Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts Melody of Memory

Bruiser

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Bruiser

Bruiser KHBBS.png

Bruiser KHBBSFM.png

Japanese ブルーザー
Rōmaji Burūzā

Type Unversed
Games Kingdom Hearts Birth by Sleep
Kingdom Hearts Melody of Memory
Variations
Buckle Bruiser
Wild Bruiser
Bruiser

Kingdom Hearts Birth by Sleep
Need proof that size matters? Wait till one of these juggernauts lays down the hurt with its high-octane attacks. Their shock waves have a lot of range, so be sure to keep your distance. All that extra weight is bound to tucker a Bruiser out. Wait for signs of fatigue, then put the big guy to sleep.
Location HP EXP Strength Defense
Enchanted Dominion 45 10 7 3
Castle of Dreams 47 15 8 3
Dwarf Woodlands 48 20 11 4
Mysterious Tower 48 20 11 4
Radiant Garden 54 25 14 6
Disney Town 60 33 16 9
Olympus Coliseum 60 33 16 9
Keyblade Graveyard 92 120 26 15
Physical Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Stun Freeze Mini Blind Ignite Confuse
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Bind Poison Slow Stop Sleep Death
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Zero Gravity Magnet Warp
x1.0 x1.0 x1.0

Rewards

HP prize (large) x2, Munny (large) x1
Shop LV 1-2
Pulsing Crystal (6%), Hungry Crystal (6%), Potion (12%)
Shop LV 3-5
Pulsing Crystal (9.6%), Hungry Crystal (7.2%), Hi-Potion (7.2%)
Shop LV 6-8
Pulsing Crystal (9.6%), Hungry Crystal (9.6%), Mega-Potion (4.8%)

World(s)
Enchanted Dominion, Castle of Dreams, Dwarf Woodlands, Mysterious Tower, Radiant Garden, Disney Town, Olympus Coliseum, Keyblade Graveyard
Location HP EXP Strength Defense
Dwarf Woodlands 45 10 7 3
Castle of Dreams 47 15 8 3
Enchanted Dominion 48 20 11 4
Radiant Garden 54 25 14 6
Disney Town 60 33 16 9
Olympus Coliseum 60 33 16 9
Mysterious Tower 69 43 19 12
Keyblade Graveyard 92 120 26 15
Physical Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Stun Freeze Mini Blind Ignite Confuse
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Bind Poison Slow Stop Sleep Death
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Zero Gravity Magnet Warp
x1.0 x1.0 x1.0

Rewards

HP prize (large) x2, Munny (large) x1
Shop LV 1-2
Pulsing Crystal (6%), Hungry Crystal (6%), Potion (12%)
Shop LV 3-5
Pulsing Crystal (9.6%), Hungry Crystal (7.2%), Hi-Potion (7.2%)
Shop LV 6-8
Pulsing Crystal (9.6%), Hungry Crystal (9.6%), Mega-Potion (4.8%)

World(s)
Dwarf Woodlands, Castle of Dreams, Enchanted Dominion, Radiant Garden, Disney Town, Olympus Coliseum, Mysterious Tower, Keyblade Graveyard
Location HP EXP Strength Defense
Castle of Dreams 45 10 7 3
Dwarf Woodlands 47 15 8 3
Enchanted Dominion 48 20 11 4
Radiant Garden 54 25 14 6
Disney Town 60 33 16 9
Olympus Coliseum 69 43 19 12
Mysterious Tower 60 33 16 9
Keyblade Graveyard 92 120 26 15
Physical Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Stun Freeze Mini Blind Ignite Confuse
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Bind Poison Slow Stop Sleep Death
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Zero Gravity Magnet Warp
x1.0 x1.0 x1.0

Rewards

HP prize (large) x2, Munny (large) x1
Shop LV 1-2
Pulsing Crystal (6%), Hungry Crystal (6%), Potion (12%)
Shop LV 3-5
Pulsing Crystal (9.6%), Hungry Crystal (7.2%), Hi-Potion (7.2%)
Shop LV 6-8
Pulsing Crystal (9.6%), Hungry Crystal (9.6%), Mega-Potion (4.8%)

