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Medals
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
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This article is about the currency. For other uses, see Medal.
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Oh no! The water! I'm in big trouble if I don't fetch it!
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This article requires cleanup or improvement.
Please help out by editing this page. Please see the Manual of Style and editing help before getting started.
Issues: Note the stuff removed by BbS HD; incorporate TVA template
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Medal
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Japanese
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メダル
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Rōmaji
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Medaru
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Item
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Buy
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Sell
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Medal
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Medal
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Japanese
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メダル
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Rōmaji
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Medaru
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Item
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Buy
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Bargain
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Sell
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Medal
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Medals are a currency that the player can earn by completing missions at the Mirage Arena in Kingdom Hearts Birth by Sleep or completing Flick Rush tournaments in Kingdom Hearts 3D: Dream Drop Distance. They can be traded for various commands.
Kingdom Hearts Birth by Sleep[edit]
Kingdom Hearts 3D: Dream Drop Distance[edit]
Notes and references[edit]
showGame mechanics
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General mechanics
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Attack | Magic | Items | Party member | Stats | Gauges | Prizes Synthesis | Moogle Shop | Report | Glossary | Abilities (KH, KHCOM, KHII, KHD, KHREC, KHBBS, KH3D, KHUχ, KHIII, KHDR)
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Special combat and play mechanics
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Commands
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Command Menu | Command Matrix | Command Deck (KHBBS, KH3D) Reaction Command | Overlay command | Finish command | Special Command | Situation Command
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Alternate action systems
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Cards (Battle, Map, World) | Cards (KHχ) | Medal (KHUχ) | Cards (KHDR)
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Alternate level systems
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Mission Mode | Questploration | Quests | Music Stage
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Character and stats mechanics
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Panel System | Rank | Version Up | Stat Matrix | Gear Matrix | Command Meld | Drop System | Spirit
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Movement mechanics
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Lock-On | Swimming | Flowmotion | Free Running
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Technique and action mechanics
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Critical Hit | Summon | Sleight | Dark Mode | Drive Form | Limit | Limit Break | Debug Ability | Dimension Link | Command Style | Shotlock | Flowmotion | Reality Shift | Link System | Special Attack | Style Change | Attractions | Link Summon | Formchange
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Rewards
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Treasure Chest | Bonus Level | Experience | Tech Points | Munny | Moogle Point | Heart Point | VP | Medals | Rhythm Point
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Enemy mechanics
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Revenge Action | Reaction Endurance | Reality Endurance | Attraction Endurance | Armor Mode
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Game elements
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Opening Menu | The End | Difficulty Level | Tutorial | Game Over | Save Point | Game Clear Data | Theater Mode | Trophies
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