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Aero (element): Difference between revisions

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|{{nihongo|'''Drill Rush'''|きりもみ突進|<br>Kirimomi Tosshin}}
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Revision as of 18:04, 15 June 2024

This article is about the element.
You may be looking for the spell or the chips.
"Wind" redirects here. You may have been looking for the ability from Kingdom Hearts Re:Chain of Memories.

Aero (エアロ Earo?), also called Wind ( Kaze?), is an element that appears in Kingdom Hearts 358/2 Days, Kingdom Hearts Re:coded, Kingdom Hearts III, and Kingdom Hearts Dark Road. The Aero element is associated with the Gust material and the Air-toss status effect.

While other games in the Kingdom Hearts series include wind-type abilities and attacks, such as Aero magic and Tornado, the damage they inflict is usually Neutral.

Kingdom Hearts 358/2 Days

In Kingdom Hearts 358/2 Days, the Wind element has two sides. Party members can use Wind-type attacks to inflict Wind-type damage, which enemies can resist. Enemies can use Wind-type attacks to inflict the Air-toss status effect, which party members can resist.

Attacks and abilities

Party members

Attack Type Description
Aero Magic Magic that shoots a swift gust of wind at a foe. Air-tossed enemies take triple damage.
Aerora Magic Magic that sends a gust of wind to stalk your foes. Air-tossed enemies take triple damage.
Aeroga Magic Magic that generates a huge whirlwind. Air-tossed enemies take triple damage.

Enemies

Enemy Attack Air-toss Chance Description
Storm Bomb Self-Destruct (自爆
Jibaku
?)
100% Sets a timer that counts down to 5 while pulling nearby targets towards itself, then explodes, damaging anything around itself.
Detonation (誘爆
Yūbaku
?)
100% Explodes without counting down to 3.
Loudmouth Wind Bullet (風弾
Fūtan
?)
100% Fires a wind projectile at the target.
Air Battler Electric Wind (電巻
Den Maki
?)
100% Creates a damaging tornado around itself.
Artful Flyer Electric Wind (電巻
Den Maki
?)
100% Creates a damaging tornado around itself.
Sky Grappler Electric Wind (電巻
Den Maki
?)
100% Creates a damaging tornado around itself.
Dual Blade Stored Slash (タメ斬り
Tame Kiri
?)
100% Charges up energy, then stabs forward. Will be knocked over if the stab is blocked.
Aero (エアロ
Earo
?)
100% Sends a ball of wind swerving towards the target across the ground.
Stalwart Blade Aero (エアロ
Earo
?)
100% Sends a ball of wind swerving towards the target across the ground.
Windstorm Rush (突進
Tosshin
?)
80% Flies with its wings out and rushes straight towards the target.
Drill Rush (きりもみ突進
Kiri-momi Tosshin
?)
100% Rushes at the target while spinning.
Tornado Breath (竜巻ブレス
Tatsumaki Buresu
?)
100% Releases two meandering tornadoes.
Dustflier Invincible Rush (無敵突進
Muteki Tosshin
?)
100% Rushes straight at the target while flying.
Antlion Assault (突撃
Totsugeki
?)
90% Charges at the target. If the Antlion hits a wall while charging, it will become stunned. If it misses, it will continue charging on repeat until it makes contact.
Tornado (竜巻まとい
Tatsumaki Matoi
?)
90% Wraps its body in a tornado.

Weakness and Resistance

Party members

Unlike in other games, Wind Resistance does not reduce the damage from Wind-type attacks, but lowers the chance of being Air-tossed. Xaldin has an innate resistance to Wind, while some Ring Panels provide Wind Resistance when equipped.

Character Wind Resistance
LV 1-9 LV 10-19 LV 20-29 LV 30-39 LV 40-49 LV 50-59 LV 60-69 LV 70-79 LV 80-89 LV 90+
Xaldin 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%
Equipment Wind Resistance Description
Storm's Eye +30%
Full Circle +20%
Might Crown +10%
Master's Circle +100%
Flagging Winds +100%

