo|'''Phantom Charge'''|ファントムチャージ|<br>Fantomu Chāji}} | ||
| | |The Dark Figure grabs the opponent. If it hits, it will hold them and pull them into another dimension. Before pulling the opponent in, Terra-Xehanort appears and uses Ars Solum, which can be blocked by repeatedly pressing {{button|x}} ({{button|c}} in the Japanese version). | ||
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|{{nihongo|'''Dark Blast'''|ダークブラスト|<br>Dāku Burasuto}} | |{{nihongo|'''Dark Blast'''|ダークブラスト|<br>Dāku Burasuto}} | ||
| | |Used in the other dimension. The Dark Figure throws two dark bullets. | ||
|} | |} | ||
|} | |} |
Latest revision as of 18:08, 2 December 2024
This article is about the gameplay element. You may be looking for the plot element. |
Dark (ダーク Dāku ) is a recurring element that appears in the Kingdom Hearts series. It is generally opposed to Light.
Kingdom Hearts[edit]
Attacks and abilities[edit]
Party members[edit]
Party members can't use any Dark-type abilities.
Enemies | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Weakness and Resistance[edit]
Party members[edit]
Several accessories provide Dark Resistance when equipped.
Equipment | Dark Resistance | Description |
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Chaos Ring | +20% | Reduces dark damage by 20% and slightly raises Defense. Equip more to boost effect. |
Dark Ring | +20% | Reduces dark damage by 20% and raises Defense. Equip more to boost effect. |
Inferno Band | +20% | Reduces fire and dark damage by 20%. Also raises Defense. |
Raven's Claw | +20% | Reduces dark damage by 20%. Also raises Strength and Defense. |
Heartguard | +20% | Raises max HP and Defense, and reduces dark damage by 20%. Equip more to boost effect. |
Ribbon | +20% | Reduces all elemental damage by 20%. Equip more to boost effect. |
Obsidian Ring[KH I FM] | +20% | Reduces dark damage by 20%, and slightly raises Strength. Equip more to boost effect. |
Kingdom Hearts II[edit]
Attacks and abilities[edit]
Party members[edit]
Attack | Type | Description |
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Antiform: Side Spin (Spin) | Attack | Ground combo move. Pressing during a combo on the ground, Sora blazes in a circle around the enemy, slashing with claws and dark magic. |
Antiform: Wild Dance (Swoop) | Attack | Ground combo finisher. Sora moves around the enemy and scratches repeatedly, finishing with a diving attack. |
Antiform: Air Wild Dance (Swoop) | Attack | Air combo finisher. Sora scratches an enemy and finishes with a diving attack. |
Antiform: Midair Doom | Attack | Air combo finisher. Sora launches a blast of dark magic below him, hitting all enemies around. |
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Weakness and Resistance[edit]
Party members[edit]
Several pieces of armor provide Dark Resistance when equipped.
Equipment | Dark Resistance | Description |
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Gaia Belt | +20% | Greatly increases defense as well as thunder and dark resistance. |
Shadow Anklet | +20% | Increases dark resistance and slightly increases defense. |
Dark Anklet | +20% | Increases dark resistance and increases defense. |
Midnight Anklet | +20% | Increases dark resistance and greatly increases defense. |
Chaos Anklet | +25% | Highly increases dark resistance and greatly increases defense. |
Petite Ribbon | +10% | Slightly increases all resistances and extremely increases defense. |
Ribbon | +20%[KH II] +15%[KH II FM] |
Increases all resistances and extremely increases defense. |
Grand Ribbon[KH II FM] | +25% | Highly increases all resistances and extremely increases defense. |
Kingdom Hearts Birth by Sleep[edit]
Attacks and abilities[edit]
Party members[edit]
Attack | Type | Description |
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Dark Haze | Attack Command | Cloak yourself in darkness, then charge at faraway enemies. The attack has a chance of dooming them, leaving them five seconds to live. |
Chaos Blade | Attack Command | Press the button at the right times to perform a series of charging attacks that blind or bind some foes. |
Dark Firaga | Magic Command | Launch a ball of dark fire that blinds some targets. |
Dark Volley | Shotlock | Launch dark projectiles at targets. Has a high lock-on count. |
Dark Link | Shotlock | |
Dark Impulse: Storm Dark Impulse: Dark Impulse |
Command Style | |
Dark Spiral | Friendship Command | |
Dark Splicer | Friendship Command |
Enemies | ||||||||||||||||||||||
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Weakness and Resistance[edit]
Party members[edit]
The Dark Screen ability lowers the damage taken from Dark attacks by 20% for each Dark Screen installed, up to a maximum of 2.
Enemies | |||||||||||||||||||||||||||
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Kingdom Hearts 3D: Dream Drop Distance[edit]
Attacks and abilities[edit]
Party members[edit]
Attack | Type | Description |
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Dark Break | Attack Command | Leap above enemies and rocket toward them three times, generating shockwaves on the final impact. |
Dark Aura | Attack Command | Multi-rush the enemy, then drive your Keyblade into the ground to make a shockwave. |
Dark Splicer | Attack Command | Stop an enemy in its tracks, then warp around as you pummel it. |
Shadowbreaker (Hit 1-3 only) | Attack Command | Assail enemies with two spin attacks in a row; one of darkness, then one of light. |
Dark Firaga | Magic Command | Launch a ball of dark fire toward enemies that splits apart and ignites some foes. |
Counter Aura | Reprisal Command | Press right after a successful block to blow away nearby enemies with a dark aura. |
Payback Blast | Reprisal Command | Press after an attack knocks you into the air to retort with a dark projectile. |
Vacuum Ghost | Link Attack | Have your Spirit slurp up surrounding enemies, deal damage, and then spit them back out. Use to move your Spirit. |
Darkest Fears | Link Style | Grow dark claws and terrorize foes. |
Dream Eaters | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Both Spirit and Nightmare Dream Eaters can use these attacks. For Spirits, the available attacks depends on their current disposition. Nightmares have access to the same attacks as a Spirit with a Type I disposition.
