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Hungry: Difference between revisions

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{{game|KH1|FM1|KH2|FM2|BBS|FMB|KH3}}
{{game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|DR|MOM}}
{{cleanup|Synthesis rank and EXP}}
{{cleanup|MoM drops}}
{{Youmay|the synthesis materials|[[Mystery (disambiguation)|other uses]]}}
{{Youmay|the synthesis materials|[[Mystery (disambiguation)|other uses of Mystery]]}}
{{InfoItem
{{InfoItem
|kana=満たされる
|kana=満たされる
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|BBSimage=Serenity Crystal KHII.png
|BBSimage=Serenity Crystal KHII.png
|BBSdesc=Used when melding commands. It attaches abilities which increase HP prize drops or help you scoop prizes up.
|BBSdesc=Used when melding commands. It attaches abilities which increase HP prize drops or help you scoop prizes up.
|BBSbuy=350 Medals<ref>The Hungry Crystal is available at Arena level 1.</ref>
|BBSbuym=350
|KH3name=Hungry
|KH3name=Hungry
|KH3item1=Shard
|KH3item1=Shard
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|KH3desc4=A miraculous crystal formed of pure longing. (Synthesis material)
|KH3desc4=A miraculous crystal formed of pure longing. (Synthesis material)
|KH3rank4=S
|KH3rank4=S
|DRname=Serenity
|DRitem1=Shard
|DRimage1=Ore Material KHDR.png
|DRdesc1=A shard from a gem brimming with tranquility. Can be obtained in Rank ★★ or higher.
|MOMname=Hungry
|MOMitem1=Hungry Crystal
|MOMimage1=Hungry Crystal KHIII.png
|MOMdesc1=A miraculous crystal formed of pure longing. (Increases synthesis output quantity)
}}
}}
'''Hungry''', also translated as "'''Mystery'''" and "'''Serenity'''", is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Hungry materials contain the essence of fulfillment, and are colored gold. In ''Kingdom Hearts'' they are used as normal synthesis items, while in ''Kingdom Hearts II'' they are "modifier" materials that can be added to a recipe of the same rank to upgrade it to a more powerful form (with some recipes that are exempt from this possibility), and are usable once the Moogle reaches level 3, Junior Moogle. In ''Kingdom Hearts II'', once all Serenity materials are obtained the Moogle will reward Sora with a [[Magic Boost]].
'''Hungry''', also called '''Mystery''' and '''Serenity''', is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Hungry materials contain the essence of contentment or longing.
 
In ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts Melody of Memory]]'', they are "modifier" materials that can be added to a recipe. In ''Kingdom Hearts II'', they upgrade a recipe to a more powerful form, and are usable once the [[moogle]] reaches level 3. In ''Kingdom Hearts Melody of Memory'', they increase the number of items created, and are usable once the moogle reaches level 6.
 
In ''[[Kingdom Hearts Birth by Sleep]]'', Hungry materials can be used during [[Command Meld]] to attach prize-related abilities.
 
In ''Kingdom Hearts II'', once all Serenity materials are obtained the moogle will reward Sora with a [[Magic Boost]].


==Design==
==Design==
Hungry materials are represented by jewels with a [[List of Synthesis Materials|Modifier material]] structure. The jewels are an opaline mixture of many colors, but gold is the most prominent. A light blue, smoky glow is present on each jewel.
Hungry materials are colored gold with hints of green, and contain a blue flame-like glow. A Hungry Shard is a smooth, vaguely triangular jewel with two large prongs on its top and two small, slightly curved spikes on its sides. A Hungry Stone consists of a smooth, vaguely triangular jewel with three spikes on its top, with a large crescent-shaped attachment on the left, and a smaller crescent-shaped jewel on the right. A Hungry Gem consists of a smooth, vaguely triangular jewel with a short spike on its top, with two intersecting crescent-shaped attachments at the bottom. A Hungry Crystal consists of a center that is composed of three oval shapes fused together, with a large curving spike and smaller crescent-shaped attachment on three sides.


"Serenity" means "calmness" or "peacefulness". The material's original English name, "Mystery”, may simply be a translation error, as "mitasareru" is phonetically similar to "mystery".
"Hungry" refers to the essence of longing the material contains, while "Serenity" and "Fulfilling" refer to the essence of contentment it contains. "Mystery" may refer to the material's rarity in ''Kingdom Hearts'', and the fact it is obtained from the mushroom-type Heartless.


