Link Summon
This article is about Link Summons in Kingdom Hearts III. You may be looking for the Link System from Dream Drop Distance. |
Link Summons are a gameplay feature in Kingdom Hearts III, allowing Sora to fight alongside various allies. They serve as a replacement to the Summon and D-Link abilities from previous games.
Development[edit]
Mechanics[edit]
Link Summons consume all of Sora's MP to use, and his MP must be at maximum to use. When used, they give Sora access to a Command Menu that allows him to perform various attacks, and gives him the option to cancel the Link or use the Finish command to perform a final attack. Upon use, Links also restore all of Sora's HP, except on Critical Mode, where they restore half of his maximum HP. Sora remains vulnerable to damage during a Link, but will always keep 1 HP until it ends.
When activating a Link, a special cutscene will play known as a Link Cinematic in the Config menu. When turned on, they can be skipped with /; when turned off, they will never play.
List of Link Summons[edit]
Name | Description | Commands | Music | Obtained |
---|---|---|---|---|
(ワンダーバルーン Wandā Barūn , lit. "Wonder Balloon") |
Summon Meow Wow to bounce around the field and damage foes. With each bounce, Meow Wow grows bigger in size, buffing the damage of Deflate Dash and Finish. | : Finish : Deflate Dash : Tornado Pounce : Cancel |
Dream Eaters | Return to the Mysterious Tower after completing Olympus. |
(8bitボム 8 Bitto Bomu , lit. "8-Bit Bomb") |
Summon Wreck-It Ralph to to build and destroy blocks. Each block has a unique function, and once you've arranged them to your liking hit the Finish command to wreck them all and deal heavy damage to foes. | : Finish : Build : Jump : Rush : Cancel |
8Bit Smasher | Clear Verum Rex: Beat of Lead for the first time. |
(キングスフレア Kingusu Furea ) |
Summon Simba and ride atop him to damage and burn foes. | : Finish : Firaga Roar : Firaga Leap : Cancel |
Savannah Pride | Put out the fires at the Tank Yard. |
(シースペクタクル Shī Supekutakuru ) |
Summon Ariel to fight alongside you. Jumping in and out of the ground shoots out orbs of water to damage foes. | : Finish : Splash : Mermaid Dive : Cancel |
An Adventure in Atlantica | Chest at the Undersea Cavern. |
(プラズマエンカウンター Purazuma Enkauntā ) |
Summon Stitch to line up and connect strands of electricity. Pressing Finish causes the strands to unleash a powerful charged attack. | : Finish : Plasma Surge : Jump : Cancel |
Mákaukau? | Complete Flash Tracer for the first time. |