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Issues: MoM drops

This article is about the synthesis materials.
You may be looking for other uses of Mystery.
Mystery
"Droplet of a crystalized, mysterious substance. Used for item synthesis."
"A mysterious crystal filled with feelings of gratification. Used for item synthesis."
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Item Rarity Buy Sell
Goo ★★★★☆
Serenity Power ★★★★★
Serenity
Serenity
Serenity
Serenity Shard KHII.png
"A gem fragment filled with contentment. A very common ingredient of item synthesis."
Serenity Stone KHII.png
"A stone filled with contentment. A common ingredient of item synthesis."
Serenity Gem KHII.png
"A gem filled with contentment. A rare ingredient of item synthesis."
Serenity Crystal KHII.png
"A mysterious gem filled with contentment. A very rare ingredient of item synthesis."
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Type Gold Modifier
Item Rank Buy Sell
Shard Material Class Icon C KHII.png
Stone Material Class Icon B KHII.png
Gem Material Class Icon A KHII.png
Crystal Material Class Icon S KHII.png
Hungry
Crystal
"Used when melding commands. It attaches abilities which increase HP prize drops or help you scoop prizes up."
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Item Buy Sell
Crystal 350 Medals
Hungry
The Hungry Shard material sprite
"A sliver of magic that dreams of fulfillment. (Synthesis material)"
The Hungry Stone material sprite
"A splintered stone that longs to be whole. (Synthesis material)"
The Hungry Gem material sprite
"A fine jewel that can barely contain the yearning within it. (Synthesis material)"
The Hungry Crystal material sprite
"A miraculous crystal formed of pure longing. (Synthesis material)"
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Item Rank Buy Sell
Shard Material Class Icon C KHIII.png
Stone Material Class Icon B KHIII.png
Gem Material Class Icon A KHIII.png
Crystal Material Class Icon S KHIII.png
Serenity
Generic material icon
"A shard from a gem brimming with tranquility. Can be obtained in Rank ★★ or higher."
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Hungry
The Hungry Crystal material sprite
"A miraculous crystal formed of pure longing. (Increases synthesis output quantity)"
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling

Hungry, also called Mystery and Serenity, is a material type introduced in Kingdom Hearts. Hungry materials contain the essence of contentment or longing.

In Kingdom Hearts II and Kingdom Hearts Melody of Memory, they are "modifier" materials that can be added to a recipe. In Kingdom Hearts II, they upgrade a recipe to a more powerful form, and are usable once the moogle reaches level 3. In Kingdom Hearts Melody of Memory, they increase the number of items created, and are usable once the moogle reaches level 6.

In Kingdom Hearts Birth by Sleep, Hungry materials can be used during Command Meld to attach prize-related abilities.

In Kingdom Hearts II, once all Serenity materials are obtained the moogle will reward Sora with a Magic Boost.

DesignEdit

Hungry materials are colored gold with hints of green, and contain a blue flame-like glow. A Hungry Shard is a smooth, vaguely triangular jewel with two large prongs on its top and two small, slightly curved spikes on its sides. A Hungry Stone consists of a smooth, vaguely triangular jewel with three spikes on its top, with a large crescent-shaped attachment on the left, and a smaller crescent-shaped jewel on the right. A Hungry Gem consists of a smooth, vaguely triangular jewel with a short spike on its top, with two intersecting crescent-shaped attachments at the bottom. A Hungry Crystal consists of a center that is composed of three oval shapes fused together, with a large curving spike and smaller crescent-shaped attachment on three sides.

"Hungry" refers to the essence of longing the material contains, while "Serenity" and "Fulfilling" refer to the essence of contentment it contains. "Mystery" may refer to the material's rarity in Kingdom Hearts, and the fact it is obtained from the mushroom-type Heartless.

ObtainmentEdit

Kingdom HeartsEdit

DropsEdit

Japanese version
International version

Kingdom Hearts Final MixEdit

DropsEdit

Kingdom Hearts IIEdit

DropsEdit

TreasuresEdit

RewardsEdit

  • Serenity Shard: Obtain a total of 50 materials; obtain all Rank C materials
  • Serenity Stone: Obtain a total of 100 materials; obtain all Rank B materials; win the Pain and Panic Cup.
  • Serenity Gem: Obtain a total of 250 materials; obtain all Rank A materials; obtain all Dense-type materials.
  • Serenity Crystal: Obtain a total of 500 materials; obtain all Rank S materials; obtain all Twilight-type materials.

Kingdom Hearts II Final MixEdit

DropsEdit

TreasuresEdit

RewardsEdit

  • Serenity Shard: Obtain a total of 50 materials; obtain all Rank C materials.
  • Serenity Stone: Obtain a total of 100 materials; obtain all Rank B materials; win the Pain and Panic Cup.
  • Serenity Gem: Obtain a total of 250 materials; obtain all Dense-type materials.
  • Serenity Crystal: Obtain a total of 500 materials; obtain all Twilight-type materials; obtain all Remembrance-type materials; obtain all Tranquility-type materials; complete the "Heart" puzzle.