==Drops==
==Obtainment==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
*{{nihongo|'''Mystery Goo'''|満たされるしずく|Mitasareru Shizuku|lit. "Fulfilling Stone"}}: [[Black Fungus]] (20%),<ref name="Black">The Black Fungus drops a Mystery Goo 20% of the time if it is defeated with a critical hit.</ref> [[Rare Truffle]] (20%/40%/100%),<ref name="Rare">The Rare Truffle drops a Mystery Goo 20% of the time if it is juggled 10 times, 40% of the time if it is juggled 50 times, and 100% of the time if it is juggled 100 times.</ref> [[White Mushroom]] (10%/20%)<ref name="White2">The White Mushroom drops a Mystery Goo 10% of the time if three different spells are cast on it, and 20% of the time if all three are the same spell.</ref>
====Drops====
*{{nihongo|'''Serenity Power'''|満たされるチカラ|Mitasareru Chikara|lit. "Fulfilling Power"}}{{FM}}: [[Pink Agaricus]] (10%/20%/100%).<ref name="Pink">The Pink Agaricus drops a Serenity Power 10% of the time if it is hit 40 times, 20% of the time if it is hit 70 times, and 100% of the time if it is hit 100 times.</ref>
;Japanese version
*'''Mystery Goo''': [[White Mushroom]] (10%/40%)<ref>The White Mushroom drops a Mystery Goo 10% of the time if three different spells are cast on it, and 40% of the time if all three are the same spell.</ref>, [[Black Fungus]] (5%/30%)<ref>The Black Fungus drops a Mystery Goo 5% of the time when defeated with a critcal hit, and 30% of the time when defeated with a critical hit, combo finish, or by sending it flying.</ref>, [[Rare Truffle]] (40%/100%)<ref>The Rare Truffle drops a Mystery Goo 40% of the time when juggled 10 times or more, and 100% of the time when juggled 50 times or more.</ref>
 
;International version
*'''Mystery Goo''': [[White Mushroom]] (10%/20%)<ref name="White">The White Mushroom drops a Mystery Goo 10% of the time if three different spells are cast on it, and 20% of the time if all three are the same spell.</ref>, [[Black Fungus]] (20%)<ref>The Black Fungus drops a Mystery Goo 20% of the time when defeated with a combo finish.</ref>, [[Rare Truffle]] (20%/40%/100%)<ref name="rare">The Rare Truffle drops a Mystery Goo 20% of the time when juggled 10 times or more, 40% of the time when juggled 50 times or more, and 100% of the time when juggled 100 times or more.</ref>
 
===''Kingdom Hearts Final Mix''===
====Drops====
*'''Mystery Goo''': [[White Mushroom]] (10%/20%)<ref name="White"/>, [[Black Fungus]] (5.6%)<ref>The Black Fungus drops a Mystery Goo 5.6% of the time when defeated with a combo finish.</ref>, [[Rare Truffle]] (20%/40%/100%)<ref name="rare"/>
*'''Serenity Power''': [[Pink Agaricus]] (10%/20%/100%)<ref>The Pink Agaricus drops a Serenity Power 10% of the time when it is hit 40, 50, and 60 times, 20% of the time when it is hit 70, 80, and 90 times, and 100% of the time when it is hit 100 times.</ref>


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
====Drops====
*'''Serenity Shard''': [[Assault Rider]] (4%), [[Creeper]] (2%), [[Fat Bandit]] (4%), [[Graveyard]] (4%), [[Hot Rod]] (4%), [[Large Body]] (4%), [[Toy Soldier]] (4%)
*'''Serenity Shard''': [[Assault Rider]] (4%), [[Creeper]] (2%), [[Fat Bandit]] (4%), [[Graveyard]] (4%), [[Hot Rod]] (4%), [[Large Body]] (4%), [[Toy Soldier]] (4%)
*'''Serenity Stone''': [[Crimson Jazz]] (4%), [[Devastator]] (4%), [[Dusk]] (2%), [[Living Bone]] (4%), [[Morning Star]] (4%)
*'''Serenity Stone''': [[Crimson Jazz]] (4%), [[Devastator]] (4%), [[Dusk]] (2%), [[Living Bone]] (4%), [[Morning Star]] (4%)
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*'''Serenity Crystal''': [[Assassin]] (4%), [[Berserker]] (4%), [[Samurai]] (4%), [[Sorcerer]] (4%)
*'''Serenity Crystal''': [[Assassin]] (4%), [[Berserker]] (4%), [[Samurai]] (4%), [[Sorcerer]] (4%)


===''Kingdom Hearts II Final Mix''===
====Treasures====
{{section-stub}}
*'''Serenity Shard''': Chest at the [[Cave of Wonders: Treasure Room]].
<!--ADD STATS-->
*'''Serenity Stone''': Chest at the [[Jungle]].
*'''Serenity Shard''': [[Assault Rider]] (4%), [[Beffudler]], [[Camo Cannon]], [[Fat Bandit]] (4%), [[Graveyard]] (4%), [[Hot Rod]] (4%), [[Iron Hammer]], [[Large Body]] (4%), [[Toy Soldier]] (4%), [[Bulky Vendor]] (100%)<ref name="Bulky">The Bulky Vendor drops a Serenity Shard if the Capsule Prize reaction is used on it, a Serenity Stone if the Rare Capsule reaction is used on it, a Serenity Gem if the Limited Capsule reaction is used on it, and a Serenity Crystal if the Prime Capsule reaction is used on it.</ref>
*'''Serenity Stone''': [[Aerial Champ]], [[Aerial Viking]], [[Crimson Jazz]] (4%), [[Devastator]] (4%), [[Lance Warrior]], [[Living Bone]] (4%), [[Magic Phantom]], [[Morning Star]] (4%), [[Necromancer]], [[Bulky Vendor]] (100%)<ref name="Bulky"/>
*'''Serenity Gem''': [[Mad Ride]], [[Reckless]], [[Runemaster]], [[Spring Metal]], [[Bulky Vendor]] (100%)<ref name="Bulky"/>
*'''Serenity Crystal''': [[Bulky Vendor]] (100%)<ref name="Bulky"/>