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Enemies | |||||||||||||||||||||||||||||||||||
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Weakness and Resistance[edit]
Party members[edit]
The Dark Screen ability lowers the damage taken from Dark attacks by 10% for each Dark Screen installed, up to a maximum of 5.
Dream Eaters | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Both Spirit and Nightmare Dream Eaters have an innate resistance or weakness to Dark. For Spirits, their Dark Resistance can be increased by adding the following Commands when creating a Spirit:
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Kingdom Hearts III[edit]
Attacks and abilities[edit]
Party members[edit]
Attack | Type | Description |
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Dark Firaga | Action Ability/Grand Magic | Fire a ball of dark flames that splits into multiple fireballs at a target. |
Shadowbreaker (Hit 1-7) | Action Ability | |
Double Duel | Team Attack | Team up with Mickey and attack the Demon Tower with two spinning attacks of light and darkness. |
Enemies | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Weakness and Resistance[edit]
Party members[edit]
Several pieces of armor provide Dark Resistance when equipped. Equipping the Dark Syphon ability allows the user to recover MP when taking Dark-type damage.
Equipment | Dark Resistance | Description |
---|---|---|
Cosmic Belt+ | +10% | Grants an incredible boost in Defense and a slight boost in all resistances. |
Shadow Anklet | +20% | Grants a small boost in Defense and Dark Resistance. |
Dark Anklet | +25% | Grants a moderate boost in Defense and Dark Resistance. |
Midnight Anklet | +30% | Grants a large boost in Defense and Dark Resistance. |
Chaos Anklet | +35% | Grants a huge boost in Defense and Dark Resistance. |
Dark Chain | +50% | Grants a slight boost in Defense and an incredible boost in Dark Resistance. |
Petite Ribbon | +20% | Grants a small boost in Defense and all resistances. |
Ribbon | +30% | Grants a moderate boost in Defense and a large boost in all resistances. |
Royal Ribbon | +40% | Grants a large boost in Defense and a huge boost in all resistances. |
Firefighter Rosette | +10% | Grants a small boost in Defense and Fire Resistance, and a slight boost in Dark Resistance. |
Umbrella Rosette | +10% | Grants a small boost in Defense and Water Resistance, and a slight boost in Dark Resistance. |
Mask Rosette | +10% | Grants a small boost in Defense and Aero Resistance, and a slight boost in Dark Resistance. |
Snowman Rosette | +10% | Grants a small boost in Defense and Blizzard Resistance, and a slight boost in Dark Resistance. |
Insulator Rosette | +10% | Grants a small boost in Defense and Thunder Resistance, and a slight boost in Dark Resistance. |
Hero's Glove | +20% | Grants a large boost in Defense and a small boost in Fire, Blizzard, and Dark Resistances. |
Enemies | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Kingdom Hearts Dark Road[edit]
Attacks and abilities[edit]
Party members[edit]
There are no Darkness-type attacks available.
Weakness and Resistance[edit]
Party members[edit]
Despite a Darkness Resistance stat being visible on the Accessories screen, there is no way to raise Darkness Resistance.
Enemies | ||||||
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Origin[edit]
Dark is a recurring element in the Final Fantasy series. It is the opposing element of Holy. While Dark-element spells appear rarely in the series, there are a number of abilities and weapons that inflict Dark damage.
Notes and references[edit]
- ^ a b c Only the spheres deal Dark damage.
- ^ Only the shadow deals Dark damage.
- ^ Only the bullets deal Dark damage.
- ^ Only the shock waves deal Dark damage.
- ^ Only the black hole deals Dark damage.
- ^ Only the shock wave deals Dark damage.
- ^ Only the fireballs deal Dark damage.
- ^ Only the shock wave deals Dark damage.
- ^ Only the dark aura and shots deal Dark damage.
- ^ All hits except the final hit deal Dark damage.
- ^ Only the spin deals Dark damage.
- ^ a b Only the dive deals Dark damage.
- ^ x1.00 when fighting Aqua.
- ^ a b After using Scan on a target weak to Dark.
- ^ Everything except the explosions deals Dark damage.
- ^ Only the spin swing and tornado of darkness deal Dark damage.
- ^ Only the rush deals Dark damage.
- ^ Only the explosion deals Dark damage.
- ^ Only the shock waves deal Dark damage.
- ^ Only the sword beam deals Dark damage.
- ^ Only the lightning deals Dark damage.
- ^ Only the fist deals Dark damage.
- ^ Only the thunderbolts and dark pillar deal Dark damage.
- ^ Only the explosion deals Dark damage.
- ^ Only the halos deal Dark damage.
- ^ Only the light rays deal Dark damage.
Elements |
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Physical - Fire - Blizzard - Thunder - Aero - Water - Light - Dark - Neutral |
Stun - Percentage - Stop - Space - Earth - Illusion - Moon - Time - Flower - Rapid-fire |