Enemies

Resistance
Enemy Resistance
Emerald Serenade x0.28
Poison Plant x0.98
Guardian x0.92
Destroyer x0.89
Commander x0.78
Land Armor x0.85
Spiked Crawler x0.54
Carrier Ghost x0.24
Windstorm x0.26
Guard Armor x0.47
Powered Armor x0.36
Invisible x0.90
Orcus x0.75
Darkside x0.77
Dark Follower x0.28
Pete x0.92
Lock, Shock, and Barrel x0.85
Crimson Prankster x0.57
Antlion x0.69
Infernal Engine x0.49
Saïx x0.70
Xion (First form) x0.45
Xion (Second form) x0.45
Xion (Third form) x0.40
Xion (Final form) x0.17
Riku x0.41
Weakness
Enemy Weakness
Shadow x1.70
Mega-Shadow x2.83
Gigas Shadow x3.40
Yellow Opera x1.70
Scarlet Tango x2.55
Grey Caprice x2.83
Striped Aria x8.80
Sapphire Elegy x2.42
Pink Concerto x1.28
Turquoise March x2.55
Dire Plant x3.40
Fire Plant x3.00
Possessor x3.40
Massive Possessor x5.10
Bulky Vendor x1.70
Rare Vendor x1.70
Watcher x3.40
Minute Bomb x4.80
Detonator x2.13
Skater Bomb x4.25
Deserter x1.70
Sergeant x1.70
Soldier x5.10
Stalwart Blade x1.13
Blitz Spear x1.22
Flare Note x6.80
Bubble Beat x2.27
Barrier Master x6.80
Shadow Glob x2.50
Large Armor x1.59
Clay Armor x1.99
Solid Armor x1.75
Bad Dog x4.25
Snapper Dog x2.34
Bully Dog x2.13
Cymbal Monkey x2.20
Tricky Monkey x2.55
Neoshadow x1.70
Novashadow x1.59
Icy Cube x2.00
Ice Cannon x2.98
Li'l Cannon x5.95
Switch Launcher x1.98
Jumbo Cannon x2.67
Morning Star x2.55
Hover Ghost x5.67
Living Pod x1.29
Tailbunker x1.38
Phantomtail x1.30
Lurk Lizard x1.23
Veil Lizard x1.42
Dusk x1.70
Samurai x1.25
Xigbar x1.75
Tentaclaw x1.10
Immunity
Enemy Resistance
Blizzard Plant x0
Storm Bomb Absorbs
Air Battler x0
Artful Flyer Absorbs
Aerial Master Absorbs
Sky Grappler Absorbs
Dual Blade Absorbs
Chill Ripper x0
Loudmouth Absorbs
Snowy Crystal x0
Scorching Sphere x0
Zip Slasher x0
Heat Saber x0
Avalanche x0
Wavecrest x0
Dustflier Absorbs
Crimson Prankster x0
Leechgrave x0
Ruler of the Sky x0

Kingdom Hearts Re:coded

Attacks and abilities

Party members

The amount of damage dealt with Aero-type attacks can be increased by installing Aero chips.

Attack Type Description
Aero Edge Attack Command Wrap your Keyblade in wind, then bash foes with a powerful jumping attack.
Wind Dash Attack Command Wrap yourself in wind, then hit faraway enemies with a sliding attack.
Aero Blast Attack Command Wrap yourself in wind, then punish surrounding foes with a spinning attack.
Aero Buster Attack Command Wrap your Keyblade in wind, then lay into enemies with a powerful charging attack.
Aero Slam Attack Command Wrap your Keyblade in wind, then smack foes over the head.
Wind Dive Attack Command Wrap yourself in wind, then dive at enemies with the Keyblade.
Aero Raid Attack Command Wrap your Keyblade in Wind, then hurl it toward enemies.
Wind Sweep Attack Command Wrap yourself in wind, then crack down on surrounding foes with a jumping spin attack.
Wind Storm Attack Command Wrap yourself in wind, then deal multiple hits with a somersault attack.
Aero Magic Command Shoot a gust of wind at enemies that lifts them into the air.
Aerora Magic Command Shoot a gust of wind at enemies that lifts them into the air.
Aeroga Magic Command Shoot a gust of wind at enemies that lifts them into the air.
Tornado Tracer Magic Command Shoot a gust of wind that homes in on enemies and keeps them airborne.
Wind Tracer Magic Command Shoot a gust of wind that homes in on enemies and deals continual damage.
Cyclone Magic Command Call upon the wind to pull surrounding enemies in, then fling them high into the air.
Wind Spin Overlay Command
Aero Shield Overlay Command
Breath of Zeus Compiled Command

Enemies

Enemy Attack Description
Large Body Jumping Shock Wave (ジャンピング衝撃波
Janpingu Shōgekiha
?)
The Large Body jumps, creating a shockwave.
Bandit Rolling Tackle (ローリングタックル
Rōringu Takkuru
?)
Blox Bug Jump Tackle (ジャンプタックル
Janpu Takkuru
?)
Air Soldier Tackle (タックル
Takkuru
?)
Wyvern Corkscrew Charge (きりもみ突進
Kirimomi Tosshin
?, lit. "Drill Rush")
Charges while spinning like a drill.
Danger Bug Jump Tackle (ジャンプタックル
Janpu Takkuru
?)
Metal Bug Jump Tackle (ジャンプタックル
Janpu Takkuru
?)
Maleficent (Dragon) Shock Wave (衝撃波
Shōgekiha
?)
Raises front leg and stomps the ground, releasing a shock wave forward.
Jump Press (ジャンププレス
Janpu Puresu
?)
[1]
Jumps forward or backward, stomps, and releases shock waves forward.