===''Kingdom Hearts Birth by Sleep''===
====Rewards====
*'''Hungry Crystal''': [[Bruiser]] (25%)-(30%)-(40%), [[Buckle Bruiser]] (25%), [[Hareraiser]] (40%), [[Monotrucker]] (50%)-(40%)-(95%)-(40%), [[Vile Phial]] (50%)-(60%).
*'''Serenity Shard''': Obtain a total of 50 materials; obtain all Rank C materials
*'''Serenity Stone''': Obtain a total of 100 materials; obtain all Rank B materials; win the [[Pain and Panic Cup]].
*'''Serenity Gem''': Obtain a total of 250 materials; obtain all Rank A materials; obtain all [[Dense]]-type materials.
*'''Serenity Crystal''': Obtain a total of 500 materials; obtain all Rank S materials; obtain all [[Twilight]]-type materials.


===''Kingdom Hearts III''===
===''Kingdom Hearts II Final Mix''===
*'''Hungry Shard''': [[Earth Core]] (Tower) (12%), [[Large Body]] (8%), [[Popcat]] (8%), [[Vitality Popcat]] (8%), [[Magic Popcat]] (8%), [[Focus Popcat]] (8%), [[Munny Popcat]] (8%), [[Chief Puff]] (Tower) (8%), [[Beasts & Bugs]] (8%), [[Patchwork Animals]] (8%), [[Air Droids]] (8%), [[Bouncy Pets]] (8%), [[Supreme Smasher]] (8%)
====Drops====
*'''Hungry Stone''': [[Earth Core]] (Tower) (4%), [[Popcat]] (4%), [[Vitality Popcat]] (4%), [[Magic Popcat]] (4%), [[Focus Popcat]] (4%), [[Munny Popcat]] (4%), [[Parasol Beauty]] (4%), [[Chaos Carriage]] (12%), [[Frost Serpent]] (Tail) (40%)
*'''Serenity Shard''': [[Assault Rider]] (4%), [[Creeper]] (2%), [[Fat Bandit]] (4%), [[Graveyard]] (4%), [[Hot Rod]] (4%), [[Large Body]] (4%), [[Toy Soldier]] (4%), [[Beffudler]] (3%), [[Camo Cannon]] (3%), [[Iron Hammer]] (4%), [[Bulky Vendor]] (100%)<ref>The Bulky Vendor drops a Serenity Shard if the Capsule Prize reaction is used on it.</ref>
*'''Hungry Gem''': [[Frost Serpent]] (Tail) (20%)
*'''Serenity Stone''': [[Crimson Jazz]] (4%), [[Devastator]] (4%), [[Dusk]] (2%), [[Living Bone]] (4%), [[Morning Star]] (4%), [[Aerial Champ]] (4%), [[Aerial Viking]] (4%), [[Lance Warrior]] (4%), [[Magic Phantom]] (4%), [[Necromancer]] (4%), [[Bulky Vendor]] (100%)<ref>The Bulky Vendor drops a Serenity Stone if the Rare Capsule reaction is used on it.</ref>
*'''Hungry Crystal''': [[Mechanitaur]] (8%), [[Frost Serpent]] (Tail) (20%), [[Berserker]] (18%), [[Sorcerer]] (20%)
*'''Serenity Gem''': [[Mad Ride]] (4%), [[Reckless]] (4%), [[Runemaster]] (4%), [[Spring Metal]] (4%), [[Bulky Vendor]] (100%)<ref>The Bulky Vendor drops a Serenity Gem if the Limited Capsule reaction is used on it.</ref>
*'''Serenity Crystal''': [[Bulky Vendor]] (100%)<ref>The Bulky Vendor drops a Serenity Crystal if the Prime Capsule reaction is used on it.</ref>


