Kingdom Hearts 358/2 Days

Crime & Punishment: Difference between revisions

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|katakana=クライム&ペナルティ
|katakana=クライム&ペナルティ
|japname=Crime & Penalty
|japname=Crime & Penalty
|image=Crime & Punishment.png
|image=Crime & Punishment KHD.png
|size=132px
|size=132px
|desc=A weapon that lets you string together longer aerial combos with wider reach.
|desc=A weapon that lets you string together longer aerial combos with wider reach.
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|katakana=クライム&ペナルティ+
|katakana=クライム&ペナルティ+
|japname=Crime & Penalty+
|japname=Crime & Penalty+
|image=Crime & Punishment.png
|image=Crime & Punishment KHD.png
|size=132px
|size=132px
|desc=An upgraded Crime & Punishment.<br>Lets you string together longer aerial combos with wider reach.
|desc=An upgraded Crime & Punishment.<br>Lets you string together longer aerial combos with wider reach.

Revision as of 10:14, 16 February 2011

Kingdom Hearts 358/2 Days
Crime & Punishment
"A weapon that lets you string together longer aerial combos with wider reach."
Japanese クライム&ペナルティ
Stats
Strength Magic
Base Unit Ultima Base Unit
+64 +1 +36 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +8 +1 +9 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
12
Abilities
1: Defender
2: Combo-Jump
3: Combo-Air Slide
Obtained
Champion Gear ⑤ (Xigbar)
Kingdom Hearts 358/2 Days
Crime & Punishment+
"An upgraded Crime & Punishment.
Lets you string together longer aerial combos with wider reach."
Japanese クライム&ペナルティ+
Stats
Strength Magic
Base Unit Ultima Base Unit
+67 +1 +33 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +3 +8 +1 +9 +3
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
12
Abilities
1: Vitality Barrier
2: Combo-Jump
3: Combo-Air Slide
Obtained
Champion Gear+ ⑤ (Xigbar)

Crime & Punishment is a pair of Arrowguns that can be wielded by Xigbar in Kingdom Hearts 358/2 Days. It can be upgraded to Crime & Punishment+.

Design

The body of a Crime & Punishment Arrowgun is comprised of a green center with two curved, silver sides that fan outward. The barrel is quite short, green, and two-pronged. The handle is light grey and guard, which is lined by six grey diamonds with black edges, is grey. The diamonds flash light blue, the color of the bullets, when Xigbar reloads, and the bullets produce light blue sparks on contact with enemies and gold sparks on contact with anything else.

Gameplay

In his basic ground combo, Xigbar combines his Arrowguns into a sniper rifle and fires four shots simultaneously that cover a wide area. He can do this three times in rapid succession. By pressing Y at any point during this combo, Xigbar can be made to flip upside-down and fire six shots around him wildly. Xigbar's aerial combo consists of this same upside-down move, but ends with him firing two shots straight down.

Trivia