SynthesisEdit

  Serenity Crystal
Requires Superior Moogle (LV8)
Free Development
Ingredients   Tranquility Crystal x1
  Remembrance Crystal x1
  Bright Crystal x9
Rank A
EXP 55
  Manifest Illusion
Requires Junior Moogle (LV3) Modifier   Serenity Gem x 1

Kingdom Hearts Birth by SleepEdit

DropsEdit

TreasuresEdit

RewardsEdit

Kingdom Hearts IIIEdit

TreasuresEdit

RewardsEdit

  • Hungry Shard: Obtain at least 50 total synthesis materials.
  • Hungry Stone: Obtain at least 100 total synthesis materials; obtain every type of   material.
  • Hungry Gem: Obtain at least 250 total synthesis materials; obtain every type of   material; obtain every type of blazing material; obtain every type of frost material; obtain every type of lightning material; obtain every type of lucid material; obtain every type of soothing material; obtain every type of pulsing material.
  • Hungry Crystal: Obtain at least 500 total synthesis materials; obtain every type of   material; obtain every type of writhing material; obtain every type of betwixt material; obtain every type of twilight material

Other methodsEdit

  • Hungry Shard: Hungry Shard x3 is one of the possible Prize Postcard rewards.
  • Hungry Stone: Hungry Stone x2 is one of the possible Prize Postcard rewards.

Kingdom Hearts Dark RoadEdit

DropsEdit

  • Serenity Shard: Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★[5.0.0 +], Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★[5.0.0 +], Fill Out Your Album[5.0.0 +]

Kingdom Hearts Melody of MemoryEdit

DropsEdit

SynthesisEdit

  Hungry Crystal
Requires Moogle Level 6 Ingredients  Twilight Gem x12
  Mythril Gem x11
EXP 10030
EXP Bonus 15045
  Hungry Crystal
Requires Moogle Level 8 Ingredients  Lightning Shard x23
  Blazing Shard x23
EXP 8570
EXP Bonus 12855

Synthesized itemsEdit

Kingdom HeartsEdit

In Kingdom Hearts, Serenity materials are used to synthesize the following items:

In Kingdom Hearts Final Mix, Serenity materials are used to synthesize the following items:

Kingdom Hearts IIEdit

Serenity materials are used to synthesize the following items:

Kingdom Hearts Birth by SleepEdit

Hungry materials are used to add the following abilities:

Kingdom Hearts IIIEdit

Hungry materials are used to synthesize the following items:

Wellspring materials are used to forge the following Keychains:

  •   Ultima Weapon LV4, 5, 7, 8, 10 (3 Hungry Stones, 3 Hungry Gems, 1 Hungry Crystal total)

Kingdom Hearts Dark RoadEdit

Serenity materials are used to synthesize the following items:

Notes and referencesEdit

  1. ^ The White Mushroom drops a Mystery Goo 10% of the time if three different spells are cast on it, and 40% of the time if all three are the same spell.
  2. ^ The Black Fungus drops a Mystery Goo 5% of the time when defeated with a critcal hit, and 30% of the time when defeated with a critical hit, combo finish, or by sending it flying.
  3. ^ The Rare Truffle drops a Mystery Goo 40% of the time when juggled 10 times or more, and 100% of the time when juggled 50 times or more.
  4. ^ a b The White Mushroom drops a Mystery Goo 10% of the time if three different spells are cast on it, and 20% of the time if all three are the same spell.
  5. ^ The Black Fungus drops a Mystery Goo 20% of the time when defeated with a combo finish.
  6. ^ a b The Rare Truffle drops a Mystery Goo 20% of the time when juggled 10 times or more, 40% of the time when juggled 50 times or more, and 100% of the time when juggled 100 times or more.
  7. ^ The Black Fungus drops a Mystery Goo 5.6% of the time when defeated with a combo finish.
  8. ^ The Pink Agaricus drops a Serenity Power 10% of the time when it is hit 40, 50, and 60 times, 20% of the time when it is hit 70, 80, and 90 times, and 100% of the time when it is hit 100 times.
  9. ^ The Bulky Vendor drops a Serenity Shard if the Capsule Prize reaction is used on it.
  10. ^ The Bulky Vendor drops a Serenity Stone if the Rare Capsule reaction is used on it.
  11. ^ The Bulky Vendor drops a Serenity Gem if the Limited Capsule reaction is used on it.
  12. ^ The Bulky Vendor drops a Serenity Crystal if the Prime Capsule reaction is used on it.
  13. ^ The Bruiser drops a Hungry Crystal 6% of the time at Shop LV 1-2, 7.2% of the time at Shop LV 3-5, and 9.6% of the time at Shop LV 6-8.
  14. ^ The Monotrucker drops a Hungry Crystal 5% of the time at Shop LV 1-3, 4% of the time at Shop LV 4-5, and 7-8, and 9.5% of the time at Shop LV 6.
  15. ^ The Vile Phial drops a Hungry Crystal 6% of the time at Shop LV 5-6, and 7.2% of the time at Shop LV 7-8.
  16. ^ The Buckle Bruiser drops a Hungry Crystal 6% of the time at Shop LV 5.
  17. ^ Hungry Crystals will only drop if Moogle Level 6 has been reached.