==Treasures==
====Treasures====
===''Kingdom Hearts II Final Mix''===
*'''Serenity Shard''': Chest at {{c|Agrabah|ag}}.
*'''Serenity Shard''': Chest at [[Agrabah]].
*'''Serenity Gem''': Two chests at [[Cavern of Remembrance: Mining Area]]; chest at [[Isla de Muerta: Moonlight Nook]]; chest at the [[Ship Graveyard: Seadrift Row]]; chest at the [[Cave of Wonders: Treasure Room]]; chest at the {{c|Graveyard|ht}}; chest at the [[Wastelands]]; chest at the [[Jungle]].
*'''Serenity Gem''': Two chests at [[Cavern of Remembrance: Mining Area]]; chest at [[Isla de Muerta: Moonlight Nook]]; chest at the [[Ship Graveyard: Seadrift Row]]; chest at the [[Cave of Wonders: Treasure Room]]; chest at the [[Graveyard]]; chest at the [[Wastelands]]; chest at the [[Jungle]].
*'''Serenity Crystal''':  Chest at the [[Mansion: Foyer]]; chest at the [[Cavern of Remembrance: Mining Area]]; chest at the [[Cavern of Remembrance: Engine Chamber]]; chest at [[Pride Rock]]; chest at the [[Jungle]].
*'''Serenity Crystal''':  Chest at the [[Mansion: Foyer]]; chest at the [[Cavern of Remembrance: Mining Area]]; chest at the [[Cavern of Remembrance: Engine Chamber]]; chest at [[Pride Rock]]; chest at the [[Jungle]].


===''Kingdom Hearts Birth by Sleep''===
====Rewards====
*'''Hungry Crystal''' (Terra): Chest at the [[Flower Glade]]; chest at the [[Ship Hub]].
*'''Hungry Crystal''' (Ventus): Chest at the [[Mousehole]]; chest at the [[Hall]].
*'''Hungry Crystal''' (Aqua): Chest at the [[Flower Glade]]; chest at the [[Gizmo Gallery]]; chest at the [[Launch Deck]].
 
===''Kingdom Hearts III''===
*'''Hungry Crystal''': Two chests at [[Sandbar Isle]]; chest at the [[Breezy Quarter]]{{RM}}.
 
==Rewards==
===''Kingdom Hearts II''===
*'''Serenity Shard''': Obtain a total of 50 materials; obtain all Rank C materials; chest at the [[Treasure Room]].
*'''Serenity Stone''': Obtain a total of 100 materials; obtain all Rank B materials; win the [[Pain and Panic Cup]]; chest at the [[Jungle]].
*'''Serenity Gem''': Obtain a total of 250 materials; obtain all Rank A materials; obtain all [[Dense]]-type materials.
*'''Serenity Crystal''': Obtain a total of 500 materials; obtain all Rank S materials; obtain all [[Twilight]]-type materials.
 
===''Kingdom Hearts II Final Mix''===
*'''Serenity Shard''': Obtain a total of 50 materials; obtain all Rank C materials.
*'''Serenity Shard''': Obtain a total of 50 materials; obtain all Rank C materials.
*'''Serenity Stone''': Obtain a total of 100 materials; obtain all Rank B materials; win the [[Pain and Panic Cup]].
*'''Serenity Stone''': Obtain a total of 100 materials; obtain all Rank B materials; win the [[Pain and Panic Cup]].
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*'''Serenity Crystal''': Obtain a total of 500 materials; obtain all [[Twilight]]-type materials; obtain all [[Remembrance]]-type materials; obtain all [[Tranquility]]-type materials; complete the "Heart" [[puzzle]].
*'''Serenity Crystal''': Obtain a total of 500 materials; obtain all [[Twilight]]-type materials; obtain all [[Remembrance]]-type materials; obtain all [[Tranquility]]-type materials; complete the "Heart" [[puzzle]].


===''Kingdom Hearts Birth by Sleep''===
====Synthesis====
*'''Ventus''':  Collect 40 points in Ventus's [[Sticker Album]]{{KHBbS}}.
 
===''Kingdom Hearts III''===
*'''Hungry Shard''': Obtain at least 50 total synthesis materials.
*'''Hungry Stone''': Obtain at least 100 total synthesis materials; obtain every type of [[File:Material Class Icon C KHIII.png|20px]] material.
*'''Hungry Gem''': Obtain at least 250 total synthesis materials; obtain every type of [[File:Material Class Icon B KHIII.png|20px]] material; obtain every type of [[blazing]] material; obtain every type of [[frost]] material; obtain every type of [[lightning]] material; obtain every type of [[lucid]] material; obtain every type of [[soothing]] material; obtain every type of [[pulsing]] material.
*'''Hungry Crystal''': Obtain at least 500 total synthesis materials; obtain every type of [[File:Material Class Icon A KHIII.png|20px]] material; obtain every type of [[writhing]] material; obtain every type of [[betwixt]] material; obtain every type of [[twilight]] material;
 
==Recipe==
{{SynthKHII
{{SynthKHII
|name=Serenity Crystal
|name=Serenity Crystal
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}}
}}