Weakness and Resistance

Party members

Aero-type damage can be reduced by installing Aero Resistance chips.

Enemies

Resistance
Enemy Resistance
Metal Bug x0.40
Wizard x0.60
Angel Star x0.80
Eliminator x0.50
Cloud x0.50
Cerberus x0.50
Rock Titan x0.50
Ice Titan x0.50
Jafar (Genie) x0.20
Data-Riku x0.60[2]
Sora's Heartless (Neo Darkside) x0.60
Sora's Heartless x0.50[3]
Data-Roxas x0.60[4]
x0.20[5]
Weakness
Enemy Weakness
Yellow Opera x1.40
Invisible x1.20
Pete x1.20
Immunity
Enemy Resistance
Hades x0.00
Behemoth x0.00

Kingdom Hearts III

Attacks and abilities

Party members

The Aero Boost ability raises the damage dealt with Aero attacks by 20% for each Aero Boost installed.

Attack Type Description
Cyclone Action Ability Whip up a violent storm. (Combo finisher)
Donald Aero Action Ability Create a small whirlwind around the enemy. MP Cost: 15
Wind Raid Action Ability
Aero Magic Create a small whirlwind around the target that pulls foes in. You can use the whirlwind as a springboard.
Costs 13 MP.
Aerora Magic Create a large whirlwind around the target that pulls foes in. You can use the whirlwind as a springboard.
Costs 18 MP.
Aeroga Magic Create a huge whirlwind around the target that pulls foes in. You can use the whirlwind as a springboard.
Costs 26 MP.
Sea-Aero Magic
Aeroza Grand Magic
Storm Flag: Keyblade Transformation Attack (Final hit) Formchange
Scream Strike (Roar) Team Attack
Mighty Avalanche: Jump
Mighty Avalanche: Finish (Blizzard)
Team Attack
Meow Wow Balloon: Tornado Pounce Link Summon

Enemies

Enemy Attack Description
Malachite Bolero Aero Cutter (エアロカッター
Earo Kattā
?)
Fires three wind blades in succession; these wind blades move in an arc.
Aero Storm (エアロストーム
Earo Sutōmu
?)
Generates a tornado centered at the target's location; the tornado disappears after chasing the target for a short while. Can be blocked from behind.
Rock Troll Downswing (振り下ろし
Furioroshi
?)
[6]
Slams axe into the ground ahead of it, causing rocks to burst out. If near an opponent, it jumps back before using this attack. Only used in its normal mode.
Metal Troll Downswing (振り下ろし
Furioroshi
?)
[6]
Slams axe into the ground ahead of it, causing rocks to burst out. If near an opponent, it jumps back before using this attack. Only used in its normal mode.
Frost Serpent Snow Cyclone (スノーサイクロン
Sunō Saikuron
?)
Generates a tornado that follows the target. Can be blocked from behind. Only used in flying mode.
Bouncy Pets Squash (押しつぶし
Oshitsubushi
?)
[7]
Leaps directly overhead its target and drops straight down, generating a shock wave.
Tornado Titan Blow Away (吹き飛ばし
Fukitobashi
?)
Inflates his thin body instantly.
Tentacles Slam (たたきつけ
Tatakitsuke
?)
[7]
Swings its tip downward, generating a shock wave on impact.
Lich Aerora (エアロラ
Earora
?)
Spins sideways and generates winds at an opponent's location. Can be blocked from behind. Used in all worlds.
Xemnas Dead End (デッドエンド
Deddo Endo
?)
[8]
Spins vertically and charges. When the thrust hits Sora, he makes an X onto the ground and raises his blade.

Weakness and Resistance

Party members

Several pieces of armor provide Aero Resistance when equipped. Equipping the Aero Syphon ability allows the user to recover MP when taking Aero-type damage.