World(s)
Castle of Dreams, Dwarf Woodlands, Enchanted Dominion, Radiant Garden, Disney Town, Olympus Coliseum, Mysterious Tower, Keyblade Graveyard
Games HP EXP Strength Defense
East bracket

Round 2: 1 Bruiser

60 33 16 9
West bracket

Round 2: 1 Bruiser
Round 9: 1 Bruiser

60 33 16 9
Physical Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Stun Freeze Mini Blind Ignite Confuse
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Bind Poison Slow Stop Sleep Death
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Zero Gravity Magnet Warp
x1.0 x1.0 x1.0

Rewards

HP prize (large) x2, Munny (large) x1
Pulsing Crystal (9.6%), Hungry Crystal (7.2%), Hi-Potion (7.2%)

Match HP EXP Strength Defense
Day of Reckoning

Round 1: Bruiser x5
Round 2: Bruiser x6
Round 3: Bruiser x10

75 5 13 4
Wheels of Misfortune

Round 3: Bruiser x4

83 6 16 5
Risky Riches

Round 2: Bruiser x3
Round 3: Bruiser x4

75 5 13 4
Weaver Fever

Round 1: Bruiser x7
Round 2: Bruiser x3
Round 3: Bruiser x4

90 8 19 7
Sinister Sentinel

Round 1: Bruiser x7
Round 2: Bruiser x5

113 10 21 10
Dead Ringer

Round 1: Bruiser x5

90 8 19 7
Combined Threat

Round 2: Bruiser x9
Round 4: Bruiser x6

128 14 24 13
Harsh Punishment

Round 1: Bruiser x9
Round 5: Bruiser x9

128 14 24 13
A Time to Chill

Round 5: Bruiser x7

158 23 30 16
Copycat Crisis

Round 1: Bruiser x4
Round 5: Bruiser x4

158 23 30 16
Keepers of the Arena

Round 5: Bruiser x10

195 32 36 19
Monster of the Sea

Round 1: Bruiser x7
Round 5: Bruiser x8
Round 7: Bruiser x8

158 23 30 16
Physical Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Stun Freeze Mini Blind Ignite Confuse
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Bind Poison Slow Stop Sleep Death
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Zero Gravity Magnet Warp
x1.0 x1.0 x1.0
Rewards
HP prize (small) x1, Munny (large) x1

The Bruiser is an Unversed that is found in Kingdom Hearts Birth by Sleep.

Design[edit]

A Bruiser is a large, bottom-heavy creature with predominantly blue skin. Its feet curl up at the toes and its conical arms end in round, silver, mitten-like hands. Its head is spherical and sports two long antennae that hook upward sharply. The Bruiser's midsection is black with white highlights and is lined by triangular patterns resembling teeth. Its red eyes are set in a happy expression and the Unversed symbol is emblazoned on its belly.

In Kingdom Hearts Birth by Sleep Final Mix, the blue areas on the Bruiser's body are mostly recolored with shades of purple, while the silver parts of its body become a faded copper color.

A "bruiser" is a strong, tough person, referring to the Bruiser's large size and strength. The root of the word, "bruise", could refer to this Unversed's black-and-blue coloration.

Strategy[edit]

A Bruiser may be large, but it isn't hard to defeat. It has three attacks: smacking players with its hands, charging at players with a glowing belly, or bouncing around creating shockwaves wherever it lands. It's hard to stagger with physical attacks, but Shotlocks, Reprisals, and all status effects are highly effective. Magnet or Zero Gravity can be used to leave them helpless to attack - alternatively, use Confuse if facing a group, as it will often use its Jump Attack to hit surrounding enemies for high damage.

Attacks[edit]

  • One-Two Punch (ワンツーパンチ Wan-Tsū Panchi?): A one-two punch used at close range.
  • Jump Attack (ジャンプアタック Jampu Atakku?): Bounces in place, creating a shockwave when it lands.
  • Hip Attack (ヒップアタック Hippu Atakku?): Runs towards players before flinging itself forwards hip-first, launching targets and dealing multiple hits.
  • Rush (突進 Tosshin?): Charges at players with a glowing belly, knocking the player back if it hits.

Gallery[edit]