==Other methods==
===''Kingdom Hearts Birth by Sleep''===
====Drops====
*'''Hungry Crystal''': [[Bruiser]] (6%/7.2%/9.6%)<ref>The Bruiser drops a Hungry Crystal 6% of the time at Shop LV 1-2, 7.2% of the time at Shop LV 3-5, and 9.6% of the time at Shop LV 6-8.</ref>, [[Monotrucker]] (5%/4%/9.5%)<ref>The Monotrucker drops a Hungry Crystal 5% of the time at Shop LV 1-3, 4% of the time at Shop LV 4-5, and 7-8, and 9.5% of the time at Shop LV 6.</ref>, [[Hareraiser]] (3.2%), [[Vile Phial]] (6%/7.2%)<ref>The Vile Phial drops a Hungry Crystal 6% of the time at Shop LV 5-6, and 7.2% of the time at Shop LV 7-8.</ref>, [[Buckle Bruiser]] (6%)<ref>The Buckle Bruiser drops a Hungry Crystal 6% of the time at Shop LV 5.</ref>
 
====Treasures====
*'''Terra''': Chest at the [[Flower Glade]]; chest at the [[Ship Hub]].
*'''Ventus''': Chest at the [[Mousehole]]; chest at the [[Hall]].
*'''Aqua''': Chest at the [[Flower Glade]]; chest at the [[Gizmo Gallery]]; chest at the [[Launch Deck]].
 
====Rewards====
*'''Ventus''':  Collect 40 points in Ventus's [[Sticker Album]]{{KHBbS}}.
 
===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
*'''Hungry Shard''': [[Earth Core]] (Tower) (12%), [[Large Body]] (8%), [[Popcat]] (8%), [[Vitality Popcat]] (8%), [[Magic Popcat]] (8%), [[Focus Popcat]] (8%), [[Munny Popcat]] (8%), [[Chief Puff]] (Tower) (8%), [[Beasts & Bugs]] (8%), [[Patchwork Animals]] (8%), [[Air Droids]] (8%), [[Bouncy Pets]] (8%), [[Supreme Smasher]] (8%)
*'''Hungry Stone''': [[Earth Core]] (Tower) (4%), [[Popcat]] (4%), [[Vitality Popcat]] (4%), [[Magic Popcat]] (4%), [[Focus Popcat]] (4%), [[Munny Popcat]] (4%), [[Parasol Beauty]] (4%), [[Chaos Carriage]] (12%), [[Frost Serpent]] (Tail) (40%)
*'''Hungry Gem''': [[Frost Serpent]] (Tail) (20%)
*'''Hungry Crystal''': [[Mechanitaur]] (8%), [[Frost Serpent]] (Tail) (20%), [[Berserker]] (18%), [[Sorcerer]] (20%)
====Treasures====
*'''Hungry Crystal''': Two chests at [[Sandbar Isle]]; chest at the [[Breezy Quarter]]{{RM}}.
====Rewards====
*'''Hungry Shard''': Obtain at least 50 total synthesis materials.
*'''Hungry Stone''': Obtain at least 100 total synthesis materials; obtain every type of [[File:Material Class Icon C KHIII.png|20px]] material.
*'''Hungry Gem''': Obtain at least 250 total synthesis materials; obtain every type of [[File:Material Class Icon B KHIII.png|20px]] material; obtain every type of [[blazing]] material; obtain every type of [[frost]] material; obtain every type of [[lightning]] material; obtain every type of [[lucid]] material; obtain every type of [[soothing]] material; obtain every type of [[pulsing]] material.
*'''Hungry Crystal''': Obtain at least 500 total synthesis materials; obtain every type of [[File:Material Class Icon A KHIII.png|20px]] material; obtain every type of [[writhing]] material; obtain every type of [[betwixt]] material; obtain every type of [[twilight]] material
====Other methods====