Equipment Aero Resistance Description
Buster Band+ +10% Grants a huge boost in Defense and a slight boost in all resistances except Dark Resistance.
Cosmic Belt+ +10% Grants an incredible boost in Defense and a slight boost in all resistances.
Wind Fan +20% Grants a small boost in Defense and Aero Resistance.
Storm Fan +30% Grants a large boost in Defense and Aero Resistance.
Aero Armlet +50% Grants a slight boost in Defense and an incredible boost in Aero Resistance.
Abas Chain +15% Grants a slight boost in Defense and a small boost in all resistances except Dark Resistance.
Aegis Chain +15% Grants a small boost in Defense and all resistances except Dark Resistance.
Acrisius +20% Grants a moderate boost in Defense and a small boost in all resistances except Dark Resistance.
Acrisius+ +20% Grants a large boost in Defense and a small boost in all resistances except Dark Resistance.
Cosmic Chain +20% Grants a huge boost in Defense and a small boost in all resistances except Dark Resistance.
Petite Ribbon +20% Grants a small boost in Defense and all resistances.
Ribbon +30% Grants a moderate boost in Defense and a large boost in all resistances.
Royal Ribbon +40% Grants a large boost in Defense and a huge boost in all resistances.
Mask Rosette +20% Grants a small boost in Defense and Aero Resistance, and a slight boost in Dark Resistance.
Hero's Belt +20% Grants a moderate boost in Defense and a small boost in Thunder, Water, and Aero Resistances.

Enemies

Resistance
Enemy Resistance
Vermilion Samba x0.70
Chaos Carriage x0.80
Frost Serpent x0.70[9]
Sea Sprite (Rainbow) x0.50
Anchor Raider x0.50
Sniper x0.50
Berserker x0.70
Gigas: Power Class x0.75
Gigas: Speed Class x0.75
Gigas: Gunner Class x0.75
Ice Titan x0.70
Lava Titan x0.70
Demon Tower (Red eyes) x0.20
Demon Tide (Non-glowing core and separate parts) x0.50
Angelic Amber x0.70
King of Toys x0.50
Grim Guardianess x0.50
Lump of Horror (Normal form) x0.20
Marshmallow x0.70
Sköll x0.70
Davy Jones x0.70
Darkubes x0.70
Lich x0.50
Xigbar x0.70
Luxord (Normal) x0.05
Larxene x0.50
Marluxia x0.50
Xion x0.70
Saïx x0.70
Ansem, Seeker of Darkness x0.50
Xemnas x0.80
Young Xehanort x0.80
Master Xehanort x0.70
Dark Inferno x0.70
Weakness
Enemy Weakness
Gold Beat x1.50
Chief Puff x1.50
Puffball x1.50
Vaporfly x1.50
Flower Post x2.00
Catastrochorus's tail x1.50
Luxord (Staggered) x1.50
Immunity
Enemy Resistance
Malachite Bolero x0
Sorcerer x0
Tornado Titan x0

Kingdom Hearts Dark Road

Attacks and abilities

Party members

Despite a Wind Physical Aid and Wind Magic Aid stat being visible on the Accessories screen, there is no way to raise these stats.

Attack Type Card Description
Rapid Storm Magic Key Scene #4 A wind-element magic attack.
Air Flair Physical Ventus A powerful wind-element physical attack.
Aero Magic Emerald Blues A wind-elemental magic attack.
Blossom of Thorns Physical Marluxia A powerful wind-element physical attack.
Tornado Magic KH III Sora A powerful wind-element magic attack.
Storm Dance Physical KH III King Mickey A powerful wind-element physical attack.

Weakness and Resistance

Party members

Despite a Wind Resistance stat being visible on the Accessories screen, there is no way to raise Wind Resistance.

Enemies

Resistance
Enemy
Fat Bandit
Soldier
Large Body
Air Soldier
Large Armor
Morning Star
Eggcognito
Lance Soldier
Paralysis Archer
Defender
Gummi Hammer
Tornado Step
Icy Beast
Eliminator
Shiva
Nosy Mole
Weakness
Enemy
Yellow Opera
Red Nocturne
Blue Rhapsody
Wizard
Possessor
Flower Rider
Chomper Egg
Gargoyle
High Wizard
Wyvern
Invisible
Aeroplane
Nimble Bee
Stinging Bee
Emerald Sonata
Fluttering
Ferry Reaper
Darkball
Polliwog
Ogre
Margoyle
Jack O' Lantern
Swaying Spook
Furious Reaper
Apricot Opera
Demon Tide
Hook Bat
Search Ghost
Bag O' Jewels

Origin

Wind is a recurring element in the Final Fantasy series. Its basic spell is Aero, and it is often opposed to Earth.

Notes and references

  1. ^ Only the shock wave deals Aero damage.
  2. ^ When fought in the Avatar Sector.
  3. ^ Second and third fight only.
  4. ^ When fought in Castle Oblivion
  5. ^ When fought in the Hollow Bastion System Sector.
  6. ^ a b Only the rocks deal Aero damage.
  7. ^ a b Only the shock wave deals Aero Damage.
  8. ^ Only the X swing deals Aero damage.
  9. ^ x1.00 for the wings and tail.