Kingdom Hearts 358/2 Days

Dual Head: Difference between revisions

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(use of "te" as the larger kana is a very strange situation, basically done to approximate "tu" and "ti" instead of "tsu" and "chi")
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|name=Dual Head
|name=Dual Head
|katakana=デュアルヘッド
|katakana=デュアルヘッド
|romaji=Dyuaru Heddo
|romaji=Duaru Heddo
|image=Dual Head KHD.png
|image=Dual Head KHD.png
|desc=A weapon that enables your attacks to reach a wide area and deal heavy damage.
|desc=A weapon that enables your attacks to reach a wide area and deal heavy damage.
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|name=Dual Head+
|name=Dual Head+
|katakana=デュアルヘッド+
|katakana=デュアルヘッド+
|romaji=Dyuaru Heddo+
|romaji=Duaru Heddo+
|image=Dual Head KHD.png
|image=Dual Head KHD.png
|desc=An upgraded Dual Head.<br>Enables your attacks to reach a wide area and deal heavy damage.
|desc=An upgraded Dual Head.<br>Enables your attacks to reach a wide area and deal heavy damage.

Revision as of 13:51, 29 May 2015

Kingdom Hearts 358/2 Days
Dual Head
"A weapon that enables your attacks to reach a wide area and deal heavy damage."
Japanese デュアルヘッド
Rōmaji Duaru Heddo
Stats
Strength Magic
Base Unit Ultima Base Unit
+57 1 +43 +0 1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 2 +2 1 +7 1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
9
Abilities
1: Defender
2: Combo-Block
Obtained
Chrono Gear ③ (Xigbar)
Kingdom Hearts 358/2 Days
Dual Head+
"An upgraded Dual Head.
Enables your attacks to reach a wide area and deal heavy damage."
Japanese デュアルヘッド+
Rōmaji Duaru Heddo+
Stats
Strength Magic
Base Unit Ultima Base Unit
+60 +1 +40 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +2 +2 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
12
Abilities
1: Vitality Barrier
2: Combo-Block
Obtained
Chrono Gear+ ③ (Xigbar)

The Dual Head is a pair of Arrowguns that can be wielded by Xigbar in Kingdom Hearts 358/2 Days. It can be upgraded to the Dual Head+.

Design

The body of a Dual Head Arrowgun is comprised of a grey and blue center and two curved, dark grey sides that fan outward. The barrel is quite short, black, and forked. The handle and guard are grey and the guard is lined by six dark grey diamonds with black edges. The diamonds flash yellow, the color of the bullets, when Xigbar reloads, and the bullets produce green sparks on contact with enemies and gold sparks on contact with anything else.

An enemy with a similar name, Dual Heads, appears as an enemy in Final Fantasy II. The name also references its two-pronged barrel.

Gameplay

The basic ground attack consists of Xigbar combining the Arrowguns into a sniper rifle and firing three shots simultaneously (four shots for Dual Head+) in a wide arc. Normally, three of these attacks can be initiated in succession. When executing an aerial attack, Xigbar flips up and stands upside down while firing three shots straight downward (four shots for Dual Head+) from his combined Arrowguns; once again, three attacks can be fired in succession. This weapon has no Y-Combo.