*'''Hungry Shard''': Hungry Shard x3 is one of the possible [[Prize Postcard]] rewards.
*'''Hungry Shard''': Hungry Shard x3 is one of the possible [[Prize Postcard]] rewards.
*'''Hungry Stone''': Hungry Stone x2 is one of the possible [[Prize Postcard]] rewards.
*'''Hungry Stone''': Hungry Stone x2 is one of the possible [[Prize Postcard]] rewards.
===''Kingdom Hearts Dark Road''===
====Drops====
*'''Serenity Shard''': Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★{{DROff}}, Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★{{DROff}}, Fill Out Your Album{{DROff}}
===''Kingdom Hearts Melody of Memory''===
====Drops====
*'''Hungry Crystal'''<ref>Hungry Crystals will only drop if Moogle Level 6 has been reached.</ref>: {{ns|Game|Working Together}} (2.4%), {{ns|Game|Reviving Hollow Bastion}} (2.4%), {{ns|Game|Sinister Shadows}} (2.4%), {{ns|Game|Circle Of Life (track)|Circle Of Life}} (2.4%), {{ns|Game|Sinister Sundown}} (2.2%), {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KHII)}} (2.2%), {{ns|Game|The Home of Dragons}} (2.2%), {{ns|Game|Old Friends, Old Rivals}} (2.2%), {{ns|Game|A Day in Agrabah}} (2.1%), {{ns|Game|Spooks of Halloween Town}} (2%), {{ns|Game|Castle Escapade}} (2%), {{ns|Game|Daydream upon Neverland}} (2%), {{ns|Game|A Whole New World}} (2%), {{ns|Game|Future Masters}} (1.9%), {{ns|Game|Rage Awakened}} (1.7%), {{ns|Game|Hand to Hand}} (1.7%), {{ns|Game|One for All}} (1.7%), {{ns|Game|L'Oscurità dell'Ignoto}} (1.7%), {{ns|Game|To Our Surprise}} (1.5%), {{ns|Game|Squirming Evil}} (1.5%), {{ns|Game|Castle Oblivion (track)|Castle Oblivion}} (1.5%), {{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}} (1.5%), {{ns|Game|Terra (track)|Terra}} (1.3%), {{ns|Game|Black Garden}} (1.3%), {{ns|Game|The Encounter -Birth by Sleep Version-}} (1.3%), {{ns|Game|Rage Awakened -The Origin-}} (1.3%), {{ns|Game|Sora (track)|Sora}} (1.2%), {{ns|Game|Part of Your World}} (1.2%), {{ns|Game|Crossing to Neverland}} (1.2%), {{ns|Game|Fight and Away}} (1.2%), {{ns|Game|Wonder of Electron}} (1.2%), {{ns|Game|The Afternoon Streets}} (1.1%), {{ns|Game|Rowdy Rumble}} (1.1%), {{ns|Game|Fate of the Unknown}} (1.1%), {{ns|Game|Le Sanctuaire}} (0.9%), {{ns|Game|Pirate's Gigue}} (0.8%), {{ns|Game|End of the World (track)|End of the World}} (0.7%), {{ns|Game|Wave of Darkness I}} (0.7%), {{ns|Game|Happy Hair Day}} (0.7%), {{ns|Game|Bibbidi-Bobbidi-Boo}} (0.5%), {{ns|Game|The Rustling Forest}} (0.5%), {{ns|Game|Up Down Adventure}} (0.5%), {{ns|Game|The Eye of Darkness}} (0.4%), {{ns|Game|Prankster's Party}} (0.3%), {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)}} (0.1%)
====Synthesis====
{{SynthKHMOM
|requires=Moogle Level 6
|name=Hungry Crystal
|mat1=Twilight Gem
|qty1=12
|mat2=Mythril Gem
|qty2=11
|EXP=10030
|EXP1=15045
}}
{{SynthKHMOM
|requires=Moogle Level 8
|name=Hungry Crystal
|mat1=Lightning Shard
|qty1=23
|mat2=Blazing Shard
|qty2=23
|EXP=8570
|EXP1=12855
}}


==Synthesized items==
==Synthesized items==
Line 240: Line 295:
Wellspring materials are used to forge the following Keychains:
Wellspring materials are used to forge the following Keychains:
*{{MSynth|Ultima Weapon|KHIII|*}} LV4, 5, 7, 8, 10 (3 Hungry Stones, 3 Hungry Gems, 1 Hungry Crystal total)
*{{MSynth|Ultima Weapon|KHIII|*}} LV4, 5, 7, 8, 10 (3 Hungry Stones, 3 Hungry Gems, 1 Hungry Crystal total)
===''Kingdom Hearts Dark Road''===
Serenity materials are used to synthesize the following items:
*{{MSynth|Earrings I|KHDR||Earrings}} (3 Serenity Shards)
*{{MSynth|Earrings II|KHDR||Earrings}} (3 Serenity Shards)
*{{MSynth|Earrings III|KHDR||Earrings}} (10 Serenity Shards)


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{synthesis}}
{{synthesis}}
[[fr:Sérénité]]
[[fr:Sérénité]]

Latest revision as of 18:23, 3 March 2024

Oh no! The water! I'm in big trouble if I don't fetch it!
Fantasia Mickey B 6★ KHUX.png
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Issues: MoM drops

This article is about the synthesis materials.
You may be looking for other uses of Mystery.
Mystery
"Droplet of a crystalized, mysterious substance. Used for item synthesis."
"A mysterious crystal filled with feelings of gratification. Used for item synthesis."
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Item Rarity Buy Sell
Goo ★★★★☆
Serenity Power ★★★★★
Serenity
Serenity
Serenity
Serenity Shard KHII.png
"A gem fragment filled with contentment. A very common ingredient of item synthesis."
Serenity Stone KHII.png
"A stone filled with contentment. A common ingredient of item synthesis."
Serenity Gem KHII.png
"A gem filled with contentment. A rare ingredient of item synthesis."
Serenity Crystal KHII.png
"A mysterious gem filled with contentment. A very rare ingredient of item synthesis."
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Type Gold Modifier
Item Rank Buy Sell
Shard Material Class Icon C KHII.png
Stone Material Class Icon B KHII.png
Gem Material Class Icon A KHII.png
Crystal Material Class Icon S KHII.png
Hungry
Crystal
"Used when melding commands. It attaches abilities which increase HP prize drops or help you scoop prizes up."
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Item Buy Sell
Crystal 350 Medals
Hungry
The Hungry Shard material sprite
"A sliver of magic that dreams of fulfillment. (Synthesis material)"
The Hungry Stone material sprite
"A splintered stone that longs to be whole. (Synthesis material)"
The Hungry Gem material sprite
"A fine jewel that can barely contain the yearning within it. (Synthesis material)"
The Hungry Crystal material sprite
"A miraculous crystal formed of pure longing. (Synthesis material)"
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Item Rank Buy Sell
Shard Material Class Icon C KHIII.png
Stone Material Class Icon B KHIII.png
Gem Material Class Icon A KHIII.png
Crystal Material Class Icon S KHIII.png
Serenity
Generic material icon
"A shard from a gem brimming with tranquility. Can be obtained in Rank ★★ or higher."
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Hungry
The Hungry Crystal material sprite
"A miraculous crystal formed of pure longing. (Increases synthesis output quantity)"
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling

Hungry, also called Mystery and Serenity, is a material type introduced in Kingdom Hearts. Hungry materials contain the essence of contentment or longing.

In Kingdom Hearts II and Kingdom Hearts Melody of Memory, they are "modifier" materials that can be added to a recipe. In Kingdom Hearts II, they upgrade a recipe to a more powerful form, and are usable once the moogle reaches level 3. In Kingdom Hearts Melody of Memory, they increase the number of items created, and are usable once the moogle reaches level 6.

In Kingdom Hearts Birth by Sleep, Hungry materials can be used during Command Meld to attach prize-related abilities.

In Kingdom Hearts II, once all Serenity materials are obtained the moogle will reward Sora with a Magic Boost.

Design[edit]

Hungry materials are colored gold with hints of green, and contain a blue flame-like glow. A Hungry Shard is a smooth, vaguely triangular jewel with two large prongs on its top and two small, slightly curved spikes on its sides. A Hungry Stone consists of a smooth, vaguely triangular jewel with three spikes on its top, with a large crescent-shaped attachment on the left, and a smaller crescent-shaped jewel on the right. A Hungry Gem consists of a smooth, vaguely triangular jewel with a short spike on its top, with two intersecting crescent-shaped attachments at the bottom. A Hungry Crystal consists of a center that is composed of three oval shapes fused together, with a large curving spike and smaller crescent-shaped attachment on three sides.

"Hungry" refers to the essence of longing the material contains, while "Serenity" and "Fulfilling" refer to the essence of contentment it contains. "Mystery" may refer to the material's rarity in Kingdom Hearts, and the fact it is obtained from the mushroom-type Heartless.

Obtainment[edit]

Kingdom Hearts[edit]

Drops[edit]

Japanese version
International version

Kingdom Hearts Final Mix[edit]

Drops[edit]

Kingdom Hearts II[edit]

Drops[edit]

Treasures[edit]

Rewards[edit]

  • Serenity Shard: Obtain a total of 50 materials; obtain all Rank C materials
  • Serenity Stone: Obtain a total of 100 materials; obtain all Rank B materials; win the Pain and Panic Cup.
  • Serenity Gem: Obtain a total of 250 materials; obtain all Rank A materials; obtain all Dense-type materials.
  • Serenity Crystal: Obtain a total of 500 materials; obtain all Rank S materials; obtain all Twilight-type materials.

Kingdom Hearts II Final Mix[edit]

Drops[edit]

Treasures[edit]

Rewards[edit]

  • Serenity Shard: Obtain a total of 50 materials; obtain all Rank C materials.
  • Serenity Stone: Obtain a total of 100 materials; obtain all Rank B materials; win the Pain and Panic Cup.
  • Serenity Gem: Obtain a total of 250 materials; obtain all Dense-type materials.
  • Serenity Crystal: Obtain a total of 500 materials; obtain all Twilight-type materials; obtain all Remembrance-type materials; obtain all Tranquility-type materials; complete the "Heart" puzzle.

Synthesis[edit]

Serenity Crystal KHII.png Serenity Crystal
Requires Superior Moogle (LV8)
Free Development
Ingredients Tranquility Crystal KHIIFM.png Tranquility Crystal x1
Remembrance Crystal KHIIFM.png Remembrance Crystal x1
Bright Crystal KHII.png Bright Crystal x9
Rank A
EXP 55
Manifest Illusion KHIIFM.png Manifest Illusion
Requires Junior Moogle (LV3) Modifier Serenity Gem KHII.png Serenity Gem x 1

Kingdom Hearts Birth by Sleep[edit]

Drops[edit]

Treasures[edit]

Rewards[edit]

Kingdom Hearts III[edit]

Treasures[edit]

Rewards[edit]

  • Hungry Shard: Obtain at least 50 total synthesis materials.
  • Hungry Stone: Obtain at least 100 total synthesis materials; obtain every type of Material Class Icon C KHIII.png material.
  • Hungry Gem: Obtain at least 250 total synthesis materials; obtain every type of Material Class Icon B KHIII.png material; obtain every type of blazing material; obtain every type of frost material; obtain every type of lightning material; obtain every type of lucid material; obtain every type of soothing material; obtain every type of pulsing material.
  • Hungry Crystal: Obtain at least 500 total synthesis materials; obtain every type of Material Class Icon A KHIII.png material; obtain every type of writhing material; obtain every type of betwixt material; obtain every type of twilight material

Other methods[edit]

  • Hungry Shard: Hungry Shard x3 is one of the possible Prize Postcard rewards.
  • Hungry Stone: Hungry Stone x2 is one of the possible Prize Postcard rewards.

Kingdom Hearts Dark Road[edit]

Drops[edit]

  • Serenity Shard: Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★[5.0.0 +], Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★[5.0.0 +], Fill Out Your Album[5.0.0 +]

Kingdom Hearts Melody of Memory[edit]

Drops[edit]

Synthesis[edit]

The Hungry Crystal material sprite Hungry Crystal
Requires Moogle Level 6 Ingredients The Twilight Gem material spriteTwilight Gem x12
The Mythril Gem material sprite Mythril Gem x11
EXP 10030
EXP Bonus 15045
The Hungry Crystal material sprite Hungry Crystal
Requires Moogle Level 8 Ingredients The Lightning Shard material spriteLightning Shard x23
The Blazing Shard material sprite Blazing Shard x23
EXP 8570
EXP Bonus 12855

Synthesized items[edit]

Kingdom Hearts[edit]

In Kingdom Hearts, Serenity materials are used to synthesize the following items:

In Kingdom Hearts Final Mix, Serenity materials are used to synthesize the following items:

Kingdom Hearts II[edit]

Serenity materials are used to synthesize the following items:

Kingdom Hearts Birth by Sleep[edit]

Hungry materials are used to add the following abilities:

Kingdom Hearts III[edit]

Hungry materials are used to synthesize the following items:

Wellspring materials are used to forge the following Keychains:

  • the Keychain of the Ultima Weapon Keyblade Ultima Weapon LV4, 5, 7, 8, 10 (3 Hungry Stones, 3 Hungry Gems, 1 Hungry Crystal total)

Kingdom Hearts Dark Road[edit]

Serenity materials are used to synthesize the following items:

Notes and references[edit]

  1. ^ The White Mushroom drops a Mystery Goo 10% of the time if three different spells are cast on it, and 40% of the time if all three are the same spell.
  2. ^ The Black Fungus drops a Mystery Goo 5% of the time when defeated with a critcal hit, and 30% of the time when defeated with a critical hit, combo finish, or by sending it flying.
  3. ^ The Rare Truffle drops a Mystery Goo 40% of the time when juggled 10 times or more, and 100% of the time when juggled 50 times or more.
  4. ^ a b The White Mushroom drops a Mystery Goo 10% of the time if three different spells are cast on it, and 20% of the time if all three are the same spell.
  5. ^ The Black Fungus drops a Mystery Goo 20% of the time when defeated with a combo finish.
  6. ^ a b The Rare Truffle drops a Mystery Goo 20% of the time when juggled 10 times or more, 40% of the time when juggled 50 times or more, and 100% of the time when juggled 100 times or more.
  7. ^ The Black Fungus drops a Mystery Goo 5.6% of the time when defeated with a combo finish.
  8. ^ The Pink Agaricus drops a Serenity Power 10% of the time when it is hit 40, 50, and 60 times, 20% of the time when it is hit 70, 80, and 90 times, and 100% of the time when it is hit 100 times.
  9. ^ The Bulky Vendor drops a Serenity Shard if the Capsule Prize reaction is used on it.
  10. ^ The Bulky Vendor drops a Serenity Stone if the Rare Capsule reaction is used on it.
  11. ^ The Bulky Vendor drops a Serenity Gem if the Limited Capsule reaction is used on it.
  12. ^ The Bulky Vendor drops a Serenity Crystal if the Prime Capsule reaction is used on it.
  13. ^ The Bruiser drops a Hungry Crystal 6% of the time at Shop LV 1-2, 7.2% of the time at Shop LV 3-5, and 9.6% of the time at Shop LV 6-8.
  14. ^ The Monotrucker drops a Hungry Crystal 5% of the time at Shop LV 1-3, 4% of the time at Shop LV 4-5, and 7-8, and 9.5% of the time at Shop LV 6.
  15. ^ The Vile Phial drops a Hungry Crystal 6% of the time at Shop LV 5-6, and 7.2% of the time at Shop LV 7-8.
  16. ^ The Buckle Bruiser drops a Hungry Crystal 6% of the time at Shop LV 5.
  17. ^ Hungry Crystals will only drop if Moogle Level 6 has been reached.